q5 2.20.6 → 2.20.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/q5.d.ts +6 -6
- package/q5.js +118 -66
- package/q5.min.js +1 -1
package/package.json
CHANGED
package/q5.d.ts
CHANGED
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@@ -10,7 +10,7 @@ declare global {
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/** ⭐️
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* Welcome to q5's documentation! ☺️
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*
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* First time coding? Check out the [q5 Beginner's
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* First time coding? Check out the [q5 Beginner's Brief](https://github.com/q5js/q5.js/wiki/q5-Beginner's-Brief).
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*
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* On these Learn pages you'll find concise descriptions for
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* q5's functions and variables. Scroll through entire topics without
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@@ -2726,14 +2726,14 @@ function draw() {
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/** 🎞️
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* Creates a recorder. Simply hit record to start recording!
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*
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*
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*
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* The following properties can be set via the recorder UI or
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* programmatically.
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*
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* `
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* - `format` is set to "H.264" by default. Encoding in "VP9" may not
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* be possible on some devices.
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* - `bitrate` is a number in megabits per second (mbps). Its default
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* value is determined by the height of the canvas. Increasing the
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* bitrate will increase the quality and file size of the recording.
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*
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* These properties can be set via the recorder UI or programmatically.
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* @returns {HTMLElement} a recorder, q5 DOM element
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* @example
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createCanvas(200);
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package/q5.js
CHANGED
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@@ -409,6 +409,8 @@ Q5.modules.canvas = ($, q) => {
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}
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if ($._beginRender) $._beginRender();
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if ($._addEventMethods) $._addEventMethods(c);
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return rend;
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};
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@@ -2607,6 +2609,8 @@ Q5.modules.dom = ($, q) => {
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return el;
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};
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$._addLegacyEventMethods(el);
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$._elements.push(el);
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if ($.canvas) $.canvas.parentElement.append(el);
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else document.body.append(el);
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@@ -2615,6 +2619,15 @@ Q5.modules.dom = ($, q) => {
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};
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$.createEl = $.createElement;
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$._addEventMethods = (el) => {
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let l = el.addEventListener;
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el.mousePressed = (cb) => l('mousedown', cb);
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el.mouseReleased = (cb) => l('mouseup', cb);
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el.mouseClicked = (cb) => l('click', cb);
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el.mouseMoved = (cb) => l('mousemove', cb);
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el.mouseWheel = (cb) => l('wheel', cb);
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};
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$.createA = (href, content, newTab) => {
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let el = $.createEl('a', content);
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el.href = href;
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@@ -3067,13 +3080,17 @@ Q5.modules.math = ($, q) => {
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$.mag = Math.hypot;
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$.max = Math.max;
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$.min = Math.min;
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$.round = Math.round;
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$.pow = Math.pow;
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$.sqrt = Math.sqrt;
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$.SHR3 = 1;
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$.LCG = 2;
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$.round = (x, d = 0) => {
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let p = 10 ** d;
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return Math.round(x * p) / p;
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};
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let angleMode = ($._angleMode = 0);
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$.angleMode = (mode) => {
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@@ -3342,33 +3359,33 @@ Q5.modules.math = ($, q) => {
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$.SIMPLEX = 'simplex';
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$.BLOCKY = 'blocky';
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$.
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$.NoiseGenerator = Q5.PerlinNoise;
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let _noise;
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$.noiseMode = (mode) => {
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q.
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q.NoiseGenerator = Q5[mode[0].toUpperCase() + mode.slice(1) + 'Noise'];
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_noise = null;
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};
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$.noiseSeed = (seed) => {
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_noise = new $.
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_noise = new $.NoiseGenerator(seed);
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};
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$.noise = (x = 0, y = 0, z = 0) => {
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_noise ??= new $.
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_noise ??= new $.NoiseGenerator();
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return _noise.noise(x, y, z);
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};
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$.noiseDetail = (lod, falloff) => {
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_noise ??= new $.
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_noise ??= new $.NoiseGenerator();
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if (lod > 0) _noise.octaves = lod;
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if (falloff > 0) _noise.falloff = falloff;
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};
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};
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Q5.
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Q5.NoiseGenerator = class {};
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Q5.PerlinNoise = class extends Q5.
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Q5.PerlinNoise = class extends Q5.NoiseGenerator {
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constructor(seed) {
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super();
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this.grad3 = [
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@@ -5147,9 +5164,7 @@ Q5.renderers.webgpu.drawing = ($, q) => {
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const TAU = Math.PI * 2;
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const HALF_PI = Math.PI / 2;
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let
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label: 'drawingShader',
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code: `
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let drawingShaderCode = `
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struct Uniforms {
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halfWidth: f32,
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halfHeight: f32
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@@ -5168,12 +5183,17 @@ struct FragmentParams {
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@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;
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@group(0) @binding(2) var<storage> colors : array<vec4f>;
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vert = transforms[i32(v.matrixIndex)] * vert;
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fn transformVertex(pos: vec2f, matrixIndex: f32) -> vec4f {
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var vert = vec4f(pos, 0.0, 1.0);
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vert = transforms[i32(matrixIndex)] * vert;
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vert.x /= uniforms.halfWidth;
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vert.y /= uniforms.halfHeight;
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return vert;
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}
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@vertex
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fn vertexMain(v: VertexParams) -> FragmentParams {
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var vert = transformVertex(v.pos, v.matrixIndex);
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var f: FragmentParams;
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f.position = vert;
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@@ -5182,10 +5202,14 @@ fn vertexMain(v: VertexParams) -> FragmentParams {
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}
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@fragment
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fn fragmentMain(
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return color;
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fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
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return f.color;
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}
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`;
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let drawingShader = Q5.device.createShaderModule({
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label: 'drawingShader',
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code: drawingShaderCode
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});
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let vertexBufferLayout = {
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@location(1) texCoord: vec2f,
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@location(2) tintIndex: f32,
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@location(3) matrixIndex: f32,
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@location(4)
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@location(4) imageAlpha: f32
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}
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struct FragmentParams {
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@builtin(position) position: vec4f,
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@location(0) texCoord: vec2f,
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@location(1)
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@location(2)
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@location(1) tintColor: vec4f,
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@location(2) imageAlpha: f32
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}
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@group(0) @binding(0) var<uniform> uniforms: Uniforms;
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@group(1) @binding(0) var samp: sampler;
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@group(1) @binding(1) var texture: texture_2d<f32>;
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vert = transforms[i32(v.matrixIndex)] * vert;
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fn transformVertex(pos: vec2f, matrixIndex: f32) -> vec4f {
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var vert = vec4f(pos, 0.0, 1.0);
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vert = transforms[i32(matrixIndex)] * vert;
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vert.x /= uniforms.halfWidth;
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vert.y /= uniforms.halfHeight;
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return vert;
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}
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@vertex
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fn vertexMain(v: VertexParams) -> FragmentParams {
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var vert = transformVertex(v.pos, v.matrixIndex);
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var f: FragmentParams;
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f.position = vert;
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f.texCoord = v.texCoord;
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f.
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f.
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f.tintColor = colors[i32(v.tintIndex)];
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f.imageAlpha = v.imageAlpha;
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return f;
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}
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@fragment
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fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
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return mix(texColor, tinted, tintColor.a);
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let texColor = textureSample(texture, samp, f.texCoord);
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// Mix original and tinted colors using tint alpha as blend factor
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let tinted = vec4f(texColor.rgb * f.tintColor.rgb, texColor.a * f.imageAlpha);
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return mix(texColor, tinted, f.tintColor.a);
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}
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`;
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{ shaderLocation: 1, offset: 8, format: 'float32x2' },
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{ shaderLocation: 2, offset: 16, format: 'float32' }, // tintIndex
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{ shaderLocation: 3, offset: 20, format: 'float32' }, // matrixIndex
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{ shaderLocation: 4, offset: 24, format: 'float32' } //
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{ shaderLocation: 4, offset: 24, format: 'float32' } // imageAlpha
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]
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};
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$.imageMode = (x) => ($._imageMode = x);
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const addVert = (x, y, u, v, ci, ti,
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const addVert = (x, y, u, v, ci, ti, ia) => {
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let s = vertexStack,
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i = vertIndex;
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s[i++] = x;
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@@ -6029,7 +6057,7 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
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s[i++] = v;
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s[i++] = ci;
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s[i++] = ti;
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s[i++] =
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s[i++] = ia;
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vertIndex = i;
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};
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@@ -6085,12 +6113,12 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
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v1 = (sy + sh) / h,
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ti = $._matrixIndex,
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ci = $._tint,
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ia = $._imageAlpha;
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addVert(l, t, u0, v0, ci, ti,
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addVert(r, t, u1, v0, ci, ti,
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addVert(l, b, u0, v1, ci, ti,
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addVert(r, b, u1, v1, ci, ti,
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addVert(l, t, u0, v0, ci, ti, ia);
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addVert(r, t, u1, v0, ci, ti, ia);
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addVert(l, b, u0, v1, ci, ti, ia);
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addVert(r, b, u1, v1, ci, ti, ia);
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if (!isVideo) {
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$.drawStack.push(1, img.textureIndex);
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@@ -6214,9 +6242,7 @@ Q5.DILATE = 6;
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Q5.ERODE = 7;
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Q5.BLUR = 8;
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Q5.renderers.webgpu.text = ($, q) => {
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6217
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let
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label: 'MSDF text shader',
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code: `
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let textShaderCode = `
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struct Uniforms {
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halfWidth: f32,
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halfHeight: f32
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@@ -6228,7 +6254,9 @@ struct VertexParams {
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struct FragmentParams {
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@builtin(position) position : vec4f,
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@location(0) texCoord : vec2f,
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@location(1) fillColor : vec4f
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@location(1) fillColor : vec4f,
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@location(2) strokeColor : vec4f,
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@location(3) strokeWeight : f32
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}
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struct Char {
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texOffset: vec2f,
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@@ -6241,7 +6269,8 @@ struct Text {
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6269
|
scale: f32,
|
|
6242
6270
|
matrixIndex: f32,
|
|
6243
6271
|
fillIndex: f32,
|
|
6244
|
-
strokeIndex: f32
|
|
6272
|
+
strokeIndex: f32,
|
|
6273
|
+
strokeWeight: f32
|
|
6245
6274
|
}
|
|
6246
6275
|
|
|
6247
6276
|
@group(0) @binding(0) var<uniform> uniforms: Uniforms;
|
|
@@ -6257,52 +6286,73 @@ struct Text {
|
|
|
6257
6286
|
|
|
6258
6287
|
const quad = array(vec2f(0, -1), vec2f(1, -1), vec2f(0, 0), vec2f(1, 0));
|
|
6259
6288
|
|
|
6289
|
+
fn sampleMsdf(texCoord: vec2f) -> f32 {
|
|
6290
|
+
let c = textureSample(fontTexture, fontSampler, texCoord);
|
|
6291
|
+
return max(min(c.r, c.g), min(max(c.r, c.g), c.b));
|
|
6292
|
+
}
|
|
6293
|
+
|
|
6294
|
+
fn transformVertex(pos: vec2f, matrixIndex: f32) -> vec4f {
|
|
6295
|
+
var vert = vec4f(pos, 0.0, 1.0);
|
|
6296
|
+
vert = transforms[i32(matrixIndex)] * vert;
|
|
6297
|
+
vert.x /= uniforms.halfWidth;
|
|
6298
|
+
vert.y /= uniforms.halfHeight;
|
|
6299
|
+
return vert;
|
|
6300
|
+
}
|
|
6301
|
+
|
|
6260
6302
|
@vertex
|
|
6261
6303
|
fn vertexMain(v : VertexParams) -> FragmentParams {
|
|
6262
6304
|
let char = textChars[v.instance];
|
|
6263
|
-
|
|
6264
6305
|
let text = textMetadata[i32(char.w)];
|
|
6265
|
-
|
|
6266
6306
|
let fontChar = fontChars[i32(char.z)];
|
|
6267
6307
|
|
|
6268
6308
|
let charPos = ((quad[v.vertex] * fontChar.size + char.xy + fontChar.offset) * text.scale) + text.pos;
|
|
6269
6309
|
|
|
6270
|
-
var vert =
|
|
6271
|
-
vert = transforms[i32(text.matrixIndex)] * vert;
|
|
6272
|
-
vert.x /= uniforms.halfWidth;
|
|
6273
|
-
vert.y /= uniforms.halfHeight;
|
|
6310
|
+
var vert = transformVertex(charPos, text.matrixIndex);
|
|
6274
6311
|
|
|
6275
6312
|
var f : FragmentParams;
|
|
6276
6313
|
f.position = vert;
|
|
6277
6314
|
f.texCoord = (quad[v.vertex] * vec2f(1, -1)) * fontChar.texExtent + fontChar.texOffset;
|
|
6278
6315
|
f.fillColor = colors[i32(text.fillIndex)];
|
|
6316
|
+
f.strokeColor = colors[i32(text.strokeIndex)];
|
|
6317
|
+
f.strokeWeight = text.strokeWeight;
|
|
6279
6318
|
return f;
|
|
6280
6319
|
}
|
|
6281
6320
|
|
|
6282
|
-
fn sampleMsdf(texCoord: vec2f) -> f32 {
|
|
6283
|
-
let c = textureSample(fontTexture, fontSampler, texCoord);
|
|
6284
|
-
return max(min(c.r, c.g), min(max(c.r, c.g), c.b));
|
|
6285
|
-
}
|
|
6286
|
-
|
|
6287
6321
|
@fragment
|
|
6288
6322
|
fn fragmentMain(f : FragmentParams) -> @location(0) vec4f {
|
|
6289
|
-
// pxRange (AKA distanceRange) comes from the msdfgen tool,
|
|
6290
|
-
// uses the default which is 4.
