qapture2 0.7.5 → 0.7.7

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package/README.md CHANGED
@@ -353,13 +353,22 @@ v0.7.3 a redrawn capture says so under the preview and offers a one-tap **Use
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  real screenshots**, which grants tab-share and re-shoots the same selection
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  with the exact engine below.
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- That upgrade is Chromium-only, because it depends on `preferCurrentTab`. On
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- Safari and Firefox the redraw is the only engine there is so from v0.7.4 the
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- card says so outright and points you at Chrome, rather than leaving you to
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- conclude the tool is broken. **If your app draws anything with inline SVG, a
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- `<canvas>`, or video, do your screenshot QA in Chrome.** A redraw will render
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- an SVG chart as bare outlines and a canvas as a blank box, every time, in any
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- tool built this way.
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+ **From v0.7.6 this works in Safari and Firefox too.** They have no tab capture,
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+ but they can share a *window*, and Qapture works out where your page sits
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+ inside that frame by measuring, not by guessing at toolbar heights. On the
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+ first capture the page is covered for a fifth of a second by a dark card with
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+ four coloured corners; the engine photographs it, finds the corners and solves
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+ for the mapping. That dark flash is the measurement. If it can't verify the
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+ result it refuses the grant and falls back to redrawing, because a screenshot
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+ of the wrong pixels is worse than no screenshot.
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+
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+ Chromium still takes the direct path (`preferCurrentTab`), unchanged and still
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+ 0.0px. Only iOS/iPadOS have no Screen Capture API at all, and there the card
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+ says so.
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+
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+ **If your app draws anything with inline SVG, a `<canvas>`, or video, turn real
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+ screenshots on.** A redraw will render an SVG chart as bare outlines and a
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+ canvas as a blank box, every time, in any tool built this way.
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  ### `exact` — opt-in, pixel-for-pixel
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