quake2ts 0.0.263 → 0.0.266

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Files changed (43) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +13 -13
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +25 -12
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +25 -12
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/engine/dist/browser/index.global.js +6 -6
  10. package/packages/engine/dist/browser/index.global.js.map +1 -1
  11. package/packages/engine/dist/cjs/index.cjs +25 -12
  12. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  13. package/packages/engine/dist/esm/index.js +25 -12
  14. package/packages/engine/dist/esm/index.js.map +1 -1
  15. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  16. package/packages/engine/dist/types/demo/parser.d.ts +2 -0
  17. package/packages/engine/dist/types/demo/parser.d.ts.map +1 -1
  18. package/packages/engine/dist/types/demo/playback.d.ts +1 -0
  19. package/packages/engine/dist/types/demo/playback.d.ts.map +1 -1
  20. package/packages/game/dist/browser/index.global.js +3 -2
  21. package/packages/game/dist/browser/index.global.js.map +1 -1
  22. package/packages/game/dist/cjs/index.cjs +984 -284
  23. package/packages/game/dist/cjs/index.cjs.map +1 -1
  24. package/packages/game/dist/esm/index.js +986 -286
  25. package/packages/game/dist/esm/index.js.map +1 -1
  26. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  27. package/packages/game/dist/types/combat/weapons/animation.d.ts +9 -0
  28. package/packages/game/dist/types/combat/weapons/animation.d.ts.map +1 -1
  29. package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
  30. package/packages/game/dist/types/combat/weapons/switching.d.ts +1 -0
  31. package/packages/game/dist/types/combat/weapons/switching.d.ts.map +1 -1
  32. package/packages/game/dist/types/entities/entity.d.ts +2 -1
  33. package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
  34. package/packages/game/dist/types/entities/monsters/actor.d.ts +6 -0
  35. package/packages/game/dist/types/entities/monsters/actor.d.ts.map +1 -0
  36. package/packages/game/dist/types/entities/monsters/index.d.ts.map +1 -1
  37. package/packages/game/dist/types/entities/monsters/jorg.d.ts.map +1 -1
  38. package/packages/game/dist/types/entities/monsters/makron.d.ts.map +1 -1
  39. package/packages/game/dist/types/entities/player.d.ts +2 -0
  40. package/packages/game/dist/types/entities/player.d.ts.map +1 -1
  41. package/packages/game/dist/types/entities/player_anim.d.ts +50 -0
  42. package/packages/game/dist/types/entities/player_anim.d.ts.map +1 -0
  43. package/packages/game/dist/types/index.d.ts.map +1 -1
@@ -11190,24 +11190,29 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  this.stream = stream;
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  this.handler = handler;
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  }
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+ setProtocolVersion(version) {
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+ this.protocolVersion = version;
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+ }
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+ getProtocolVersion() {
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+ return this.protocolVersion;
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+ }
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  translateCommand(cmd) {
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  if (this.protocolVersion === 0) {
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  if (cmd === 7) return ServerCommand.serverdata;
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  if (cmd === 12) return ServerCommand.serverdata;
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  }
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- if (this.protocolVersion === 25) {
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- if (cmd >= 7 && cmd <= 15) return cmd + 5;
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- if (cmd === 1) return ServerCommand.print;
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- if (cmd === 2) return ServerCommand.stufftext;
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- if (cmd === 3) return ServerCommand.sound;
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- if (cmd === 4) return ServerCommand.nop;
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- if (cmd === 5) return ServerCommand.disconnect;
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- if (cmd === 6) return ServerCommand.reconnect;
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- if (cmd === 16) return ServerCommand.temp_entity;
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- }
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  if (this.protocolVersion === PROTOCOL_VERSION_RERELEASE) {
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  return cmd;
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  }
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+ if (this.protocolVersion === 34 || this.protocolVersion === 25) {
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+ if (cmd <= ServerCommand.frame) {
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+ return cmd;
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+ }
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+ return ServerCommand.bad;
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+ }
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+ if (this.protocolVersion === 0) {
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+ return cmd;
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+ }
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  return cmd;
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  }
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  parseMessage() {
@@ -11220,6 +11225,8 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  cmd = this.translateCommand(cmd);
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  try {
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  switch (cmd) {
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+ case ServerCommand.bad:
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+ return;
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  case ServerCommand.nop:
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  break;
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  case ServerCommand.disconnect:
@@ -11791,9 +11798,10 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  const surpressCount = this.stream.readByte();
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  const areaBytes = this.stream.readByte();
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  const areaBits = this.stream.readData(areaBytes);
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- const piCmd = this.stream.readByte();
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+ let piCmd = this.stream.readByte();
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+ piCmd = this.translateCommand(piCmd);
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  if (piCmd !== ServerCommand.playerinfo) {
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- throw new Error(`Expected svc_playerinfo after svc_frame, got ${piCmd}`);
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+ throw new Error(`Expected svc_playerinfo after svc_frame, got ${piCmd} (translated)`);
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  }
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  const playerState = this.parsePlayerState();
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  if (this.isDemo === RECORD_RELAY) {
@@ -12033,6 +12041,7 @@ var DemoPlaybackController = class {
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  this.reader = null;
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  this.state = 0 /* Stopped */;
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  this.playbackSpeed = 1;
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+ this.currentProtocolVersion = 0;
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  // Timing
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  this.accumulatedTime = 0;
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  this.frameDuration = 100;
@@ -12044,6 +12053,7 @@ var DemoPlaybackController = class {
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  this.reader = new DemoReader(buffer);
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  this.state = 0 /* Stopped */;
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  this.accumulatedTime = 0;
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+ this.currentProtocolVersion = 0;
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  }
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  play() {
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  if (this.reader) {
@@ -12061,6 +12071,7 @@ var DemoPlaybackController = class {
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  this.reader.reset();
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  }
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  this.accumulatedTime = 0;
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+ this.currentProtocolVersion = 0;
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  }
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  setFrameDuration(ms) {
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  this.frameDuration = ms;
@@ -12081,7 +12092,9 @@ var DemoPlaybackController = class {
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  return;
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  }
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  const parser = new NetworkMessageParser(block.data, this.handler);
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+ parser.setProtocolVersion(this.currentProtocolVersion);
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  parser.parseMessage();
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+ this.currentProtocolVersion = parser.getProtocolVersion();
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  this.accumulatedTime -= this.frameDuration;
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  }
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  }