qnce-engine 0.1.0 → 1.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +959 -5
- package/dist/cli/audit.js +6 -4
- package/dist/cli/audit.js.map +1 -1
- package/dist/cli/init.js +11 -9
- package/dist/cli/init.js.map +1 -1
- package/dist/cli/perf.d.ts +30 -0
- package/dist/cli/perf.d.ts.map +1 -0
- package/dist/cli/perf.js +220 -0
- package/dist/cli/perf.js.map +1 -0
- package/dist/cli/play.d.ts +4 -0
- package/dist/cli/play.d.ts.map +1 -0
- package/dist/cli/play.js +259 -0
- package/dist/cli/play.js.map +1 -0
- package/dist/engine/condition.d.ts +69 -0
- package/dist/engine/condition.d.ts.map +1 -0
- package/dist/engine/condition.js +195 -0
- package/dist/engine/condition.js.map +1 -0
- package/dist/engine/core.d.ts +378 -11
- package/dist/engine/core.d.ts.map +1 -1
- package/dist/engine/core.js +1433 -13
- package/dist/engine/core.js.map +1 -1
- package/dist/engine/demo-story.d.ts.map +1 -1
- package/dist/engine/demo-story.js +103 -14
- package/dist/engine/demo-story.js.map +1 -1
- package/dist/engine/errors.d.ts +76 -0
- package/dist/engine/errors.d.ts.map +1 -0
- package/dist/engine/errors.js +178 -0
- package/dist/engine/errors.js.map +1 -0
- package/dist/engine/types.d.ts +445 -0
- package/dist/engine/types.d.ts.map +1 -0
- package/dist/engine/types.js +9 -0
- package/dist/engine/types.js.map +1 -0
- package/dist/engine/validation.d.ts +110 -0
- package/dist/engine/validation.d.ts.map +1 -0
- package/dist/engine/validation.js +261 -0
- package/dist/engine/validation.js.map +1 -0
- package/dist/examples/examples/autosave-undo-demo.js +248 -0
- package/dist/examples/examples/persistence-demo.js +63 -0
- package/dist/examples/src/engine/condition.js +194 -0
- package/dist/examples/src/engine/core.js +1382 -0
- package/dist/examples/src/engine/demo-story.js +200 -0
- package/dist/examples/src/engine/types.js +8 -0
- package/dist/examples/src/index.js +35 -0
- package/dist/examples/src/integrations/react.js +322 -0
- package/dist/examples/src/narrative/branching/engine-simple.js +348 -0
- package/dist/examples/src/narrative/branching/index.js +55 -0
- package/dist/examples/src/narrative/branching/models.js +5 -0
- package/dist/examples/src/performance/ObjectPool.js +296 -0
- package/dist/examples/src/performance/PerfReporter.js +280 -0
- package/dist/examples/src/performance/ThreadPool.js +347 -0
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +35 -3
- package/dist/index.js.map +1 -1
- package/dist/integrations/react.d.ts +200 -0
- package/dist/integrations/react.d.ts.map +1 -0
- package/dist/integrations/react.js +365 -0
- package/dist/integrations/react.js.map +1 -0
- package/dist/narrative/branching/engine-simple.d.ts +84 -0
- package/dist/narrative/branching/engine-simple.d.ts.map +1 -0
- package/dist/narrative/branching/engine-simple.js +349 -0
- package/dist/narrative/branching/engine-simple.js.map +1 -0
- package/dist/narrative/branching/engine.d.ts +1 -0
- package/dist/narrative/branching/engine.d.ts.map +1 -0
- package/dist/narrative/branching/engine.js +2 -0
- package/dist/narrative/branching/engine.js.map +1 -0
- package/dist/narrative/branching/index.d.ts +12 -0
- package/dist/narrative/branching/index.d.ts.map +1 -0
- package/dist/narrative/branching/index.js +56 -0
- package/dist/narrative/branching/index.js.map +1 -0
- package/dist/narrative/branching/models.d.ts +223 -0
- package/dist/narrative/branching/models.d.ts.map +1 -0
- package/dist/narrative/branching/models.js +6 -0
- package/dist/narrative/branching/models.js.map +1 -0
- package/dist/performance/HotReloadDelta.d.ts +124 -0
- package/dist/performance/HotReloadDelta.d.ts.map +1 -0
- package/dist/performance/HotReloadDelta.js +328 -0
- package/dist/performance/HotReloadDelta.js.map +1 -0
- package/dist/performance/ObjectPool.d.ts +150 -0
- package/dist/performance/ObjectPool.d.ts.map +1 -0
- package/dist/performance/ObjectPool.js +297 -0
- package/dist/performance/ObjectPool.js.map +1 -0
- package/dist/performance/PerfReporter.d.ts +123 -0
- package/dist/performance/PerfReporter.d.ts.map +1 -0
- package/dist/performance/PerfReporter.js +281 -0
- package/dist/performance/PerfReporter.js.map +1 -0
- package/dist/performance/ThreadPool.d.ts +107 -0
- package/dist/performance/ThreadPool.d.ts.map +1 -0
- package/dist/performance/ThreadPool.js +348 -0
- package/dist/performance/ThreadPool.js.map +1 -0
- package/dist/ui/__tests__/AutosaveIndicator.test.d.ts +2 -0
- package/dist/ui/__tests__/AutosaveIndicator.test.d.ts.map +1 -0
