q5 2.20.5 → 2.20.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (4) hide show
  1. package/package.json +1 -1
  2. package/q5.d.ts +1 -1
  3. package/q5.js +108 -62
  4. package/q5.min.js +1 -1
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "q5",
3
- "version": "2.20.5",
3
+ "version": "2.20.6",
4
4
  "description": "A sequel to p5.js that's optimized for interactive art",
5
5
  "author": "quinton-ashley",
6
6
  "contributors": [
package/q5.d.ts CHANGED
@@ -829,7 +829,7 @@ rect(20, 20, 60, 60);
829
829
  /** ⬜️
830
830
  * Creates a graphics buffer.
831
831
  *
832
- * Not available in q5 WebGPU.
832
+ * Not recommended for use in q5 WebGPU.
833
833
  * @param {number} w width
834
834
  * @param {number} h height
835
835
  * @param {Object} [opt] options
package/q5.js CHANGED
@@ -29,6 +29,7 @@ function Q5(scope, parent, renderer) {
29
29
  Q5._hasGlobal = $._isGlobal = true;
30
30
  globalScope = Q5._esm ? globalThis : !Q5._server ? window : global;
31
31
  }
32
+ if (scope == 'graphics') $._graphics = true;
32
33
 
33
34
  let q = new Proxy($, {
34
35
  set: (t, p, v) => {
@@ -171,18 +172,15 @@ function Q5(scope, parent, renderer) {
171
172
  }
172
173
  }
173
174
 
174
- if (scope == 'graphics') {
175
- $._graphics = true;
176
- return;
177
- }
175
+ if ($._webgpuFallback) $.colorMode('rgb', 1);
176
+
177
+ if ($._graphics) return;
178
178
 
179
179
  if (scope == 'global') {
180
180
  Object.assign(Q5, $);
181
181
  delete Q5.Q5;
182
182
  }
183
183
 
184
- if ($._webgpuFallback) $.colorMode('rgb', 1);
185
-
186
184
  for (let m of Q5.methods.init) {
187
185
  m.call($);
188
186
  }
@@ -324,7 +322,7 @@ if (typeof document == 'object') {
324
322
  });
325
323
  }
326
324
  Q5.modules.canvas = ($, q) => {
327
- $._OffscreenCanvas =
325
+ $._Canvas =
328
326
  window.OffscreenCanvas ||
329
327
  function () {
330
328
  return document.createElement('canvas');
@@ -335,7 +333,7 @@ Q5.modules.canvas = ($, q) => {
335
333
  q.canvas = Q5._createServerCanvas(100, 100);
336
334
  }
337
335
  } else if ($._scope == 'image' || $._scope == 'graphics') {
338
- q.canvas = new $._OffscreenCanvas(100, 100);
336
+ q.canvas = new $._Canvas(100, 100);
339
337
  }
340
338
 
341
339
  if (!$.canvas) {
@@ -414,9 +412,8 @@ Q5.modules.canvas = ($, q) => {
414
412
  return rend;
415
413
  };
416
414
 
417
- $.createGraphics = function (w, h, opt) {
418
- let g = new Q5('graphics');
419
- opt ??= {};
415
+ $.createGraphics = function (w, h, opt = {}) {
416
+ let g = new Q5('graphics', undefined, opt.renderer || ($._webgpuFallback ? 'webgpu-fallback' : $._renderer));
420
417
  opt.alpha ??= true;
421
418
  opt.colorSpace ??= $.canvas.colorSpace;
422
419
  g.createCanvas.call($, w, h, opt);
@@ -698,7 +695,7 @@ Q5.renderers.c2d.canvas = ($, q) => {
698
695
 
699
696
  let o;
700
697
  if ($.frameCount > 1) {
701
- o = new $._OffscreenCanvas(c.width, c.height);
698
+ o = new $._Canvas(c.width, c.height);
702
699
  o.w = c.w;
703
700
  o.h = c.h;
704
701
  let oCtx = o.getContext('2d');
@@ -1443,7 +1440,7 @@ Q5.renderers.c2d.image = ($, q) => {
1443
1440
  if ($._scope == 'image') {
1444
1441
  $.resize = (w, h) => {
1445
1442
  let c = $.canvas;
1446
- let o = new $._OffscreenCanvas(c.width, c.height);
1443
+ let o = new $._Canvas(c.width, c.height);
1447
1444
  let tmpCtx = o.getContext('2d', {
1448
1445
  colorSpace: c.colorSpace
1449
1446
  });
@@ -1581,7 +1578,7 @@ Q5.renderers.c2d.image = ($, q) => {
1581
1578
 
1582
1579
  $._saveCanvas = async (data, ext) => {
1583
1580
  data = data.canvas || data;
1584
- if (data instanceof OffscreenCanvas) {
1581
+ if (data instanceof HTMLCanvasElement || data instanceof OffscreenCanvas) {
1585
1582
  const blob = await data.convertToBlob({ type: 'image/' + ext });
1586
1583
 
1587
1584
  return await new Promise((resolve) => {
@@ -4469,15 +4466,14 @@ Q5.renderers.webgpu.canvas = ($, q) => {
4469
4466
  c.width = $.width = 500;
4470
4467
  c.height = $.height = 500;
4471
4468
 
4472
- // c2d graphics context
4473
- $._g = $.createGraphics(1, 1);
4469
+ $._g = $.createGraphics(1, 1, { renderer: 'c2d' });
4474
4470
 
4475
4471
  if ($.colorMode) $.colorMode('rgb', 1);
4476
4472
 
4477
4473
  let pass,
4478
4474
  mainView,
4479
- frameTextureA,
4480
- frameTextureB,
4475
+ frameA,
4476
+ frameB,
4481
4477
  frameSampler,
4482
4478
  framePipeline,
4483
4479
  frameBindGroup,
@@ -4486,6 +4482,7 @@ Q5.renderers.webgpu.canvas = ($, q) => {
4486
4482
 
4487
4483
  $._pipelineConfigs = [];
4488
4484
  $._pipelines = [];
4485
+ $._buffers = [];
4489
4486
 
4490
4487
  // local variables used for slightly better performance
4491
4488
  // stores pipeline shifts and vertex counts/image indices
@@ -4549,8 +4546,8 @@ Q5.renderers.webgpu.canvas = ($, q) => {
4549
4546
  GPUTextureUsage.TEXTURE_BINDING |
4550
4547
  GPUTextureUsage.RENDER_ATTACHMENT;
4551
4548
 
