q5play 4.0.2 → 4.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/q5play.d.ts +0 -16
- package/q5play.js +262 -53
package/package.json
CHANGED
package/q5play.d.ts
CHANGED
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@@ -41,17 +41,6 @@ declare global {
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41
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* @default true
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*/
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friendlyRounding: boolean;
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44
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-
/**
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45
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-
* Snaps sprites to the nearest `q5play.gridSize`
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46
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-
* increment when they are moved.
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* @default false
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-
*/
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snapToGrid: boolean;
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/**
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* The size of the grid cells that sprites are snapped to.
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* @default 0.5
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-
*/
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-
gridSize: number;
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/**
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* Information about the operating system being used.
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*/
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@@ -596,11 +585,6 @@ declare global {
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*/
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get heading(): string;
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set heading(val: string);
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/**
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* True if the sprite is moving.
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-
* @readonly
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-
*/
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-
get isMoving(): boolean;
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/**
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* Set this to true if the sprite goes really fast to prevent
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* inaccurate physics simulation.
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package/q5play.js
CHANGED
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@@ -30,8 +30,9 @@ if (typeof globalThis.Q5 == 'undefined') {
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let box2dPromise;
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// called when a new instance of Q5 is created
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-
async function q5playPreSetup(
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-
const
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+
async function q5playPreSetup(q) {
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const $ = this,
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log = console.log;
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if (!box2dPromise) {
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box2dPromise = (async () => {
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@@ -243,8 +244,6 @@ async function q5playPreSetup($, q) {
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this.spritesDrawn = 0;
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this.images = {};
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this.palettes = [];
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246
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-
this.snapToGrid = false;
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-
this.gridSize = 0.5;
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this.emojiScale = 1;
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this.os = {};
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this.context = 'web';
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@@ -1022,18 +1021,17 @@ async function q5playPreSetup($, q) {
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else y = 0;
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}
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1024
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-
let rr;
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-
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let forcedBoxShape = false;
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if (w === undefined) {
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w = group.w || group.width || group.d || group.diameter;
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if (!h && !group.d && !group.diameter) {
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h = group.h || group.height;
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forcedBoxShape = true;
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-
rr = group.roundedRadius;
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}
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}
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+
let rr = group.roundedRadius;
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+
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if (typeof x == 'function') x = x(group.length);
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if (typeof y == 'function') y = y(group.length);
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if (typeof w == 'function') w = w(group.length);
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@@ -1875,10 +1873,6 @@ async function q5playPreSetup($, q) {
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this.direction = val;
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}
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-
get isMoving() {
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-
return this.vel.x != 0 || this.vel.y != 0;
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-
}
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-
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get isSuperFast() {
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return b2Body_IsBullet(this.bdID);
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}
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@@ -2301,6 +2295,21 @@ async function q5playPreSetup($, q) {
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this.d = val;
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}
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get roundedRadius() {
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return this._roundedRadius;
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}
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set roundedRadius(val) {
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if (val == this._roundedRadius) return;
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+
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this._roundedRadius = val;
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if (this.watch) this.mod[37] = true;
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+
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while (this._shapes.length) {
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this._shapes.at(-1).delete();
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}
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this._add(false, 0, 0, this._w, this._h, val);
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}
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+
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/*
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* Validates convexity.
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*/
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@@ -2338,13 +2347,6 @@ async function q5playPreSetup($, q) {
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this._customUpdate = val;
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}
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-
get postDraw() {
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-
return this._postDraw;
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}
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2344
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-
set postDraw(val) {
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2345
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-
this._customPostDraw = val;
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2346
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-
}
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2347
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-
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get vel() {
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return this._vel;
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}
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@@ -2619,13 +2621,6 @@ async function q5playPreSetup($, q) {
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}
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}
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_postDraw() {
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if (this._customPostDraw) this._customPostDraw();
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-
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this.autoDraw ??= true;
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this.autoUpdate ??= true;
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-
}
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-
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_args2Vec(x, y) {
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if (Array.isArray(x)) {
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return { x: x[0], y: x[1] };
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@@ -3176,9 +3171,12 @@ async function q5playPreSetup($, q) {
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}
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// loading promise
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3179
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-
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this.