- package/dist/ui/__tests__/AutosaveIndicator.test.js +329 -0
- package/dist/ui/__tests__/AutosaveIndicator.test.js.map +1 -0
- package/dist/ui/__tests__/UndoRedoControls.test.d.ts +2 -0
- package/dist/ui/__tests__/UndoRedoControls.test.d.ts.map +1 -0
- package/dist/ui/__tests__/UndoRedoControls.test.js +245 -0
- package/dist/ui/__tests__/UndoRedoControls.test.js.map +1 -0
- package/dist/ui/__tests__/autosave-simple.test.d.ts +2 -0
- package/dist/ui/__tests__/autosave-simple.test.d.ts.map +1 -0
- package/dist/ui/__tests__/autosave-simple.test.js +29 -0
- package/dist/ui/__tests__/autosave-simple.test.js.map +1 -0
- package/dist/ui/__tests__/setup.d.ts +2 -0
- package/dist/ui/__tests__/setup.d.ts.map +1 -0
- package/dist/ui/__tests__/setup.js +40 -0
- package/dist/ui/__tests__/setup.js.map +1 -0
- package/dist/ui/__tests__/smoke-test.d.ts +2 -0
- package/dist/ui/__tests__/smoke-test.d.ts.map +1 -0
- package/dist/ui/__tests__/smoke-test.js +18 -0
- package/dist/ui/__tests__/smoke-test.js.map +1 -0
- package/dist/ui/__tests__/smoke-test.test.d.ts +2 -0
- package/dist/ui/__tests__/smoke-test.test.d.ts.map +1 -0
- package/dist/ui/__tests__/smoke-test.test.js +18 -0
- package/dist/ui/__tests__/smoke-test.test.js.map +1 -0
- package/dist/ui/__tests__/useKeyboardShortcuts.test.d.ts +2 -0
- package/dist/ui/__tests__/useKeyboardShortcuts.test.d.ts.map +1 -0
- package/dist/ui/__tests__/useKeyboardShortcuts.test.js +374 -0
- package/dist/ui/__tests__/useKeyboardShortcuts.test.js.map +1 -0
- package/dist/ui/components/AutosaveIndicator.d.ts +18 -0
- package/dist/ui/components/AutosaveIndicator.d.ts.map +1 -0
- package/dist/ui/components/AutosaveIndicator.js +175 -0
- package/dist/ui/components/AutosaveIndicator.js.map +1 -0
- package/dist/ui/components/UndoRedoControls.d.ts +16 -0
- package/dist/ui/components/UndoRedoControls.d.ts.map +1 -0
- package/dist/ui/components/UndoRedoControls.js +144 -0
- package/dist/ui/components/UndoRedoControls.js.map +1 -0
- package/dist/ui/hooks/useKeyboardShortcuts.d.ts +22 -0
- package/dist/ui/hooks/useKeyboardShortcuts.d.ts.map +1 -0
- package/dist/ui/hooks/useKeyboardShortcuts.js +162 -0
- package/dist/ui/hooks/useKeyboardShortcuts.js.map +1 -0
- package/dist/ui/index.d.ts +9 -0
- package/dist/ui/index.d.ts.map +1 -0
- package/dist/ui/index.js +14 -0
- package/dist/ui/index.js.map +1 -0
- package/dist/ui/types.d.ts +141 -0
- package/dist/ui/types.d.ts.map +1 -0
- package/dist/ui/types.js +51 -0
- package/dist/ui/types.js.map +1 -0
- package/docs/PERFORMANCE.md +355 -0
- package/docs/branching/ERD.md +214 -0
- package/docs/branching/PDM.md +443 -0
- package/docs/branching/RELEASE-v1.2.0.md +169 -0
- package/examples/autosave-undo-demo.ts +306 -0
- package/examples/branching-advanced-demo.ts +339 -0
- package/examples/branching-demo-simple.ts +0 -0
- package/examples/branching-demo.ts +0 -0
- package/examples/branching-quickstart.ts +314 -0
- package/examples/persistence-demo.ts +84 -0
- package/examples/quickstart-demo.js +82 -0
- package/examples/tsconfig.json +13 -0
- package/examples/ui-components-demo.tsx +320 -0
- package/examples/validation-demo-story.json +177 -0
- package/examples/validation-demo.js +163 -0
- package/package.json +41 -8
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# 🎉 QNCE Engine v1.2.0 - Advanced Branching & AI Integration
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**Release Date:** July 2, 2025
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**Version:** 1.2.0
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**Status:** ✅ **PRODUCTION READY**
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## 🚀 Release Highlights
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This major release introduces the **Advanced Branching API & Platform Data Model (PDM)**, delivering a comprehensive foundation for sophisticated interactive narratives with AI integration.
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## 📋 Deliverables Summary
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### ✅ 1. Platform Data Model (PDM)
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**File:** `docs/branching/PDM.md` (26 pages, comprehensive spec)
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- **20+ TypeScript interfaces** defining the complete entity hierarchy
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- **Story → Chapter → Flow → Node** structure with branching logic
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- **AI integration points** for procedural content generation
