quake2ts 0.0.201 → 0.0.202
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/cgame/dist/index.cjs +1 -1
- package/packages/cgame/dist/index.cjs.map +1 -1
- package/packages/cgame/dist/index.js +2 -2
- package/packages/cgame/dist/index.js.map +1 -1
- package/packages/client/dist/browser/index.global.js +11 -11
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +28 -14
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +28 -14
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/browser/index.global.js +10 -10
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs +14 -7
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js +14 -7
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/browser/index.global.js +2 -2
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +233 -55
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +233 -55
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/entities/playerStats.d.ts.map +1 -1
- package/packages/shared/dist/browser/index.global.js +1 -1
- package/packages/shared/dist/browser/index.global.js.map +1 -1
- package/packages/shared/dist/cjs/index.cjs +197 -52
- package/packages/shared/dist/cjs/index.cjs.map +1 -1
- package/packages/shared/dist/esm/index.js +191 -52
- package/packages/shared/dist/esm/index.js.map +1 -1
- package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/types/items/ammo.d.ts +8 -7
- package/packages/shared/dist/types/items/ammo.d.ts.map +1 -1
- package/packages/shared/dist/types/protocol/stats.d.ts +41 -8
- package/packages/shared/dist/types/protocol/stats.d.ts.map +1 -1
- package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
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@@ -2120,6 +2120,12 @@ var TempEntity = /* @__PURE__ */ ((TempEntity2) => {
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TempEntity2[TempEntity2["EXPLOSION2_NL"] = 63] = "EXPLOSION2_NL";
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return TempEntity2;
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})(TempEntity || {});
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var AMMO_MAX = 12;
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var NUM_BITS_FOR_AMMO = 9;
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var NUM_AMMO_STATS = Math.ceil(AMMO_MAX * NUM_BITS_FOR_AMMO / 16);
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var POWERUP_MAX = 23;
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var NUM_BITS_FOR_POWERUP = 2;
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var NUM_POWERUP_STATS = Math.ceil(POWERUP_MAX * NUM_BITS_FOR_POWERUP / 16);
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var entityFlags_exports = {};
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__export2(entityFlags_exports, {
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U_ANGLE1: () => U_ANGLE1,
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@@ -2275,13 +2281,14 @@ var AmmoType = /* @__PURE__ */ ((AmmoType22) => {
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AmmoType22[AmmoType22["Grenades"] = 3] = "Grenades";
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AmmoType22[AmmoType22["Cells"] = 4] = "Cells";
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AmmoType22[AmmoType22["Slugs"] = 5] = "Slugs";
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["MagSlugs"] = 6] = "MagSlugs";
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AmmoType22[AmmoType22["Trap"] = 7] = "Trap";
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AmmoType22[AmmoType22["Flechettes"] = 8] = "Flechettes";
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AmmoType22[AmmoType22["Tesla"] = 9] = "Tesla";
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AmmoType22[AmmoType22["Disruptor"] = 10] = "Disruptor";
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AmmoType22[AmmoType22["Prox"] = 11] = "Prox";
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AmmoType22[AmmoType22["Nuke"] = 12] = "Nuke";
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AmmoType22[AmmoType22["Rounds"] = 13] = "Rounds";
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return AmmoType22;
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})(AmmoType || {});
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var AMMO_TYPE_COUNT = Object.keys(AmmoType).length / 2;
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@@ -3747,6 +3754,12 @@ function mouseDeltaToViewDelta(delta, options) {
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z: 0
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};
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}
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var AMMO_MAX2 = 12;
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var NUM_BITS_FOR_AMMO2 = 9;
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var NUM_AMMO_STATS2 = Math.ceil(AMMO_MAX2 * NUM_BITS_FOR_AMMO2 / 16);
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var POWERUP_MAX2 = 23;
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var NUM_BITS_FOR_POWERUP2 = 2;
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var NUM_POWERUP_STATS2 = Math.ceil(POWERUP_MAX2 * NUM_BITS_FOR_POWERUP2 / 16);
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var entityFlags_exports2 = {};
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__export3(entityFlags_exports2, {
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U_ANGLE1: () => U_ANGLE13,
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@@ -3797,13 +3810,14 @@ var AmmoType2 = /* @__PURE__ */ ((AmmoType22) => {
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AmmoType22[AmmoType22["Grenades"] = 3] = "Grenades";
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AmmoType22[AmmoType22["Cells"] = 4] = "Cells";
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AmmoType22[AmmoType22["Slugs"] = 5] = "Slugs";
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["
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AmmoType22[AmmoType22["MagSlugs"] = 6] = "MagSlugs";
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AmmoType22[AmmoType22["Trap"] = 7] = "Trap";
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AmmoType22[AmmoType22["Flechettes"] = 8] = "Flechettes";
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AmmoType22[AmmoType22["Tesla"] = 9] = "Tesla";
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AmmoType22[AmmoType22["Disruptor"] = 10] = "Disruptor";
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AmmoType22[AmmoType22["Prox"] = 11] = "Prox";
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AmmoType22[AmmoType22["Nuke"] = 12] = "Nuke";
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AmmoType22[AmmoType22["Rounds"] = 13] = "Rounds";
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return AmmoType22;
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})(AmmoType2 || {});
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var AMMO_TYPE_COUNT2 = Object.keys(AmmoType2).length / 2;
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