quake2ts 0.0.239 → 0.0.240

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@@ -7054,6 +7054,7 @@ var U_ORIGIN32 = 1 << 9;
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  var U_ANGLE12 = 1 << 10;
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  var U_MODEL5 = 1 << 11;
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  var U_RENDERFX8 = 1 << 12;
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+ var U_ALPHA = 1 << 13;
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  var U_EFFECTS8 = 1 << 14;
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  var U_MOREBITS2 = 1 << 15;
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  var U_SKIN8 = 1 << 16;
@@ -7068,7 +7069,6 @@ var U_OLDORIGIN = 1 << 24;
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  var U_SKIN16 = 1 << 25;
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  var U_SOUND2 = 1 << 26;
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  var U_SOLID2 = 1 << 27;
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- var U_ALPHA = 1 << 13;
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  var RECORD_CLIENT = 1;
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  var RECORD_SERVER = 2;
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  var RECORD_RELAY = 128;