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- **Performance optimization** interfaces compatible with Sprint #2
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- **Migration guide** from existing QNCE formats
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### ✅ 2. UML Entity Relationship Diagram
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**File:** `docs/branching/ERD.md` (visual documentation)
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- **Mermaid ERD diagrams** showing all entity relationships
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- **Data flow documentation** for runtime operations
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- **Cross-reference mapping** between entities
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- **Performance and pooling integration** diagrams
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### ✅ 3. Runtime Branching API
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**File:** `src/narrative/branching/engine-simple.ts` (340 lines)
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**Core Operations:**
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```typescript
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// Branch evaluation and execution
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await engine.evaluateAvailableBranches()
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await engine.executeBranch(optionId)
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// Dynamic content management
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await engine.insertDynamicBranch(operation)
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await engine.removeDynamicBranch(branchId)
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// AI integration
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engine.setAIContext(aiContext)
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await engine.generateAIBranches(maxOptions)
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// Analytics and monitoring
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engine.getBranchingAnalytics()
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engine.exportBranchingData()
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```
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### ✅ 4. Comprehensive Test Suite
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**File:** `tests/branching.test.ts` (24 tests, 100% passing)
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**Test Coverage:**
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- ✅ Engine creation and initialization
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- ✅ Branch evaluation with conditions
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- ✅ Branch execution and state transitions
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- ✅ Dynamic branch insertion/removal
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- ✅ AI integration and context management
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- ✅ Analytics tracking and export
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- ✅ Condition evaluation (equals, greater, custom)
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- ✅ Performance benchmarks (<5ms evaluation, <10ms execution)
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## 🏗️ Technical Architecture
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### Entity Hierarchy
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```
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QNCEStory
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├── BranchingConfig (performance settings)
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├── Chapter[] (logical groupings)
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│ ├── NarrativeFlow[] (node sequences)
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│ │ ├── NarrativeNode[] (story content)
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│ │ ├── FlowEntryPoint[] (entry conditions)
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│ │ └── FlowExitPoint[] (exit transitions)
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│ └── BranchPoint[] (decision logic)
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│ └── BranchOption[] (player choices)
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└── Metadata (author, version, etc.)
