quake2ts 0.0.243 → 0.0.245
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +10 -10
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +76 -74
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +76 -74
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/entities.d.ts +6 -0
- package/packages/client/dist/types/entities.d.ts.map +1 -0
- package/packages/client/dist/types/index.d.ts.map +1 -1
- package/packages/game/dist/browser/index.global.js +2 -2
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +16 -1
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +16 -1
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/combat/damage.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/rogue.d.ts +1 -0
- package/packages/game/dist/types/combat/weapons/rogue.d.ts.map +1 -1
- package/packages/game/dist/types/entities/entity.d.ts +1 -0
- package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
- package/packages/game/dist/types/entities/projectiles.d.ts +1 -0
- package/packages/game/dist/types/entities/projectiles.d.ts.map +1 -1
- package/packages/game/dist/types/inventory/items.d.ts.map +1 -1
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@@ -4428,6 +4428,16 @@ var WEAPON_ITEMS = {
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initialAmmo: 50,
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pickupAmmo: 50,
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fireRate: 0.1
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+
},
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"weapon_etf_rifle": {
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type: "weapon",
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id: "weapon_etf_rifle",
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name: "ETF Rifle",
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weaponId: WeaponId.EtfRifle,
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ammoType: AmmoType.Flechettes,
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initialAmmo: 50,
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pickupAmmo: 50,
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fireRate: 0.1
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}
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// ... add others as we implement them
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};
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@@ -5316,7 +5326,12 @@ function T_Damage(targ, inflictor, attacker, dir, point, normal, damage, knockba
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};
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}
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const knocked = applyKnockback(targ, attacker, dir, modifiedKnockback, dflags);
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-
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let [take, psave, asave, remainingCells, remainingArmor] = applyProtection(targ, point, normal, modifiedDamage, dflags);
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if (targ.monsterinfo && targ.monsterinfo.freeze_time > time && modifiedDamage > 0) {
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take = targ.health + 100;
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psave = 0;
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asave = 0;
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}
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if (targ.powerArmor && remainingCells !== void 0) {
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targ.powerArmor.cellCount = remainingCells;
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}
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