4552
- frameTextureA = Q5.device.createTexture({ size, format, usage });
4553
- frameTextureB = Q5.device.createTexture({ size, format, usage });
4549
+ $._frameA = frameA = Q5.device.createTexture({ size, format, usage });
4550
+ $._frameB = frameB = Q5.device.createTexture({ size, format, usage });
4554
4551
 
4555
4552
  let finalShader = Q5.device.createShaderModule({
4556
4553
  code: `
@@ -4673,7 +4670,7 @@ Q5.renderers.webgpu.canvas = ($, q) => {
4673
4670
  $._hsw = v / 2;
4674
4671
  };
4675
4672
 
4676
- const MAX_TRANSFORMS = 1e7, // or whatever maximum you need
4673
+ const MAX_TRANSFORMS = $._graphics ? 1000 : 1e7,
4677
4674
  MATRIX_SIZE = 16, // 4x4 matrix
4678
4675
  transforms = new Float32Array(MAX_TRANSFORMS * MATRIX_SIZE);
4679
4676
 
@@ -4953,8 +4950,6 @@ Q5.renderers.webgpu.canvas = ($, q) => {
4953
4950
  shouldClear = true;
4954
4951
  };
4955
4952
 
4956
- $.createGraphics = (w, h, opt) => $._g.createGraphics(w, h, opt);
4957
-
4958
4953
  const _drawFrame = () => {
4959
4954
  pass.setPipeline(framePipeline);
4960
4955
  pass.setBindGroup(0, frameBindGroup);
@@ -4963,14 +4958,13 @@ Q5.renderers.webgpu.canvas = ($, q) => {
4963
4958
 
4964
4959
  $._beginRender = () => {
4965
4960
  // swap the frame textures
4966
- const temp = frameTextureA;
4967
- frameTextureA = frameTextureB;
4968
- frameTextureB = temp;
4969
- $.canvas.texture = frameTextureA;
4961
+ const temp = frameA;
4962
+ frameA = frameB;
4963
+ frameB = temp;
4970
4964
 
4971
4965
  $.encoder = Q5.device.createCommandEncoder();
4972
4966
 
4973
- let target = shouldClear ? $.ctx.getCurrentTexture().createView() : frameTextureA.createView();
4967
+ let target = shouldClear ? $.ctx.getCurrentTexture().createView() : frameA.createView();
4974
4968
 
4975
4969
  pass = q.pass = $.encoder.beginRenderPass({
4976
4970
  label: 'q5-webgpu',
@@ -4990,7 +4984,7 @@ Q5.renderers.webgpu.canvas = ($, q) => {
4990
4984
  layout: framePipeline.getBindGroupLayout(0),
4991
4985
  entries: [
4992
4986
  { binding: 0, resource: frameSampler },
4993
- { binding: 1, resource: frameTextureB.createView() }
4987
+ { binding: 1, resource: frameB.createView() }
4994
4988
  ]
4995
4989
  });
4996
4990
 
@@ -5048,7 +5042,7 @@ Q5.renderers.webgpu.canvas = ($, q) => {
5048
5042
  // v is the number of vertices
5049
5043
  pass.draw(v, 1, drawVertOffset);
5050
5044
  drawVertOffset += v;
5051
- } else if (curPipelineIndex == 1 || curPipelineIndex == 2) {
5045
+ } else if (curPipelineIndex <= 2) {
5052
5046
  // draw an image or video frame
5053
5047
  // v is the texture index
5054
5048
  pass.setBindGroup(1, $._textureBindGroups[v]);
@@ -5088,7 +5082,7 @@ Q5.renderers.webgpu.canvas = ($, q) => {
5088
5082
  layout: framePipeline.getBindGroupLayout(0),
5089
5083
  entries: [
5090
5084
  { binding: 0, resource: frameSampler },
5091
- { binding: 1, resource: frameTextureA.createView() }
5085
+ { binding: 1, resource: frameA.createView() }
5092
5086
  ]
5093
5087
  });
5094
5088
  _drawFrame();
@@ -5098,6 +5092,12 @@ Q5.renderers.webgpu.canvas = ($, q) => {
5098
5092
 
5099
5093
  Q5.device.queue.submit([$.encoder.finish()]);
5100
5094
 
5095
+ // destroy buffers
5096
+ Q5.device.queue.onSubmittedWorkDone().then(() => {
5097
+ for (let b of $._buffers) b.destroy();
5098
+ $._buffers = [];
5099
+ });
5100
+
5101
5101
  q.pass = $.encoder = null;
5102
5102
 
5103
5103
  // clear the stacks for the next frame
@@ -5123,6 +5123,11 @@ Q5.initWebGPU = async () => {
5123
5123
  return false;
5124
5124
  }
5125
5125
  Q5.device = await adapter.requestDevice();
5126
+
5127
+ Q5.device.lost.then((e) => {
5128
+ console.error('WebGPU crashed!');
5129
+ console.error(e);
5130
+ });
5126
5131
  }
5127
5132
  return true;
5128
5133
  };
@@ -5137,7 +5142,7 @@ Q5.webgpu = async function (scope, parent) {
5137
5142
  Q5.renderers.webgpu.drawing = ($, q) => {
5138
5143
  let c = $.canvas,
5139
5144
  drawStack = $.drawStack,
5140
- vertexStack = new Float32Array(1e7),
5145
+ vertexStack = new Float32Array($._graphics ? 1000 : 1e7),
5141
5146
  vertIndex = 0;
5142
5147
  const TAU = Math.PI * 2;
5143
5148
  const HALF_PI = Math.PI / 2;
@@ -5758,6 +5763,8 @@ fn fragmentMain(@location(0) color: vec4f) -> @location(0) vec4f {
5758
5763
  vertexBuffer.unmap();
5759
5764
 
5760
5765
  $.pass.setVertexBuffer(0, vertexBuffer);
5766
+
5767
+ $._buffers.push(vertexBuffer);
5761
5768
  });
5762
5769
 
5763
5770
  $._hooks.postRender.push(() => {
@@ -5766,7 +5773,7 @@ fn fragmentMain(@location(0) color: vec4f) -> @location(0) vec4f {
5766
5773
  });
5767
5774
  };
5768
5775
  Q5.renderers.webgpu.image = ($, q) => {
5769
- let vertexStack = new Float32Array(1e7),
5776
+ let vertexStack = new Float32Array($._graphics ? 1000 : 1e7),
5770
5777
  vertIndex = 0;
5771
5778
 