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```
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### Key Features
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- **Dynamic Branching**: Runtime insertion/removal of narrative paths
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- **Conditional Logic**: Flag/choice/time/custom condition evaluation
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- **AI Integration**: Rich context for procedural content generation
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- **Performance Ready**: Built on Sprint #2 object pooling infrastructure
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- **Analytics Support**: Comprehensive player behavior tracking
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- **Type Safety**: Complete TypeScript interface coverage
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### Performance Characteristics
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- **Branch Evaluation**: <5ms (target achieved)
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- **Branch Execution**: <10ms (target achieved)
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- **Memory Efficient**: Compatible with object pooling
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- **Scalable**: Support for large, complex narratives
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## 🤖 AI Integration Ready
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The PDM provides comprehensive context for AI systems:
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```typescript
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interface AIBranchingContext {
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playerProfile: PlayerProfile; // Behavioral patterns
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narrativeContext: NarrativeContext; // Story state & tension
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generationHints: AIGenerationHints; // Content constraints
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}
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```
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This enables:
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- **Personalized branching** based on player behavior
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- **Context-aware content generation**
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- **Dynamic difficulty adjustment**
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- **Quality feedback loops**
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## 🔗 Sprint #2 Integration
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Built on the performance infrastructure from Sprint #2:
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- **Object pooling** interfaces for memory efficiency
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- **Performance monitoring** hooks for analytics
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- **Hot-reload compatibility** for live development
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- **Background processing** support for AI operations
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## 📊 Test Results
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```
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✅ 24/24 tests passing (100% success rate)
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✅ Performance targets met:
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- Branch evaluation: <5ms ✅
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- Branch execution: <10ms ✅
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✅ All entity relationships validated
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✅ AI integration functionality confirmed
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✅ Dynamic operations working correctly
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```
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## 🎯 Sprint #3 Impact
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This PDM enables all remaining Sprint #3 features:
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- **S3-T2: Procedural Dialogue Module** → AI context interfaces ready
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- **S3-T3: NLP Choice Parser** → Branch option framework prepared
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- **S3-T4: Narrative Analytics Dashboard** → Analytics export implemented
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- **S3-T5: In-Engine Debug Console** → State inspection APIs available
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## 🎊 What's Next?
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### Immediate Actions
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1. **Brain Review** 🧠 - Architecture alignment and performance validation
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2. **ByteSower Validation** - Use case coverage and content creator workflow
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3. **Core Engine Integration** - Extend existing QNCE engine with branching
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### Sprint #3 Progression
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- **S3-T2**: Build procedural dialogue on this PDM foundation
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- **S3-T3**: Implement NLP choice parsing using BranchOption structure
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- **S3-T4**: Extend analytics dashboard with branching metrics
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- **S3-T5**: Add debug console with branch state inspection
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## 🌟 Key Achievements
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✅ **Complete PDM**: 20+ interfaces covering all branching scenarios
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✅ **Working API**: Full runtime implementation with 100% test coverage
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✅ **AI Ready**: Rich context interfaces for procedural content
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✅ **Performance Optimized**: Built on Sprint #2 infrastructure
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✅ **Documentation**: Comprehensive specs and visual diagrams
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✅ **Extensible**: Plugin architecture for custom branching logic
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**This foundation positions QNCE for advanced narrative AI integration while maintaining the stellar performance achieved in Sprint #2!** 🚀
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---
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**Branch:** `feature/sprint3-branching-pdm`
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**Ready for merge after review and validation** ✅
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/**
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* QNCE Autosave & Undo/Redo Demo
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*
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* Demonstrates the Sprint 3.5 autosave and undo/redo functionality
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* with interactive examples and performance metrics.
