quake2ts 0.0.228 → 0.0.230

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +11 -11
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +98 -11
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +98 -11
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/client/dist/types/demo/handler.d.ts +6 -0
  10. package/packages/client/dist/types/demo/handler.d.ts.map +1 -1
  11. package/packages/engine/dist/browser/index.global.js +9 -9
  12. package/packages/engine/dist/browser/index.global.js.map +1 -1
  13. package/packages/engine/dist/cjs/index.cjs +81 -11
  14. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  15. package/packages/engine/dist/esm/index.js +80 -11
  16. package/packages/engine/dist/esm/index.js.map +1 -1
  17. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  18. package/packages/engine/dist/types/demo/parser.d.ts +26 -0
  19. package/packages/engine/dist/types/demo/parser.d.ts.map +1 -1
  20. package/packages/engine/dist/types/index.d.ts +1 -1
  21. package/packages/engine/dist/types/index.d.ts.map +1 -1
  22. package/packages/engine/dist/types/render/bsp/geometry.d.ts +1 -0
  23. package/packages/engine/dist/types/render/bsp/geometry.d.ts.map +1 -1
  24. package/packages/engine/dist/types/render/bsp/renderer.d.ts +2 -0
  25. package/packages/engine/dist/types/render/bsp/renderer.d.ts.map +1 -1
  26. package/packages/engine/dist/types/render/lightStyles.d.ts +10 -0
  27. package/packages/engine/dist/types/render/lightStyles.d.ts.map +1 -0
  28. package/packages/game/dist/browser/index.global.js +2 -2
  29. package/packages/game/dist/browser/index.global.js.map +1 -1
  30. package/packages/game/dist/cjs/index.cjs +13 -0
  31. package/packages/game/dist/cjs/index.cjs.map +1 -1
  32. package/packages/game/dist/esm/index.js +13 -0
  33. package/packages/game/dist/esm/index.js.map +1 -1
  34. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  35. package/packages/shared/dist/browser/index.global.js +1 -1
  36. package/packages/shared/dist/browser/index.global.js.map +1 -1
  37. package/packages/shared/dist/cjs/index.cjs +13 -0
  38. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  39. package/packages/shared/dist/esm/index.js +13 -0
  40. package/packages/shared/dist/esm/index.js.map +1 -1
  41. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  42. package/packages/shared/dist/types/protocol/entityState.d.ts +11 -0
  43. package/packages/shared/dist/types/protocol/entityState.d.ts.map +1 -1
  44. package/packages/shared/dist/types/protocol/ops.d.ts +14 -1
  45. package/packages/shared/dist/types/protocol/ops.d.ts.map +1 -1
  46. package/packages/shared/dist/types/protocol/player-state.d.ts +4 -0
  47. package/packages/shared/dist/types/protocol/player-state.d.ts.map +1 -1
  48. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
@@ -96,6 +96,7 @@ __export(index_exports, {
96
96
  TextureCache: () => TextureCache,
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  TextureCubeMap: () => TextureCubeMap,
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  TgaParseError: () => TgaParseError,
99
+ U_ALPHA: () => U_ALPHA,
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  U_ANGLE1: () => U_ANGLE12,
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  U_ANGLE2: () => U_ANGLE22,
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  U_ANGLE3: () => U_ANGLE32,
@@ -715,6 +716,19 @@ var ServerCommand = /* @__PURE__ */ ((ServerCommand2) => {
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  ServerCommand2[ServerCommand2["packetentities"] = 18] = "packetentities";
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  ServerCommand2[ServerCommand2["deltapacketentities"] = 19] = "deltapacketentities";
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  ServerCommand2[ServerCommand2["frame"] = 20] = "frame";
719
+ ServerCommand2[ServerCommand2["splitclient"] = 21] = "splitclient";
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+ ServerCommand2[ServerCommand2["configblast"] = 22] = "configblast";
721
+ ServerCommand2[ServerCommand2["spawnbaselineblast"] = 23] = "spawnbaselineblast";
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+ ServerCommand2[ServerCommand2["level_restart"] = 24] = "level_restart";
723