|
|
6291
6323
|
let pxRange = 4.0;
|
|
6292
6324
|
let sz = vec2f(textureDimensions(fontTexture, 0));
|
|
6293
|
-
let dx = sz.x*length(vec2f(dpdxFine(f.texCoord.x), dpdyFine(f.texCoord.x)));
|
|
6294
|
-
let dy = sz.y*length(vec2f(dpdxFine(f.texCoord.y), dpdyFine(f.texCoord.y)));
|
|
6325
|
+
let dx = sz.x * length(vec2f(dpdxFine(f.texCoord.x), dpdyFine(f.texCoord.x)));
|
|
6326
|
+
let dy = sz.y * length(vec2f(dpdxFine(f.texCoord.y), dpdyFine(f.texCoord.y)));
|
|
6295
6327
|
let toPixels = pxRange * inverseSqrt(dx * dx + dy * dy);
|
|
6296
6328
|
let sigDist = sampleMsdf(f.texCoord) - 0.5;
|
|
6297
6329
|
let pxDist = sigDist * toPixels;
|
|
6298
6330
|
let edgeWidth = 0.5;
|
|
6299
|
-
|
|
6300
|
-
if (
|
|
6331
|
+
|
|
6332
|
+
if (f.strokeWeight == 0.0) {
|
|
6333
|
+
let fillAlpha = smoothstep(-edgeWidth, edgeWidth, pxDist);
|
|
6334
|
+
var color = vec4f(f.fillColor.rgb, f.fillColor.a * fillAlpha);
|
|
6335
|
+
if (color.a < 0.01) {
|
|
6336
|
+
discard;
|
|
6337
|
+
}
|
|
6338
|
+
return color;
|
|
6339
|
+
}
|
|
6340
|
+
|
|
6341
|
+
let halfStroke = f.strokeWeight / 2.0;
|
|
6342
|
+
let fillAlpha = smoothstep(-edgeWidth, edgeWidth, pxDist - halfStroke);
|
|
6343
|
+
let strokeAlpha = smoothstep(-edgeWidth, edgeWidth, pxDist + halfStroke);
|
|
6344
|
+
var color = mix(f.strokeColor, f.fillColor, fillAlpha);
|
|
6345
|
+
color = vec4f(color.rgb, color.a * strokeAlpha);
|
|
6346
|
+
if (color.a < 0.01) {
|
|
6301
6347
|
discard;
|
|
6302
6348
|
}
|
|
6303
|
-
return
|
|
6349
|
+
return color;
|
|
6304
6350
|
}
|
|
6305
|
-
|
|
6351
|
+
`;
|
|
6352
|
+
|
|
6353
|
+
let textShader = Q5.device.createShaderModule({
|
|
6354
|
+
label: 'textShader',
|
|
6355
|
+
code: textShaderCode
|
|
6306
6356
|
});
|
|
6307
6357
|
|
|
6308
6358
|
let textBindGroupLayout = Q5.device.createBindGroupLayout({
|
|
@@ -6701,6 +6751,8 @@ fn fragmentMain(f : FragmentParams) -> @location(0) vec4f {
|
|
|
6701
6751
|
txt[3] = $._matrixIndex;
|
|
6702
6752
|
txt[4] = $._fillSet ? $._fill : 0;
|
|
6703
6753
|
txt[5] = $._stroke;
|
|
6754
|
+
txt[6] = $._strokeSet ? $._strokeWeight : 0;
|
|
6755
|
+
txt[7] = 0; // padding
|
|
6704
6756
|
|
|
6705
6757
|
textStack.push(txt);
|
|
6706
6758
|
$.drawStack.push(3, measurements.printedCharCount, $._font.index);
|
|
@@ -6777,7 +6829,7 @@ fn fragmentMain(f : FragmentParams) -> @location(0) vec4f {
|
|
|
6777
6829
|
charBuffer.unmap();
|
|
6778
6830
|
|
|
6779
6831
|
// calculate total buffer size for metadata
|
|
6780
|
-
let totalMetadataSize = textStack.length *
|
|
6832
|
+
let totalMetadataSize = textStack.length * 8 * 4;
|
|
6781
6833
|
|
|
6782
6834
|
// create a single buffer for all metadata
|
|
6783
6835
|
let textBuffer = Q5.device.createBuffer({
|
package/q5.min.js
CHANGED
|
@@ -5,4 +5,4 @@
|
|
|
5
5
|
* @license LGPL-3.0
|
|
6
6
|
* @class Q5
|
|
7
7
|
*/
|
|
8
|
-
function Q5(scope,parent,renderer){let $=this;$._q5=true;$._parent=parent;if(renderer=="webgpu-fallback"){$._webgpuFallback=true;$._renderer="c2d"}else{$._renderer=renderer||Q5.render}$._preloadCount=0;let autoLoaded=scope=="auto";scope??="global";if(scope=="auto"){if(!(window.setup||window.update||window.draw))return;scope="global"}$._scope=scope;let globalScope;if(scope=="global"){Q5._hasGlobal=$._isGlobal=true;globalScope=Q5._esm?globalThis:!Q5._server?window:global}if(scope=="graphics")$._graphics=true;let q=new Proxy($,{set:(t,p,v)=>{$[p]=v;if($._isGlobal)globalScope[p]=v;return true}});$.canvas=$.ctx=$.drawingContext=null;$.pixels=[];let looper=null;$.frameCount=0;$.deltaTime=16;$._targetFrameRate=0;$._targetFrameDuration=16.666666666666668;$._frameRate=$._fps=60;$._loop=true;$._hooks={postCanvas:[],preRender:[],postRender:[]};let millisStart=0;$.millis=()=>performance.now()-millisStart;$.noCanvas=()=>{if($.canvas?.remove)$.canvas.remove();$.canvas=0;q.ctx=q.drawingContext=0};if(window){$.windowWidth=window.innerWidth;$.windowHeight=window.innerHeight;$.deviceOrientation=window.screen?.orientation?.type}$._incrementPreload=()=>q._preloadCount++;$._decrementPreload=()=>q._preloadCount--;$.disablePreloadSystem=()=>$._disablePreload=true;$._draw=timestamp=>{let ts=timestamp||performance.now();$._lastFrameTime??=ts-$._targetFrameDuration;if($._didResize){$.windowResized();$._didResize=false}if($._loop)looper=raf($._draw);else if($.frameCount&&!$._redraw)return;if(looper&&$.frameCount){let time_since_last=ts-$._lastFrameTime;if(time_since_last<$._targetFrameDuration-4)return}q.deltaTime=ts-$._lastFrameTime;$._frameRate=1e3/$.deltaTime;q.frameCount++;let pre=performance.now();$.resetMatrix();if($._beginRender)$._beginRender();for(let m of Q5.methods.pre)m.call($);try{$.draw()}catch(e){if(!Q5.disableFriendlyErrors&&$._askAI)$._askAI(e);if(!Q5.errorTolerant)$.noLoop();throw e}for(let m of Q5.methods.post)m.call($);$.postProcess();if($._render)$._render();if($._finishRender)$._finishRender();q.pmouseX=$.mouseX;q.pmouseY=$.mouseY;q.moveX=q.moveY=0;$._lastFrameTime=ts;let post=performance.now();$._fps=Math.round(1e3/(post-pre))};$.noLoop=()=>{$._loop=false;looper=null};$.loop=()=>{$._loop=true;if($._setupDone&&looper==null)$._draw()};$.isLooping=()=>$._loop;$.redraw=(n=1)=>{$._redraw=true;for(let i=0;i<n;i++){$._draw()}$._redraw=false};$.remove=()=>{$.noLoop();$.canvas.remove()};$.frameRate=hz=>{if(hz){$._targetFrameRate=hz;$._targetFrameDuration=1e3/hz}return $._frameRate};$.getTargetFrameRate=()=>$._targetFrameRate||60;$.getFPS=()=>$._fps;$.Element=function(a){this.elt=a};$._elements=[];$.describe=()=>{};$.log=$.print=console.log;for(let m in Q5.modules){Q5.modules[m]($,q)}let r=Q5.renderers[$._renderer];for(let m in r){r[m]($,q)}for(let k in Q5){if(k[1]!="_"&&k[1]==k[1].toUpperCase()){$[k]=Q5[k]}}if($._webgpuFallback)$.colorMode("rgb",1);if($._graphics)return;if(scope=="global"){Object.assign(Q5,$);delete Q5.Q5}for(let m of Q5.methods.init){m.call($)}for(let[n,fn]of Object.entries(Q5.prototype)){if(n[0]!="_"&&typeof $[n]=="function")$[n]=fn.bind($)}if(scope=="global"){let props=Object.getOwnPropertyNames($);for(let p of props){if(p[0]!="_")globalScope[p]=$[p]}}if(typeof scope=="function")scope($);Q5._instanceCount++;let raf=window.requestAnimationFrame||function(cb){const idealFrameTime=$._lastFrameTime+$._targetFrameDuration;return setTimeout((()=>{cb(idealFrameTime)}),idealFrameTime-performance.now())};let t=globalScope||$;$._isTouchAware=t.touchStarted||t.touchMoved||t.mouseReleased;if($._isGlobal){$.preload=t.preload;$.setup=t.setup;$.draw=t.draw;$.postProcess=t.postProcess}$.preload??=()=>{};$.setup??=()=>{};$.draw??=()=>{};$.postProcess??=()=>{};let userFns=["setup","postProcess","mouseMoved","mousePressed","mouseReleased","mouseDragged","mouseClicked","mouseWheel","keyPressed","keyReleased","keyTyped","touchStarted","touchMoved","touchEnded","windowResized"];for(let k of userFns){if(!t[k])$[k]=()=>{};else if($._isGlobal){$[k]=event=>{try{return t[k](event)}catch(e){if($._askAI)$._askAI(e);throw e}}}}async function _setup(){$._startDone=true;if($._preloadCount>0)return raf(_setup);millisStart=performance.now();await $.setup();$._setupDone=true;if($.frameCount)return;if($.ctx===null)$.createCanvas(200,200);raf($._draw)}function _start(){try{$.preload();if(!$._startDone)_setup()}catch(e){if($._askAI)$._askAI(e);throw e}}if(autoLoaded)_start();else setTimeout(_start,32)}Q5.render="c2d";Q5.renderers={};Q5.modules={};Q5._server=typeof process=="object";Q5._esm=this===undefined;Q5._instanceCount=0;Q5._friendlyError=(msg,func)=>{if(!Q5.disableFriendlyErrors)console.error(func+": "+msg)};Q5._validateParameters=()=>true;Q5.methods={init:[],pre:[],post:[],remove:[]};Q5.prototype.registerMethod=(m,fn)=>Q5.methods[m].push(fn);Q5.prototype.registerPreloadMethod=(n,fn)=>Q5.prototype[n]=fn[n];if(Q5._server)global.p5??=global.Q5=Q5;if(typeof window=="object")window.p5??=window.Q5=Q5;else global.window=0;function createCanvas(w,h,opt){if(!Q5._hasGlobal){let q=new Q5;q.createCanvas(w,h,opt)}}Q5.version=Q5.VERSION="2.20";if(typeof document=="object"){document.addEventListener("DOMContentLoaded",(()=>{if(!Q5._hasGlobal)new Q5("auto")}))}Q5.modules.canvas=($,q)=>{$._Canvas=window.OffscreenCanvas||function(){return document.createElement("canvas")};if(Q5._server){if(Q5._createServerCanvas){q.canvas=Q5._createServerCanvas(100,100)}}else if($._scope=="image"||$._scope=="graphics"){q.canvas=new $._Canvas(100,100)}if(!$.canvas){if(typeof document=="object"){q.canvas=document.createElement("canvas");$.canvas.id="q5Canvas"+Q5._instanceCount;$.canvas.classList.add("q5Canvas")}else $.noCanvas()}let c=$.canvas;$.width=200;$.height=200;$._pixelDensity=1;$.displayDensity=()=>window.devicePixelRatio||1;if(c){c.width=200;c.height=200;if($._scope!="image"){c.renderer=$._renderer;c[$._renderer]=true;$._pixelDensity=Math.ceil($.displayDensity())}}$._adjustDisplay=()=>{if(c.style){c.style.width=c.w+"px";c.style.height=c.h+"px"}};$.createCanvas=function(w,h,options){if(typeof w=="object"){options=w;w=null}options??=arguments[3];let opt=Object.assign({},Q5.canvasOptions);if(typeof options=="object")Object.assign(opt,options);if($._scope!="image"){if($._scope=="graphics")$._pixelDensity=this._pixelDensity;else if(window.IntersectionObserver){let wasObserved=false;new IntersectionObserver((e=>{c.visible=e[0].isIntersecting;if(!wasObserved){$._wasLooping=$._loop;wasObserved=true}if(c.visible){if($._wasLooping&&!$._loop)$.loop()}else{$._wasLooping=$._loop;$.noLoop()}})).observe(c)}}$._setCanvasSize(w,h);Object.assign(c,opt);let rend=$._createCanvas(c.w,c.h,opt);if($._hooks){for(let m of $._hooks.postCanvas)m()}if($._beginRender)$._beginRender();return rend};$.createGraphics=function(w,h,opt={}){let g=new Q5("graphics",undefined,opt.renderer||($._webgpuFallback?"webgpu-fallback":$._renderer));opt.alpha??=true;opt.colorSpace??=$.canvas.colorSpace;g.createCanvas.call($,w,h,opt);let scale=g._pixelDensity*$._defaultImageScale;g.defaultWidth=w*scale;g.defaultHeight=h*scale;return g};$._setCanvasSize=(w,h)=>{if(w==undefined)h??=window.innerHeight;else h??=w;w??=window.innerWidth;c.w=w=Math.ceil(w);c.h=h=Math.ceil(h);q.halfWidth=c.hw=w/2;q.halfHeight=c.hh=h/2;c.width=Math.ceil(w*$._pixelDensity);c.height=Math.ceil(h*$._pixelDensity);if(!$._da){q.width=w;q.height=h}else $.flexibleCanvas($._dau);if($.displayMode&&!c.displayMode)$.displayMode();else $._adjustDisplay()};$._setImageSize=(w,h)=>{q.width=c.w=w;q.height=c.h=h;q.halfWidth=c.hw=w/2;q.halfHeight=c.hh=h/2;c.width=Math.ceil(w*$._pixelDensity);c.height=Math.ceil(h*$._pixelDensity)};$.defaultImageScale=scale=>{if(!scale)return $._defaultImageScale;return $._defaultImageScale=scale};$.defaultImageScale(.5);if($._scope=="image")return;if(c&&$._scope!="graphics"){c.parent=el=>{if(c.parentElement)c.parentElement.removeChild(c);if(typeof el=="string")el=document.getElementById(el);el.append(c);function parentResized(){if($.frameCount>1){$._didResize=true;$._adjustDisplay()}}if(typeof ResizeObserver=="function"){if($._ro)$._ro.disconnect();$._ro=new ResizeObserver(parentResized);$._ro.observe(el)}else if(!$.frameCount){window.addEventListener("resize",parentResized)}};function addCanvas(){let el=$._parent;el??=document.getElementsByTagName("main")[0];if(!el){el=document.createElement("main");document.body.append(el)}c.parent(el)}if(document.body)addCanvas();else document.addEventListener("DOMContentLoaded",addCanvas)}$.resizeCanvas=(w,h)=>{if(!$.ctx)return $.createCanvas(w,h);if(w==c.w&&h==c.h)return;$._resizeCanvas(w,h)};if(c&&!Q5._createServerCanvas)c.resize=$.resizeCanvas;$.pixelDensity=v=>{if(!v||v==$._pixelDensity)return $._pixelDensity;$._pixelDensity=v;$._setCanvasSize(c.w,c.h);return v};$.flexibleCanvas=(unit=400)=>{if(unit){$._da=c.width/(unit*$._pixelDensity);q.width=$._dau=unit;q.height=c.h/c.w*unit}else $._da=0};$._styleNames=["_fill","_stroke","_strokeWeight","_doStroke","_doFill","_strokeSet","_fillSet","_shadow","_doShadow","_shadowOffsetX","_shadowOffsetY","_shadowBlur","_tint","_imageMode","_rectMode","_ellipseMode","_textSize","_textAlign","_textBaseline"];$._styles=[];$.pushStyles=()=>{let styles={};for(let s of $._styleNames)styles[s]=$[s];$._styles.push(styles)};$.popStyles=()=>{let styles=$._styles.pop();for(let s of $._styleNames)$[s]=styles[s]};if(window&&$._scope!