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*/
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import { createQNCEEngine } from '../src/engine/core.js';
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import { DEMO_STORY } from '../src/engine/demo-story.js';
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console.log('🔄 QNCE Autosave & Undo/Redo Demo - Sprint 3.5');
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console.log('='.repeat(50));
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async function demonstrateUndoRedo() {
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console.log('\n📝 Demonstrating Undo/Redo Functionality');
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console.log('-'.repeat(40));
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const engine = createQNCEEngine(DEMO_STORY);
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// Configure undo/redo with detailed logging
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engine.configureUndoRedo({
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enabled: true,
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maxUndoEntries: 10,
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maxRedoEntries: 5
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});
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console.log('Initial state:', engine.getCurrentNode().text.substring(0, 50) + '...');
|
|
28
|
+
console.log('Can undo:', engine.canUndo());
|
|
29
|
+
console.log('Can redo:', engine.canRedo());
|
|
30
|
+
|
|
31
|
+
// Make some choices
|
|
32
|
+
console.log('\n🎮 Making choices...');
|
|
33
|
+
const choices1 = engine.getAvailableChoices();
|
|
34
|
+
if (choices1.length > 0) {
|
|
35
|
+
console.log(`Selecting: "${choices1[0].text}"`);
|
|
36
|
+
engine.selectChoice(choices1[0]);
|
|
37
|
+
console.log('New state:', engine.getCurrentNode().text.substring(0, 50) + '...');
|
|
38
|
+
console.log('Undo count:', engine.getUndoCount());
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
const choices2 = engine.getAvailableChoices();
|
|
42
|
+
if (choices2.length > 0) {
|
|
43
|
+
console.log(`Selecting: "${choices2[0].text}"`);
|
|
44
|
+
engine.selectChoice(choices2[0]);
|
|
45
|
+
console.log('New state:', engine.getCurrentNode().text.substring(0, 50) + '...');
|
|
46
|
+
console.log('Undo count:', engine.getUndoCount());
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
// Demonstrate undo
|
|
50
|
+
console.log('\n⏪ Testing undo...');
|
|
51
|
+
const undoResult1 = engine.undo();
|
|
52
|
+
if (undoResult1.success) {
|
|
53
|
+
console.log('✅ Undo successful');
|
|
54
|
+
console.log('Restored to:', engine.getCurrentNode().text.substring(0, 50) + '...');
|
|
55
|
+
console.log('Can redo:', engine.canRedo());
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
const undoResult2 = engine.undo();
|
|
59
|
+
if (undoResult2.success) {
|
|
60
|
+
console.log('✅ Second undo successful');
|
|
61
|
+
console.log('Restored to:', engine.getCurrentNode().text.substring(0, 50) + '...');
|
|
62
|
+
console.log('Undo count:', engine.getUndoCount());
|
|
63
|
+
console.log('Redo count:', engine.getRedoCount());
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
// Demonstrate redo
|
|
67
|
+
console.log('\n⏩ Testing redo...');
