quake2ts 0.0.187 → 0.0.189

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/package.json +1 -1
  2. package/packages/cgame/dist/index.cjs +256 -0
  3. package/packages/cgame/dist/index.cjs.map +1 -0
  4. package/packages/cgame/dist/index.d.cts +101 -0
  5. package/packages/cgame/dist/index.d.ts +99 -1
  6. package/packages/cgame/dist/index.js +250 -28
  7. package/packages/cgame/dist/index.js.map +1 -0
  8. package/packages/client/dist/browser/index.global.js +5 -5
  9. package/packages/client/dist/browser/index.global.js.map +1 -1
  10. package/packages/client/dist/cjs/index.cjs +34 -0
  11. package/packages/client/dist/cjs/index.cjs.map +1 -1
  12. package/packages/client/dist/esm/index.js +48 -14
  13. package/packages/client/dist/esm/index.js.map +1 -1
  14. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  15. package/packages/engine/dist/browser/index.global.js +9 -9
  16. package/packages/engine/dist/browser/index.global.js.map +1 -1
  17. package/packages/engine/dist/cjs/index.cjs +17 -0
  18. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  19. package/packages/engine/dist/esm/index.js +17 -0
  20. package/packages/engine/dist/esm/index.js.map +1 -1
  21. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  22. package/packages/game/dist/browser/index.global.js +2 -2
  23. package/packages/game/dist/browser/index.global.js.map +1 -1
  24. package/packages/game/dist/cjs/index.cjs +202 -161
  25. package/packages/game/dist/cjs/index.cjs.map +1 -1
  26. package/packages/game/dist/esm/index.js +202 -161
  27. package/packages/game/dist/esm/index.js.map +1 -1
  28. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  29. package/packages/game/dist/types/entities/pool.d.ts +1 -0
  30. package/packages/game/dist/types/entities/pool.d.ts.map +1 -1
  31. package/packages/game/dist/types/entities/system.d.ts +2 -1
  32. package/packages/game/dist/types/entities/system.d.ts.map +1 -1
  33. package/packages/game/dist/types/imports.d.ts +1 -0
  34. package/packages/game/dist/types/imports.d.ts.map +1 -1
  35. package/packages/game/dist/types/index.d.ts +1 -1
  36. package/packages/game/dist/types/index.d.ts.map +1 -1
  37. package/packages/game/dist/types/inventory/ammo.d.ts +2 -24
  38. package/packages/game/dist/types/inventory/ammo.d.ts.map +1 -1
  39. package/packages/game/dist/types/inventory/playerInventory.d.ts +2 -47
  40. package/packages/game/dist/types/inventory/playerInventory.d.ts.map +1 -1
  41. package/packages/game/dist/types/physics/collision.d.ts.map +1 -1
  42. package/packages/server/dist/index.cjs +19 -1
  43. package/packages/server/dist/index.d.cts +1 -0
  44. package/packages/server/dist/index.d.ts +1 -0
  45. package/packages/server/dist/index.js +20 -2
  46. package/packages/shared/dist/browser/index.global.js +1 -1
  47. package/packages/shared/dist/browser/index.global.js.map +1 -1
  48. package/packages/shared/dist/cjs/index.cjs +153 -0
  49. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  50. package/packages/shared/dist/esm/index.js +142 -0
  51. package/packages/shared/dist/esm/index.js.map +1 -1
  52. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  53. package/packages/shared/dist/types/index.d.ts +1 -0
  54. package/packages/shared/dist/types/index.d.ts.map +1 -1
  55. package/packages/shared/dist/types/items/ammo.d.ts +33 -0
  56. package/packages/shared/dist/types/items/ammo.d.ts.map +1 -0
  57. package/packages/shared/dist/types/items/index.d.ts +7 -0
  58. package/packages/shared/dist/types/items/index.d.ts.map +1 -0
  59. package/packages/shared/dist/types/items/powerups.d.ts +31 -0
  60. package/packages/shared/dist/types/items/powerups.d.ts.map +1 -0
  61. package/packages/shared/dist/types/items/weapons.d.ts +25 -0
  62. package/packages/shared/dist/types/items/weapons.d.ts.map +1 -0
  63. package/packages/shared/dist/types/protocol/index.d.ts +2 -0
  64. package/packages/shared/dist/types/protocol/index.d.ts.map +1 -1
  65. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
  66. package/packages/cgame/dist/index.d.mts +0 -3
  67. package/packages/cgame/dist/index.mjs +0 -7
@@ -746,6 +746,23 @@ var BinaryStream = class {
746
746
  out.z = norm[2];
747
747
  }
748
748
  };
749
+ var AmmoType = /* @__PURE__ */ ((AmmoType2) => {
750
+ AmmoType2[AmmoType2["Bullets"] = 0] = "Bullets";
751
+ AmmoType2[AmmoType2["Shells"] = 1] = "Shells";
752
+ AmmoType2[AmmoType2["Rockets"] = 2] = "Rockets";
753
+ AmmoType2[AmmoType2["Grenades"] = 3] = "Grenades";
754
+ AmmoType2[AmmoType2["Cells"] = 4] = "Cells";
755
+ AmmoType2[AmmoType2["Slugs"] = 5] = "Slugs";
756
+ AmmoType2[AmmoType2["Trap"] = 6] = "Trap";
757
+ AmmoType2[AmmoType2["Tesla"] = 7] = "Tesla";
758
+ AmmoType2[AmmoType2["MagSlugs"] = 8] = "MagSlugs";
759
+ AmmoType2[AmmoType2["Flechettes"] = 9] = "Flechettes";
760
+ AmmoType2[AmmoType2["Prox"] = 10] = "Prox";
761
+ AmmoType2[AmmoType2["Nuke"] = 11] = "Nuke";
762
+ AmmoType2[AmmoType2["Rounds"] = 12] = "Rounds";
763
+ return AmmoType2;
764
+ })(AmmoType || {});
765
+ var AMMO_TYPE_COUNT = Object.keys(AmmoType).length / 2;
749
766
 
750
767
  // src/cvars.ts
751
768
  var Cvar = class {