="graphics"){window.addEventListener("resize",(()=>{$._didResize=true;q.windowWidth=window.innerWidth;q.windowHeight=window.innerHeight;q.deviceOrientation=window.screen?.orientation?.type}))}};Q5.CENTER="center";Q5.LEFT="left";Q5.RIGHT="right";Q5.TOP="top";Q5.BOTTOM="bottom";Q5.BASELINE="alphabetic";Q5.MIDDLE="middle";Q5.NORMAL="normal";Q5.ITALIC="italic";Q5.BOLD="bold";Q5.BOLDITALIC="italic bold";Q5.ROUND="round";Q5.SQUARE="butt";Q5.PROJECT="square";Q5.MITER="miter";Q5.BEVEL="bevel";Q5.CHORD_OPEN=0;Q5.PIE_OPEN=1;Q5.PIE=2;Q5.CHORD=3;Q5.RADIUS="radius";Q5.CORNER="corner";Q5.CORNERS="corners";Q5.OPEN=0;Q5.CLOSE=1;Q5.VIDEO="video";Q5.AUDIO="audio";Q5.LANDSCAPE="landscape";Q5.PORTRAIT="portrait";Q5.BLEND="source-over";Q5.REMOVE="destination-out";Q5.ADD="lighter";Q5.DARKEST="darken";Q5.LIGHTEST="lighten";Q5.DIFFERENCE="difference";Q5.SUBTRACT="subtract";Q5.EXCLUSION="exclusion";Q5.MULTIPLY="multiply";Q5.SCREEN="screen";Q5.REPLACE="copy";Q5.OVERLAY="overlay";Q5.HARD_LIGHT="hard-light";Q5.SOFT_LIGHT="soft-light";Q5.DODGE="color-dodge";Q5.BURN="color-burn";Q5.THRESHOLD=1;Q5.GRAY=2;Q5.OPAQUE=3;Q5.INVERT=4;Q5.POSTERIZE=5;Q5.DILATE=6;Q5.ERODE=7;Q5.BLUR=8;Q5.SEPIA=9;Q5.BRIGHTNESS=10;Q5.SATURATION=11;Q5.CONTRAST=12;Q5.HUE_ROTATE=13;Q5.C2D=Q5.P2D=Q5.P2DHDR="c2d";Q5.WEBGL="webgl";Q5.canvasOptions={alpha:false,colorSpace:"display-p3"};if(!window.matchMedia||!matchMedia("(dynamic-range: high) and (color-gamut: p3)").matches){Q5.canvasOptions.colorSpace="srgb"}else Q5.supportsHDR=true;Q5.renderers.c2d={};Q5.renderers.c2d.canvas=($,q)=>{let c=$.canvas;if($.colorMode){$.colorMode(Q5.canvasOptions.colorSpace!="srgb"?"rgb":"srgb",255)}$._createCanvas=function(w,h,options){if(!c){console.error("q5 canvas could not be created. skia-canvas and jsdom packages not found.");return}q.ctx=q.drawingContext=c.getContext("2d",options);if($._scope!="image"){$.ctx.fillStyle=$._fill="white";$.ctx.strokeStyle=$._stroke="black";$.ctx.lineCap="round";$.ctx.lineJoin="miter";$.ctx.textAlign="left";$._strokeWeight=1}$.ctx.scale($._pixelDensity,$._pixelDensity);$.ctx.save();return c};$.clear=()=>{$.ctx.save();$.ctx.resetTransform();$.ctx.clearRect(0,0,$.canvas.width,$.canvas.height);$.ctx.restore()};if($._scope=="image")return;$._resizeCanvas=(w,h)=>{let t={};for(let prop in $.ctx){if(typeof $.ctx[prop]!="function")t[prop]=$.ctx[prop]}delete t.canvas;let o;if($.frameCount>1){o=new 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amt=args.at(-1);if(amt==0)return this;let u=this._arg2v(...args.slice(0,-1));this.x+=(u.x-this.x)*amt;this.y+=(u.y-this.y)*amt;this.z+=(u.z-this.z)*amt;return this}slerp(){let args=[...arguments];let amt=args.at(-1);if(amt==0)return this;let u=this._arg2v(...args.slice(0,-1));if(amt==1)return this.set(u);let v0Mag=this.mag();let v1Mag=u.mag();if(v0Mag==0||v1Mag==0){return this.mult(1-amt).add(u.mult(amt))}let axis=Q5.Vector.cross(this,u);let axisMag=axis.mag();let theta=Math.atan2(axisMag,this.dot(u));if(axisMag>0){axis.div(axisMag)}else if(theta<this._$.HALF_PI){return this.mult(1-amt).add(u.mult(amt))}else{if(this.z==0&&u.z==0)axis.set(0,0,1);else if(this.x!=0)axis.set(this.y,-this.x,0).normalize();else axis.set(1,0,0)}let ey=axis.cross(this);let lerpedMagFactor=1-amt+amt*v1Mag/v0Mag;let cosMultiplier=lerpedMagFactor*Math.cos(amt*theta);let 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c=$.canvas;c.width=$.width=500;c.height=$.height=500;$._g=$.createGraphics(1,1,{renderer:"c2d"});if($.colorMode)$.colorMode("rgb",1);let pass,mainView,frameA,frameB,frameSampler,framePipeline,frameBindGroup,colorIndex=1,colorStackIndex=8;$._pipelineConfigs=[];$._pipelines=[];$._buffers=[];let drawStack=$.drawStack=[];let colorStack=$.colorStack=new Float32Array(1e6);colorStack.set([0,0,0,1,1,1,1,1]);let mainLayout=Q5.device.createBindGroupLayout({label:"mainLayout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}},{binding:2,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});$.bindGroupLayouts=[mainLayout];let uniformBuffer=Q5.device.createBuffer({size:8,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});let createMainView=()=>{let w=$.canvas.width,h=$.canvas.height,size=[w,h],format="bgra8unorm";mainView=Q5.device.createTexture({size:size,sampleCount:4,format:format,usage:GPUTextureUsage.RENDER_ATTACHMENT}).createView();let usage=GPUTextureUsage.COPY_SRC|GPUTextureUsage.COPY_DST|GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.RENDER_ATTACHMENT;$._frameA=frameA=Q5.device.createTexture({size:size,format:format,usage:usage});$._frameB=frameB=Q5.device.createTexture({size:size,format:format,usage:usage});let finalShader=Q5.device.createShaderModule({code:`\n@vertex fn v(@builtin(vertex_index)i:u32)->@builtin(position)vec4<f32>{\n\tconst pos=array(vec2(-1f,-1f),vec2(1f,-1f),vec2(-1f,1f),vec2(1f,1f));\n\treturn vec4(pos[i],0f,1f);\n}\n@group(0) @binding(0) var s: sampler;\n@group(0) @binding(1) var t: texture_2d<f32>;\n@fragment fn f(@builtin(position)c:vec4<f32>)->@location(0)vec4<f32>{\n\tlet uv=c.xy/vec2(${w}, ${h});\n\treturn textureSample(t,s,uv);\n}`});frameSampler=Q5.device.createSampler({magFilter:"linear",minFilter:"linear"});framePipeline=Q5.device.createRenderPipeline({layout:"auto",vertex:{module:finalShader,entryPoint:"v"},fragment:{module:finalShader,entryPoint:"f",targets:[{format:format,writeMask:GPUColorWrite.ALL}]},primitive:{topology:"triangle-strip"},multisample:{count:4}})};$._createCanvas=(w,h,opt)=>{q.ctx=q.drawingContext=c.getContext("webgpu");opt.format??=navigator.gpu.getPreferredCanvasFormat();opt.device??=Q5.device;if(opt.alpha)opt.alphaMode="premultiplied";$.ctx.configure(opt);Q5.device.queue.writeBuffer(uniformBuffer,0,new Float32Array([$.canvas.hw,$.canvas.hh]));createMainView();return c};$._resizeCanvas=(w,h)=>{$._setCanvasSize(w,h);createMainView()};$.pixelDensity=v=>{if(!v||v==$._pixelDensity)return $._pixelDensity;$._pixelDensity=v;$._setCanvasSize(c.w,c.h);createMainView();return v};let addColor=(r,g,b,a=1)=>{if(typeof r=="string")r=$.color(r);else if(b==undefined){a=g??1;g=b=r}if(r._q5Color){a=r.a;b=r.b;g=r.g;r=r.r}let cs=colorStack,i=colorStackIndex;cs[i++]=r;cs[i++]=g;cs[i++]=b;cs[i++]=a;colorStackIndex=i;colorIndex++};$._stroke=0;$._fill=$._tint=$._globalAlpha=1;$._doFill=$._doStroke=true;$.fill=(r,g,b,a)=>{addColor(r,g,b,a);$._doFill=$._fillSet=true;$._fill=colorIndex};$.stroke=(r,g,b,a)=>{addColor(r,g,b,a);$._doStroke=$._strokeSet=true;$._stroke=colorIndex};$.tint=(r,g,b,a)=>{addColor(r,g,b,a);$._tint=colorIndex};$.opacity=a=>$._globalAlpha=a;$.noFill=()=>$._doFill=false;$.noStroke=()=>$._doStroke=false;$.noTint=()=>$._tint=1;$._strokeWeight=1;$._hsw=.5;$._scaledSW=1;$.strokeWeight=v=>{v=Math.abs(v);$._strokeWeight=v;$._scaledSW=v*$._scale;$._hsw=v/2};const MAX_TRANSFORMS=$._graphics?1e3:1e7,MATRIX_SIZE=16,transforms=new Float32Array(MAX_TRANSFORMS*MATRIX_SIZE);let matrix,matrices=[],matricesIndexStack=[];$._matrixDirty=false;matrices.push([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);transforms.set(matrices[0]);$.resetMatrix=()=>{matrix=matrices[0].slice();$._matrixIndex=0};$.resetMatrix();$.translate=(x,y,z)=>{if(!x&&!y&&!z)return;matrix[12]+=x;matrix[13]-=y;matrix[14]+=z||0;$._matrixDirty=true};$.rotate=a=>{if(!a)return;if($._angleMode)a*=$._DEGTORAD;let cosR=Math.cos(a),sinR=Math.sin(a),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];if(m0==1&&!m1&&!m4&&m5==1){m[0]=cosR;m[1]=-sinR;m[4]=sinR;m[5]=cosR}else{m[0]=m0*cosR+m1*sinR;m[1]=m1*cosR-m0*sinR;m[4]=m4*cosR+m5*sinR;m[5]=m5*cosR-m4*sinR}$._matrixDirty=true};$._scale=1;$.scale=(x=1,y,z=1)=>{y??=x;$._scale=Math.max(Math.abs(x),Math.abs(y));$._scaledSW=$._strokeWeight*$._scale;let m=matrix;m[0]*=x;m[1]*=x;m[2]*=x;m[3]*=x;m[4]*=y;m[5]*=y;m[6]*=y;m[7]*=y;m[8]*=z;m[9]*=z;m[10]*=z;m[11]*=z;$._matrixDirty=true};$.shearX=ang=>{if(!ang)return;if($._angleMode)ang*=$._DEGTORAD;let tanAng=Math.tan(ang),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];m[0]=m0+m4*tanAng;m[1]=m1+m5*tanAng;$._matrixDirty=true};$.shearY=ang=>{if(!ang)return;if($._angleMode)ang*=$._DEGTORAD;let tanAng=Math.tan(ang),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];m[4]=m4+m0*tanAng;m[5]=m5+m1*tanAng;$._matrixDirty=true};$.applyMatrix=(...args)=>{let m;if(args.length==1)m=args[0];else m=args;if(m.length==9){m=[m[0],m[1],0,m[2],m[3],m[4],0,m[5],0,0,1,0,m[6],m[7],0,m[8]]}else if(m.length!=16){throw new Error("Matrix must be a 3x3 or 4x4 array.")}matrix=m.slice();$._matrixDirty=true};$._saveMatrix=()=>{transforms.set(matrix,matrices.length*MATRIX_SIZE);$._matrixIndex=matrices.length;matrices.push(matrix.slice());$._matrixDirty=false};$.pushMatrix=()=>{if($._matrixDirty)$._saveMatrix();matricesIndexStack.push($._matrixIndex)};$.popMatrix=()=>{if(!matricesIndexStack.length){return console.warn("Matrix index stack is empty!")}let idx=matricesIndexStack.pop();matrix=matrices[idx].slice();$._matrixIndex=idx;$._matrixDirty=false};let _pushStyles=$.pushStyles;$.pushStyles=()=>{_pushStyles();$.strokeWeight($._strokeWeight)};$.push=()=>{$.pushMatrix();$.pushStyles()};$.pop=()=>{$.popMatrix();$.popStyles()};$._calcBox=(x,y,w,h,mode)=>{let hw=w/2;let hh=h/2;let l,r,t,b;if(!mode||mode=="corner"){l=x;r=x+w;t=-y;b=-(y+h)}else if(mode=="center"){l=x-hw;r=x+hw;t=-(y-hh);b=-(y+hh)}else{l=x;r=w;t=-y;b=-h}return[l,r,t,b]};let blendFactors=["zero","one","src-alpha","one-minus-src-alpha","dst","dst-alpha","one-minus-dst-alpha","one-minus-src"];let blendOps=["add","subtract","reverse-subtract","min","max"];const blendModes={normal:[2,3,0,2,3,0],additive:[1,1,0,1,1,0]};$.blendConfigs={};for(const[name,mode]of Object.entries(blendModes)){$.blendConfigs[name]={color:{srcFactor:blendFactors[mode[0]],dstFactor:blendFactors[mode[1]],operation:blendOps[mode[2]]},alpha:{srcFactor:blendFactors[mode[3]],dstFactor:blendFactors[mode[4]],operation:blendOps[mode[5]]}}}$._blendMode="normal";$.blendMode=mode=>{if(mode==$._blendMode)return;if(mode=="source-over")mode="normal";if(mode=="lighter")mode="additive";mode=mode.toLowerCase().replace(/[ -]/g,"_");$._blendMode=mode;for(let i=0;i<$._pipelines.length;i++){$._pipelineConfigs[i].fragment.targets[0].blend=$.blendConfigs[mode];$._pipelines[i]=Q5.device.createRenderPipeline($._pipelineConfigs[i])}};let shouldClear=false;$.clear=()=>{shouldClear=true};const _drawFrame=()=>{pass.setPipeline(framePipeline);pass.setBindGroup(0,frameBindGroup);pass.draw(4)};$._beginRender=()=>{const temp=frameA;frameA=frameB;frameB=temp;$.encoder=Q5.device.createCommandEncoder();let target=shouldClear?$.ctx.getCurrentTexture().createView():frameA.createView();pass=q.pass=$.encoder.beginRenderPass({label:"q5-webgpu",colorAttachments:[{view:mainView,resolveTarget:target,loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});if(!shouldClear){frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameB.createView()}]});_drawFrame()}};$._render=()=>{let transformBuffer=Q5.device.createBuffer({size:matrices.length*MATRIX_SIZE*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(transformBuffer.getMappedRange()).set(transforms.slice(0,matrices.length*MATRIX_SIZE));transformBuffer.unmap();let colorsBuffer=Q5.device.createBuffer({size:colorStackIndex*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(colorsBuffer.getMappedRange()).set(colorStack.slice(0,colorStackIndex));colorsBuffer.unmap();let mainBindGroup=Q5.device.createBindGroup({layout:mainLayout,entries:[{binding:0,resource:{buffer:uniformBuffer}},{binding:1,resource:{buffer:transformBuffer}},{binding:2,resource:{buffer:colorsBuffer}}]});pass.setBindGroup(0,mainBindGroup);for(let m of $._hooks.preRender)m();let drawVertOffset=0,imageVertOffset=0,textCharOffset=0,curPipelineIndex=-1;for(let i=0;i<drawStack.length;i+=2){let v=drawStack[i+1];if(curPipelineIndex!