|
|
68
|
+
const redoResult = engine.redo();
|
|
69
|
+
if (redoResult.success) {
|
|
70
|
+
console.log('✅ Redo successful');
|
|
71
|
+
console.log('Restored to:', engine.getCurrentNode().text.substring(0, 50) + '...');
|
|
72
|
+
console.log('Final state - Undo:', engine.getUndoCount(), 'Redo:', engine.getRedoCount());
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
// Show history summary
|
|
76
|
+
const history = engine.getHistorySummary();
|
|
77
|
+
console.log('\n📊 History Summary:');
|
|
78
|
+
console.log(`- Undo entries: ${history.undoEntries.length}`);
|
|
79
|
+
console.log(`- Redo entries: ${history.redoEntries.length}`);
|
|
80
|
+
|
|
81
|
+
return engine;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
async function demonstrateAutosave() {
|
|
85
|
+
console.log('\n💾 Demonstrating Autosave Functionality');
|
|
86
|
+
console.log('-'.repeat(40));
|
|
87
|
+
|
|
88
|
+
const engine = createQNCEEngine(DEMO_STORY);
|
|
89
|
+
|
|
90
|
+
// Configure autosave with custom settings
|
|
91
|
+
engine.configureAutosave({
|
|
92
|
+
enabled: true,
|
|
93
|
+
triggers: ['choice', 'flag-change'],
|
|
94
|
+
throttleMs: 50, // Very fast for demo
|
|
95
|
+
maxEntries: 5,
|
|
96
|
+
includeMetadata: true
|
|
97
|
+
});
|
|
98
|
+
|
|
99
|
+
console.log('Autosave configured with 50ms throttle');
|
|
100
|
+
|
|
101
|
+
// Track autosave events
|
|
102
|
+
let autosaveCount = 0;
|
|
103
|
+
const originalMethod = engine.manualAutosave.bind(engine);
|
|
104
|
+
engine.manualAutosave = async (metadata) => {
|
|
105
|
+
autosaveCount++;
|
|
106
|
+
console.log(`🔄 Autosave #${autosaveCount} triggered`);
|
|
107
|
+
return originalMethod(metadata);
|
|
108
|
+
};
|
|
109
|
+
|
|
110
|
+
// Make choices to trigger autosave
|
|
111
|
+
console.log('\n🎮 Making choices (autosave should trigger)...');
|
|
112
|
+
|
|
113
|
+
for (let i = 0; i < 3; i++) {
|
|
114
|
+
const choices = engine.getAvailableChoices();
|
|
115
|
+
if (choices.length > 0) {
|
|
116
|
+
console.log(`Choice ${i + 1}: "${choices[0].text}"`);
|
|
117
|
+
engine.selectChoice(choices[0]);
|
|
118
|
+
// Small delay to observe throttling
|
|
119
|
+
await new Promise(resolve => setTimeout(resolve, 25));
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
// Set some flags to trigger more autosaves
|
|
124
|
+
console.log('\n🏁 Setting flags (autosave should trigger)...');
|
|
125
|
+
engine.setFlag('demo_flag_1', true);
|
|
126
|
+
await new Promise(resolve => setTimeout(resolve, 60));
|
|
127
|
+
engine.setFlag('demo_flag_2', 'test_value');
|
|
128
|
+
await new Promise(resolve => setTimeout(resolve, 60));
|
|
129
|
+
|
|
130
|
+
// Manual autosave
|
|
131
|
+
console.log('\n💾 Triggering manual autosave...');
|
|
132
|
+
await engine.manualAutosave({ demo: 'manual_save' });
|
|
133
|
+
|
|
134
|
+
console.log(`\n📊 Total autosaves triggered: ${autosaveCount}`);
|
|
135
|
+
|
|
136
|
+
return engine;
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
async function demonstratePerformance() {
|
|
140
|
+
console.log('\n⚡ Performance Testing');
|
|
141
|
+
console.log('-'.repeat(40));
|
|
142
|
+
|
|
143
|
+
const engine = createQNCEEngine(DEMO_STORY);
|
|
144
|
+
|
|
145
|
+
// Configure for performance testing
|
|
146
|
+
engine.configureUndoRedo({
|
|
147
|
+
enabled: true,
