q5play 4.0.5 → 4.0.6

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "q5play",
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- "version": "4.0.5",
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+ "version": "4.0.6",
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  "author": "quinton-ashley",
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  "license": "SEE LICENSE IN LICENSE.md",
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  "description": "A web-based game engine that uses q5.js WebGPU for graphics and Box2D v3 WASM for physics.",
package/q5play.d.ts CHANGED
@@ -2902,7 +2902,11 @@ declare global {
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  function EmojiImage(emoji: string, textSize: number): Q5.Image;
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  function spriteArt(txt: string, scale: number, palette: number | any): Q5.Image;
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  function animation(ani: Ani, x: number, y: number, r: number, sX: number, sY: number): void;
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- function delay(milliseconds: number): Promise<any>;
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+ /**
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+ * @param milliseconds if not specified, delays until the next frame draw
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+ * @returns resolves after the delay
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+ */
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+ function delay(milliseconds?: number): Promise<void>;
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  let allSprites: Group;
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  let world: World;
package/q5play.js CHANGED
@@ -7998,7 +7998,7 @@ async function q5playPreSetup(q) {
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  };
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  // prettier-ignore
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- let q5playGlobals = ['q5play','Box2D','DYN','DYNAMIC','STA','STATIC','KIN','KINEMATIC','Sprite','Group','allSprites','Ani','Anis','Visual','Visuals','camera','Joint','GlueJoint','DistanceJoint','WheelJoint','HingeJoint','SliderJoint','GrabberJoint','world','kb','keyboard','mouse','contro','contros','controllers','pointer','pointers','spriteArt','EmojiImage','getFPS','animation','parseTextureAtlas'];
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+ let q5playGlobals = ['q5play','Box2D','DYN','DYNAMIC','STA','STATIC','KIN','KINEMATIC','Sprite','Group','allSprites','Ani','Anis','Visual','Visuals','camera','Joint','GlueJoint','DistanceJoint','WheelJoint','HingeJoint','SliderJoint','GrabberJoint','world','kb','keyboard','mouse','contro','contros','controllers','pointer','pointers','spriteArt','EmojiImage','getFPS','animation','parseTextureAtlas','delay'];
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  // manually propagate q5play stuff to the global window object
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  if ($._isGlobal) {