quake2ts 0.0.210 → 0.0.212
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/cgame/dist/index.cjs +37 -0
- package/packages/cgame/dist/index.cjs.map +1 -1
- package/packages/cgame/dist/index.d.cts +1 -0
- package/packages/cgame/dist/index.d.ts +1 -0
- package/packages/cgame/dist/index.js +37 -0
- package/packages/cgame/dist/index.js.map +1 -1
- package/packages/client/dist/browser/index.global.js +13 -13
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +4 -30
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +4 -30
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/demo/handler.d.ts.map +1 -1
- package/packages/client/dist/types/hud.d.ts +1 -2
- package/packages/client/dist/types/hud.d.ts.map +1 -1
- package/packages/client/dist/types/index.d.ts +3 -0
- package/packages/client/dist/types/index.d.ts.map +1 -1
- package/packages/client/dist/types/hud/subtitles.d.ts +0 -7
- package/packages/client/dist/types/hud/subtitles.d.ts.map +0 -1
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@@ -4146,32 +4146,6 @@ var Init_Hud = async (renderer, assets) => {
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await Init_Damage(renderer, assets);
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};
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4149
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// src/hud/subtitles.ts
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4150
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var SUBTITLE_DURATION = 3e3;
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4151
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var SubtitleSystem = class {
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constructor() {
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this.subtitle = null;
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}
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addSubtitle(text, now) {
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this.subtitle = {
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text,
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startTime: now,
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duration: SUBTITLE_DURATION
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};
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}
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drawSubtitles(renderer, now) {
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if (!this.subtitle) {
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return;
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}
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if (now > this.subtitle.startTime + this.subtitle.duration) {
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this.subtitle = null;
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return;
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}
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const y = renderer.height - 40;
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renderer.drawCenterString(y, this.subtitle.text);
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}
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};
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-
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// src/demo/handler.ts
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import { defaultPredictionState, interpolatePredictionState } from "@quake2ts/cgame";
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@@ -4468,6 +4442,9 @@ var ClientNetworkHandler = class {
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}
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}
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onStuffText(msg) {
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if (this.imports?.engine.cmd) {
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this.imports.engine.cmd.executeText(msg);
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}
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}
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onPrint(level, msg) {
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if (this.callbacks?.onPrint) {
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@@ -6012,7 +5989,6 @@ function buildRenderableEntities(latestEntities, previousEntities, alpha, config
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function createClient(imports) {
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const prediction = new ClientPrediction(imports.engine.trace);
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const view = new ViewEffects();
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const subtitleSystem = new SubtitleSystem();
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const demoPlayback = new DemoPlaybackController();
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const demoHandler = new ClientNetworkHandler(imports);
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const menuSystem = new MenuSystem();
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@@ -6363,7 +6339,6 @@ function createClient(imports) {
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// playernum
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playerState
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);
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subtitleSystem.drawSubtitles(renderer, timeMs);
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renderer.end2D();
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}
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if (menuSystem.isActive()) {
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@@ -6414,8 +6389,7 @@ function createClient(imports) {
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cg.NotifyMessage(0, msg, false);
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},
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showSubtitle(text, soundName) {
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subtitleSystem.addSubtitle(text, timeMs);
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cg.ShowSubtitle(text, soundName);
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},
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ParseConfigString(index, value) {
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configStrings.set(index, value);
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