|
|
148
|
+
maxUndoEntries: 100,
|
|
149
|
+
maxRedoEntries: 50
|
|
150
|
+
});
|
|
151
|
+
|
|
152
|
+
// Build up some history
|
|
153
|
+
console.log('Building up history for performance test...');
|
|
154
|
+
for (let i = 0; i < 20; i++) {
|
|
155
|
+
const choices = engine.getAvailableChoices();
|
|
156
|
+
if (choices.length > 0) {
|
|
157
|
+
engine.selectChoice(choices[0]);
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
// Set some flags
|
|
161
|
+
engine.setFlag(`test_flag_${i}`, i * 2);
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
console.log(`History built: ${engine.getUndoCount()} undo entries`);
|
|
165
|
+
|
|
166
|
+
// Performance test undo operations
|
|
167
|
+
console.log('\n⏪ Testing undo performance...');
|
|
168
|
+
const undoTimes: number[] = [];
|
|
169
|
+
|
|
170
|
+
for (let i = 0; i < 10; i++) {
|
|
171
|
+
const startTime = performance.now();
|
|
172
|
+
const result = engine.undo();
|
|
173
|
+
const endTime = performance.now();
|
|
174
|
+
|
|
175
|
+
if (result.success) {
|
|
176
|
+
undoTimes.push(endTime - startTime);
|
|
177
|
+
}
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
const avgUndoTime = undoTimes.reduce((a, b) => a + b, 0) / undoTimes.length;
|
|
181
|
+
const maxUndoTime = Math.max(...undoTimes);
|
|
182
|
+
|
|
183
|
+
console.log(`Average undo time: ${avgUndoTime.toFixed(3)}ms`);
|
|
184
|
+
console.log(`Maximum undo time: ${maxUndoTime.toFixed(3)}ms`);
|
|
185
|
+
console.log(`Target: <1ms ${avgUndoTime < 1 ? '✅' : '❌'}`);
|
|
186
|
+
|
|
187
|
+
// Performance test redo operations
|
|
188
|
+
console.log('\n⏩ Testing redo performance...');
|
|
189
|
+
const redoTimes: number[] = [];
|
|
190
|
+
|
|
191
|
+
for (let i = 0; i < Math.min(10, engine.getRedoCount()); i++) {
|
|
192
|
+
const startTime = performance.now();
|
|
193
|
+
const result = engine.redo();
|
|
194
|
+
const endTime = performance.now();
|
|
195
|
+
|
|
196
|
+
if (result.success) {
|
|
197
|
+
redoTimes.push(endTime - startTime);
|
|
198
|
+
}
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
if (redoTimes.length > 0) {
|
|
202
|
+
const avgRedoTime = redoTimes.reduce((a, b) => a + b, 0) / redoTimes.length;
|
|
203
|
+
const maxRedoTime = Math.max(...redoTimes);
|
|
204
|
+
|
|
205
|
+
console.log(`Average redo time: ${avgRedoTime.toFixed(3)}ms`);
|
|
206
|
+
console.log(`Maximum redo time: ${maxRedoTime.toFixed(3)}ms`);
|
|
207
|
+
console.log(`Target: <1ms ${avgRedoTime < 1 ? '✅' : '❌'}`);
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
// Test autosave performance
|
|
211
|
+
console.log('\n💾 Testing autosave performance...');
|
|
212
|
+
const autosaveTimes: number[] = [];
|
|
213
|
+
|
|
214
|
+
for (let i = 0; i < 5; i++) {
|
|
215
|
+
const startTime = performance.now();
|
|
216
|
+
await engine.manualAutosave({ test: `performance_${i}` });
|
|
217
|
+
const endTime = performance.now();
|
|
218
|
+
|
|
219
|
+
autosaveTimes.push(endTime - startTime);
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
const avgAutosaveTime = autosaveTimes.reduce((a, b) => a + b, 0) / autosaveTimes.length;
|
|
223
|
+
const maxAutosaveTime = Math.max(...autosaveTimes);
|
|
224
|
+
|
|
225
|
+
console.log(`Average autosave time: ${avgAutosaveTime.toFixed(3)}ms`);
|
|
226
|
+
console.log(`Maximum autosave time: ${maxAutosaveTime.toFixed(3)}ms`);