5772
5779
  let imageShaderCode = `
@@ -5943,29 +5950,30 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
5943
5950
  let tIdx = 0,
5944
5951
  vidFrames = 0;
5945
5952
 
5946
- $._createTexture = (img) => {
5947
- let g = img;
5948
- if (img.canvas) img = img.canvas;
5953
+ $._addTexture = (img, texture) => {
5954
+ let cnv = img.canvas || img;
5949
5955
 
5950
- let textureSize = [img.width, img.height, 1];
5956
+ let textureSize = [cnv.width, cnv.height, 1];
5951
5957
 
5952
- let texture = Q5.device.createTexture({
5953
- size: textureSize,
5954
- format: 'bgra8unorm',
5955
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT
5956
- });
5958
+ if (!texture) {
5959
+ texture = Q5.device.createTexture({
5960
+ size: textureSize,
5961
+ format: 'bgra8unorm',
5962
+ usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT
5963
+ });
5957
5964
 
5958
- Q5.device.queue.copyExternalImageToTexture(
5959
- { source: img },
5960
- {
5961
- texture,
5962
- colorSpace: $.canvas.colorSpace
5963
- },
5964
- textureSize
5965
- );
5965
+ Q5.device.queue.copyExternalImageToTexture(
5966
+ { source: cnv },
5967
+ {
5968
+ texture,
5969
+ colorSpace: $.canvas.colorSpace
5970
+ },
5971
+ textureSize
5972
+ );
5973
+ }
5966
5974
 
5967
- g.texture = texture;
5968
- g.textureIndex = tIdx + vidFrames;
5975
+ img.texture = texture;
5976
+ img.textureIndex = tIdx + vidFrames;
5969
5977
 
5970
5978
  $._textureBindGroups[tIdx + vidFrames] = Q5.device.createBindGroup({
5971
5979
  layout: textureLayout,
@@ -5978,18 +5986,38 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
5978
5986
  tIdx++;
5979
5987
  };
5980
5988
 
5989
+ let Q5Image = Q5.Image;
5990
+ Q5.Image = function (w, h) {
5991
+ let g = new Q5Image(...arguments);
5992
+ if (w > 1 && h > 1) {
5993
+ $._addTexture(g);
5994
+ g.modified = true;
5995
+ }
5996
+ return g;
5997
+ };
5998
+
5981
5999
  $.loadImage = (src, cb) => {
5982
6000
  q._preloadCount++;
5983
6001
  let g = $._g.loadImage(src, (img) => {
5984
- g.defaultWidth = img.width * $._defaultImageScale;
5985
- g.defaultHeight = img.height * $._defaultImageScale;
5986
- $._createTexture(img);
6002
+ $._addTexture(img);
5987
6003
  q._preloadCount--;
5988
6004
  if (cb) cb(g);
5989
6005
  });
5990
6006
  return g;
5991
6007
  };
5992
6008
 
6009
+ $.createImage = $._g.createImage;
6010
+
6011
+ let _createGraphics = $.createGraphics;
6012
+
6013
+ $.createGraphics = (w, h, opt) => {
6014
+ let g = _createGraphics(w, h, opt);
6015
+ $._addTexture(g, g._frameA);
6016
+ $._addTexture(g, g._frameB);
6017
+ g._beginRender();
6018
+ return g;
6019
+ };
6020
+
5993
6021
  $.imageMode = (x) => ($._imageMode = x);
5994
6022
 
5995
6023
  const addVert = (x, y, u, v, ci, ti, ga) => {
@@ -6006,10 +6034,10 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
6006
6034
  };
6007
6035
 
6008
6036
  $.image = (img, dx = 0, dy = 0, dw, dh, sx = 0, sy = 0, sw, sh) => {
6009
- let useExternal;
6037
+ let isVideo;
6010
6038
  if (img.textureIndex == undefined) {
6011
- useExternal = img._graphics || img.tagName == 'VIDEO';
6012
- if (!useExternal || !img.width) return;
6039
+ isVideo = img.tagName == 'VIDEO';
6040
+ if (!isVideo || !img.width) return;
6013
6041
  if (img.flipped) $.scale(-1, 1);
6014
6042
  }
6015
6043
 
@@ -6021,7 +6049,19 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
6021
6049
  h = cnv.height,
6022
6050
  pd = img._pixelDensity || 1;
6023
6051
 
6024
- if (!useExternal && img.modified) {
6052
+ if (img._graphics) {
6053
+ let g = img;
6054
+ if (g.drawStack.length) {
6055
+ g._render();
6056
+ g._finishRender();
6057
+ g.textureIndex += g.frameCount % 2 == 0 ? -1 : 1;
6058
+ g.resetMatrix();
6059
+ g._beginRender();
6060
+ g.frameCount++;
6061
+ }
6062
+ }
6063
+
6064
+ if (img.modified) {
6025
6065
  Q5.device.queue.copyExternalImageToTexture(
6026
6066
  { source: cnv },
6027
6067
  { texture: img.texture, colorSpace: $.canvas.colorSpace },
@@ -6052,10 +6092,10 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
6052
6092
  addVert(l, b, u0, v1, ci, ti, ga);
6053
6093
  addVert(r, b, u1, v1, ci, ti, ga);
6054
6094
 
6055
- if (!useExternal) {
6095
+ if (!isVideo) {
6056
6096
  $.drawStack.push(1, img.textureIndex);
6057
6097
  } else {
6058
- // render using an external texture
6098
+ // render video
6059
6099
  let externalTexture = Q5.device.importExternalTexture({ source: img });
6060
6100
 
6061
6101
  // Create bind group for the external texture that will
@@ -6087,6 +6127,8 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
6087
6127
  usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ
6088
6128
  });
6089
6129
 
6130
+ $._buffers.push(buffer);
6131
+
6090
6132
  let en = Q5.device.createCommandEncoder();
6091
6133
 
6092
6134
  en.copyTextureToBuffer({ texture }, { buffer, bytesPerRow, rowsPerImage: h }, { width: w, height: h });
@@ -6117,7 +6159,7 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
6117
6159
  let colorSpace = $.canvas.colorSpace;
6118
6160
  data = new Uint8ClampedArray(data.buffer);
6119
6161
  data = new ImageData(data, w, h, { colorSpace });
6120
- let cnv = new OffscreenCanvas(w, h);
6162
+ let cnv = new $._Canvas(w, h);
6121
6163
  let ctx = cnv.getContext('2d', { colorSpace });
6122
6164
  ctx.putImageData(data, 0, 0);
6123
6165
 
