q5 4.7.2 → 4.7.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (4) hide show
  1. package/package.json +3 -3
  2. package/q5.d.ts +11 -10
  3. package/q5.js +74 -66
  4. package/q5.pyi +2 -2
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "q5",
3
- "version": "4.7.2",
3
+ "version": "4.7.4",
4
4
  "description": "Beginner friendly graphics powered by WebGPU, optimized for interactive art!",
5
5
  "author": "quinton-ashley",
6
6
  "license": "LGPL-3.0-only",
@@ -70,9 +70,9 @@
70
70
  ],
71
71
  "devDependencies": {
72
72
  "jest-cli": "^29.7.0",
73
- "jsdom": "^25.0.1",
73
+ "jsdom": "^29.1.1",
74
74
  "json2csv": "^6.0.0-alpha.2",
75
- "skia-canvas": "^1.0.2",
75
+ "skia-canvas": "^3.0.8",
76
76
  "terser": "^5.46.1"
77
77
  },
78
78
  "trustedDependencies": [
package/q5.d.ts CHANGED
@@ -1,4 +1,3 @@
1
- /** @module q5 */
2
1
  declare global {
3
2
 
4
3
  // ⭐ core
@@ -2341,7 +2340,7 @@ declare global {
2341
2340
  * redraw(10);
2342
2341
  * };
2343
2342
  */
2344
- function redraw(n?: number): void;
2343
+ function redraw(n?: number): Promise<void>;
2345
2344
 
2346
2345
  /** 💻
2347
2346
  * Starts the draw loop again if it was stopped.
@@ -2500,6 +2499,8 @@ declare global {
2500
2499
  */
2501
2500
  const WEBGPU: 'webgpu';
2502
2501
 
2502
+ function remove(): Promise<void>;
2503
+
2503
2504
  // 🧮 math
2504
2505
 
2505
2506
  /** 🧮
@@ -3398,7 +3399,7 @@ declare global {
3398
3399
  * else saveRecording('squares');
3399
3400
  * };
3400
3401
  */
3401
- function saveRecording(fileName: string): void;
3402
+ function saveRecording(fileName: string): Promise<void>;
3402
3403
 
3403
3404
  /** 🎞
3404
3405
  * True if the canvas is currently being recorded.
@@ -3430,8 +3431,8 @@ declare global {
3430
3431
  *
3431
3432
  * await load('/assets/Robotica.ttf');
3432
3433
  *
3433
- * textSize(28);
3434
- * text('Hello, world!', -97, 100);
3434
+ * textSize(64);
3435
+ * text('Hello!', -97, 97);
3435
3436
  * @example
3436
3437
  * await Canvas(200);
3437
3438
  *
@@ -3484,7 +3485,7 @@ declare global {
3484
3485
  * save(bolt, 'bolt.png');
3485
3486
  * };
3486
3487
  */
3487
- function save(data?: object, fileName?: string): void;
3488
+ function save(data?: object, fileName?: string): Promise<void>;
3488
3489
 
3489
3490
  /** 🛠
3490
3491
  * Returns the number of milliseconds since the program started.
@@ -4370,7 +4371,7 @@ declare global {
4370
4371
  /** ⚙
4371
4372
  * The q5 draw function is run 60 times per second by default.
4372
4373
  */
4373
- static draw(): void;
4374
+ static draw(): void | Promise<void>;
4374
4375
 
4375
4376
  /** ⚙
4376
4377
  * Runs after each `draw` function call and post-draw q5 addon processes, if any.
@@ -4380,12 +4381,12 @@ declare global {
4380
4381
  * addons like q5play that auto-draw to the canvas after the `draw`
4381
4382
  * function is run.
4382
4383
  */
4383
- static postProcess(): void;
4384
+ static postProcess(): void | Promise<void>;
4384
4385
  //-
4385
4386
  static update(): void;
4386
4387
  update(): void;
4387
- draw(): void;
4388
- postProcess(): void;
4388
+ draw(): void | Promise<void>;
4389
+ postProcess(): void | Promise<void>;
4389
4390
  Canvas: typeof Canvas;
4390
4391
  log: typeof log;
4391
4392
  circle: typeof circle;
package/q5.js CHANGED
@@ -923,35 +923,37 @@ Q5.renderers.c2d.canvas = ($, q) => {
923
923
  };
924
924
 