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-
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+
if (args.length) {
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this.promise = new Promise((resolve) => {
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this._resolve = resolve;
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});
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$._loaders.push(this.promise);
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}
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this._frame = 0;
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this._cycles = 0;
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@@ -3393,12 +3391,16 @@ async function q5playPreSetup($, q) {
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3393
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// play by default but a single frame ani doesn't need to play
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this.playing = this.length != 1 && anis.playing != false;
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+
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if (this.length > 0 && !this.spriteSheet) {
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Promise.all(this.map((img) => img.promise)).then(() => this._resolve(this));
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}
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}
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3398
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-
//
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3399
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-
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-
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3401
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-
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+
// use a plain Array constructor for map/filter/etc.
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+
static get [Symbol.species]() {
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return Array;
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}
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get frame() {
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return this._frame;
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@@ -4724,12 +4726,6 @@ async function q5playPreSetup($, q) {
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$.imageMode(ogImgMode);
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}
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-
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-
postDraw() {
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-
for (let s of this) {
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s.postDraw();
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-
}
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-
}
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};
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$.Group.prototype.__step = $.Sprite.prototype.__step;
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@@ -6120,8 +6116,11 @@ async function q5playPreSetup($, q) {
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}
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function isArrowFunction(fn) {
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6123
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-
return
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6124
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-
fn.
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6119
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+
return (
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6120
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+
fn.name == 'jsobj' || // brython lambda function check
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6121
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+
!/^(?:(?:\/\*[^(?:\*\/)]*\*\/\s*)|(?:\/\/[^\r\n]*))*\s*(?:(?:(?:async\s(?:(?:\/\*[^(?:\*\/)]*\*\/\s*)|(?:\/\/[^\r\n]*))*\s*)?function|class)(?:\s|(?:(?:\/\*[^(?:\*\/)]*\*\/\s*)|(?:\/\/[^\r\n]*))*)|(?:[_$\w][\w0-9_$]*\s*(?:\/\*[^(?:\*\/)]*\*\/\s*)*\s*\()|(?:\[\s*(?:\/\*[^(?:\*\/)]*\*\/\s*)*\s*(?:(?:['][^']+['])|(?:["][^"]+["]))\s*(?:\/\*[^(?:\*\/)]*\*\/\s*)*\s*\]\())/.test(
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6122
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+
fn.toString()
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6123
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+
)
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6125
6124
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);
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6126
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}
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6127
6126
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@@ -6238,6 +6237,8 @@ async function q5playPreSetup($, q) {
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6238
6237
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6239
6238
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let img = g.get(left, top, right - left + 1, bottom - top + 1);
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6240