=drawStack[i]){curPipelineIndex=drawStack[i];pass.setPipeline($._pipelines[curPipelineIndex])}if(curPipelineIndex==0){pass.draw(v,1,drawVertOffset);drawVertOffset+=v}else if(curPipelineIndex<=2){pass.setBindGroup(1,$._textureBindGroups[v]);pass.draw(4,1,imageVertOffset);imageVertOffset+=4}else if(curPipelineIndex==3){let o=drawStack[i+2];pass.setBindGroup(1,$._fonts[o].bindGroup);pass.setBindGroup(2,$._textBindGroup);pass.draw(4,v,0,textCharOffset);textCharOffset+=v;i++}}};$._finishRender=()=>{pass.end();if(!shouldClear){pass=$.encoder.beginRenderPass({colorAttachments:[{view:mainView,resolveTarget:$.ctx.getCurrentTexture().createView(),loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameA.createView()}]});_drawFrame();pass.end();shouldClear=false}Q5.device.queue.submit([$.encoder.finish()]);Q5.device.queue.onSubmittedWorkDone().then((()=>{for(let b of $._buffers)b.destroy();$._buffers=[]}));q.pass=$.encoder=null;$.drawStack=drawStack=[];colorIndex=1;colorStackIndex=8;matrices=[matrices[0]];matricesIndexStack=[];for(let m of $._hooks.postRender)m()}};Q5.initWebGPU=async()=>{if(!navigator.gpu){console.warn("q5 WebGPU not supported on this browser! Use Google Chrome or Edge.");return false}if(!Q5.device){let adapter=await navigator.gpu.requestAdapter();if(!adapter){console.warn("q5 WebGPU could not start! No appropriate GPUAdapter found, vulkan may need to be enabled.");return false}Q5.device=await adapter.requestDevice();Q5.device.lost.then((e=>{console.error("WebGPU crashed!");console.error(e)}))}return true};Q5.webgpu=async function(scope,parent){if(!scope||scope=="global")Q5._hasGlobal=true;if(!await Q5.initWebGPU()){return new Q5(scope,parent,"webgpu-fallback")}return new Q5(scope,parent,"webgpu")};Q5.renderers.webgpu.drawing=($,q)=>{let c=$.canvas,drawStack=$.drawStack,vertexStack=new Float32Array($._graphics?1e3:1e7),vertIndex=0;const TAU=Math.PI*2;const HALF_PI=Math.PI/2;let drawingShader=Q5.device.createShaderModule({label:"drawingShader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) colorIndex: f32,\n\t@location(2) matrixIndex: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) color: vec4f\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.color = colors[i32(v.colorIndex)];\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(@location(0) color: vec4f) -> @location(0) vec4f {\n\treturn color;\n}\n`});let vertexBufferLayout={arrayStride:16,attributes:[{format:"float32x2",offset:0,shaderLocation:0},{format:"float32",offset:8,shaderLocation:1},{format:"float32",offset:12,shaderLocation:2}]};let pipelineLayout=Q5.device.createPipelineLayout({label:"drawingPipelineLayout",bindGroupLayouts:$.bindGroupLayouts});$._pipelineConfigs[0]={label:"drawingPipeline",layout:pipelineLayout,vertex:{module:drawingShader,entryPoint:"vertexMain",buffers:[vertexBufferLayout]},fragment:{module:drawingShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[0]=Q5.device.createRenderPipeline($._pipelineConfigs[0]);const addVert=(x,y,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;vertIndex=i};const addRect=(x1,y1,x2,y2,x3,y3,x4,y4,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x1;v[i++]=y1;v[i++]=ci;v[i++]=ti;v[i++]=x2;v[i++]=y2;v[i++]=ci;v[i++]=ti;v[i++]=x4;v[i++]=y4;v[i++]=ci;v[i++]=ti;v[i++]=x3;v[i++]=y3;v[i++]=ci;v[i++]=ti;vertIndex=i;drawStack.push(0,4)};const addArc=(x,y,a,b,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;let vx=x+a*Math.cos(t);let vy=y+b*Math.sin(t);v[i++]=vx;v[i++]=vy;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};const addArcStroke=(x,y,outerA,outerB,innerA,innerB,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){let vxOuter=x+outerA*Math.cos(t);let vyOuter=y+outerB*Math.sin(t);let vxInner=x+innerA*Math.cos(t);let vyInner=y+innerB*Math.sin(t);v[i++]=vxOuter;v[i++]=vyOuter;v[i++]=ci;v[i++]=ti;v[i++]=vxInner;v[i++]=vyInner;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};$.rectMode=x=>$._rectMode=x;$.rect=(x,y,w,h,rr=0)=>{let[l,r,t,b]=$._calcBox(x,y,w,h,$._rectMode);let ci,ti;if($._matrixDirty)$._saveMatrix();ti=$._matrixIndex;if(!rr){if($._doFill){ci=$._fill;addRect(l,t,r,t,r,b,l,b,ci,ti)}if($._doStroke){ci=$._stroke;let sw=$._strokeWeight/2;let lsw=l-sw,rsw=r+sw,tsw=t+sw,bsw=b-sw,lpsw=l+sw,rpsw=r-sw,tpsw=t-sw,bpsw=b+sw;addRect(lsw,tpsw,rsw,tpsw,rsw,tsw,lsw,tsw,ci,ti);addRect(lsw,bsw,rsw,bsw,rsw,bpsw,lsw,bpsw,ci,ti);tsw=t-sw;bsw=b+sw;addRect(lsw,tsw,lpsw,tsw,lpsw,bsw,lsw,bsw,ci,ti);addRect(rpsw,tsw,rsw,tsw,rsw,bsw,rpsw,bsw,ci,ti)}return}l+=rr;r-=rr;t-=rr;b+=rr;rr=Math.min(rr,Math.min(w,h)/2);let n=getArcSegments(rr*$._scale);let trr=t+rr,brr=b-rr,lrr=l-rr,rrr=r+rr;if($._doFill){ci=$._fill;addArc(r,b,rr,rr,-HALF_PI,0,n,ci,ti);addArc(l,b,rr,rr,-Math.PI,-HALF_PI,n,ci,ti);addArc(l,t,rr,rr,Math.PI,HALF_PI,n,ci,ti);addArc(r,t,rr,rr,0,HALF_PI,n,ci,ti);addRect(l,trr,r,trr,r,brr,l,brr,ci,ti);addRect(l,t,lrr,t,lrr,b,l,b,ci,ti);addRect(rrr,t,r,t,r,b,rrr,b,ci,ti)}if($._doStroke){ci=$._stroke;let hsw=$._hsw;let outerA=rr+hsw,outerB=rr+hsw,innerA=rr-hsw,innerB=rr-hsw;addArcStroke(r,b,outerA,outerB,innerA,innerB,-HALF_PI,0,n,ci,ti);addArcStroke(l,b,outerA,outerB,innerA,innerB,-Math.PI,-HALF_PI,n,ci,ti);addArcStroke(l,t,outerA,outerB,innerA,innerB,Math.PI,HALF_PI,n,ci,ti);addArcStroke(r,t,outerA,outerB,innerA,innerB,0,HALF_PI,n,ci,ti);let lrrMin=lrr-hsw,lrrMax=lrr+hsw,rrrMin=rrr-hsw,rrrMax=rrr+hsw,trrMin=trr-hsw,trrMax=trr+hsw,brrMin=brr-hsw,brrMax=brr+hsw;addRect(lrrMin,t,lrrMax,t,lrrMax,b,lrrMin,b,ci,ti);addRect(rrrMin,t,rrrMax,t,rrrMax,b,rrrMin,b,ci,ti);addRect(l,trrMin,r,trrMin,r,trrMax,l,trrMax,ci,ti);addRect(l,brrMin,r,brrMin,r,brrMax,l,brrMax,ci,ti)}};$.square=(x,y,s)=>$.rect(x,y,s,s);const getArcSegments=d=>d<4?6:d<6?8:d<10?10:d<16?12:d<20?14:d<22?16:d<24?18:d<28?20:d<34?22:d<42?24:d<48?26:d<56?28:d<64?30:d<72?32:d<84?34:d<96?36:d<98?38:d<113?40:d<149?44:d<199?48:d<261?52:d<353?56:d<461?60:d<585?64:d<1200?70:d<1800?80:d<2400?90:100;$._ellipseMode=Q5.CENTER;$.ellipseMode=x=>$._ellipseMode=x;$.ellipse=(x,y,w,h)=>{let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);let a=w/2;let b=w==h?a:h/2;if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex;if($._doFill){addArc(x,-y,a,b,0,TAU,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight/2;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,0,TAU,n,$._stroke,ti)}};$.circle=(x,y,d)=>$.ellipse(x,y,d,d);$.arc=(x,y,w,h,start,stop)=>{if(start===stop)return $.ellipse(x,y,w,h);if($._angleMode){start=$.radians(start);stop=$.radians(stop)}start%=TAU;stop%=TAU;if(start<0)start+=TAU;if(stop<0)stop+=TAU;if(start>stop)stop+=TAU;if(start==stop)return $.ellipse(x,y,w,h);let a,b;if($._ellipseMode==$.CENTER){a=w/2;b=h/2}else if($._ellipseMode==$.RADIUS){a=w;b=h}else if($._ellipseMode==$.CORNER){x+=w/2;y+=h/2;a=w/2;b=h/2}else if($._ellipseMode==$.CORNERS){x=(x+w)/2;y=(y+h)/2;a=(w-x)/2;b=(h-y)/2}let ti=$._matrixIndex;if($._matrixDirty)$._saveMatrix();let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);if($._doFill){addArc(x,-y,a,b,start,stop,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,start,stop,n,$._stroke,ti)}};$.point=(x,y)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight;if($._scaledSW<2){let[l,r,t,b]=$._calcBox(x,y,sw,sw,"corner");addRect(l,t,r,t,r,b,l,b,ci,ti)}else{let n=getArcSegments($._scaledSW);sw/=2;addArc(x,-y,sw,sw,0,TAU,n,ci,ti)}};$._strokeJoin="round";$.strokeJoin=x=>{$._strokeJoin=x};$.line=(x1,y1,x2,y2)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight,hsw=$._hsw;let dx=x2-x1,dy=y2-y1,length=Math.hypot(dx,dy);let px=-(dy/length)*hsw,py=dx/length*hsw;addRect(x1+px,-y1-py,x1-px,-y1+py,x2-px,-y2+py,x2+px,-y2-py,ci,ti);if($._scaledSW>2&&$._strokeJoin!="none"){let n=getArcSegments($._scaledSW);addArc(x1,-y1,hsw,hsw,0,TAU,n,ci,ti);addArc(x2,-y2,hsw,hsw,0,TAU,n,ci,ti)}};let shapeVertCount;let sv=[];let curveVertices=[];$.beginShape=()=>{shapeVertCount=0;sv=[];curveVertices=[]};$.vertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();sv.push(x,-y,$._fill,$._matrixIndex);shapeVertCount++};$.curveVertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();curveVertices.push({x:x,y:-y})};$.endShape=close=>{if(curveVertices.length>0){let points=[...curveVertices];if(points.length<4){while(points.length<4){points.unshift(points[0]);points.push(points[points.length-1])}}for(let i=0;i<points.length-3;i++){let p0=points[i];let p1=points[i+1];let p2=points[i+2];let p3=points[i+3];for(let t=0;t<=1;t+=.1){let t2=t*t;let t3=t2*t;let x=.5*(2*p1.x+(-p0.x+p2.x)*t+(2*p0.x-5*p1.x+4*p2.x-p3.x)*t2+(-p0.x+3*p1.x-3*p2.x+p3.x)*t3);let y=.5*(2*p1.y+(-p0.y+p2.y)*t+(2*p0.y-5*p1.y+4*p2.y-p3.y)*t2+(-p0.y+3*p1.y-3*p2.y+p3.y)*t3);sv.push(x,y,$._fill,$._matrixIndex);shapeVertCount++}}}if(shapeVertCount<3){throw new Error("A shape must have at least 3 vertices.")}if(close){let firstIndex=0;let lastIndex=(shapeVertCount-1)*4;let firstX=sv[firstIndex];let firstY=sv[firstIndex+1];let lastX=sv[lastIndex];let lastY=sv[lastIndex+1];if(firstX!==lastX||firstY!==lastY){sv.push(firstX,firstY,sv[firstIndex+2],sv[firstIndex+3]);shapeVertCount++}}if($._doFill){if(shapeVertCount==5){addVert(sv[0],sv[1],sv[2],sv[3]);addVert(sv[4],sv[5],sv[6],sv[7]);addVert(sv[12],sv[13],sv[14],sv[15]);addVert(sv[8],sv[9],sv[10],sv[11]);drawStack.push(0,4)}else{for(let i=1;i<shapeVertCount-1;i++){let v0=0;let v1=i*4;let v2=(i+1)*4;addVert(sv[v0],sv[v0+1],sv[v0+2],sv[v0+3]);addVert(sv[v1],sv[v1+1],sv[v1+2],sv[v1+3]);addVert(sv[v2],sv[v2+1],sv[v2+2],sv[v2+3])}drawStack.push(0,(shapeVertCount-2)*3)}}if($._doStroke){let hsw=$._hsw,n=getArcSegments($._scaledSW),ti=$._matrixIndex,ogStrokeJoin=$._strokeJoin;$._strokeJoin="none";for(let i=0;i<shapeVertCount-1;i++){let v1=i*4;let v2=(i+1)*4;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1]);addArc(sv[v1],sv[v1+1],hsw,hsw,0,TAU,n,$._stroke,ti)}if(close){let v1=(shapeVertCount-1)*4;let v2=0;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1])}$._strokeJoin=ogStrokeJoin}shapeVertCount=0;sv=[];curveVertices=[]};$.triangle=(x1,y1,x2,y2,x3,y3)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.endShape(true)};$.quad=(x1,y1,x2,y2,x3,y3,x4,y4)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.vertex(x4,y4);$.endShape(true)};$.background=(r,g,b,a)=>{$.push();$.resetMatrix();if(r.canvas){let img=r;$._imageMode="corner";$.image(img,-c.hw,-c.hh,c.w,c.h)}else{$._rectMode="corner";$.fill(r,g,b,a);$._doStroke=false;$.rect(-c.hw,-c.hh,c.w,c.h)}$.pop()};$._hooks.preRender.push((()=>{$.pass.setPipeline($._pipelines[0]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(0,vertexBuffer);$._buffers.push(vertexBuffer)}));$._hooks.postRender.push((()=>{drawStack=$.drawStack;vertIndex=0}))};Q5.renderers.webgpu.image=($,q)=>{let vertexStack=new Float32Array($._graphics?1e3:1e7),vertIndex=0;let imageShaderCode=`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) texCoord: vec2f,\n\t@location(2) tintIndex: f32,\n\t@location(3) matrixIndex: f32,\n\t@location(4) globalAlpha: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) texCoord: vec2f,\n\t@location(1) tintIndex: f32,\n\t@location(2) globalAlpha: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var samp: sampler;\n@group(1) @binding(1) var texture: texture_2d<f32>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.texCoord = v.texCoord;\n\tf.tintIndex = v.tintIndex;\n\tf.globalAlpha = v.globalAlpha;\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(f: FragmentParams) -> @location(0) vec4f {\n\t\tlet texColor = textureSample(texture, samp, f.texCoord);\n\t\tlet tintColor = colors[i32(f.tintIndex)];\n\t\t\n\t\t// Mix original and tinted colors using tint alpha as blend factor\n\t\tlet tinted = vec4f(texColor.rgb * tintColor.rgb, texColor.a * f.globalAlpha);\n\t\treturn mix(texColor, tinted, tintColor.a);\n}\n`;let imageShader=Q5.device.createShaderModule({label:"imageShader",code:imageShaderCode});let videoShaderCode=imageShaderCode.replace("texture_2d<f32>","texture_external").replace("textureSample","textureSampleBaseClampToEdge");let videoShader=Q5.device.createShaderModule({label:"videoShader",code:videoShaderCode});let vertexBufferLayout={arrayStride:28,attributes:[{shaderLocation:0,offset:0,format:"float32x2"},{shaderLocation:1,offset:8,format:"float32x2"},{shaderLocation:2,offset:16,format:"float32"},{shaderLocation:3,offset:20,format:"float32"},{shaderLocation:4,offset:24,format:"float32"}]};let textureLayout=Q5.device.createBindGroupLayout({label:"textureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{viewDimension:"2d",sampleType:"float"}}]});let videoTextureLayout=Q5.device.createBindGroupLayout({label:"videoTextureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,externalTexture:{}}]});let imagePipelineLayout=Q5.device.createPipelineLayout({label:"imagePipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,textureLayout]});let videoPipelineLayout=Q5.device.createPipelineLayout({label:"videoPipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,videoTextureLayout]});$._pipelineConfigs[1]={label:"imagePipeline",layout:imagePipelineLayout,vertex:{module:imageShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:imageShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[1]=Q5.device.createRenderPipeline($._pipelineConfigs[1]);$._pipelineConfigs[2]={label:"videoPipeline",layout:videoPipelineLayout,vertex:{module:videoShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:videoShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[2]=Q5.device.createRenderPipeline($._pipelineConfigs[2]);$._textureBindGroups=[];let