quake2ts 0.0.303 → 0.0.305

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Files changed (27) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +13 -13
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +17 -1
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +17 -1
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/client/dist/types/index.d.ts.map +1 -1
  10. package/packages/game/dist/browser/index.global.js +4 -4
  11. package/packages/game/dist/browser/index.global.js.map +1 -1
  12. package/packages/game/dist/cjs/index.cjs +843 -0
  13. package/packages/game/dist/cjs/index.cjs.map +1 -1
  14. package/packages/game/dist/esm/index.js +842 -0
  15. package/packages/game/dist/esm/index.js.map +1 -1
  16. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  17. package/packages/game/dist/types/ai/constants.d.ts +1 -0
  18. package/packages/game/dist/types/ai/constants.d.ts.map +1 -1
  19. package/packages/game/dist/types/entities/gibs.d.ts +4 -0
  20. package/packages/game/dist/types/entities/gibs.d.ts.map +1 -1
  21. package/packages/game/dist/types/entities/monsters/attack.d.ts +1 -0
  22. package/packages/game/dist/types/entities/monsters/attack.d.ts.map +1 -1
  23. package/packages/game/dist/types/entities/monsters/common.d.ts +3 -0
  24. package/packages/game/dist/types/entities/monsters/common.d.ts.map +1 -1
  25. package/packages/game/dist/types/entities/monsters/gunnerCommander.d.ts +5 -0
  26. package/packages/game/dist/types/entities/monsters/gunnerCommander.d.ts.map +1 -0
  27. package/packages/game/dist/types/entities/monsters/index.d.ts.map +1 -1
@@ -12943,6 +12943,18 @@ function createClient(imports) {
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  lastRenderTime = now;
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  demoPlayback.update(dt);
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  lastRendered = demoHandler.getPredictionState(demoPlayback.getCurrentTime());
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+ const frameDuration = 100;
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+ renderEntities = demoHandler.getRenderableEntities(1, configStrings);
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+ if (lastRendered) {
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+ const demoCamera = demoHandler.getDemoCamera(1);
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+ if (demoCamera) {
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+ lastRendered.origin = demoCamera.origin;
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+ lastRendered.viewAngles = demoCamera.angles;
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+ if (demoCamera.fov) {
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+ lastRendered.fov = demoCamera.fov;
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+ }
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+ }
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+ }
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  } else {
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  lastRenderTime = sample.nowMs;
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  if (sample.latest?.state) {
@@ -12975,7 +12987,11 @@ function createClient(imports) {
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  vec3_exports.add(camera.position, camera.position, [viewOffset.x, viewOffset.y, viewOffset.z]);
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  const effectAngles = lastView?.angles ?? { x: 0, y: 0, z: 0 };
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  camera.angles = vec3_exports.fromValues(viewAngles.x + effectAngles.x, viewAngles.y + effectAngles.y, viewAngles.z + effectAngles.z);
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- camera.fov = isZooming ? 40 : fovValue;
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+ if (isDemoPlaying && lastRendered.fov) {
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+ camera.fov = lastRendered.fov;
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+ } else {
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+ camera.fov = isZooming ? 40 : fovValue;
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+ }
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  camera.aspect = 4 / 3;
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  if (imports.engine.renderer) {
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  camera.aspect = imports.engine.renderer.width / imports.engine.renderer.height;