quake2ts 0.0.176 → 0.0.178
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +2 -2
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/browser/index.global.js +2 -2
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +9 -0
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +9 -0
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/entities/player.d.ts.map +1 -1
- package/packages/game/dist/types/inventory/playerInventory.d.ts +1 -0
- package/packages/game/dist/types/inventory/playerInventory.d.ts.map +1 -1
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@@ -12372,6 +12372,15 @@ function player_die(self, inflictor, attacker, damage, point, mod, sys) {
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12372
12372
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function player_think(self, sys) {
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12373
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if (!self.client) return;
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const nowMs = sys.timeSeconds * 1e3;
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12375
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+
const quadTime = self.client.quad_time || 0;
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12376
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const doubleTime = self.client.double_time || 0;
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12377
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const soundTime = self.client.quadsound_time || 0;
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12378
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if (quadTime > sys.timeSeconds || doubleTime > sys.timeSeconds) {
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12379
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if (soundTime < sys.timeSeconds) {
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12380
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self.client.quadsound_time = sys.timeSeconds + 1;
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12381
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sys.sound(self, 2, "items/damage3.wav", 1, 1, 0);
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}
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}
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for (const [id, expiresAt] of self.client.inventory.powerups.entries()) {
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12376
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if (expiresAt === null) continue;
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const remaining = (expiresAt - nowMs) / 1e3;
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