makeSampler=filter=>{$._imageSampler=Q5.device.createSampler({magFilter:filter,minFilter:filter})};$.smooth=()=>makeSampler("linear");$.noSmooth=()=>makeSampler("nearest");$.smooth();let tIdx=0,vidFrames=0;$._addTexture=(img,texture)=>{let cnv=img.canvas||img;let textureSize=[cnv.width,cnv.height,1];if(!texture){texture=Q5.device.createTexture({size:textureSize,format:"bgra8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:texture,colorSpace:$.canvas.colorSpace},textureSize)}img.texture=texture;img.textureIndex=tIdx+vidFrames;$._textureBindGroups[tIdx+vidFrames]=Q5.device.createBindGroup({layout:textureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:texture.createView()}]});tIdx++};let Q5Image=Q5.Image;Q5.Image=function(w,h){let g=new Q5Image(...arguments);if(w>1&&h>1){$._addTexture(g);g.modified=true}return g};$.loadImage=(src,cb)=>{q._preloadCount++;let g=$._g.loadImage(src,(img=>{$._addTexture(img);q._preloadCount--;if(cb)cb(g)}));return g};$.createImage=$._g.createImage;let _createGraphics=$.createGraphics;$.createGraphics=(w,h,opt)=>{let g=_createGraphics(w,h,opt);$._addTexture(g,g._frameA);$._addTexture(g,g._frameB);g._beginRender();return g};$.imageMode=x=>$._imageMode=x;const addVert=(x,y,u,v,ci,ti,ga)=>{let s=vertexStack,i=vertIndex;s[i++]=x;s[i++]=y;s[i++]=u;s[i++]=v;s[i++]=ci;s[i++]=ti;s[i++]=ga;vertIndex=i};$.image=(img,dx=0,dy=0,dw,dh,sx=0,sy=0,sw,sh)=>{let isVideo;if(img.textureIndex==undefined){isVideo=img.tagName=="VIDEO";if(!isVideo||!img.width)return;if(img.flipped)$.scale(-1,1)}let cnv=img.canvas||img;if($._matrixDirty)$._saveMatrix();let w=cnv.width,h=cnv.height,pd=img._pixelDensity||1;if(img._graphics){let g=img;if(g.drawStack.length){g._render();g._finishRender();g.textureIndex+=g.frameCount%2==0?-1:1;g.resetMatrix();g._beginRender();g.frameCount++}}if(img.modified){Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:img.texture,colorSpace:$.canvas.colorSpace},[w,h,1]);img.modified=false}dw??=img.defaultWidth||img.videoWidth;dh??=img.defaultHeight||img.videoHeight;sw??=w;sh??=h;sx*=pd;sy*=pd;let[l,r,t,b]=$._calcBox(dx,dy,dw,dh,$._imageMode);let u0=sx/w,v0=sy/h,u1=(sx+sw)/w,v1=(sy+sh)/h,ti=$._matrixIndex,ci=$._tint,ga=$._globalAlpha;addVert(l,t,u0,v0,ci,ti,ga);addVert(r,t,u1,v0,ci,ti,ga);addVert(l,b,u0,v1,ci,ti,ga);addVert(r,b,u1,v1,ci,ti,ga);if(!isVideo){$.drawStack.push(1,img.textureIndex)}else{let externalTexture=Q5.device.importExternalTexture({source:img});$._textureBindGroups.push(Q5.device.createBindGroup({layout:videoTextureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:externalTexture}]}));$.drawStack.push(2,$._textureBindGroups.length-1);if(img.flipped)$.scale(-1,1)}};$._saveCanvas=async(data,ext)=>{let texture=data.texture,w=texture.width,h=texture.height,bytesPerRow=Math.ceil(w*4/256)*256;let buffer=Q5.device.createBuffer({size:bytesPerRow*h,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});$._buffers.push(buffer);let en=Q5.device.createCommandEncoder();en.copyTextureToBuffer({texture:texture},{buffer:buffer,bytesPerRow:bytesPerRow,rowsPerImage:h},{width:w,height:h});Q5.device.queue.submit([en.finish()]);await buffer.mapAsync(GPUMapMode.READ);let pad=new Uint8Array(buffer.getMappedRange());data=new Uint8Array(w*h*4);for(let y=0;y<h;y++){const p=y*bytesPerRow;const u=y*w*4;for(let x=0;x<w;x++){const pp=p+x*4;const up=u+x*4;data[up+0]=pad[pp+2];data[up+1]=pad[pp+1];data[up+2]=pad[pp+0];data[up+3]=pad[pp+3]}}buffer.unmap();let colorSpace=$.canvas.colorSpace;data=new Uint8ClampedArray(data.buffer);data=new ImageData(data,w,h,{colorSpace:colorSpace});let cnv=new $._Canvas(w,h);let ctx=cnv.getContext("2d",{colorSpace:colorSpace});ctx.putImageData(data,0,0);let blob=await cnv.convertToBlob({type:"image/"+ext});return await new Promise((resolve=>{let r=new FileReader;r.onloadend=()=>resolve(r.result);r.readAsDataURL(blob)}))};$._hooks.preRender.push((()=>{if(!vertIndex)return;$.pass.setPipeline($._pipelines[1]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*5,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(1,vertexBuffer);$._buffers.push(vertexBuffer);if(vidFrames){$.pass.setPipeline($._pipelines[3]);$.pass.setVertexBuffer(1,vertexBuffer)}}));$._hooks.postRender.push((()=>{vertIndex=0;$._textureBindGroups.splice(tIdx,vidFrames);vidFrames=0}))};Q5.THRESHOLD=1;Q5.GRAY=2;Q5.OPAQUE=3;Q5.INVERT=4;Q5.POSTERIZE=5;Q5.DILATE=6;Q5.ERODE=7;Q5.BLUR=8;Q5.renderers.webgpu.text=($,q)=>{let textShader=Q5.device.createShaderModule({label:"MSDF text shader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@builtin(vertex_index) vertex : u32,\n\t@builtin(instance_index) instance : u32\n}\nstruct FragmentParams {\n\t@builtin(position) position : vec4f,\n\t@location(0) texCoord : vec2f,\n\t@location(1) fillColor : vec4f\n}\nstruct Char {\n\ttexOffset: vec2f,\n\ttexExtent: vec2f,\n\tsize: vec2f,\n\toffset: vec2f,\n}\nstruct Text {\n\tpos: vec2f,\n\tscale: f32,\n\tmatrixIndex: f32,\n\tfillIndex: f32,\n\tstrokeIndex: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var fontTexture: texture_2d<f32>;\n@group(1) @binding(1) var fontSampler: sampler;\n@group(1) @binding(2) var<storage> fontChars: array<Char>;\n\n@group(2) @binding(0) var<storage> textChars: array<vec4f>;\n@group(2) @binding(1) var<storage> textMetadata: array<Text>;\n\nconst quad = array(vec2f(0, -1), vec2f(1, -1), vec2f(0, 0), vec2f(1, 0));\n\n@vertex\nfn vertexMain(v : VertexParams) -> FragmentParams {\n\tlet char = textChars[v.instance];\n\n\tlet text = textMetadata[i32(char.w)];\n\n\tlet fontChar = fontChars[i32(char.z)];\n\n\tlet charPos = ((quad[v.vertex] * fontChar.size + char.xy + fontChar.offset) * text.scale) + text.pos;\n\n\tvar vert = vec4f(charPos, 0.0, 1.0);\n\tvert = transforms[i32(text.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f : FragmentParams;\n\tf.position = vert;\n\tf.texCoord = (quad[v.vertex] * vec2f(1, -1)) * fontChar.texExtent + fontChar.texOffset;\n\tf.fillColor = colors[i32(text.fillIndex)];\n\treturn f;\n}\n\nfn sampleMsdf(texCoord: vec2f) -> f32 {\n\tlet c = textureSample(fontTexture, fontSampler, texCoord);\n\treturn max(min(c.r, c.g), min(max(c.r, c.g), c.b));\n}\n\n@fragment\nfn fragmentMain(f : FragmentParams) -> @location(0) vec4f {\n\t// pxRange (AKA distanceRange) comes from the msdfgen tool,\n\t// uses the default which is 4.\n\tlet pxRange = 4.0;\n\tlet sz = vec2f(textureDimensions(fontTexture, 0));\n\tlet dx = sz.x*length(vec2f(dpdxFine(f.texCoord.x), dpdyFine(f.texCoord.x)));\n\tlet dy = sz.y*length(vec2f(dpdxFine(f.texCoord.y), dpdyFine(f.texCoord.y)));\n\tlet toPixels = pxRange * inverseSqrt(dx * dx + dy * dy);\n\tlet sigDist = sampleMsdf(f.texCoord) - 0.5;\n\tlet pxDist = sigDist * toPixels;\n\tlet edgeWidth = 0.5;\n\tlet alpha = smoothstep(-edgeWidth, edgeWidth, pxDist);\n\tif (alpha < 0.001) {\n\t\tdiscard;\n\t}\n\treturn vec4f(f.fillColor.rgb, f.fillColor.a * alpha);\n}\n`});let textBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF text group layout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});let fontSampler=Q5.device.createSampler({minFilter:"linear",magFilter:"linear",mipmapFilter:"linear",maxAnisotropy:16});let fontBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF font group layout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:2,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}}]});let fontPipelineLayout=Q5.device.createPipelineLayout({bindGroupLayouts:[...$.bindGroupLayouts,fontBindGroupLayout,textBindGroupLayout]});$._pipelineConfigs[3]={label:"msdf font pipeline",layout:fontPipelineLayout,vertex:{module:textShader,entryPoint:"vertexMain"},fragment:{module:textShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[3]=Q5.device.createRenderPipeline($._pipelineConfigs[3]);class MsdfFont{constructor(bindGroup,lineHeight,chars,kernings){this.bindGroup=bindGroup;this.lineHeight=lineHeight;this.chars=chars;this.kernings=kernings;let charArray=Object.values(chars);this.charCount=charArray.length;this.defaultChar=charArray[0]}getChar(charCode){return this.chars[charCode]??this.defaultChar}getXAdvance(charCode,nextCharCode=-1){let char=this.getChar(charCode);if(nextCharCode>=0){let kerning=this.kernings.get(charCode);if(kerning){return char.xadvance+(kerning.get(nextCharCode)??0)}}return char.xadvance}}$._fonts=[];let fonts={};let createFont=async(fontJsonUrl,fontName,cb)=>{q._preloadCount++;let res=await fetch(fontJsonUrl);if(res.status==404){q._preloadCount--;return""}let atlas=await res.json();let slashIdx=fontJsonUrl.lastIndexOf("/");let baseUrl=slashIdx!=-1?fontJsonUrl.substring(0,slashIdx+1):"";res=await fetch(baseUrl+atlas.pages[0]);let img=await createImageBitmap(await res.blob());let imgSize=[img.width,img.height,1];let texture=Q5.device.createTexture({label:`MSDF ${fontName}`,size:imgSize,format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture},imgSize);if(typeof atlas.chars=="string"){atlas.chars=$.CSV.parse(atlas.chars," ");atlas.kernings=$.CSV.parse(atlas.kernings," ")}let charCount=atlas.chars.length;let charsBuffer=Q5.device.createBuffer({size:charCount*32,usage:GPUBufferUsage.STORAGE,mappedAtCreation:true});let fontChars=new Float32Array(charsBuffer.getMappedRange());let u=1/atlas.common.scaleW;let v=1/atlas.common.scaleH;let chars={};let o=0;for(let[i,char]of atlas.chars.entries()){chars[char.id]=char;chars[char.id].charIndex=i;fontChars[o]=char.x*u;fontChars[o+1]=char.y*v;fontChars[o+2]=char.width*u;fontChars[o+3]=char.height*v;fontChars[o+4]=char.width;fontChars[o+5]=char.height;fontChars[o+6]=char.xoffset;fontChars[o+7]=-char.yoffset;o+=8}charsBuffer.unmap();let fontBindGroup=Q5.device.createBindGroup({label:"msdf font bind group",layout:fontBindGroupLayout,entries:[{binding:0,resource:texture.createView()},{binding:1,resource:fontSampler},{binding:2,resource:{buffer:charsBuffer}}]});let kernings=new Map;if(atlas.kernings){for(let kerning of atlas.kernings){let charKerning=kernings.get(kerning.first);if(!charKerning){charKerning=new Map;kernings.set(kerning.first,charKerning)}charKerning.set(kerning.second,kerning.amount)}}$._font=new MsdfFont(fontBindGroup,atlas.common.lineHeight,chars,kernings);$._font.index=$._fonts.length;$._fonts.push($._font);fonts[fontName]=$._font;q._preloadCount--;if(cb)cb(fontName)};$._g.colorMode($.RGB,1);$.loadFont=(url,cb)=>{let ext=url.slice(url.lastIndexOf(".")+1);if(ext!="json")return $._g.loadFont(url,cb);let fontName=url.slice(url.lastIndexOf("/")+1,url.lastIndexOf("-"));let f={family:fontName};f._loader=createFont(url,fontName,(()=>{delete f._loader;if(cb)cb(f)}));if($._disablePreload)return f._loader;return f};$._loadDefaultFont=fontName=>{fonts[fontName]=null;if(navigator.onLine){$.loadFont(`https://q5js.org/fonts/${fontName}-msdf.json`)}else{$.loadFont(`/node_modules/q5/builtinFonts/${fontName}-msdf.json`)}};$._textSize=18;$._textAlign="left";$._textBaseline="alphabetic";let leadingSet=false,leading=22.5,leadDiff=4.5,leadPercent=1.25;$.textFont=fontName=>{if(typeof 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|
|
8
|
+