925
925
  $.fill = function (c) {
926
- $._doFill = $._fillSet = true;
926
+ $.__doFill = $._fillSet = true;
927
927
  if (Q5.Color) {
928
928
  if (!c._isColor && (typeof c != 'string' || $._namedColors[c])) {
929
929
  c = $.color(...arguments);
930
930
  }
931
- if (c.a <= 0) return ($._doFill = false);
931
+ if (c.a <= 0) return ($.__doFill = false);
932
932
  }
933
933
  $.ctx.fillStyle = $._fill = c.toString();
934
934
  };
935
935
 
936
936
  $.stroke = function (c) {
937
- $._doStroke = $._strokeSet = true;
937
+ $.__doStroke = $._strokeSet = true;
938
938
  if (Q5.Color) {
939
939
  if (!c._isColor && (typeof c != 'string' || $._namedColors[c])) {
940
940
  c = $.color(...arguments);
941
941
  }
942
- if (c.a <= 0) return ($._doStroke = false);
942
+ if (c.a <= 0) return ($.__doStroke = false);
943
943
  }
944
944
  $.ctx.strokeStyle = $._stroke = c.toString();
945
945
  };
946
946
 
947
947
  $.strokeWeight = (n) => {
948
- if (!n) $._doStroke = false;
949
- else $._doStroke = true;
948
+ if (!n) $.__doStroke = false;
949
+ else $.__doStroke = true;
950
950
  $.ctx.lineWidth = $._strokeWeight = n || 0.0001;
951
951
  };
952
952
 
953
- $.noFill = () => ($._doFill = false);
954
- $.noStroke = () => ($._doStroke = false);
953
+ $.noFill = () => ($.__doFill = false);
954
+ $.noStroke = () => ($.__doStroke = false);
955
+ $._doFill = () => ($.__doFill = true);
956
+ $._doStroke = () => ($.__doStroke = true);
955
957
  $.opacity = (a) => ($.ctx.globalAlpha = a);
956
958
 
957
959
  $._doShadow = false;
@@ -1023,8 +1025,8 @@ Q5.renderers.c2d.canvas = ($, q) => {
1023
1025
  '_fill',
1024
1026
  '_stroke',
1025
1027
  '_strokeWeight',
1026
- '_doFill',
1027
- '_doStroke',
1028
+ '__doFill',
1029
+ '__doStroke',
1028
1030
  '_fillSet',
1029
1031
  '_strokeSet',
1030
1032
  '_shadow',
@@ -1082,8 +1084,8 @@ Q5.renderers.c2d.canvas = ($, q) => {
1082
1084
  };
1083
1085
  };
1084
1086
  Q5.renderers.c2d.shapes = ($) => {
1085
- $._doStroke = true;
1086
- $._doFill = true;
1087
+ $.__doStroke = true;
1088
+ $.__doFill = true;
1087
1089
  $._strokeSet = false;
1088
1090
  $._fillSet = false;
1089
1091
  $._ellipseMode = Q5.CENTER;
@@ -1093,8 +1095,8 @@ Q5.renderers.c2d.shapes = ($) => {
1093
1095
  let curveBuff = [];
1094
1096
 
1095
1097
  function ink() {
1096
- if ($._doFill) $.ctx.fill();
1097
- if ($._doStroke) $.ctx.stroke();
1098
+ if ($.__doFill) $.ctx.fill();
1099
+ if ($.__doStroke) $.ctx.stroke();
1098
1100
  }
1099
1101
 
1100
1102
  // DRAWING SETTINGS
@@ -1109,7 +1111,7 @@ Q5.renderers.c2d.shapes = ($) => {
1109
1111
  // DRAWING
1110
1112
 
1111
1113
  $.line = (x0, y0, x1, y1) => {
1112
- if ($._doStroke) {
1114
+ if ($.__doStroke) {
1113
1115
  $.ctx.beginPath();
1114
1116
  $.ctx.moveTo(x0, y0);
1115
1117
  $.ctx.lineTo(x1, y1);
@@ -1137,14 +1139,14 @@ Q5.renderers.c2d.shapes = ($) => {
1137
1139
  w = Math.abs(w);
1138
1140
  h = Math.abs(h);
1139
1141
 
1140
- if (!$._doFill && mode == $.PIE_OPEN) mode = $.CHORD_OPEN;
1142
+ if (!$.__doFill && mode == $.PIE_OPEN) mode = $.CHORD_OPEN;
1141
1143
 
