quake2ts 0.0.299 → 0.0.301
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +13 -13
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +99 -0
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +99 -0
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/index.d.ts.map +1 -1
- package/packages/client/dist/types/ui/demo-controls.d.ts +11 -0
- package/packages/client/dist/types/ui/demo-controls.d.ts.map +1 -0
- package/packages/game/dist/browser/index.global.js +4 -4
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +17 -10
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +17 -10
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/entities/gibs.d.ts +1 -1
- package/packages/game/dist/types/entities/gibs.d.ts.map +1 -1
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@@ -7999,16 +7999,23 @@ function spawnHead(sys, origin, damage) {
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sys.finalizeSpawn(head);
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return head;
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}
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8002
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-
function throwGibs(sys, origin, damageOrDefs) {
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8002
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+
function throwGibs(sys, origin, damageOrDefs, type = GIB_ORGANIC) {
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if (typeof damageOrDefs === "number") {
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const damage = damageOrDefs;
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-
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-
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if (type === GIB_METALLIC) {
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spawnGib(sys, origin, damage, "models/objects/debris1/tris.md2", type);
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spawnGib(sys, origin, damage, "models/objects/debris2/tris.md2", type);
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spawnGib(sys, origin, damage, "models/objects/debris3/tris.md2", type);
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spawnGib(sys, origin, damage, "models/objects/debris2/tris.md2", type);
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} else {
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spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", type);
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8012
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spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", type);
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8013
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spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", type);
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8014
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spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", type);
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8015
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spawnGib(sys, origin, damage, "models/objects/gibs/meat/tris.md2", type);
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spawnGib(sys, origin, damage, "models/objects/gibs/bone/tris.md2", type);
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spawnHead(sys, origin, damage);
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}
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} else {
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const defs = damageOrDefs;
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for (const def of defs) {
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@@ -11842,7 +11849,7 @@ function SP_monster_gunner(self, context) {
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self2.solid = 0 /* Not */;
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if (self2.health < -40) {
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context.entities.sound?.(self2, 0, "misc/udeath.wav", 1, 1, 0);
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throwGibs(context.entities, self2.origin, damage);
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throwGibs(context.entities, self2.origin, damage, GIB_METALLIC);
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context.entities.free(self2);
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return;
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}
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@@ -16167,7 +16174,7 @@ function SP_monster_tank(self, context) {
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self2.deadflag = 2 /* Dead */;
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self2.solid = 0 /* Not */;
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if (self2.health < -40) {
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throwGibs(context.entities, self2.origin, damage);
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+
throwGibs(context.entities, self2.origin, damage, GIB_METALLIC);
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context.entities.free(self2);
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return;
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}
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