function Q5(scope,parent,renderer){let $=this;$._q5=true;$._parent=parent;if(renderer=="webgpu-fallback"){$._webgpuFallback=true;$._renderer="c2d"}else{$._renderer=renderer||Q5.render}$._preloadCount=0;let autoLoaded=scope=="auto";scope??="global";if(scope=="auto"){if(!(window.setup||window.update||window.draw))return;scope="global"}$._scope=scope;let globalScope;if(scope=="global"){Q5._hasGlobal=$._isGlobal=true;globalScope=Q5._esm?globalThis:!Q5._server?window:global}if(scope=="graphics")$._graphics=true;let q=new Proxy($,{set:(t,p,v)=>{$[p]=v;if($._isGlobal)globalScope[p]=v;return true}});$.canvas=$.ctx=$.drawingContext=null;$.pixels=[];let looper=null;$.frameCount=0;$.deltaTime=16;$._targetFrameRate=0;$._targetFrameDuration=16.666666666666668;$._frameRate=$._fps=60;$._loop=true;$._hooks={postCanvas:[],preRender:[],postRender:[]};let 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textureSample(t,s,uv);\n}`});frameSampler=Q5.device.createSampler({magFilter:"linear",minFilter:"linear"});framePipeline=Q5.device.createRenderPipeline({layout:"auto",vertex:{module:finalShader,entryPoint:"v"},fragment:{module:finalShader,entryPoint:"f",targets:[{format:format,writeMask:GPUColorWrite.ALL}]},primitive:{topology:"triangle-strip"},multisample:{count:4}})};$._createCanvas=(w,h,opt)=>{q.ctx=q.drawingContext=c.getContext("webgpu");opt.format??=navigator.gpu.getPreferredCanvasFormat();opt.device??=Q5.device;if(opt.alpha)opt.alphaMode="premultiplied";$.ctx.configure(opt);Q5.device.queue.writeBuffer(uniformBuffer,0,new Float32Array([$.canvas.hw,$.canvas.hh]));createMainView();return c};$._resizeCanvas=(w,h)=>{$._setCanvasSize(w,h);createMainView()};$.pixelDensity=v=>{if(!v||v==$._pixelDensity)return $._pixelDensity;$._pixelDensity=v;$._setCanvasSize(c.w,c.h);createMainView();return v};let addColor=(r,g,b,a=1)=>{if(typeof r=="string")r=$.color(r);else if(b==undefined){a=g??1;g=b=r}if(r._q5Color){a=r.a;b=r.b;g=r.g;r=r.r}let cs=colorStack,i=colorStackIndex;cs[i++]=r;cs[i++]=g;cs[i++]=b;cs[i++]=a;colorStackIndex=i;colorIndex++};$._stroke=0;$._fill=$._tint=$._globalAlpha=1;$._doFill=$._doStroke=true;$.fill=(r,g,b,a)=>{addColor(r,g,b,a);$._doFill=$._fillSet=true;$._fill=colorIndex};$.stroke=(r,g,b,a)=>{addColor(r,g,b,a);$._doStroke=$._strokeSet=true;$._stroke=colorIndex};$.tint=(r,g,b,a)=>{addColor(r,g,b,a);$._tint=colorIndex};$.opacity=a=>$._globalAlpha=a;$.noFill=()=>$._doFill=false;$.noStroke=()=>$._doStroke=false;$.noTint=()=>$._tint=1;$._strokeWeight=1;$._hsw=.5;$._scaledSW=1;$.strokeWeight=v=>{v=Math.abs(v);$._strokeWeight=v;$._scaledSW=v*$._scale;$._hsw=v/2};const MAX_TRANSFORMS=$._graphics?1e3:1e7,MATRIX_SIZE=16,transforms=new Float32Array(MAX_TRANSFORMS*MATRIX_SIZE);let matrix,matrices=[],matricesIndexStack=[];$._matrixDirty=false;matrices.push([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);transforms.set(matrices[0]);$.resetMatrix=()=>{matrix=matrices[0].slice();$._matrixIndex=0};$.resetMatrix();$.translate=(x,y,z)=>{if(!x&&!y&&!z)return;matrix[12]+=x;matrix[13]-=y;matrix[14]+=z||0;$._matrixDirty=true};$.rotate=a=>{if(!a)return;if($._angleMode)a*=$._DEGTORAD;let cosR=Math.cos(a),sinR=Math.sin(a),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];if(m0==1&&!m1&&!m4&&m5==1){m[0]=cosR;m[1]=-sinR;m[4]=sinR;m[5]=cosR}else{m[0]=m0*cosR+m1*sinR;m[1]=m1*cosR-m0*sinR;m[4]=m4*cosR+m5*sinR;m[5]=m5*cosR-m4*sinR}$._matrixDirty=true};$._scale=1;$.scale=(x=1,y,z=1)=>{y??=x;$._scale=Math.max(Math.abs(x),Math.abs(y));$._scaledSW=$._strokeWeight*$._scale;let m=matrix;m[0]*=x;m[1]*=x;m[2]*=x;m[3]*=x;m[4]*=y;m[5]*=y;m[6]*=y;m[7]*=y;m[8]*=z;m[9]*=z;m[10]*=z;m[11]*=z;$._matrixDirty=true};$.shearX=ang=>{if(!ang)return;if($._angleMode)ang*=$._DEGTORAD;let tanAng=Math.tan(ang),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];m[0]=m0+m4*tanAng;m[1]=m1+m5*tanAng;$._matrixDirty=true};$.shearY=ang=>{if(!ang)return;if($._angleMode)ang*=$._DEGTORAD;let tanAng=Math.tan(ang),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];m[4]=m4+m0*tanAng;m[5]=m5+m1*tanAng;$._matrixDirty=true};$.applyMatrix=(...args)=>{let m;if(args.length==1)m=args[0];else m=args;if(m.length==9){m=[m[0],m[1],0,m[2],m[3],m[4],0,m[5],0,0,1,0,m[6],m[7],0,m[8]]}else if(m.length!=16){throw new Error("Matrix must be a 3x3 or 4x4 array.")}matrix=m.slice();$._matrixDirty=true};$._saveMatrix=()=>{transforms.set(matrix,matrices.length*MATRIX_SIZE);$._matrixIndex=matrices.length;matrices.push(matrix.slice());$._matrixDirty=false};$.pushMatrix=()=>{if($._matrixDirty)$._saveMatrix();matricesIndexStack.push($._matrixIndex)};$.popMatrix=()=>{if(!matricesIndexStack.length){return console.warn("Matrix index stack is empty!")}let idx=matricesIndexStack.pop();matrix=matrices[idx].slice();$._matrixIndex=idx;$._matrixDirty=false};let _pushStyles=$.pushStyles;$.pushStyles=()=>{_pushStyles();$.strokeWeight($._strokeWeight)};$.push=()=>{$.pushMatrix();$.pushStyles()};$.pop=()=>{$.popMatrix();$.popStyles()};$._calcBox=(x,y,w,h,mode)=>{let hw=w/2;let hh=h/2;let l,r,t,b;if(!mode||mode=="corner"){l=x;r=x+w;t=-y;b=-(y+h)}else if(mode=="center"){l=x-hw;r=x+hw;t=-(y-hh);b=-(y+hh)}else{l=x;r=w;t=-y;b=-h}return[l,r,t,b]};let blendFactors=["zero","one","src-alpha","one-minus-src-alpha","dst","dst-alpha","one-minus-dst-alpha","one-minus-src"];let blendOps=["add","subtract","reverse-subtract","min","max"];const blendModes={normal:[2,3,0,2,3,0],additive:[1,1,0,1,1,0]};$.blendConfigs={};for(const[name,mode]of Object.entries(blendModes)){$.blendConfigs[name]={color:{srcFactor:blendFactors[mode[0]],dstFactor:blendFactors[mode[1]],operation:blendOps[mode[2]]},alpha:{srcFactor:blendFactors[mode[3]],dstFactor:blendFactors[mode[4]],operation:blendOps[mode[5]]}}}$._blendMode="normal";$.blendMode=mode=>{if(mode==$._blendMode)return;if(mode=="source-over")mode="normal";if(mode=="lighter")mode="additive";mode=mode.toLowerCase().replace(/[ -]/g,"_");$._blendMode=mode;for(let i=0;i<$._pipelines.length;i++){$._pipelineConfigs[i].fragment.targets[0].blend=$.blendConfigs[mode];$._pipelines[i]=Q5.device.createRenderPipeline($._pipelineConfigs[i])}};let shouldClear=false;$.clear=()=>{shouldClear=true};const _drawFrame=()=>{pass.setPipeline(framePipeline);pass.setBindGroup(0,frameBindGroup);pass.draw(4)};$._beginRender=()=>{const temp=frameA;frameA=frameB;frameB=temp;$.encoder=Q5.device.createCommandEncoder();let target=shouldClear?$.ctx.getCurrentTexture().createView():frameA.createView();pass=q.pass=$.encoder.beginRenderPass({label:"q5-webgpu",colorAttachments:[{view:mainView,resolveTarget:target,loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});if(!shouldClear){frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameB.createView()}]});_drawFrame()}};$._render=()=>{let transformBuffer=Q5.device.createBuffer({size:matrices.length*MATRIX_SIZE*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(transformBuffer.getMappedRange()).set(transforms.slice(0,matrices.length*MATRIX_SIZE));transformBuffer.unmap();let colorsBuffer=Q5.device.createBuffer({size:colorStackIndex*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(colorsBuffer.getMappedRange()).set(colorStack.slice(0,colorStackIndex));colorsBuffer.unmap();let mainBindGroup=Q5.device.createBindGroup({layout:mainLayout,entries:[{binding:0,resource:{buffer:uniformBuffer}},{binding:1,resource:{buffer:transformBuffer}},{binding:2,resource:{buffer:colorsBuffer}}]});pass.setBindGroup(0,mainBindGroup);for(let m of $._hooks.preRender)m();let drawVertOffset=0,imageVertOffset=0,textCharOffset=0,curPipelineIndex=-1;for(let i=0;i<drawStack.length;i+=2){let v=drawStack[i+1];if(curPipelineIndex!=drawStack[i]){curPipelineIndex=drawStack[i];pass.setPipeline($._pipelines[curPipelineIndex])}if(curPipelineIndex==0){pass.draw(v,1,drawVertOffset);drawVertOffset+=v}else if(curPipelineIndex<=2){pass.setBindGroup(1,$._textureBindGroups[v]);pass.draw(4,1,imageVertOffset);imageVertOffset+=4}else if(curPipelineIndex==3){let o=drawStack[i+2];pass.setBindGroup(1,$._fonts[o].bindGroup);pass.setBindGroup(2,$._textBindGroup);pass.draw(4,v,0,textCharOffset);textCharOffset+=v;i++}}};$._finishRender=()=>{pass.end();if(!shouldClear){pass=$.encoder.beginRenderPass({colorAttachments:[{view:mainView,resolveTarget:$.ctx.getCurrentTexture().createView(),loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameA.createView()}]});_drawFrame();pass.end();shouldClear=false}Q5.device.queue.submit([$.encoder.finish()]);Q5.device.queue.onSubmittedWorkDone().then((()=>{for(let b of $._buffers)b.destroy();$._buffers=[]}));q.pass=$.encoder=null;$.drawStack=drawStack=[];colorIndex=1;colorStackIndex=8;matrices=[matrices[0]];matricesIndexStack=[];for(let m of $._hooks.postRender)m()}};Q5.initWebGPU=async()=>{if(!navigator.gpu){console.warn("q5 WebGPU not supported on this browser! Use Google Chrome or Edge.");return false}if(!Q5.device){let adapter=await navigator.gpu.requestAdapter();if(!adapter){console.warn("q5 WebGPU could not start! No appropriate GPUAdapter found, vulkan may need to be enabled.");return false}Q5.device=await adapter.requestDevice();Q5.device.lost.then((e=>{console.error("WebGPU crashed!");console.error(e)}))}return true};Q5.webgpu=async function(scope,parent){if(!scope||scope=="global")Q5._hasGlobal=true;if(!await Q5.initWebGPU()){return new Q5(scope,parent,"webgpu-fallback")}return new Q5(scope,parent,"webgpu")};Q5.renderers.webgpu.drawing=($,q)=>{let c=$.canvas,drawStack=$.drawStack,vertexStack=new Float32Array($._graphics?1e3:1e7),vertIndex=0;const TAU=Math.PI*2;const HALF_PI=Math.PI/2;let drawingShaderCode=`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) colorIndex: f32,\n\t@location(2) matrixIndex: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) color: vec4f\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\nfn transformVertex(pos: vec2f, matrixIndex: f32) -> vec4f {\n\tvar vert = vec4f(pos, 0.0, 1.0);\n\tvert = transforms[i32(matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\treturn vert;\n}\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = transformVertex(v.pos, v.matrixIndex);\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.color = colors[i32(v.colorIndex)];\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(f: FragmentParams) -> @location(0) vec4f {\n\treturn f.color;\n}\n`;let drawingShader=Q5.device.createShaderModule({label:"drawingShader",code:drawingShaderCode});let vertexBufferLayout={arrayStride:16,attributes:[{format:"float32x2",offset:0,shaderLocation:0},{format:"float32",offset:8,shaderLocation:1},{format:"float32",offset:12,shaderLocation:2}]};let pipelineLayout=Q5.device.createPipelineLayout({label:"drawingPipelineLayout",bindGroupLayouts:$.bindGroupLayouts});$._pipelineConfigs[0]={label:"drawingPipeline",layout:pipelineLayout,vertex:{module:drawingShader,entryPoint:"vertexMain",buffers:[vertexBufferLayout]},fragment:{module:drawingShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[0]=Q5.device.createRenderPipeline($._pipelineConfigs[0]);const addVert=(x,y,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;vertIndex=i};const addRect=(x1,y1,x2,y2,x3,y3,x4,y4,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x1;v[i++]=y1;v[i++]=ci;v[i++]=ti;v[i++]=x2;v[i++]=y2;v[i++]=ci;v[i++]=ti;v[i++]=x4;v[i++]=y4;v[i++]=ci;v[i++]=ti;v[i++]=x3;v[i++]=y3;v[i++]=ci;v[i++]=ti;vertIndex=i;drawStack.push(0,4)};const addArc=(x,y,a,b,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;let vx=x+a*Math.cos(t);let vy=y+b*Math.sin(t);v[i++]=vx;v[i++]=vy;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};const addArcStroke=(x,y,outerA,outerB,innerA,innerB,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){let vxOuter=x+outerA*Math.cos(t);let vyOuter=y+outerB*Math.sin(t);let vxInner=x+innerA*Math.cos(t);let vyInner=y+innerB*Math.sin(t);v[i++]=vxOuter;v[i++]=vyOuter;v[i++]=ci;v[i++]=ti;v[i++]=vxInner;v[i++]=vyInner;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};$.rectMode=x=>$._rectMode=x;$.rect=(x,y,w,h,rr=0)=>{let[l,r,t,b]=$._calcBox(x,y,w,h,$._rectMode);let ci,ti;if($._matrixDirty)$._saveMatrix();ti=$._matrixIndex;if(!rr){if($._doFill){ci=$._fill;addRect(l,t,r,t,r,b,l,b,ci,ti)}if($._doStroke){ci=$._stroke;let sw=$._strokeWeight/2;let lsw=l-sw,rsw=r+sw,tsw=t+sw,bsw=b-sw,lpsw=l+sw,rpsw=r-sw,tpsw=t-sw,bpsw=b+sw;addRect(lsw,tpsw,rsw,tpsw,rsw,tsw,lsw,tsw,ci,ti);addRect(lsw,bsw,rsw,bsw,rsw,bpsw,lsw,bpsw,ci,ti);tsw=t-sw;bsw=b+sw;addRect(lsw,tsw,lpsw,tsw,lpsw,bsw,lsw,bsw,ci,ti);addRect(rpsw,tsw,rsw,tsw,rsw,bsw,rpsw,bsw,ci,ti)}return}l+=rr;r-=rr;t-=rr;b+=rr;rr=Math.min(rr,Math.min(w,h)/2);let n=getArcSegments(rr*$._scale);let trr=t+rr,brr=b-rr,lrr=l-rr,rrr=r+rr;if($._doFill){ci=$._fill;addArc(r,b,rr,rr,-HALF_PI,0,n,ci,ti);addArc(l,b,rr,rr,-Math.PI,-HALF_PI,n,ci,ti);addArc(l,t,rr,rr,Math.PI,HALF_PI,n,ci,ti);addArc(r,t,rr,rr,0,HALF_PI,n,ci,ti);addRect(l,trr,r,trr,r,brr,l,brr,ci,ti);addRect(l,t,lrr,t,lrr,b,l,b,ci,ti);addRect(rrr,t,r,t,r,b,rrr,b,ci,ti)}if($._doStroke){ci=$._stroke;let hsw=$._hsw;let outerA=rr+hsw,outerB=rr+hsw,innerA=rr-hsw,innerB=rr-hsw;addArcStroke(r,b,outerA,outerB,innerA,innerB,-HALF_PI,0,n,ci,ti);addArcStroke(l,b,outerA,outerB,innerA,innerB,-Math.PI,-HALF_PI,n,ci,ti);addArcStroke(l,t,outerA,outerB,innerA,innerB,Math.PI,HALF_PI,n,ci,ti);addArcStroke(r,t,outerA,outerB,innerA,innerB,0,HALF_PI,n,ci,ti);let lrrMin=lrr-hsw,lrrMax=lrr+hsw,rrrMin=rrr-hsw,rrrMax=rrr+hsw,trrMin=trr-hsw,trrMax=trr+hsw,brrMin=brr-hsw,brrMax=brr+hsw;addRect(lrrMin,t,lrrMax,t,lrrMax,b,lrrMin,b,ci,ti);addRect(rrrMin,t,rrrMax,t,rrrMax,b,rrrMin,b,ci,ti);addRect(l,trrMin,r,trrMin,r,trrMax,l,trrMax,ci,ti);addRect(l,brrMin,r,brrMin,r,brrMax,l,brrMax,ci,ti)}};$.square=(x,y,s)=>$.rect(x,y,s,s);const