qapture2 0.7.5 → 0.7.7
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- package/README.md +16 -7
- package/dist/{chunk-FBFESAG6.js → chunk-FVQKCQC3.js} +382 -109
- package/dist/{chunk-COQKFGKZ.cjs → chunk-WU7QMHPK.cjs} +382 -109
- package/dist/index.cjs +5 -5
- package/dist/index.js +1 -1
- package/dist/next.cjs +4 -4
- package/dist/next.js +1 -1
- package/dist/standalone.cjs +2 -2
- package/dist/standalone.js +1 -1
- package/package.json +3 -2
package/README.md
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@@ -353,13 +353,22 @@ v0.7.3 a redrawn capture says so under the preview and offers a one-tap **Use
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real screenshots**, which grants tab-share and re-shoots the same selection
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with the exact engine below.
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**From v0.7.6 this works in Safari and Firefox too.** They have no tab capture,
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but they can share a *window*, and Qapture works out where your page sits
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inside that frame — by measuring, not by guessing at toolbar heights. On the
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first capture the page is covered for a fifth of a second by a dark card with
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four coloured corners; the engine photographs it, finds the corners and solves
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for the mapping. That dark flash is the measurement. If it can't verify the
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result it refuses the grant and falls back to redrawing, because a screenshot
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of the wrong pixels is worse than no screenshot.
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Chromium still takes the direct path (`preferCurrentTab`), unchanged and still
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0.0px. Only iOS/iPadOS have no Screen Capture API at all, and there the card
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says so.
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**If your app draws anything with inline SVG, a `<canvas>`, or video, turn real
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screenshots on.** A redraw will render an SVG chart as bare outlines and a
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canvas as a blank box, every time, in any tool built this way.
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### `exact` — opt-in, pixel-for-pixel
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