q5 4.7.2 → 4.7.3

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Files changed (2) hide show
  1. package/package.json +1 -1
  2. package/q5.js +26 -24
package/package.json CHANGED
@@ -1,6 +1,6 @@
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1
  {
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  "name": "q5",
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- "version": "4.7.2",
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+ "version": "4.7.3",
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  "description": "Beginner friendly graphics powered by WebGPU, optimized for interactive art!",
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  "author": "quinton-ashley",
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  "license": "LGPL-3.0-only",
package/q5.js CHANGED
@@ -923,35 +923,37 @@ Q5.renderers.c2d.canvas = ($, q) => {
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  };
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  $.fill = function (c) {
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- $._doFill = $._fillSet = true;
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+ $.__doFill = $._fillSet = true;
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  if (Q5.Color) {
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  if (!c._isColor && (typeof c != 'string' || $._namedColors[c])) {
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  c = $.color(...arguments);
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  }
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- if (c.a <= 0) return ($._doFill = false);
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+ if (c.a <= 0) return ($.__doFill = false);
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  }
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  $.ctx.fillStyle = $._fill = c.toString();
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  };
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  $.stroke = function (c) {
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- $._doStroke = $._strokeSet = true;
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+ $.__doStroke = $._strokeSet = true;
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  if (Q5.Color) {
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  if (!c._isColor && (typeof c != 'string' || $._namedColors[c])) {
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  c = $.color(...arguments);
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  }
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- if (c.a <= 0) return ($._doStroke = false);
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+ if (c.a <= 0) return ($.__doStroke = false);
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  }
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  $.ctx.strokeStyle = $._stroke = c.toString();
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  };
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  $.strokeWeight = (n) => {
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- if (!n) $._doStroke = false;
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- else $._doStroke = true;
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+ if (!n) $.__doStroke = false;
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+ else $.__doStroke = true;
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  $.ctx.lineWidth = $._strokeWeight = n || 0.0001;
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  };
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- $.noFill = () => ($._doFill = false);
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- $.noStroke = () => ($._doStroke = false);
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+ $.noFill = () => ($.__doFill = false);
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+ $.noStroke = () => ($.__doStroke = false);
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+ $._doFill = () => ($.__doFill = true);
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+ $._doStroke = () => ($.__doStroke = true);
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  $.opacity = (a) => ($.ctx.globalAlpha = a);
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  $._doShadow = false;
@@ -1023,8 +1025,8 @@ Q5.renderers.c2d.canvas = ($, q) => {
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  '_fill',
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  '_stroke',
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  '_strokeWeight',
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- '_doFill',
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- '_doStroke',
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+ '__doFill',
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+ '__doStroke',
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  '_fillSet',
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  '_strokeSet',
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  '_shadow',
@@ -1082,8 +1084,8 @@ Q5.renderers.c2d.canvas = ($, q) => {
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  };
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  };
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  Q5.renderers.c2d.shapes = ($) => {
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- $._doStroke = true;
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- $._doFill = true;
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+ $.__doStroke = true;
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+ $.__doFill = true;
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  $._strokeSet = false;
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  $._fillSet = false;
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  $._ellipseMode = Q5.CENTER;
@@ -1093,8 +1095,8 @@ Q5.renderers.c2d.shapes = ($) => {
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  let curveBuff = [];
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  function ink() {
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- if ($._doFill) $.ctx.fill();
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- if ($._doStroke) $.ctx.stroke();
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+ if ($.__doFill) $.ctx.fill();
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+ if ($.__doStroke) $.ctx.stroke();
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  }
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  // DRAWING SETTINGS
@@ -1109,7 +1111,7 @@ Q5.renderers.c2d.shapes = ($) => {
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  // DRAWING
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  $.line = (x0, y0, x1, y1) => {
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- if ($._doStroke) {
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+ if ($.__doStroke) {
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  $.ctx.beginPath();
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  $.ctx.moveTo(x0, y0);
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  $.ctx.lineTo(x1, y1);
@@ -1137,14 +1139,14 @@ Q5.renderers.c2d.shapes = ($) => {
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  w = Math.abs(w);
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  h = Math.abs(h);
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- if (!$._doFill && mode == $.PIE_OPEN) mode = $.CHORD_OPEN;
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+ if (!$.__doFill && mode == $.PIE_OPEN) mode = $.CHORD_OPEN;
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  $.ctx.beginPath();
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  $.ctx.ellipse(x, y, w, h, 0, lo, hi);
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  if (mode == $.PIE || mode == $.PIE_OPEN) $.ctx.lineTo(x, y);
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- if ($._doFill) $.ctx.fill();
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+ if ($.__doFill) $.ctx.fill();
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- if ($._doStroke) {
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+ if ($.__doStroke) {
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  if (mode == $.PIE || mode == $.CHORD) $.ctx.closePath();
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  if (mode != $.PIE_OPEN) return $.ctx.stroke();
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@@ -1198,7 +1200,7 @@ Q5.renderers.c2d.shapes = ($) => {
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  };
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  $.point = (x, y) => {
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- if ($._doStroke) {
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+ if ($.__doStroke) {
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  if (x.x) {
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  y = x.y;
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  x = x.x;
@@ -2198,7 +2200,7 @@ Q5.renderers.c2d.text = ($, q) => {
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  let lines = [];
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  $.text = (str, x, y, w, h) => {
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- if (str === undefined || (!$._doFill && !$._doStroke)) return;
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+ if (str === undefined || (!$.__doFill && !$.__doStroke)) return;
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  str = str.toString();
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  let ctx = $.ctx;
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  let img, colorStyle, styleCache, colorCache, recycling;
@@ -2305,8 +2307,8 @@ Q5.renderers.c2d.text = ($, q) => {
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  else tX = 0;
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  ctx.font = $.ctx.font;
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- if ($._doFill && $._fillSet) ctx.fillStyle = $._fill;
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- if ($._doStroke && $._strokeSet) ctx.strokeStyle = $._stroke;
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+ if ($.__doFill && $._fillSet) ctx.fillStyle = $._fill;
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+ if ($.__doStroke && $._strokeSet) ctx.strokeStyle = $._stroke;
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  ctx.lineWidth = $.ctx.lineWidth;
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  }
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@@ -2318,8 +2320,8 @@ Q5.renderers.c2d.text = ($, q) => {
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  let lineAmount = 0;
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  for (let line of lines) {
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- if ($._doStroke && $._strokeSet) ctx.strokeText(line, tX, tY);
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- if ($._doFill) ctx.fillText(line, tX, tY);
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+ if ($.__doStroke && $._strokeSet) ctx.strokeText(line, tX, tY);
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+ if ($.__doFill) ctx.fillText(line, tX, tY);
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  tY += leading;
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  lineAmount++;
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  if (lineAmount >= h) break;