getArcSegments=d=>d<4?6:d<6?8:d<10?10:d<16?12:d<20?14:d<22?16:d<24?18:d<28?20:d<34?22:d<42?24:d<48?26:d<56?28:d<64?30:d<72?32:d<84?34:d<96?36:d<98?38:d<113?40:d<149?44:d<199?48:d<261?52:d<353?56:d<461?60:d<585?64:d<1200?70:d<1800?80:d<2400?90:100;$._ellipseMode=Q5.CENTER;$.ellipseMode=x=>$._ellipseMode=x;$.ellipse=(x,y,w,h)=>{let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);let a=w/2;let b=w==h?a:h/2;if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex;if($._doFill){addArc(x,-y,a,b,0,TAU,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight/2;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,0,TAU,n,$._stroke,ti)}};$.circle=(x,y,d)=>$.ellipse(x,y,d,d);$.arc=(x,y,w,h,start,stop)=>{if(start===stop)return $.ellipse(x,y,w,h);if($._angleMode){start=$.radians(start);stop=$.radians(stop)}start%=TAU;stop%=TAU;if(start<0)start+=TAU;if(stop<0)stop+=TAU;if(start>stop)stop+=TAU;if(start==stop)return $.ellipse(x,y,w,h);let a,b;if($._ellipseMode==$.CENTER){a=w/2;b=h/2}else if($._ellipseMode==$.RADIUS){a=w;b=h}else if($._ellipseMode==$.CORNER){x+=w/2;y+=h/2;a=w/2;b=h/2}else if($._ellipseMode==$.CORNERS){x=(x+w)/2;y=(y+h)/2;a=(w-x)/2;b=(h-y)/2}let ti=$._matrixIndex;if($._matrixDirty)$._saveMatrix();let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);if($._doFill){addArc(x,-y,a,b,start,stop,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,start,stop,n,$._stroke,ti)}};$.point=(x,y)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight;if($._scaledSW<2){let[l,r,t,b]=$._calcBox(x,y,sw,sw,"corner");addRect(l,t,r,t,r,b,l,b,ci,ti)}else{let n=getArcSegments($._scaledSW);sw/=2;addArc(x,-y,sw,sw,0,TAU,n,ci,ti)}};$._strokeJoin="round";$.strokeJoin=x=>{$._strokeJoin=x};$.line=(x1,y1,x2,y2)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight,hsw=$._hsw;let dx=x2-x1,dy=y2-y1,length=Math.hypot(dx,dy);let px=-(dy/length)*hsw,py=dx/length*hsw;addRect(x1+px,-y1-py,x1-px,-y1+py,x2-px,-y2+py,x2+px,-y2-py,ci,ti);if($._scaledSW>2&&$._strokeJoin!="none"){let n=getArcSegments($._scaledSW);addArc(x1,-y1,hsw,hsw,0,TAU,n,ci,ti);addArc(x2,-y2,hsw,hsw,0,TAU,n,ci,ti)}};let shapeVertCount;let sv=[];let curveVertices=[];$.beginShape=()=>{shapeVertCount=0;sv=[];curveVertices=[]};$.vertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();sv.push(x,-y,$._fill,$._matrixIndex);shapeVertCount++};$.curveVertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();curveVertices.push({x:x,y:-y})};$.endShape=close=>{if(curveVertices.length>0){let points=[...curveVertices];if(points.length<4){while(points.length<4){points.unshift(points[0]);points.push(points[points.length-1])}}for(let i=0;i<points.length-3;i++){let p0=points[i];let p1=points[i+1];let p2=points[i+2];let p3=points[i+3];for(let t=0;t<=1;t+=.1){let t2=t*t;let t3=t2*t;let x=.5*(2*p1.x+(-p0.x+p2.x)*t+(2*p0.x-5*p1.x+4*p2.x-p3.x)*t2+(-p0.x+3*p1.x-3*p2.x+p3.x)*t3);let y=.5*(2*p1.y+(-p0.y+p2.y)*t+(2*p0.y-5*p1.y+4*p2.y-p3.y)*t2+(-p0.y+3*p1.y-3*p2.y+p3.y)*t3);sv.push(x,y,$._fill,$._matrixIndex);shapeVertCount++}}}if(shapeVertCount<3){throw new Error("A shape must have at least 3 vertices.")}if(close){let firstIndex=0;let lastIndex=(shapeVertCount-1)*4;let firstX=sv[firstIndex];let firstY=sv[firstIndex+1];let lastX=sv[lastIndex];let lastY=sv[lastIndex+1];if(firstX!==lastX||firstY!==lastY){sv.push(firstX,firstY,sv[firstIndex+2],sv[firstIndex+3]);shapeVertCount++}}if($._doFill){if(shapeVertCount==5){addVert(sv[0],sv[1],sv[2],sv[3]);addVert(sv[4],sv[5],sv[6],sv[7]);addVert(sv[12],sv[13],sv[14],sv[15]);addVert(sv[8],sv[9],sv[10],sv[11]);drawStack.push(0,4)}else{for(let i=1;i<shapeVertCount-1;i++){let v0=0;let v1=i*4;let v2=(i+1)*4;addVert(sv[v0],sv[v0+1],sv[v0+2],sv[v0+3]);addVert(sv[v1],sv[v1+1],sv[v1+2],sv[v1+3]);addVert(sv[v2],sv[v2+1],sv[v2+2],sv[v2+3])}drawStack.push(0,(shapeVertCount-2)*3)}}if($._doStroke){let hsw=$._hsw,n=getArcSegments($._scaledSW),ti=$._matrixIndex,ogStrokeJoin=$._strokeJoin;$._strokeJoin="none";for(let i=0;i<shapeVertCount-1;i++){let v1=i*4;let v2=(i+1)*4;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1]);addArc(sv[v1],sv[v1+1],hsw,hsw,0,TAU,n,$._stroke,ti)}if(close){let v1=(shapeVertCount-1)*4;let v2=0;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1])}$._strokeJoin=ogStrokeJoin}shapeVertCount=0;sv=[];curveVertices=[]};$.triangle=(x1,y1,x2,y2,x3,y3)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.endShape(true)};$.quad=(x1,y1,x2,y2,x3,y3,x4,y4)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.vertex(x4,y4);$.endShape(true)};$.background=(r,g,b,a)=>{$.push();$.resetMatrix();if(r.canvas){let img=r;$._imageMode="corner";$.image(img,-c.hw,-c.hh,c.w,c.h)}else{$._rectMode="corner";$.fill(r,g,b,a);$._doStroke=false;$.rect(-c.hw,-c.hh,c.w,c.h)}$.pop()};$._hooks.preRender.push((()=>{$.pass.setPipeline($._pipelines[0]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(0,vertexBuffer);$._buffers.push(vertexBuffer)}));$._hooks.postRender.push((()=>{drawStack=$.drawStack;vertIndex=0}))};Q5.renderers.webgpu.image=($,q)=>{let vertexStack=new Float32Array($._graphics?1e3:1e7),vertIndex=0;let imageShaderCode=`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) texCoord: vec2f,\n\t@location(2) tintIndex: f32,\n\t@location(3) matrixIndex: f32,\n\t@location(4) imageAlpha: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) texCoord: vec2f,\n\t@location(1) tintColor: vec4f,\n\t@location(2) imageAlpha: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var samp: sampler;\n@group(1) @binding(1) var texture: texture_2d<f32>;\n\nfn transformVertex(pos: vec2f, matrixIndex: f32) -> vec4f {\n\tvar vert = vec4f(pos, 0.0, 1.0);\n\tvert = transforms[i32(matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\treturn vert;\n}\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = transformVertex(v.pos, v.matrixIndex);\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.texCoord = v.texCoord;\n\tf.tintColor = colors[i32(v.tintIndex)];\n\tf.imageAlpha = v.imageAlpha;\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(f: FragmentParams) -> @location(0) vec4f {\n\tlet texColor = textureSample(texture, samp, f.texCoord);\n\t\n\t// Mix original and tinted colors using tint alpha as blend factor\n\tlet tinted = vec4f(texColor.rgb * f.tintColor.rgb, texColor.a * f.imageAlpha);\n\treturn mix(texColor, tinted, f.tintColor.a);\n}\n`;let imageShader=Q5.device.createShaderModule({label:"imageShader",code:imageShaderCode});let videoShaderCode=imageShaderCode.replace("texture_2d<f32>","texture_external").replace("textureSample","textureSampleBaseClampToEdge");let videoShader=Q5.device.createShaderModule({label:"videoShader",code:videoShaderCode});let vertexBufferLayout={arrayStride:28,attributes:[{shaderLocation:0,offset:0,format:"float32x2"},{shaderLocation:1,offset:8,format:"float32x2"},{shaderLocation:2,offset:16,format:"float32"},{shaderLocation:3,offset:20,format:"float32"},{shaderLocation:4,offset:24,format:"float32"}]};let textureLayout=Q5.device.createBindGroupLayout({label:"textureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{viewDimension:"2d",sampleType:"float"}}]});let videoTextureLayout=Q5.device.createBindGroupLayout({label:"videoTextureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,externalTexture:{}}]});let imagePipelineLayout=Q5.device.createPipelineLayout({label:"imagePipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,textureLayout]});let videoPipelineLayout=Q5.device.createPipelineLayout({label:"videoPipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,videoTextureLayout]});$._pipelineConfigs[1]={label:"imagePipeline",layout:imagePipelineLayout,vertex:{module:imageShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:imageShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[1]=Q5.device.createRenderPipeline($._pipelineConfigs[1]);$._pipelineConfigs[2]={label:"videoPipeline",layout:videoPipelineLayout,vertex:{module:videoShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:videoShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[2]=Q5.device.createRenderPipeline($._pipelineConfigs[2]);$._textureBindGroups=[];let makeSampler=filter=>{$._imageSampler=Q5.device.createSampler({magFilter:filter,minFilter:filter})};$.smooth=()=>makeSampler("linear");$.noSmooth=()=>makeSampler("nearest");$.smooth();let tIdx=0,vidFrames=0;$._addTexture=(img,texture)=>{let cnv=img.canvas||img;let textureSize=[cnv.width,cnv.height,1];if(!texture){texture=Q5.device.createTexture({size:textureSize,format:"bgra8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:texture,colorSpace:$.canvas.colorSpace},textureSize)}img.texture=texture;img.textureIndex=tIdx+vidFrames;$._textureBindGroups[tIdx+vidFrames]=Q5.device.createBindGroup({layout:textureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:texture.createView()}]});tIdx++};let Q5Image=Q5.Image;Q5.Image=function(w,h){let g=new Q5Image(...arguments);if(w>1&&h>1){$._addTexture(g);g.modified=true}return g};$.loadImage=(src,cb)=>{q._preloadCount++;let g=$._g.loadImage(src,(img=>{$._addTexture(img);q._preloadCount--;if(cb)cb(g)}));return g};$.createImage=$._g.createImage;let _createGraphics=$.createGraphics;$.createGraphics=(w,h,opt)=>{let g=_createGraphics(w,h,opt);$._addTexture(g,g._frameA);$._addTexture(g,g._frameB);g._beginRender();return g};$.imageMode=x=>$._imageMode=x;const addVert=(x,y,u,v,ci,ti,ia)=>{let s=vertexStack,i=vertIndex;s[i++]=x;s[i++]=y;s[i++]=u;s[i++]=v;s[i++]=ci;s[i++]=ti;s[i++]=ia;vertIndex=i};$.image=(img,dx=0,dy=0,dw,dh,sx=0,sy=0,sw,sh)=>{let isVideo;if(img.textureIndex==undefined){isVideo=img.tagName=="VIDEO";if(!isVideo||!img.width)return;if(img.flipped)$.scale(-1,1)}let cnv=img.canvas||img;if($._matrixDirty)$._saveMatrix();let w=cnv.width,h=cnv.height,pd=img._pixelDensity||1;if(img._graphics){let g=img;if(g.drawStack.length){g._render();g._finishRender();g.textureIndex+=g.frameCount%2==0?-1:1;g.resetMatrix();g._beginRender();g.frameCount++}}if(img.modified){Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:img.texture,colorSpace:$.canvas.colorSpace},[w,h,1]);img.modified=false}dw??=img.defaultWidth||img.videoWidth;dh??=img.defaultHeight||img.videoHeight;sw??=w;sh??=h;sx*=pd;sy*=pd;let[l,r,t,b]=$._calcBox(dx,dy,dw,dh,$._imageMode);let u0=sx/w,v0=sy/h,u1=(sx+sw)/w,v1=(sy+sh)/h,ti=$._matrixIndex,ci=$._tint,ia=$._imageAlpha;addVert(l,t,u0,v0,ci,ti,ia);addVert(r,t,u1,v0,ci,ti,ia);addVert(l,b,u0,v1,ci,ti,ia);addVert(r,b,u1,v1,ci,ti,ia);if(!isVideo){$.drawStack.push(1,img.textureIndex)}else{let externalTexture=Q5.device.importExternalTexture({source:img});$._textureBindGroups.push(Q5.device.createBindGroup({layout:videoTextureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:externalTexture}]}));$.drawStack.push(2,$._textureBindGroups.length-1);if(img.flipped)$.scale(-1,1)}};$._saveCanvas=async(data,ext)=>{let texture=data.texture,w=texture.width,h=texture.height,bytesPerRow=Math.ceil(w*4/256)*256;let buffer=Q5.device.createBuffer({size:bytesPerRow*h,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});$._buffers.push(buffer);let en=Q5.device.createCommandEncoder();en.copyTextureToBuffer({texture:texture},{buffer:buffer,bytesPerRow:bytesPerRow,rowsPerImage:h},{width:w,height:h});Q5.device.queue.submit([en.finish()]);await buffer.mapAsync(GPUMapMode.READ);let pad=new Uint8Array(buffer.getMappedRange());data=new Uint8Array(w*h*4);for(let y=0;y<h;y++){const p=y*bytesPerRow;const u=y*w*4;for(let x=0;x<w;x++){const pp=p+x*4;const up=u+x*4;data[up+0]=pad[pp+2];data[up+1]=pad[pp+1];data[up+2]=pad[pp+0];data[up+3]=pad[pp+3]}}buffer.unmap();let colorSpace=$.canvas.colorSpace;data=new Uint8ClampedArray(data.buffer);data=new ImageData(data,w,h,{colorSpace:colorSpace});let cnv=new $._Canvas(w,h);let ctx=cnv.getContext("2d",{colorSpace:colorSpace});ctx.putImageData(data,0,0);let blob=await cnv.convertToBlob({type:"image/"+ext});return await new Promise((resolve=>{let r=new FileReader;r.onloadend=()=>resolve(r.result);r.readAsDataURL(blob)}))};$._hooks.preRender.push((()=>{if(!vertIndex)return;$.pass.setPipeline($._pipelines[1]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*5,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(1,vertexBuffer);$._buffers.push(vertexBuffer);if(vidFrames){$.pass.setPipeline($._pipelines[3]);$.pass.setVertexBuffer(1,vertexBuffer)}}));$._hooks.postRender.push((()=>{vertIndex=0;$._textureBindGroups.splice(tIdx,vidFrames);vidFrames=0}))};Q5.THRESHOLD=1;Q5.GRAY=2;Q5.OPAQUE=3;Q5.INVERT=4;Q5.POSTERIZE=5;Q5.DILATE=6;Q5.ERODE=7;Q5.BLUR=8;Q5.renderers.webgpu.text=($,q)=>{let