+ ServerCommand2[ServerCommand2["damage"] = 25] = "damage";
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+ ServerCommand2[ServerCommand2["locprint"] = 26] = "locprint";
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+ ServerCommand2[ServerCommand2["fog"] = 27] = "fog";
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+ ServerCommand2[ServerCommand2["waitingforplayers"] = 28] = "waitingforplayers";
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+ ServerCommand2[ServerCommand2["bot_chat"] = 29] = "bot_chat";
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+ ServerCommand2[ServerCommand2["poi"] = 30] = "poi";
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+ ServerCommand2[ServerCommand2["help_path"] = 31] = "help_path";
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+ ServerCommand2[ServerCommand2["muzzleflash3"] = 32] = "muzzleflash3";
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+ ServerCommand2[ServerCommand2["achievement"] = 33] = "achievement";
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  return ServerCommand2;
719
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  })(ServerCommand || {});
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734
  var TempEntity = /* @__PURE__ */ ((TempEntity2) => {
@@ -6861,6 +6875,7 @@ var U_OLDORIGIN = 1 << 24;
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  var U_SKIN16 = 1 << 25;
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  var U_SOUND2 = 1 << 26;
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  var U_SOLID2 = 1 << 27;
6878
+ var U_ALPHA = 1 << 13;
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  var RECORD_CLIENT = 1;
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  var RECORD_SERVER = 2;
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  var RECORD_RELAY = 128;
@@ -6880,7 +6895,14 @@ var createEmptyEntityState = () => ({
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  sound: 0,
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  event: 0,
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  solid: 0,
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- bits: 0
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+ bits: 0,
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+ alpha: 0,
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+ scale: 0,
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+ instanceBits: 0,
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+ loopVolume: 0,
6903
+ loopAttenuation: 0,
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+ owner: 0,
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+ oldFrame: 0
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  });
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  var createEmptyProtocolPlayerState = () => ({
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  pm_type: 0,
@@ -6900,7 +6922,11 @@ var createEmptyProtocolPlayerState = () => ({
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  blend: [0, 0, 0, 0],
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  fov: 0,
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  rdflags: 0,
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- stats: new Array(32).fill(0)
6925
+ stats: new Array(32).fill(0),
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+ gunskin: 0,
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+ gunrate: 0,
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+ damage_blend: [0, 0, 0, 0],
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+ team_id: 0
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  });
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  var NetworkMessageParser = class {
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  constructor(stream, handler) {
@@ -6912,17 +6938,11 @@ var NetworkMessageParser = class {
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  }
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  translateCommand(cmd) {
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  if (this.protocolVersion === 0) {
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- if (cmd === 7) {
6916
- return ServerCommand.serverdata;
6917
- }
6918
- if (cmd === 12) {
6919