@@ -6147,6 +6189,8 @@ fn fragmentMain(f: FragmentParams) -> @location(0) vec4f {
6147
6189
 
6148
6190
  $.pass.setVertexBuffer(1, vertexBuffer);
6149
6191
 
6192
+ $._buffers.push(vertexBuffer);
6193
+
6150
6194
  if (vidFrames) {
6151
6195
  // Switch to video pipeline
6152
6196
  $.pass.setPipeline($._pipelines[3]);
@@ -6747,6 +6791,8 @@ fn fragmentMain(f : FragmentParams) -> @location(0) vec4f {
6747
6791
  new Float32Array(textBuffer.getMappedRange()).set(textStack.flat());
6748
6792
  textBuffer.unmap();
6749
6793
 
6794
+ $._buffers.push(charBuffer, textBuffer);
6795
+
6750
6796
  // create a single bind group for the text buffer and metadata buffer
6751
6797
  $._textBindGroup = Q5.device.createBindGroup({
6752
6798
  label: 'msdf text bind group',
package/q5.min.js CHANGED
@@ -5,4 +5,4 @@
5
5
  * @license LGPL-3.0
6
6
  * @class Q5
7
7
  */
8
- function Q5(scope,parent,renderer){let $=this;$._q5=true;$._parent=parent;if(renderer=="webgpu-fallback"){$._webgpuFallback=true;$._renderer="c2d"}else{$._renderer=renderer||Q5.render}$._preloadCount=0;let autoLoaded=scope=="auto";scope??="global";if(scope=="auto"){if(!(window.setup||window.update||window.draw))return;scope="global"}$._scope=scope;let globalScope;if(scope=="global"){Q5._hasGlobal=$._isGlobal=true;globalScope=Q5._esm?globalThis:!Q5._server?window:global}let q=new Proxy($,{set:(t,p,v)=>{$[p]=v;if($._isGlobal)globalScope[p]=v;return true}});$.canvas=$.ctx=$.drawingContext=null;$.pixels=[];let looper=null;$.frameCount=0;$.deltaTime=16;$._targetFrameRate=0;$._targetFrameDuration=16.666666666666668;$._frameRate=$._fps=60;$._loop=true;$._hooks={postCanvas:[],preRender:[],postRender:[]};let 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amt=args.at(-1);if(amt==0)return this;let u=this._arg2v(...args.slice(0,-1));this.x+=(u.x-this.x)*amt;this.y+=(u.y-this.y)*amt;this.z+=(u.z-this.z)*amt;return this}slerp(){let args=[...arguments];let amt=args.at(-1);if(amt==0)return this;let u=this._arg2v(...args.slice(0,-1));if(amt==1)return this.set(u);let v0Mag=this.mag();let v1Mag=u.mag();if(v0Mag==0||v1Mag==0){return this.mult(1-amt).add(u.mult(amt))}let axis=Q5.Vector.cross(this,u);let axisMag=axis.mag();let theta=Math.atan2(axisMag,this.dot(u));if(axisMag>0){axis.div(axisMag)}else if(theta<this._$.HALF_PI){return this.mult(1-amt).add(u.mult(amt))}else{if(this.z==0&&u.z==0)axis.set(0,0,1);else if(this.x!=0)axis.set(this.y,-this.x,0).normalize();else axis.set(1,0,0)}let ey=axis.cross(this);let lerpedMagFactor=1-amt+amt*v1Mag/v0Mag;let cosMultiplier=lerpedMagFactor*Math.cos(amt*theta);let 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this.fromAngles(Math.random()*Math.PI*2,Math.random()*Math.PI*2)}toString(){return`[${this.x}, ${this.y}, ${this.z}]`}};Q5.Vector.add=(v,u)=>v.copy().add(u);Q5.Vector.cross=(v,u)=>v.copy().cross(u);Q5.Vector.dist=(v,u)=>Math.hypot(v.x-u.x,v.y-u.y,v.z-u.z);Q5.Vector.div=(v,u)=>v.copy().div(u);Q5.Vector.dot=(v,u)=>v.copy().dot(u);Q5.Vector.equals=(v,u,epsilon)=>v.equals(u,epsilon);Q5.Vector.lerp=(v,u,amt)=>v.copy().lerp(u,amt);Q5.Vector.slerp=(v,u,amt)=>v.copy().slerp(u,amt);Q5.Vector.limit=(v,m)=>v.copy().limit(m);Q5.Vector.heading=v=>this._$.atan2(v.y,v.x);Q5.Vector.magSq=v=>v.x*v.x+v.y*v.y+v.z*v.z;Q5.Vector.mag=v=>Math.sqrt(Q5.Vector.magSq(v));Q5.Vector.mult=(v,u)=>v.copy().mult(u);Q5.Vector.normalize=v=>v.copy().normalize();Q5.Vector.rem=(v,u)=>v.copy().rem(u);Q5.Vector.sub=(v,u)=>v.copy().sub(u);for(let k of["fromAngle","fromAngles","random2D","random3D"]){Q5.Vector[k]=(u,v,t)=>(new Q5.Vector)[k](u,v,t)}Q5.renderers.webgpu={};Q5.renderers.webgpu.canvas=($,q)=>{let 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if(b==undefined){a=g??1;g=b=r}if(r._q5Color){a=r.a;b=r.b;g=r.g;r=r.r}let cs=colorStack,i=colorStackIndex;cs[i++]=r;cs[i++]=g;cs[i++]=b;cs[i++]=a;colorStackIndex=i;colorIndex++};$._stroke=0;$._fill=$._tint=$._globalAlpha=1;$._doFill=$._doStroke=true;$.fill=(r,g,b,a)=>{addColor(r,g,b,a);$._doFill=$._fillSet=true;$._fill=colorIndex};$.stroke=(r,g,b,a)=>{addColor(r,g,b,a);$._doStroke=$._strokeSet=true;$._stroke=colorIndex};$.tint=(r,g,b,a)=>{addColor(r,g,b,a);$._tint=colorIndex};$.opacity=a=>$._globalAlpha=a;$.noFill=()=>$._doFill=false;$.noStroke=()=>$._doStroke=false;$.noTint=()=>$._tint=1;$._strokeWeight=1;$._hsw=.5;$._scaledSW=1;$.strokeWeight=v=>{v=Math.abs(v);$._strokeWeight=v;$._scaledSW=v*$._scale;$._hsw=v/2};const MAX_TRANSFORMS=1e7,MATRIX_SIZE=16,transforms=new Float32Array(MAX_TRANSFORMS*MATRIX_SIZE);let 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colorsBuffer=Q5.device.createBuffer({size:colorStackIndex*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(colorsBuffer.getMappedRange()).set(colorStack.slice(0,colorStackIndex));colorsBuffer.unmap();let mainBindGroup=Q5.device.createBindGroup({layout:mainLayout,entries:[{binding:0,resource:{buffer:uniformBuffer}},{binding:1,resource:{buffer:transformBuffer}},{binding:2,resource:{buffer:colorsBuffer}}]});pass.setBindGroup(0,mainBindGroup);for(let m of $._hooks.preRender)m();let drawVertOffset=0,imageVertOffset=0,textCharOffset=0,curPipelineIndex=-1;for(let i=0;i<drawStack.length;i+=2){let v=drawStack[i+1];if(curPipelineIndex!