textShaderCode=`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@builtin(vertex_index) vertex : u32,\n\t@builtin(instance_index) instance : u32\n}\nstruct FragmentParams {\n\t@builtin(position) position : vec4f,\n\t@location(0) texCoord : vec2f,\n\t@location(1) fillColor : vec4f,\n\t@location(2) strokeColor : vec4f,\n\t@location(3) strokeWeight : f32\n}\nstruct Char {\n\ttexOffset: vec2f,\n\ttexExtent: vec2f,\n\tsize: vec2f,\n\toffset: vec2f,\n}\nstruct Text {\n\tpos: vec2f,\n\tscale: f32,\n\tmatrixIndex: f32,\n\tfillIndex: f32,\n\tstrokeIndex: f32,\n\tstrokeWeight: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var fontTexture: texture_2d<f32>;\n@group(1) @binding(1) var fontSampler: sampler;\n@group(1) @binding(2) var<storage> fontChars: array<Char>;\n\n@group(2) @binding(0) var<storage> textChars: array<vec4f>;\n@group(2) @binding(1) var<storage> textMetadata: array<Text>;\n\nconst quad = array(vec2f(0, -1), vec2f(1, -1), vec2f(0, 0), vec2f(1, 0));\n\nfn sampleMsdf(texCoord: vec2f) -> f32 {\n\tlet c = textureSample(fontTexture, fontSampler, texCoord);\n\treturn max(min(c.r, c.g), min(max(c.r, c.g), c.b));\n}\n\nfn transformVertex(pos: vec2f, matrixIndex: f32) -> vec4f {\n\tvar vert = vec4f(pos, 0.0, 1.0);\n\tvert = transforms[i32(matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\treturn vert;\n}\n\n@vertex\nfn vertexMain(v : VertexParams) -> FragmentParams {\n\tlet char = textChars[v.instance];\n\tlet text = textMetadata[i32(char.w)];\n\tlet fontChar = fontChars[i32(char.z)];\n\n\tlet charPos = ((quad[v.vertex] * fontChar.size + char.xy + fontChar.offset) * text.scale) + text.pos;\n\n\tvar vert = transformVertex(charPos, text.matrixIndex);\n\n\tvar f : FragmentParams;\n\tf.position = vert;\n\tf.texCoord = (quad[v.vertex] * vec2f(1, -1)) * fontChar.texExtent + fontChar.texOffset;\n\tf.fillColor = colors[i32(text.fillIndex)];\n\tf.strokeColor = colors[i32(text.strokeIndex)];\n\tf.strokeWeight = text.strokeWeight;\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(f : FragmentParams) -> @location(0) vec4f {\n\tlet pxRange = 4.0;\n\tlet sz = vec2f(textureDimensions(fontTexture, 0));\n\tlet dx = sz.x * length(vec2f(dpdxFine(f.texCoord.x), dpdyFine(f.texCoord.x)));\n\tlet dy = sz.y * length(vec2f(dpdxFine(f.texCoord.y), dpdyFine(f.texCoord.y)));\n\tlet toPixels = pxRange * inverseSqrt(dx * dx + dy * dy);\n\tlet sigDist = sampleMsdf(f.texCoord) - 0.5;\n\tlet pxDist = sigDist * toPixels;\n\tlet edgeWidth = 0.5;\n\n\tif (f.strokeWeight == 0.0) {\n\t\tlet fillAlpha = smoothstep(-edgeWidth, edgeWidth, pxDist);\n\t\tvar color = vec4f(f.fillColor.rgb, f.fillColor.a * fillAlpha);\n\t\tif (color.a < 0.01) {\n\t\t\tdiscard;\n\t\t}\n\t\treturn color;\n\t}\n\n\tlet halfStroke = f.strokeWeight / 2.0;\n\tlet fillAlpha = smoothstep(-edgeWidth, edgeWidth, pxDist - halfStroke);\n\tlet strokeAlpha = smoothstep(-edgeWidth, edgeWidth, pxDist + halfStroke);\n\tvar color = mix(f.strokeColor, f.fillColor, fillAlpha);\n\tcolor = vec4f(color.rgb, color.a * strokeAlpha);\n\tif (color.a < 0.01) {\n\t\tdiscard;\n\t}\n\treturn color;\n}\n`;let textShader=Q5.device.createShaderModule({label:"textShader",code:textShaderCode});let textBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF text group layout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});let fontSampler=Q5.device.createSampler({minFilter:"linear",magFilter:"linear",mipmapFilter:"linear",maxAnisotropy:16});let fontBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF font group layout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:2,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}}]});let fontPipelineLayout=Q5.device.createPipelineLayout({bindGroupLayouts:[...$.bindGroupLayouts,fontBindGroupLayout,textBindGroupLayout]});$._pipelineConfigs[3]={label:"msdf font pipeline",layout:fontPipelineLayout,vertex:{module:textShader,entryPoint:"vertexMain"},fragment:{module:textShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[3]=Q5.device.createRenderPipeline($._pipelineConfigs[3]);class MsdfFont{constructor(bindGroup,lineHeight,chars,kernings){this.bindGroup=bindGroup;this.lineHeight=lineHeight;this.chars=chars;this.kernings=kernings;let charArray=Object.values(chars);this.charCount=charArray.length;this.defaultChar=charArray[0]}getChar(charCode){return this.chars[charCode]??this.defaultChar}getXAdvance(charCode,nextCharCode=-1){let char=this.getChar(charCode);if(nextCharCode>=0){let kerning=this.kernings.get(charCode);if(kerning){return char.xadvance+(kerning.get(nextCharCode)??0)}}return char.xadvance}}$._fonts=[];let fonts={};let createFont=async(fontJsonUrl,fontName,cb)=>{q._preloadCount++;let res=await fetch(fontJsonUrl);if(res.status==404){q._preloadCount--;return""}let atlas=await res.json();let slashIdx=fontJsonUrl.lastIndexOf("/");let baseUrl=slashIdx!=-1?fontJsonUrl.substring(0,slashIdx+1):"";res=await fetch(baseUrl+atlas.pages[0]);let img=await createImageBitmap(await res.blob());let imgSize=[img.width,img.height,1];let texture=Q5.device.createTexture({label:`MSDF ${fontName}`,size:imgSize,format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture},imgSize);if(typeof atlas.chars=="string"){atlas.chars=$.CSV.parse(atlas.chars," ");atlas.kernings=$.CSV.parse(atlas.kernings," ")}let charCount=atlas.chars.length;let charsBuffer=Q5.device.createBuffer({size:charCount*32,usage:GPUBufferUsage.STORAGE,mappedAtCreation:true});let fontChars=new Float32Array(charsBuffer.getMappedRange());let u=1/atlas.common.scaleW;let v=1/atlas.common.scaleH;let chars={};let o=0;for(let[i,char]of atlas.chars.entries()){chars[char.id]=char;chars[char.id].charIndex=i;fontChars[o]=char.x*u;fontChars[o+1]=char.y*v;fontChars[o+2]=char.width*u;fontChars[o+3]=char.height*v;fontChars[o+4]=char.width;fontChars[o+5]=char.height;fontChars[o+6]=char.xoffset;fontChars[o+7]=-char.yoffset;o+=8}charsBuffer.unmap();let fontBindGroup=Q5.device.createBindGroup({label:"msdf font bind group",layout:fontBindGroupLayout,entries:[{binding:0,resource:texture.createView()},{binding:1,resource:fontSampler},{binding:2,resource:{buffer:charsBuffer}}]});let kernings=new Map;if(atlas.kernings){for(let kerning of atlas.kernings){let charKerning=kernings.get(kerning.first);if(!charKerning){charKerning=new Map;kernings.set(kerning.first,charKerning)}charKerning.set(kerning.second,kerning.amount)}}$._font=new MsdfFont(fontBindGroup,atlas.common.lineHeight,chars,kernings);$._font.index=$._fonts.length;$._fonts.push($._font);fonts[fontName]=$._font;q._preloadCount--;if(cb)cb(fontName)};$._g.colorMode($.RGB,1);$.loadFont=(url,cb)=>{let ext=url.slice(url.lastIndexOf(".")+1);if(ext!="json")return $._g.loadFont(url,cb);let fontName=url.slice(url.lastIndexOf("/")+1,url.lastIndexOf("-"));let f={family:fontName};f._loader=createFont(url,fontName,(()=>{delete f._loader;if(cb)cb(f)}));if($._disablePreload)return f._loader;return f};$._loadDefaultFont=fontName=>{fonts[fontName]=null;if(navigator.onLine){$.loadFont(`https://q5js.org/fonts/${fontName}-msdf.json`)}else{$.loadFont(`/node_modules/q5/builtinFonts/${fontName}-msdf.json`)}};$._textSize=18;$._textAlign="left";$._textBaseline="alphabetic";let leadingSet=false,leading=22.5,leadDiff=4.5,leadPercent=1.25;$.textFont=fontName=>{if(typeof fontName!="string")fontName=fontName.family;let font=fonts[fontName];if(font)$._font=font;else if(font===undefined)$._loadDefaultFont(fontName)};$.textSize=size=>{$._textSize=size;if(!leadingSet){leading=size*leadPercent;leadDiff=leading-size}};$.textLeading=lineHeight=>{$._font.lineHeight=leading=lineHeight;leadDiff=leading-$._textSize;leadPercent=leading/$._textSize;leadingSet=true};$.textAlign=(horiz,vert)=>{$._textAlign=horiz;if(vert)$._textBaseline=vert};let charStack=[],textStack=[];let measureText=(font,text,charCallback)=>{let maxWidth=0,offsetX=0,offsetY=0,line=0,printedCharCount=0,lineWidths=[],nextCharCode=text.charCodeAt(0);for(let i=0;i<text.length;++i){let charCode=nextCharCode;nextCharCode=i<text.length-1?text.charCodeAt(i+1):-1;switch(charCode){case 10:lineWidths.push(offsetX);line++;maxWidth=Math.max(maxWidth,offsetX);offsetX=0;offsetY-=font.lineHeight*leadPercent;break;case 13:break;case 32:offsetX+=font.getXAdvance(charCode);break;case 9:offsetX+=font.getXAdvance(charCode)*2;break;default:if(charCallback){charCallback(offsetX,offsetY,line,font.getChar(charCode))}offsetX+=font.getXAdvance(charCode,nextCharCode);printedCharCount++}}lineWidths.push(offsetX);maxWidth=Math.max(maxWidth,offsetX);return{width:maxWidth,height:lineWidths.length*font.lineHeight*leadPercent,lineWidths:lineWidths,printedCharCount:printedCharCount}};$.text=(str,x,y,w,h)=>{if(!$._font){if($._font!==null)$.textFont("sans-serif");return}let type=typeof str;if(type!="string"){if(type=="object")str=str.toString();else str=str+""}if(str.length>w){let wrapped=[];let i=0;while(i<str.length&&wrapped.length<h){let max=i+w;if(max>=str.length){wrapped.push(str.slice(i));break}let end=str.lastIndexOf(" ",max);if(end==-1||end<i)end=max;wrapped.push(str.slice(i,end));i=end+1}str=wrapped.join("\n")}let spaces=0,hasNewline;for(let i=0;i<str.length;i++){let c=str[i];switch(c){case"\n":hasNewline=true;case"\r":case"\t":case" ":spaces++}}let charsData=[];let ta=$._textAlign,tb=$._textBaseline,textIndex=textStack.length,o=0,measurements;if(ta=="left"&&!hasNewline){measurements=measureText($._font,str,((textX,textY,line,char)=>{charsData[o]=textX;charsData[o+1]=textY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}));if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")y-=$._textSize*.5;else if(tb=="bottom")y-=leading}else{measurements=measureText($._font,str);let offsetY=0;if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")offsetY=measurements.height*.5;else if(tb=="bottom")offsetY=measurements.height;measureText($._font,str,((textX,textY,line,char)=>{let offsetX=0;if(ta=="center"){offsetX=measurements.width*-.5-(measurements.width-measurements.lineWidths[line])*-.5}else if(ta=="right"){offsetX=-measurements.lineWidths[line]}charsData[o]=textX+offsetX;charsData[o+1]=textY+offsetY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}))}charStack.push(charsData);let txt=[];if($._matrixDirty)$._saveMatrix();txt[0]=x;txt[1]=-y;txt[2]=$._textSize/44;txt[3]=$._matrixIndex;txt[4]=$._fillSet?$._fill:0;txt[5]=$._stroke;txt[6]=$._strokeSet?$._strokeWeight:0;txt[7]=0;textStack.push(txt);$.drawStack.push(3,measurements.printedCharCount,$._font.index)};$.textWidth=str=>{if(!$._font)return 0;return measureText($._font,str).width};$.createTextImage=(str,w,h)=>{$._g.textSize($._textSize);if($._doFill){let fi=$._fill*4;$._g.fill(colorStack.slice(fi,fi+4))}if($._doStroke){let si=$._stroke*4;$._g.stroke(colorStack.slice(si,si+4))}let img=$._g.createTextImage(str,w,h);if(img.textureIndex==undefined){$._createTexture(img);let _copy=img.copy;img.copy=function(){let copy=_copy();$._createTexture(copy);return copy}}return img};$.textImage=(img,x,y)=>{if(typeof img=="string")img=$.createTextImage(img);let og=$._imageMode;$._imageMode="corner";let ta=$._textAlign;if(ta=="center")x-=img.canvas.hw;else if(ta=="right")x-=img.width;let bl=$._textBaseline;if(bl=="alphabetic")y-=img._leading;else if(bl=="center")y-=img._middle;else if(bl=="bottom")y-=img._bottom;else if(bl=="top")y-=img._top;$.image(img,x,y);$._imageMode=og};$._hooks.preRender.push((()=>{if(!charStack.length)return;let totalTextSize=0;for(let charsData of charStack){totalTextSize+=charsData.length*4}let charBuffer=Q5.device.createBuffer({size:totalTextSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(charBuffer.getMappedRange()).set(charStack.flat());charBuffer.unmap();let totalMetadataSize=textStack.length*8*4;let textBuffer=Q5.device.createBuffer({label:"textBuffer",size:totalMetadataSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(textBuffer.getMappedRange()).set(textStack.flat());textBuffer.unmap();$._buffers.push(charBuffer,textBuffer);$._textBindGroup=Q5.device.createBindGroup({label:"msdf text bind group",layout:textBindGroupLayout,entries:[{binding:0,resource:{buffer:charBuffer}},{binding:1,resource:{buffer:textBuffer}}]})}));$._hooks.postRender.push((()=>{charStack=[];textStack=[]}))};
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