quake2ts 0.0.298 → 0.0.301

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (44) hide show
  1. package/package.json +1 -1
  2. package/packages/cgame/dist/index.cjs +52 -1
  3. package/packages/cgame/dist/index.cjs.map +1 -1
  4. package/packages/cgame/dist/index.d.cts +7 -0
  5. package/packages/cgame/dist/index.d.ts +7 -0
  6. package/packages/cgame/dist/index.js +53 -2
  7. package/packages/cgame/dist/index.js.map +1 -1
  8. package/packages/client/dist/browser/index.global.js +13 -13
  9. package/packages/client/dist/browser/index.global.js.map +1 -1
  10. package/packages/client/dist/cjs/index.cjs +166 -10
  11. package/packages/client/dist/cjs/index.cjs.map +1 -1
  12. package/packages/client/dist/esm/index.js +161 -5
  13. package/packages/client/dist/esm/index.js.map +1 -1
  14. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  15. package/packages/client/dist/types/cgameBridge.d.ts.map +1 -1
  16. package/packages/client/dist/types/index.d.ts.map +1 -1
  17. package/packages/client/dist/types/input/controller.d.ts +1 -0
  18. package/packages/client/dist/types/input/controller.d.ts.map +1 -1
  19. package/packages/client/dist/types/net/connection.d.ts +3 -0
  20. package/packages/client/dist/types/net/connection.d.ts.map +1 -1
  21. package/packages/client/dist/types/ui/demo-controls.d.ts +11 -0
  22. package/packages/client/dist/types/ui/demo-controls.d.ts.map +1 -0
  23. package/packages/engine/dist/browser/index.global.js.map +1 -1
  24. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  25. package/packages/engine/dist/esm/index.js.map +1 -1
  26. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  27. package/packages/game/dist/browser/index.global.js +4 -4
  28. package/packages/game/dist/browser/index.global.js.map +1 -1
  29. package/packages/game/dist/cjs/index.cjs +17 -10
  30. package/packages/game/dist/cjs/index.cjs.map +1 -1
  31. package/packages/game/dist/esm/index.js +17 -10
  32. package/packages/game/dist/esm/index.js.map +1 -1
  33. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  34. package/packages/game/dist/types/entities/gibs.d.ts +1 -1
  35. package/packages/game/dist/types/entities/gibs.d.ts.map +1 -1
  36. package/packages/server/dist/index.cjs +9 -2
  37. package/packages/server/dist/index.js +9 -2
  38. package/packages/shared/dist/browser/index.global.js.map +1 -1
  39. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  40. package/packages/shared/dist/esm/index.js.map +1 -1
  41. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  42. package/packages/shared/dist/types/protocol/usercmd.d.ts +3 -0
  43. package/packages/shared/dist/types/protocol/usercmd.d.ts.map +1 -1
  44. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
@@ -7999,16 +7999,23 @@ function spawnHead(sys, origin, damage) {
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  sys.finalizeSpawn(head);
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  return head;
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  }
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- function throwGibs(sys, origin, damageOrDefs) {
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+ function throwGibs(sys, origin, damageOrDefs, type = GIB_ORGANIC) {
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  if (typeof damageOrDefs === "number") {
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  const damage = damageOrDefs;
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- spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", GIB_ORGANIC);
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- spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", GIB_ORGANIC);
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- spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", GIB_ORGANIC);
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- spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", GIB_ORGANIC);
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- spawnGib(sys, origin, damage, "models/objects/gibs/meat/tris.md2", GIB_ORGANIC);
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- spawnGib(sys, origin, damage, "models/objects/gibs/bone/tris.md2", GIB_ORGANIC);
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- spawnHead(sys, origin, damage);
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+ if (type === GIB_METALLIC) {
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+ spawnGib(sys, origin, damage, "models/objects/debris1/tris.md2", type);
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+ spawnGib(sys, origin, damage, "models/objects/debris2/tris.md2", type);
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+ spawnGib(sys, origin, damage, "models/objects/debris3/tris.md2", type);
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+ spawnGib(sys, origin, damage, "models/objects/debris2/tris.md2", type);
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+ } else {
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+ spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", type);
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+ spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", type);
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+ spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", type);
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+ spawnGib(sys, origin, damage, "models/objects/gibs/sm_meat/tris.md2", type);
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+ spawnGib(sys, origin, damage, "models/objects/gibs/meat/tris.md2", type);
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+ spawnGib(sys, origin, damage, "models/objects/gibs/bone/tris.md2", type);
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+ spawnHead(sys, origin, damage);
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+ }
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  } else {
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  const defs = damageOrDefs;
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  for (const def of defs) {
@@ -11842,7 +11849,7 @@ function SP_monster_gunner(self, context) {
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  self2.solid = 0 /* Not */;
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  if (self2.health < -40) {
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  context.entities.sound?.(self2, 0, "misc/udeath.wav", 1, 1, 0);
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- throwGibs(context.entities, self2.origin, damage);
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+ throwGibs(context.entities, self2.origin, damage, GIB_METALLIC);
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  context.entities.free(self2);
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  return;
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  }
@@ -16167,7 +16174,7 @@ function SP_monster_tank(self, context) {
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  self2.deadflag = 2 /* Dead */;
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  self2.solid = 0 /* Not */;
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  if (self2.health < -40) {
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- throwGibs(context.entities, self2.origin, damage);
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+ throwGibs(context.entities, self2.origin, damage, GIB_METALLIC);
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  context.entities.free(self2);
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  return;
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  }