1142
1144
  $.ctx.beginPath();
1143
1145
  $.ctx.ellipse(x, y, w, h, 0, lo, hi);
1144
1146
  if (mode == $.PIE || mode == $.PIE_OPEN) $.ctx.lineTo(x, y);
1145
- if ($._doFill) $.ctx.fill();
1147
+ if ($.__doFill) $.ctx.fill();
1146
1148
 
1147
- if ($._doStroke) {
1149
+ if ($.__doStroke) {
1148
1150
  if (mode == $.PIE || mode == $.CHORD) $.ctx.closePath();
1149
1151
  if (mode != $.PIE_OPEN) return $.ctx.stroke();
1150
1152
 
@@ -1198,7 +1200,7 @@ Q5.renderers.c2d.shapes = ($) => {
1198
1200
  };
1199
1201
 
1200
1202
  $.point = (x, y) => {
1201
- if ($._doStroke) {
1203
+ if ($.__doStroke) {
1202
1204
  if (x.x) {
1203
1205
  y = x.y;
1204
1206
  x = x.x;
@@ -2198,7 +2200,7 @@ Q5.renderers.c2d.text = ($, q) => {
2198
2200
  let lines = [];
2199
2201
 
2200
2202
  $.text = (str, x, y, w, h) => {
2201
- if (str === undefined || (!$._doFill && !$._doStroke)) return;
2203
+ if (str === undefined || (!$.__doFill && !$.__doStroke)) return;
2202
2204
  str = str.toString();
2203
2205
  let ctx = $.ctx;
2204
2206
  let img, colorStyle, styleCache, colorCache, recycling;
@@ -2305,8 +2307,8 @@ Q5.renderers.c2d.text = ($, q) => {
2305
2307
  else tX = 0;
2306
2308
 
2307
2309
  ctx.font = $.ctx.font;
2308
- if ($._doFill && $._fillSet) ctx.fillStyle = $._fill;
2309
- if ($._doStroke && $._strokeSet) ctx.strokeStyle = $._stroke;
2310
+ if ($.__doFill && $._fillSet) ctx.fillStyle = $._fill;
2311
+ if ($.__doStroke && $._strokeSet) ctx.strokeStyle = $._stroke;
2310
2312
  ctx.lineWidth = $.ctx.lineWidth;
2311
2313
  }
2312
2314
 
@@ -2318,8 +2320,8 @@ Q5.renderers.c2d.text = ($, q) => {
2318
2320
 
2319
2321
  let lineAmount = 0;
2320
2322
  for (let line of lines) {
2321
- if ($._doStroke && $._strokeSet) ctx.strokeText(line, tX, tY);
2322
- if ($._doFill) ctx.fillText(line, tX, tY);
2323
+ if ($.__doStroke && $._strokeSet) ctx.strokeText(line, tX, tY);
2324
+ if ($.__doFill) ctx.fillText(line, tX, tY);
2323
2325
  tY += leading;
2324
2326
  lineAmount++;
2325
2327
  if (lineAmount >= h) break;
@@ -9012,61 +9014,67 @@ Q5.MAX_CHARS = 100000;
9012
9014
  Q5.MAX_TEXTS = 10000;
9013
9015
 
9014
9016
  Q5.initWebGPU = async () => {
9015
- if (!navigator.gpu) {
9016
- console.warn('q5 WebGPU not supported on this browser! Use Google Chrome or Edge.');
9017
- return;
9018
- }
9017
+ Q5._gpuTask ??= Q5._requestGPU();
9018
+ return Q5._gpuTask;
9019
+ };
9019
9020
 
9020
- // fn can only be called once
9021
- if (Q5.requestedGPU) return;
9022
- Q5.requestedGPU = true;
9021
+ Q5._requestGPU = async () => {
9022
+ try {
9023
+ if (!navigator.gpu) {
9024
+ console.warn('q5 WebGPU not supported on this browser! Use Google Chrome or Edge.');
9025
+ return false;
9026
+ }
9023
9027
 
9024
- let adapter = await navigator.gpu.requestAdapter();
9028
+ let adapter = await navigator.gpu.requestAdapter();
9025
9029
 
9026
- adapter ??= await navigator.gpu.requestAdapter({
9027
- featureLevel: 'compatibility'
9028
- });
9030
+ adapter ??= await navigator.gpu.requestAdapter({
9031
+ featureLevel: 'compatibility'
9032
+ });
9029
9033
 
9030
- if (!adapter) {
9031
- console.warn('q5 WebGPU could not start! No appropriate GPUAdapter found, Vulkan may need to be enabled.');
9032
- return;
9033
- }
9034
+ if (!adapter) {
9035
+ console.warn('q5 WebGPU could not start! No appropriate GPUAdapter found, Vulkan may need to be enabled.');
9036
+ return false;
9037
+ }
9034
9038
 
