quake2ts 0.0.172 → 0.0.174
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/browser/index.global.js +1 -1
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +1 -0
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +1 -0
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
- package/packages/game/dist/types/index.d.ts +1 -0
- package/packages/game/dist/types/index.d.ts.map +1 -1
|
@@ -13015,6 +13015,7 @@ function createGame({ trace, pointcontents, multicast, unicast }, engine, option
|
|
|
13015
13015
|
get time() {
|
|
13016
13016
|
return levelClock.current.timeSeconds;
|
|
13017
13017
|
},
|
|
13018
|
+
random: rng,
|
|
13018
13019
|
createSave(mapName, difficulty, playtimeSeconds) {
|
|
13019
13020
|
const player = entities.find((e) => e.classname === "player");
|
|
13020
13021
|
return createSaveFile({
|