=drawStack[i]){curPipelineIndex=drawStack[i];pass.setPipeline($._pipelines[curPipelineIndex])}if(curPipelineIndex==0){pass.draw(v,1,drawVertOffset);drawVertOffset+=v}else if(curPipelineIndex==1||curPipelineIndex==2){pass.setBindGroup(1,$._textureBindGroups[v]);pass.draw(4,1,imageVertOffset);imageVertOffset+=4}else if(curPipelineIndex==3){let o=drawStack[i+2];pass.setBindGroup(1,$._fonts[o].bindGroup);pass.setBindGroup(2,$._textBindGroup);pass.draw(4,v,0,textCharOffset);textCharOffset+=v;i++}}};$._finishRender=()=>{pass.end();if(!shouldClear){pass=$.encoder.beginRenderPass({colorAttachments:[{view:mainView,resolveTarget:$.ctx.getCurrentTexture().createView(),loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameTextureA.createView()}]});_drawFrame();pass.end();shouldClear=false}Q5.device.queue.submit([$.encoder.finish()]);q.pass=$.encoder=null;$.drawStack=drawStack=[];colorIndex=1;colorStackIndex=8;matrices=[matrices[0]];matricesIndexStack=[];for(let m of $._hooks.postRender)m()}};Q5.initWebGPU=async()=>{if(!navigator.gpu){console.warn("q5 WebGPU not supported on this browser! Use Google Chrome or Edge.");return false}if(!Q5.device){let adapter=await navigator.gpu.requestAdapter();if(!adapter){console.warn("q5 WebGPU could not start! No appropriate GPUAdapter found, vulkan may need to be enabled.");return false}Q5.device=await adapter.requestDevice()}return true};Q5.webgpu=async function(scope,parent){if(!scope||scope=="global")Q5._hasGlobal=true;if(!await Q5.initWebGPU()){return new Q5(scope,parent,"webgpu-fallback")}return new Q5(scope,parent,"webgpu")};Q5.renderers.webgpu.drawing=($,q)=>{let c=$.canvas,drawStack=$.drawStack,vertexStack=new Float32Array(1e7),vertIndex=0;const TAU=Math.PI*2;const HALF_PI=Math.PI/2;let drawingShader=Q5.device.createShaderModule({label:"drawingShader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) colorIndex: f32,\n\t@location(2) matrixIndex: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) color: vec4f\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.color = colors[i32(v.colorIndex)];\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(@location(0) color: vec4f) -> @location(0) vec4f {\n\treturn color;\n}\n`});let vertexBufferLayout={arrayStride:16,attributes:[{format:"float32x2",offset:0,shaderLocation:0},{format:"float32",offset:8,shaderLocation:1},{format:"float32",offset:12,shaderLocation:2}]};let pipelineLayout=Q5.device.createPipelineLayout({label:"drawingPipelineLayout",bindGroupLayouts:$.bindGroupLayouts});$._pipelineConfigs[0]={label:"drawingPipeline",layout:pipelineLayout,vertex:{module:drawingShader,entryPoint:"vertexMain",buffers:[vertexBufferLayout]},fragment:{module:drawingShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[0]=Q5.device.createRenderPipeline($._pipelineConfigs[0]);const addVert=(x,y,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;vertIndex=i};const addRect=(x1,y1,x2,y2,x3,y3,x4,y4,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x1;v[i++]=y1;v[i++]=ci;v[i++]=ti;v[i++]=x2;v[i++]=y2;v[i++]=ci;v[i++]=ti;v[i++]=x4;v[i++]=y4;v[i++]=ci;v[i++]=ti;v[i++]=x3;v[i++]=y3;v[i++]=ci;v[i++]=ti;vertIndex=i;drawStack.push(0,4)};const addArc=(x,y,a,b,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;let vx=x+a*Math.cos(t);let vy=y+b*Math.sin(t);v[i++]=vx;v[i++]=vy;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};const addArcStroke=(x,y,outerA,outerB,innerA,innerB,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){let vxOuter=x+outerA*Math.cos(t);let vyOuter=y+outerB*Math.sin(t);let vxInner=x+innerA*Math.cos(t);let vyInner=y+innerB*Math.sin(t);v[i++]=vxOuter;v[i++]=vyOuter;v[i++]=ci;v[i++]=ti;v[i++]=vxInner;v[i++]=vyInner;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};$.rectMode=x=>$._rectMode=x;$.rect=(x,y,w,h,rr=0)=>{let[l,r,t,b]=$._calcBox(x,y,w,h,$._rectMode);let ci,ti;if($._matrixDirty)$._saveMatrix();ti=$._matrixIndex;if(!rr){if($._doFill){ci=$._fill;addRect(l,t,r,t,r,b,l,b,ci,ti)}if($._doStroke){ci=$._stroke;let sw=$._strokeWeight/2;let lsw=l-sw,rsw=r+sw,tsw=t+sw,bsw=b-sw,lpsw=l+sw,rpsw=r-sw,tpsw=t-sw,bpsw=b+sw;addRect(lsw,tpsw,rsw,tpsw,rsw,tsw,lsw,tsw,ci,ti);addRect(lsw,bsw,rsw,bsw,rsw,bpsw,lsw,bpsw,ci,ti);tsw=t-sw;bsw=b+sw;addRect(lsw,tsw,lpsw,tsw,lpsw,bsw,lsw,bsw,ci,ti);addRect(rpsw,tsw,rsw,tsw,rsw,bsw,rpsw,bsw,ci,ti)}return}l+=rr;r-=rr;t-=rr;b+=rr;rr=Math.min(rr,Math.min(w,h)/2);let n=getArcSegments(rr*$._scale);let