quake2ts 0.0.194 → 0.0.195

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (40) hide show
  1. package/package.json +1 -1
  2. package/packages/cgame/dist/index.cjs +769 -103
  3. package/packages/cgame/dist/index.cjs.map +1 -1
  4. package/packages/cgame/dist/index.d.cts +83 -2
  5. package/packages/cgame/dist/index.d.ts +83 -2
  6. package/packages/cgame/dist/index.js +766 -105
  7. package/packages/cgame/dist/index.js.map +1 -1
  8. package/packages/client/dist/browser/index.global.js +5 -5
  9. package/packages/client/dist/browser/index.global.js.map +1 -1
  10. package/packages/client/dist/cjs/index.cjs +56 -502
  11. package/packages/client/dist/cjs/index.cjs.map +1 -1
  12. package/packages/client/dist/esm/index.js +55 -497
  13. package/packages/client/dist/esm/index.js.map +1 -1
  14. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  15. package/packages/client/dist/types/demo/handler.d.ts +1 -1
  16. package/packages/client/dist/types/demo/handler.d.ts.map +1 -1
  17. package/packages/client/dist/types/index.d.ts +4 -5
  18. package/packages/client/dist/types/index.d.ts.map +1 -1
  19. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  20. package/packages/game/dist/browser/index.global.js +2 -2
  21. package/packages/game/dist/browser/index.global.js.map +1 -1
  22. package/packages/game/dist/cjs/index.cjs +14 -2
  23. package/packages/game/dist/cjs/index.cjs.map +1 -1
  24. package/packages/game/dist/esm/index.js +14 -2
  25. package/packages/game/dist/esm/index.js.map +1 -1
  26. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  27. package/packages/game/dist/types/index.d.ts +5 -0
  28. package/packages/game/dist/types/index.d.ts.map +1 -1
  29. package/packages/server/dist/index.cjs +7 -1
  30. package/packages/server/dist/index.js +7 -1
  31. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  32. package/packages/shared/dist/types/protocol/player-state.d.ts +5 -0
  33. package/packages/shared/dist/types/protocol/player-state.d.ts.map +1 -1
  34. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
  35. package/packages/client/dist/types/prediction.d.ts +0 -51
  36. package/packages/client/dist/types/prediction.d.ts.map +0 -1
  37. package/packages/client/dist/types/view-effects.d.ts +0 -41
  38. package/packages/client/dist/types/view-effects.d.ts.map +0 -1
  39. package/packages/client/dist/types/view.d.ts +0 -4
  40. package/packages/client/dist/types/view.d.ts.map +0 -1
@@ -13180,7 +13180,13 @@ function createGame(imports, engine, options) {
13180
13180
  pickupIcon,
13181
13181
  damageAlpha: 0,
13182
13182
  // TODO
13183
- damageIndicators: []
13183
+ damageIndicators: [],
13184
+ // Stubs for new PlayerState fields
13185
+ stats: [],
13186
+ kick_angles: ZERO_VEC38,
13187
+ gunoffset: ZERO_VEC38,
13188
+ gunangles: ZERO_VEC38,
13189
+ gunindex: 0
13184
13190
  }
13185
13191
  };
13186
13192
  };
@@ -13213,7 +13219,13 @@ function createGame(imports, engine, options) {
13213
13219
  damageAlpha: 0,
13214
13220
  damageIndicators: [],
13215
13221
  viewAngles: player.angles,
13216
- blend: [0, 0, 0, 0]
13222
+ blend: [0, 0, 0, 0],
13223
+ // Stubs
13224
+ stats: [],
13225
+ kick_angles: ZERO_VEC38,
13226
+ gunoffset: ZERO_VEC38,
13227
+ gunangles: ZERO_VEC38,
13228
+ gunindex: 0
13217
13229
  };
13218
13230
  const traceAdapter = (start, end) => {
13219
13231
  const result = trace(start, player.mins, player.maxs, end, player, 268435457);