- return ServerCommand.serverdata;
6920
- }
6941
+ if (cmd === 7) return ServerCommand.serverdata;
6942
+ if (cmd === 12) return ServerCommand.serverdata;
6921
6943
  }
6922
6944
  if (this.protocolVersion === 25) {
6923
- if (cmd >= 7 && cmd <= 15) {
6924
- return cmd + 5;
6925
- }
6945
+ if (cmd >= 7 && cmd <= 15) return cmd + 5;
6926
6946
  if (cmd === 1) return ServerCommand.print;
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6947
  if (cmd === 2) return ServerCommand.stufftext;
6928
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  if (cmd === 3) return ServerCommand.sound;
@@ -6946,8 +6966,10 @@ var NetworkMessageParser = class {
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  case ServerCommand.nop:
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6967
  break;
6948
6968
  case ServerCommand.disconnect:
6969
+ if (this.handler && this.handler.onDisconnect) this.handler.onDisconnect();
6949
6970
  break;
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6971
  case ServerCommand.reconnect:
6972
+ if (this.handler && this.handler.onReconnect) this.handler.onReconnect();
6951
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  break;
6952
6974
  case ServerCommand.print:
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  this.parsePrint();
@@ -7000,6 +7022,36 @@ var NetworkMessageParser = class {
7000
7022
  case ServerCommand.temp_entity:
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  this.parseTempEntity();
7002
7024
  break;
7025
+ // New Rerelease Commands
7026
+ case ServerCommand.splitclient:
7027
+ break;
7028
+ case ServerCommand.configblast:
7029
+ break;
7030
+ case ServerCommand.spawnbaselineblast:
7031
+ break;
7032
+ case ServerCommand.level_restart:
7033
+ if (this.handler && this.handler.onLevelRestart) this.handler.onLevelRestart();
7034
+ break;
7035
+ case ServerCommand.damage:
7036
+ break;
7037
+ case ServerCommand.locprint:
7038
+ break;
7039
+ case ServerCommand.fog:
7040
+ break;
7041
+ case ServerCommand.waitingforplayers:
7042
+ if (this.handler && this.handler.onWaitingForPlayers) this.handler.onWaitingForPlayers();
7043
+ break;
7044
+ case ServerCommand.bot_chat:
7045
+ break;
7046
+ case ServerCommand.poi:
7047
+ break;
7048
+ case ServerCommand.help_path:
7049
+ break;
7050
+ case ServerCommand.muzzleflash3:
7051
+ this.parseMuzzleFlash3();
7052
+ break;
7053
+ case ServerCommand.achievement:
7054
+ break;
7003
7055
  default:
7004
7056
  console.warn(`Unknown server command: ${originalCmd} (translated: ${cmd}) at offset ${this.stream.getPosition() - 1}`);
7005
7057
  return;
@@ -7013,15 +7065,27 @@ var NetworkMessageParser = class {
7013
7065
  parsePrint() {
7014
7066
  const id = this.stream.readByte();
7015
7067
  const str = this.stream.readString();
7068
+ if (this.handler) {
7069
+ this.handler.onPrint(id, str);
7070
+ }
7016
7071
  }
7017
7072
  parseStuffText() {
7018
7073
  const text = this.stream.readString();
7074
+ if (this.handler) {
7075
+ this.handler.onStuffText(text);
7076
+ }
7019
7077
  }
7020
7078
  parseLayout() {
7021
7079
  const layout = this.stream.readString();
7080
+ if (this.handler) {
7081
+ this.handler.onLayout(layout);
7082
+ }
7022
7083
  }
7023
7084
  parseCenterPrint() {
7024
7085
  const centerMsg = this.stream.readString();
7086
+ if (this.handler) {
7087
+ this.handler.onCenterPrint(centerMsg);
7088
+ }
7025
7089
  }
7026
7090
  parseServerData() {
7027
7091
  this.protocolVersion = this.stream.readLong();
@@ -7104,6 +7168,11 @@ var NetworkMessageParser = class {
7104
7168
  const weapon = this.stream.readByte();
7105
7169
  if (this.handler) this.handler.onMuzzleFlash2(ent, weapon);
7106
7170
  }
7171
+ parseMuzzleFlash3() {
7172
+ const ent = this.stream.readShort();
7173
+ const weapon = this.stream.readShort();
7174
+ if (this.handler && this.handler.onMuzzleFlash3) this.handler.onMuzzleFlash3(ent, weapon);
7175
+ }
7107
7176
  parseTempEntity() {
7108
7177
  const type = this.stream.readByte();
7109
7178
  const pos = { x: 0, y: 0, z: 0 };
@@ -7625,6 +7694,7 @@ function createEngine(imports) {
7625
7694
  TextureCache,
7626
7695
  TextureCubeMap,
7627
7696
  TgaParseError,
7697
+ U_ALPHA,
7628
7698
  U_ANGLE1,
7629
7699
  U_ANGLE2,
7630
7700
  U_ANGLE3,