trr=t+rr,brr=b-rr,lrr=l-rr,rrr=r+rr;if($._doFill){ci=$._fill;addArc(r,b,rr,rr,-HALF_PI,0,n,ci,ti);addArc(l,b,rr,rr,-Math.PI,-HALF_PI,n,ci,ti);addArc(l,t,rr,rr,Math.PI,HALF_PI,n,ci,ti);addArc(r,t,rr,rr,0,HALF_PI,n,ci,ti);addRect(l,trr,r,trr,r,brr,l,brr,ci,ti);addRect(l,t,lrr,t,lrr,b,l,b,ci,ti);addRect(rrr,t,r,t,r,b,rrr,b,ci,ti)}if($._doStroke){ci=$._stroke;let hsw=$._hsw;let outerA=rr+hsw,outerB=rr+hsw,innerA=rr-hsw,innerB=rr-hsw;addArcStroke(r,b,outerA,outerB,innerA,innerB,-HALF_PI,0,n,ci,ti);addArcStroke(l,b,outerA,outerB,innerA,innerB,-Math.PI,-HALF_PI,n,ci,ti);addArcStroke(l,t,outerA,outerB,innerA,innerB,Math.PI,HALF_PI,n,ci,ti);addArcStroke(r,t,outerA,outerB,innerA,innerB,0,HALF_PI,n,ci,ti);let lrrMin=lrr-hsw,lrrMax=lrr+hsw,rrrMin=rrr-hsw,rrrMax=rrr+hsw,trrMin=trr-hsw,trrMax=trr+hsw,brrMin=brr-hsw,brrMax=brr+hsw;addRect(lrrMin,t,lrrMax,t,lrrMax,b,lrrMin,b,ci,ti);addRect(rrrMin,t,rrrMax,t,rrrMax,b,rrrMin,b,ci,ti);addRect(l,trrMin,r,trrMin,r,trrMax,l,trrMax,ci,ti);addRect(l,brrMin,r,brrMin,r,brrMax,l,brrMax,ci,ti)}};$.square=(x,y,s)=>$.rect(x,y,s,s);const getArcSegments=d=>d<4?6:d<6?8:d<10?10:d<16?12:d<20?14:d<22?16:d<24?18:d<28?20:d<34?22:d<42?24:d<48?26:d<56?28:d<64?30:d<72?32:d<84?34:d<96?36:d<98?38:d<113?40:d<149?44:d<199?48:d<261?52:d<353?56:d<461?60:d<585?64:d<1200?70:d<1800?80:d<2400?90:100;$._ellipseMode=Q5.CENTER;$.ellipseMode=x=>$._ellipseMode=x;$.ellipse=(x,y,w,h)=>{let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);let a=w/2;let b=w==h?a:h/2;if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex;if($._doFill){addArc(x,-y,a,b,0,TAU,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight/2;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,0,TAU,n,$._stroke,ti)}};$.circle=(x,y,d)=>$.ellipse(x,y,d,d);$.arc=(x,y,w,h,start,stop)=>{if(start===stop)return $.ellipse(x,y,w,h);if($._angleMode){start=$.radians(start);stop=$.radians(stop)}start%=TAU;stop%=TAU;if(start<0)start+=TAU;if(stop<0)stop+=TAU;if(start>stop)stop+=TAU;if(start==stop)return $.ellipse(x,y,w,h);let a,b;if($._ellipseMode==$.CENTER){a=w/2;b=h/2}else if($._ellipseMode==$.RADIUS){a=w;b=h}else if($._ellipseMode==$.CORNER){x+=w/2;y+=h/2;a=w/2;b=h/2}else if($._ellipseMode==$.CORNERS){x=(x+w)/2;y=(y+h)/2;a=(w-x)/2;b=(h-y)/2}let ti=$._matrixIndex;if($._matrixDirty)$._saveMatrix();let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);if($._doFill){addArc(x,-y,a,b,start,stop,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,start,stop,n,$._stroke,ti)}};$.point=(x,y)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight;if($._scaledSW<2){let[l,r,t,b]=$._calcBox(x,y,sw,sw,"corner");addRect(l,t,r,t,r,b,l,b,ci,ti)}else{let n=getArcSegments($._scaledSW);sw/=2;addArc(x,-y,sw,sw,0,TAU,n,ci,ti)}};$._strokeJoin="round";$.strokeJoin=x=>{$._strokeJoin=x};$.line=(x1,y1,x2,y2)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight,hsw=$._hsw;let dx=x2-x1,dy=y2-y1,length=Math.hypot(dx,dy);let px=-(dy/length)*hsw,py=dx/length*hsw;addRect(x1+px,-y1-py,x1-px,-y1+py,x2-px,-y2+py,x2+px,-y2-py,ci,ti);if($._scaledSW>2&&$._strokeJoin!="none"){let n=getArcSegments($._scaledSW);addArc(x1,-y1,hsw,hsw,0,TAU,n,ci,ti);addArc(x2,-y2,hsw,hsw,0,TAU,n,ci,ti)}};let shapeVertCount;let sv=[];let curveVertices=[];$.beginShape=()=>{shapeVertCount=0;sv=[];curveVertices=[]};$.vertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();sv.push(x,-y,$._fill,$._matrixIndex);shapeVertCount++};$.curveVertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();curveVertices.push({x:x,y:-y})};$.endShape=close=>{if(curveVertices.length>0){let points=[...curveVertices];if(points.length<4){while(points.length<4){points.unshift(points[0]);points.push(points[points.length-1])}}for(let i=0;i<points.length-3;i++){let p0=points[i];let p1=points[i+1];let p2=points[i+2];let p3=points[i+3];for(let t=0;t<=1;t+=.1){let t2=t*t;let t3=t2*t;let x=.5*(2*p1.x+(-p0.x+p2.x)*t+(2*p0.x-5*p1.x+4*p2.x-p3.x)*t2+(-p0.x+3*p1.x-3*p2.x+p3.x)*t3);let y=.5*(2*p1.y+(-p0.y+p2.y)*t+(2*p0.y-5*p1.y+4*p2.y-p3.y)*t2+(-p0.y+3*p1.y-3*p2.y+p3.y)*t3);sv.push(x,y,$._fill,$._matrixIndex);shapeVertCount++}}}if(shapeVertCount<3){throw new Error("A shape must have at least 3 vertices.")}if(close){let firstIndex=0;let lastIndex=(shapeVertCount-1)*4;let firstX=sv[firstIndex];let firstY=sv[firstIndex+1];let lastX=sv[lastIndex];let lastY=sv[lastIndex+1];if(firstX!==lastX||firstY!