|
|
227
|
+
console.log(`Target: <1ms ${avgAutosaveTime < 1 ? '✅' : '❌'}`);
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
async function demonstrateIntegration() {
|
|
231
|
+
console.log('\n🔗 Integration with Existing Features');
|
|
232
|
+
console.log('-'.repeat(40));
|
|
233
|
+
|
|
234
|
+
const engine = createQNCEEngine(DEMO_STORY);
|
|
235
|
+
|
|
236
|
+
// Enable all features
|
|
237
|
+
engine.configureUndoRedo({ enabled: true, maxUndoEntries: 50, maxRedoEntries: 25 });
|
|
238
|
+
engine.configureAutosave({
|
|
239
|
+
enabled: true,
|
|
240
|
+
triggers: ['choice', 'flag-change', 'state-load'],
|
|
241
|
+
throttleMs: 100,
|
|
242
|
+
maxEntries: 10,
|
|
243
|
+
includeMetadata: true
|
|
244
|
+
});
|
|
245
|
+
|
|
246
|
+
console.log('✅ Undo/redo and autosave configured');
|
|
247
|
+
|
|
248
|
+
// Test with state persistence
|
|
249
|
+
console.log('\n💾 Testing state save/load with undo/redo...');
|
|
250
|
+
|
|
251
|
+
// Make some changes
|
|
252
|
+
const choices = engine.getAvailableChoices();
|
|
253
|
+
if (choices.length > 0) {
|
|
254
|
+
engine.selectChoice(choices[0]);
|
|
255
|
+
}
|
|
256
|
+
engine.setFlag('integration_test', true);
|
|
257
|
+
|
|
258
|
+
console.log(`State before save - Undo count: ${engine.getUndoCount()}`);
|
|
259
|
+
|
|
260
|
+
// Save state
|
|
261
|
+
const savedState = await engine.saveState();
|
|
262
|
+
console.log('✅ State saved successfully');
|
|
263
|
+
|
|
264
|
+
// Make more changes
|
|
265
|
+
const choices2 = engine.getAvailableChoices();
|
|
266
|
+
if (choices2.length > 0) {
|
|
267
|
+
engine.selectChoice(choices2[0]);
|
|
268
|
+
}
|
|
269
|
+
engine.setFlag('after_save', 'test');
|
|
270
|
+
|
|
271
|
+
console.log(`State after more changes - Undo count: ${engine.getUndoCount()}`);
|
|
272
|
+
|
|
273
|
+
// Load previous state
|
|
274
|
+
await engine.loadState(savedState);
|
|
275
|
+
console.log('✅ State loaded successfully');
|
|
276
|
+
console.log(`State after load - Undo count: ${engine.getUndoCount()}`);
|
|
277
|
+
console.log('Flags:', Object.keys(engine.getState().flags));
|
|
278
|
+
|
|
279
|
+
// Test undo after load
|
|
280
|
+
const undoAfterLoad = engine.undo();
|
|
281
|
+
console.log(`Undo after load: ${undoAfterLoad.success ? '✅ Success' : '❌ Failed'}`);
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
async function main() {
|
|
285
|
+
try {
|
|
286
|
+
await demonstrateUndoRedo();
|
|
287
|
+
await demonstrateAutosave();
|
|
288
|
+
await demonstratePerformance();
|
|
289
|
+
await demonstrateIntegration();
|
|
290
|
+
|
|
291
|
+
console.log('\n🎉 Demo completed successfully!');
|
|
292
|
+
console.log('\nSprint 3.5 Features Demonstrated:');
|
|
293
|
+
console.log('✅ Undo/Redo with configurable history limits');
|
|
294
|
+
console.log('✅ Autosave with throttling and event triggers');
|
|
295
|
+
console.log('✅ Sub-millisecond performance for operations');
|
|
296
|
+
console.log('✅ Integration with existing state persistence');
|
|
297
|
+
console.log('✅ Memory-efficient history management');
|
|
298
|
+
|
|
299
|
+
} catch (error) {
|
|
300
|
+
console.error('❌ Demo failed:', error);
|
|
301
|
+
process.exit(1);
|
|
302
|
+
}
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
// Run the demo
|
|
306
|
+
main();
|