6239
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img.src = emoji;
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6240
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+
img.defaultWidth = img.width;
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6241
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+
img.defaultHeight = img.height;
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6241
6242
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|
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6242
6243
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g.remove();
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6243
6244
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@@ -6482,6 +6483,7 @@ async function q5playPreSetup($, q) {
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6482
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args[0] = window.innerWidth;
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6483
6484
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args[1] = window.innerHeight;
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6484
6485
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}
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6486
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+
args[1] ??= args[0];
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6485
6487
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args[0] = Math.floor(args[0] / 2) * 2;
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6486
6488
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args[1] = Math.floor(args[1] / 2) * 2;
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6487
6489
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let rend = _createCanvas.call($, ...args);
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@@ -7057,18 +7059,26 @@ async function q5playPreSetup($, q) {
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7057
7059
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super();
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7058
7060
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this._default = ' ';
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7059
7061
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7060
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-
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7061
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-
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7062
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-
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-
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-
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-
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-
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7067
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-
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-
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7069
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-
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7070
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-
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7071
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-
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7062
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+
let keys = [
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7063
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+
' ',
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7064
|
+
'alt',
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7065
|
+
'arrowUp',
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7066
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+
'arrowDown',
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7067
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+
'arrowLeft',
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7068
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+
'arrowRight',
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7069
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+
'backspace',
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7070
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+
'capsLock',
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7071
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+
'control',
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7072
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+
'enter',
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7073
|
+
'meta',
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7074
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+
'shift',
|
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7075
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+
'tab'
|
|
7076
|
+
];
|
|
7077
|
+
keys = keys.concat("abcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()-=[];,./'".split(''));
|
|
7078
|
+
// initializing these props to 0 makes brython happy
|
|
7079
|
+
for (let key of keys) {
|
|
7080
|
+
this[key] = 0;
|
|
7081
|
+
}
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7072
7082
|
|
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7073