==lastY){sv.push(firstX,firstY,sv[firstIndex+2],sv[firstIndex+3]);shapeVertCount++}}if($._doFill){if(shapeVertCount==5){addVert(sv[0],sv[1],sv[2],sv[3]);addVert(sv[4],sv[5],sv[6],sv[7]);addVert(sv[12],sv[13],sv[14],sv[15]);addVert(sv[8],sv[9],sv[10],sv[11]);drawStack.push(0,4)}else{for(let i=1;i<shapeVertCount-1;i++){let v0=0;let v1=i*4;let v2=(i+1)*4;addVert(sv[v0],sv[v0+1],sv[v0+2],sv[v0+3]);addVert(sv[v1],sv[v1+1],sv[v1+2],sv[v1+3]);addVert(sv[v2],sv[v2+1],sv[v2+2],sv[v2+3])}drawStack.push(0,(shapeVertCount-2)*3)}}if($._doStroke){let hsw=$._hsw,n=getArcSegments($._scaledSW),ti=$._matrixIndex,ogStrokeJoin=$._strokeJoin;$._strokeJoin="none";for(let i=0;i<shapeVertCount-1;i++){let v1=i*4;let v2=(i+1)*4;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1]);addArc(sv[v1],sv[v1+1],hsw,hsw,0,TAU,n,$._stroke,ti)}if(close){let v1=(shapeVertCount-1)*4;let v2=0;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1])}$._strokeJoin=ogStrokeJoin}shapeVertCount=0;sv=[];curveVertices=[]};$.triangle=(x1,y1,x2,y2,x3,y3)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.endShape(true)};$.quad=(x1,y1,x2,y2,x3,y3,x4,y4)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.vertex(x4,y4);$.endShape(true)};$.background=(r,g,b,a)=>{$.push();$.resetMatrix();if(r.canvas){let img=r;$._imageMode="corner";$.image(img,-c.hw,-c.hh,c.w,c.h)}else{$._rectMode="corner";$.fill(r,g,b,a);$._doStroke=false;$.rect(-c.hw,-c.hh,c.w,c.h)}$.pop()};$._hooks.preRender.push((()=>{$.pass.setPipeline($._pipelines[0]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(0,vertexBuffer)}));$._hooks.postRender.push((()=>{drawStack=$.drawStack;vertIndex=0}))};Q5.renderers.webgpu.image=($,q)=>{let vertexStack=new Float32Array(1e7),vertIndex=0;let imageShaderCode=`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) texCoord: vec2f,\n\t@location(2) tintIndex: f32,\n\t@location(3) matrixIndex: f32,\n\t@location(4) globalAlpha: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) texCoord: vec2f,\n\t@location(1) tintIndex: f32,\n\t@location(2) globalAlpha: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var samp: sampler;\n@group(1) @binding(1) var texture: texture_2d<f32>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.texCoord = v.texCoord;\n\tf.tintIndex = v.tintIndex;\n\tf.globalAlpha = v.globalAlpha;\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(f: FragmentParams) -> @location(0) vec4f {\n\t\tlet texColor = textureSample(texture, samp, f.texCoord);\n\t\tlet tintColor = colors[i32(f.tintIndex)];\n\t\t\n\t\t// Mix original and tinted colors using tint alpha as blend factor\n\t\tlet tinted = vec4f(texColor.rgb * tintColor.rgb, texColor.a * f.globalAlpha);\n\t\treturn mix(texColor, tinted, tintColor.a);\n}\n`;let imageShader=Q5.device.createShaderModule({label:"imageShader",code:imageShaderCode});let videoShaderCode=imageShaderCode.replace("texture_2d<f32>","texture_external").replace("textureSample","textureSampleBaseClampToEdge");let videoShader=Q5.device.createShaderModule({label:"videoShader",code:videoShaderCode});let vertexBufferLayout={arrayStride:28,attributes:[{shaderLocation:0,offset:0,format:"float32x2"},{shaderLocation:1,offset:8,format:"float32x2"},{shaderLocation:2,offset:16,format:"float32"},{shaderLocation:3,offset:20,format:"float32"},{shaderLocation:4,offset:24,format:"float32"}]};let textureLayout=Q5.device.createBindGroupLayout({label:"textureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{viewDimension:"2d",sampleType:"float"}}]});let videoTextureLayout=Q5.device.createBindGroupLayout({label:"videoTextureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,externalTexture:{}}]});let imagePipelineLayout=Q5.device.createPipelineLayout({label:"imagePipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,textureLayout]});let videoPipelineLayout=Q5.device.createPipelineLayout({label:"videoPipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,videoTextureLayout]});$._pipelineConfigs[1]={label:"imagePipeline",layout:imagePipelineLayout,vertex:{module:imageShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:imageShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[1]=Q5.device.createRenderPipeline($._pipelineConfigs[1]);$._pipelineConfigs[2]={label:"videoPipeline",layout:videoPipelineLayout,vertex:{module:videoShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:videoShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[2]=Q5.device.createRenderPipeline($._pipelineConfigs[2]);$._textureBindGroups=[];let makeSampler=filter=>{$._imageSampler=Q5.device.createSampler({magFilter:filter,minFilter:filter})};$.smooth=()=>makeSampler("linear");$.noSmooth=()=>makeSampler("nearest");$.smooth();let tIdx=0,vidFrames=0;$._createTexture=img=>{let g=img;if(img.canvas)img=img.canvas;let textureSize=[img.width,img.height,1];let texture=Q5.device.createTexture({size:textureSize,format:"bgra8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture,colorSpace:$.canvas.colorSpace},textureSize);g.texture=texture;g.textureIndex=tIdx+vidFrames;$._textureBindGroups[tIdx+vidFrames]=Q5.device.createBindGroup({layout:textureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:texture.createView()}]});tIdx++};$.loadImage=(src,cb)=>{q._preloadCount++;let g=$._g.loadImage(src,(img=>{g.defaultWidth=img.width*$._defaultImageScale;g.defaultHeight=img.height*$._defaultImageScale;$._createTexture(img);q._preloadCount--;if(cb)cb(g)}));return g};$.imageMode=x=>$._imageMode=x;const addVert=(x,y,u,v,ci,ti,ga)=>{let s=vertexStack,i=vertIndex;s[i++]=x;s[i++]=y;s[i++]=u;s[i++]=v;s[i++]=ci;s[i++]=ti;s[i++]=ga;vertIndex=i};$.image=(img,dx=0,dy=0,dw,dh,sx=0,sy=0,sw,sh)=>{let useExternal;if(img.textureIndex==undefined){useExternal=img._graphics||img.tagName=="VIDEO";if(!useExternal||!img.width)return;if(img.flipped)$.scale(-1,1)}let cnv=img.canvas||img;if($._matrixDirty)$._saveMatrix();let w=cnv.width,h=cnv.height,pd=img._pixelDensity||1;if(!useExternal&&img.modified){Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:img.texture,colorSpace:$.canvas.colorSpace},[w,h,1]);img.modified=false}dw??