quake2ts 0.0.209 → 0.0.211

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@@ -13562,7 +13562,7 @@ function createGame(imports, engine, options) {
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  this.clientBegin({ inventory: createPlayerInventory(), weaponStates: createPlayerWeaponStates(), buttons: 0 });
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  }
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  },
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- clientConnect(userInfo) {
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+ clientConnect(ent, userInfo) {
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  return true;
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  },
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  clientBegin(client) {