7083
|
let k = (this._simpleKeyControls = {
|
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7074
7084
|
arrowUp: 'up',
|
|
@@ -7992,6 +8002,8 @@ async function q5playPreSetup($, q) {
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|
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7992
8002
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window[p] = $[p];
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7993
8003
|
}
|
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7994
8004
|
}
|
|
8005
|
+
|
|
8006
|
+
if (Q5.applyLang) Q5.applyLang(q, q5playLibLangs, q5playClassLangs);
|
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7995
8007
|
}
|
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7996
8008
|
|
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7997
8009
|
// called once after setup
|
|
@@ -8120,7 +8132,10 @@ function q5playPostDraw() {
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8120
8132
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|
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8121
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if (cam.isActive) cam.off();
|
|
8122
8134
|
|
|
8123
|
-
$.allSprites
|
|
8135
|
+
for (let s of $.allSprites) {
|
|
8136
|
+
s.autoDraw ??= true;
|
|
8137
|
+
s.autoUpdate ??= true;
|
|
8138
|
+
}
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8124
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|
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8125
8140
|
if ($.q5play.renderStats) $.renderStats();
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8126
8141
|
|
|
@@ -8167,6 +8182,200 @@ function q5playRemove() {
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|
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8167
8182
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this.world?.delete();
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8168
8183
|
}
|
|
8169
8184
|
|
|
8185
|
+
const q5playLibLangs = `
|
|
8186
|
+
allSprites -> es:todosLosSprites
|
|
8187
|
+
world -> es:mundo
|
|
8188
|
+
camera -> es:cámara
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|
8189
|
+
mouse -> es:ratón
|
|
8190
|
+
kb -> es:tec
|
|
8191
|
+
keyboard -> es:teclado
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|
8192
|
+
contro -> es:mando
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|
8193
|
+
controllers -> es:mandos
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|
8194
|
+
pointer -> es:puntero
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|
8195
|
+
pointers -> es:punteros
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|
8196
|
+
spriteArt -> es:arteSprite
|
|
8197
|
+
delay -> es:esperar
|
|
8198
|
+
animation -> es:animación
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|
8199
|
+
renderStats -> es:estadísticasRenderizado
|
|
8200
|
+
EmojiImage -> es:ImagenEmoji
|
|
8201
|
+
parseTextureAtlas -> es:parsearAtlasTextura
|
|
8202
|
+
DYNAMIC -> es:DINÁMICO
|
|
8203
|
+
STATIC -> es:ESTÁTICO
|
|
8204
|
+
KINEMATIC -> es:CINEMÁTICO
|
|
8205
|
+
Group -> es:Grupo
|
|
8206
|
+
Joint -> es:Articulación
|
|
8207
|
+
`;
|
|
8208
|
+
|
|
8209
|
+
const q5playClassLangs = {
|
|
8210
|
+
Sprite: `
|
|
8211
|
+
rotation -> es:rotación
|
|
8212
|
+
rotationSpeed -> es:velocidadRotación
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8213
|
+
rotationDrag -> es:resistenciaRotación
|
|
8214
|
+
rotationLock -> es:bloqueoRotación
|
|
8215
|
+
speed -> es:velocidad
|
|
8216
|
+
direction -> es:dirección
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|
8217
|
+
drag -> es:amortiguación
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|
8218
|
+
mass -> es:masa
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|
8219
|
+
density -> es:densidad
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|
8220
|
+
bounciness -> es:elasticidad
|
|
8221
|
+
friction -> es:fricción
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|
8222
|
+
physicsEnabled -> es:físicaActivada
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|
8223
|
+
physicsType -> es:tipoFísica
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|
8224
|
+
physics -> es:física
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|
8225
|
+
sleeping -> es:durmiendo
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|
8226
|
+
allowSleeping -> es:permitirDormir
|
|
8227
|
+
layer -> es:capa
|
|
8228
|
+
life -> es:vida
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|
8229
|
+
scale -> es:escala
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|
8230
|
+
tint -> es:tinte
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|
8231
|
+
opacity -> es:opacidad
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|
8232
|
+
visible -> es:visible
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|
8233
|
+
debug -> es:depurar
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|
8234
|
+
deleted -> es:eliminado
|
|
8235
|
+
bearing -> es:rumbo
|
|
8236
|
+
heading -> es:orientación
|
|
8237
|
+
isSuperFast -> es:esUltraRápido
|
|
8238
|
+
pixelPerfect -> es:perfectoEnPíxeles
|
|
8239
|
+
gravityScale -> es:escalaGravedad
|
|
8240
|
+
diameter -> es:diámetro
|
|
8241
|
+
roundedRadius -> es:radioRedondeado
|
|
8242
|
+