9035
- let device = await adapter.requestDevice();
9039
+ let device = await adapter.requestDevice();
9036
9040
 
9037
- const vertexStorageLimit =
9038
- device.limits.maxStorageBuffersInVertexStage ?? device.limits.maxStorageBuffersPerShaderStage;
9039
- if (vertexStorageLimit < 3) {
9040
- console.warn('q5 WebGPU requires vertex storage buffers, which are not supported by this device.');
9041
- return;
9042
- }
9041
+ const vertexStorageLimit =
9042
+ device.limits.maxStorageBuffersInVertexStage ?? device.limits.maxStorageBuffersPerShaderStage;
9043
+ if (vertexStorageLimit < 3) {
9044
+ console.warn('q5 WebGPU requires vertex storage buffers, which are not supported by this device.');
9045
+ return false;
9046
+ }
9043
9047
 
9044
- // Update to fit device limits
9045
- const maxStorage = device.limits.maxStorageBufferBindingSize;
9048
+ // Update to fit device limits
9049
+ const maxStorage = device.limits.maxStorageBufferBindingSize;
9046
9050
 
9047
- let min = Math.min,
9048
- floor = Math.floor;
9051
+ let min = Math.min,
9052
+ floor = Math.floor;
9049
9053
 
9050
- Q5.MAX_TRANSFORMS = min(Q5.MAX_TRANSFORMS, floor(maxStorage / 64));
9051
- Q5.MAX_RECTS = min(Q5.MAX_RECTS, floor(maxStorage / 64));
9052
- Q5.MAX_ELLIPSES = min(Q5.MAX_ELLIPSES, floor(maxStorage / 64));
9053
- Q5.MAX_CHARS = min(Q5.MAX_CHARS, floor(maxStorage / 16));
9054
- Q5.MAX_TEXTS = min(Q5.MAX_TEXTS, floor(maxStorage / 32));
9054
+ Q5.MAX_TRANSFORMS = min(Q5.MAX_TRANSFORMS, floor(maxStorage / 64));
9055
+ Q5.MAX_RECTS = min(Q5.MAX_RECTS, floor(maxStorage / 64));
9056
+ Q5.MAX_ELLIPSES = min(Q5.MAX_ELLIPSES, floor(maxStorage / 64));
9057
+ Q5.MAX_CHARS = min(Q5.MAX_CHARS, floor(maxStorage / 16));
9058
+ Q5.MAX_TEXTS = min(Q5.MAX_TEXTS, floor(maxStorage / 32));
9055
9059
 
9056
- device.lost.then((e) => {
9057
- console.error('WebGPU crashed!');
9058
- console.error(e);
9059
- });
9060
+ device.lost.then((e) => {
9061
+ console.error('WebGPU crashed!');
9062
+ console.error(e);
9063
+ });
9060
9064
 
9061
- Q5.device = device;
9065
+ Q5.device = device;
9062
9066
 
9063
- if (typeof window == 'object') {
9064
- window.addEventListener('pagehide', () => {
9065
- if (device) device.destroy();
9066
- });
9067
- }
9067
+ if (typeof window == 'object') {
9068
+ window.addEventListener('pagehide', () => {
9069
+ if (device) device.destroy();
9070
+ });
9071
+ }
9068
9072
 
9069
- return true;
9073
+ return true;
9074
+ } catch (e) {
9075
+ console.warn('q5 WebGPU could not start!', e);
9076
+ return false;
9077
+ }
9070
9078
  };
9071
9079
 
9072
9080
  Q5.WebGPU = async function (scope, parent) {
package/q5.pyi CHANGED
@@ -4399,11 +4399,11 @@ Each function receives two input parameters:
4399
4399
  - the q5 instance
4400
4400
  - a proxy for editing the q5 instance and corresponding properties of the global scope"""
4401
4401
 
4402
- def draw(self) -> None:
4402
+ def draw(self) -> None | object:
4403
4403
  """⚙ The q5 draw function is run 60 times per second by default."""
4404
4404
  ...
4405
4405
 
4406
- def postProcess(self) -> None:
4406
+ def postProcess(self) -> None | object:
4407
4407
  """⚙ Runs after each draw function call and post-draw q5 addon processes, if any.
4408
4408
 
4409
4409
  Useful for adding post-processing effects when it's not possible