centerOfMass -> es:centroMasa
|
|
8243
|
+
previousPosition -> es:posiciónAnterior
|
|
8244
|
+
previousRotation -> es:rotaciónAnterior
|
|
8245
|
+
velocity -> es:vectorVelocidad
|
|
8246
|
+
position -> es:posición
|
|
8247
|
+
canvasPos -> es:posiciónLienzo
|
|
8248
|
+
addCollider -> es:añadirColisionador
|
|
8249
|
+
addSensor -> es:añadirSensor
|
|
8250
|
+
deleteColliders -> es:eliminarColisionadores
|
|
8251
|
+
deleteSensors -> es:eliminarSensores
|
|
8252
|
+
collide -> es:colisionar
|
|
8253
|
+
collides -> es:colisiona
|
|
8254
|
+
colliding -> es:colisionando
|
|
8255
|
+
collided -> es:colisionó
|
|
8256
|
+
overlap -> es:solapar
|
|
8257
|
+
overlaps -> es:solapa
|
|
8258
|
+
overlapping -> es:solapando
|
|
8259
|
+
overlapped -> es:solapó
|
|
8260
|
+
passes -> es:pasa
|
|
8261
|
+
addAni -> es:añadirAni
|
|
8262
|
+
addAnis -> es:añadirAnis
|
|
8263
|
+
changeAni -> es:cambiarAni
|
|
8264
|
+
playAni -> es:reproducirAni
|
|
8265
|
+
playAnis -> es:reproducirAnis
|
|
8266
|
+
moveTowards -> es:moverHacia
|
|
8267
|
+
rotateTowards -> es:rotarHacia
|
|
8268
|
+
applyForce -> es:aplicarFuerza
|
|
8269
|
+
applyForceScaled -> es:aplicarFuerzaEscalada
|
|
8270
|
+
attractTo -> es:atraerA
|
|
8271
|
+
repelFrom -> es:repelerDe
|
|
8272
|
+
applyTorque -> es:aplicarTorque
|
|
8273
|
+
angleTo -> es:ánguloHacia
|
|
8274
|
+
rotationToFace -> es:rotaciónParaMirar
|
|
8275
|
+
angleToFace -> es:ánguloParaMirar
|
|
8276
|
+
setSpeedAndDirection -> es:establecerVelocidadYDirección
|
|
8277
|
+
scaleBy -> es:escalarPor
|
|
8278
|
+
resetMass -> es:reiniciarMasa
|
|
8279
|
+
distanceTo -> es:distanciaA
|
|
8280
|
+
delete -> es:eliminar
|
|
8281
|
+
addDefaultSensors -> es:añadirSensoresDefecto
|
|
8282
|
+
autoDraw -> es:autoDibujar
|
|
8283
|
+
draw -> es:dibujar
|
|
8284
|
+
autoUpdate -> es:autoActualizar
|
|
8285
|
+
update -> es:actualizar
|
|
8286
|
+
`,
|
|
8287
|
+
Group: `
|
|
8288
|
+
Group -> es:Grupo
|
|
8289
|
+
amount -> es:cantidad
|
|
8290
|
+
autoCull -> es:descartarFueraCampo
|
|
8291
|
+
cull -> es:descartar
|
|
8292
|
+
contains -> es:contiene
|
|
8293
|
+
remove -> es:quitar
|
|
8294
|
+
removeAll -> es:quitarTodo
|
|
8295
|
+
delete -> es:eliminar
|
|
8296
|
+
deleteAll -> es:eliminarTodo
|
|
8297
|
+
`,
|
|
8298
|
+
World: `
|
|
8299
|
+
gravity -> es:gravedad
|
|
8300
|
+
timeScale -> es:escalaVelocidad
|
|
8301
|
+
meterSize -> es:tamañoMetro
|
|
8302
|
+
allowSleeping -> es:permitirDormir
|
|
8303
|
+
awakeBodies -> es:cuerposDespiertos
|
|
8304
|
+
bounceThreshold -> es:umbralRebote
|
|
8305
|
+
hitThreshold -> es:umbralGolpe
|
|
8306
|
+
autoStep -> es:pasoAutomático
|
|
8307
|
+
subSteps -> es:subPasos
|
|
8308
|
+
explodeAt -> es:explosionEn
|
|
8309
|
+
delete -> es:eliminar
|
|
8310
|
+
`,
|
|
8311
|
+
Camera: `
|
|
8312
|
+
position -> es:posición
|
|
8313
|
+
zoom ->
|
|
8314
|
+
moveTo -> es:moverA
|
|
8315
|
+
zoomTo -> es:acercarA
|
|
8316
|
+
on -> es:activar
|
|
8317
|
+
off -> es:desactivar
|
|
8318
|
+
`,
|
|
8319
|
+
Ani: `
|
|
8320
|
+
play -> es:reproducir
|
|
8321
|
+
pause -> es:pausar
|
|
8322
|
+
stop -> es:parar
|
|
8323
|
+
loop -> es:bucle
|
|
8324
|
+
noLoop -> es:sinBucle
|
|
8325
|
+
rewind -> es:rebobinar
|
|
8326
|
+
nextFrame -> es:siguienteFotograma
|
|
8327
|
+
previousFrame -> es:fotogramaAnterior
|
|
8328
|
+
goToFrame -> es:irAlFotograma
|
|
8329
|
+
clone -> es:clonar
|
|
8330
|
+
frame -> es:fotograma
|
|
8331
|
+
lastFrame -> es:últimoFotograma
|
|
8332
|
+
frameImage -> es:imagenFotograma
|
|
8333
|
+
playing -> es:reproduciendo
|
|
8334
|
+
looping -> es:enBucle
|
|
8335
|
+
frameDelay -> es:retardoFotograma
|
|
8336
|
+
`,
|
|
8337
|
+
InputDevice: `
|
|
8338
|
+
presses -> es:presiona
|
|
8339
|
+
pressing -> es:presionando
|
|
8340
|
+
holds -> es:mantiene
|
|
8341
|
+
holding -> es:manteniendo
|
|
8342
|
+
held -> es:mantuvo
|
|
8343
|
+
released -> es:soltó
|
|
8344
|
+
releases -> es:suelta
|
|
8345
|
+
holdThreshold -> es:umbralMantener
|
|
8346
|
+
`,
|
|
8347
|
+
_Mouse: `
|
|
8348
|
+
position -> es:posición
|
|
8349
|
+
visible -> es:visible
|
|
8350
|
+
isOnCanvas -> es:estaEnLienzo
|
|
8351
|
+
scroll -> es:desplazamiento
|
|
8352
|
+
drags -> es:arrastra
|
|
8353
|
+
dragging -> es:arrastrando
|
|
8354
|
+
dragged -> es:arrastró
|
|
8355
|
+
scrolls -> es:desplaza
|
|
8356
|
+
scrolling -> es:desplazando
|
|
8357
|
+
scrolled -> es:desplazó
|
|
8358
|
+
`,
|
|
8359
|
+
_Pointer: `
|
|
8360
|
+
prev -> es:previo
|
|
8361
|
+
canvasPos -> es:posEnLienzo
|
|
8362
|
+
type -> es:tipo
|
|
8363
|
+
duration -> es:duración
|
|
8364
|
+
holdThreshold -> es:umbralDeSostenido
|
|
8365
|
+
drags -> es:arrastra
|
|
8366
|
+
dragging -> es:arrastrando
|
|
8367
|
+
dragged -> es:arrastró
|
|
8368
|
+
grabs -> es:agarra
|
|
8369
|
+
grabbing -> es:agarrando
|
|
8370
|
+
grabbed -> es:agarró
|
|
8371
|
+
overlaps -> es:superpone
|
|
8372
|
+
overlapping -> es:superponiendo
|
|
8373
|
+
overlapped -> es:superpuso
|
|
8374
|
+
pressure -> es:presión
|
|
8375
|
+
`
|
|
8376
|
+
};
|
|
8377
|
+
q5playClassLangs.Group += q5playClassLangs.Sprite;
|
|
8378
|
+
|
|
8170
8379
|
Q5.addHook('presetup', q5playPreSetup);
|
|
8171
8380
|
Q5.addHook('postsetup', q5playPostSetup);
|
|
8172
8381
|
Q5.addHook('predraw', q5playPreDraw);
|