=img.defaultWidth||img.videoWidth;dh??=img.defaultHeight||img.videoHeight;sw??=w;sh??=h;sx*=pd;sy*=pd;let[l,r,t,b]=$._calcBox(dx,dy,dw,dh,$._imageMode);let u0=sx/w,v0=sy/h,u1=(sx+sw)/w,v1=(sy+sh)/h,ti=$._matrixIndex,ci=$._tint,ga=$._globalAlpha;addVert(l,t,u0,v0,ci,ti,ga);addVert(r,t,u1,v0,ci,ti,ga);addVert(l,b,u0,v1,ci,ti,ga);addVert(r,b,u1,v1,ci,ti,ga);if(!useExternal){$.drawStack.push(1,img.textureIndex)}else{let externalTexture=Q5.device.importExternalTexture({source:img});$._textureBindGroups.push(Q5.device.createBindGroup({layout:videoTextureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:externalTexture}]}));$.drawStack.push(2,$._textureBindGroups.length-1);if(img.flipped)$.scale(-1,1)}};$._saveCanvas=async(data,ext)=>{let texture=data.texture,w=texture.width,h=texture.height,bytesPerRow=Math.ceil(w*4/256)*256;let buffer=Q5.device.createBuffer({size:bytesPerRow*h,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});let en=Q5.device.createCommandEncoder();en.copyTextureToBuffer({texture:texture},{buffer:buffer,bytesPerRow:bytesPerRow,rowsPerImage:h},{width:w,height:h});Q5.device.queue.submit([en.finish()]);await buffer.mapAsync(GPUMapMode.READ);let pad=new Uint8Array(buffer.getMappedRange());data=new Uint8Array(w*h*4);for(let y=0;y<h;y++){const p=y*bytesPerRow;const u=y*w*4;for(let x=0;x<w;x++){const pp=p+x*4;const up=u+x*4;data[up+0]=pad[pp+2];data[up+1]=pad[pp+1];data[up+2]=pad[pp+0];data[up+3]=pad[pp+3]}}buffer.unmap();let colorSpace=$.canvas.colorSpace;data=new Uint8ClampedArray(data.buffer);data=new ImageData(data,w,h,{colorSpace:colorSpace});let cnv=new OffscreenCanvas(w,h);let ctx=cnv.getContext("2d",{colorSpace:colorSpace});ctx.putImageData(data,0,0);let blob=await cnv.convertToBlob({type:"image/"+ext});return await new Promise((resolve=>{let r=new FileReader;r.onloadend=()=>resolve(r.result);r.readAsDataURL(blob)}))};$._hooks.preRender.push((()=>{if(!vertIndex)return;$.pass.setPipeline($._pipelines[1]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*5,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(1,vertexBuffer);if(vidFrames){$.pass.setPipeline($._pipelines[3]);$.pass.setVertexBuffer(1,vertexBuffer)}}));$._hooks.postRender.push((()=>{vertIndex=0;$._textureBindGroups.splice(tIdx,vidFrames);vidFrames=0}))};Q5.THRESHOLD=1;Q5.GRAY=2;Q5.OPAQUE=3;Q5.INVERT=4;Q5.POSTERIZE=5;Q5.DILATE=6;Q5.ERODE=7;Q5.BLUR=8;Q5.renderers.webgpu.text=($,q)=>{let textShader=Q5.device.createShaderModule({label:"MSDF text shader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@builtin(vertex_index) vertex : u32,\n\t@builtin(instance_index) instance : u32\n}\nstruct FragmentParams {\n\t@builtin(position) position : vec4f,\n\t@location(0) texCoord : vec2f,\n\t@location(1) fillColor : vec4f\n}\nstruct Char {\n\ttexOffset: vec2f,\n\ttexExtent: vec2f,\n\tsize: vec2f,\n\toffset: vec2f,\n}\nstruct Text {\n\tpos: vec2f,\n\tscale: f32,\n\tmatrixIndex: f32,\n\tfillIndex: f32,\n\tstrokeIndex: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var fontTexture: texture_2d<f32>;\n@group(1) @binding(1) var fontSampler: sampler;\n@group(1) @binding(2) var<storage> fontChars: array<Char>;\n\n@group(2) @binding(0) var<storage> textChars: array<vec4f>;\n@group(2) @binding(1) var<storage> textMetadata: array<Text>;\n\nconst quad = array(vec2f(0, -1), vec2f(1, -1), vec2f(0, 0), vec2f(1, 0));\n\n@vertex\nfn vertexMain(v : VertexParams) -> FragmentParams {\n\tlet char = textChars[v.instance];\n\n\tlet text = textMetadata[i32(char.w)];\n\n\tlet fontChar = fontChars[i32(char.z)];\n\n\tlet charPos = ((quad[v.vertex] * fontChar.size + char.xy + fontChar.offset) * text.scale) + text.pos;\n\n\tvar vert = vec4f(charPos, 0.0, 1.0);\n\tvert = transforms[i32(text.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f : FragmentParams;\n\tf.position = vert;\n\tf.texCoord = (quad[v.vertex] * vec2f(1, -1)) * fontChar.texExtent + fontChar.texOffset;\n\tf.fillColor = colors[i32(text.fillIndex)];\n\treturn f;\n}\n\nfn sampleMsdf(texCoord: vec2f) -> f32 {\n\tlet c = textureSample(fontTexture, fontSampler, texCoord);\n\treturn max(min(c.r, c.g), min(max(c.r, c.g), c.b));\n}\n\n@fragment\nfn fragmentMain(f : FragmentParams) -> @location(0) vec4f {\n\t// pxRange (AKA distanceRange) comes from the msdfgen tool,\n\t// uses the default which is 4.\n\tlet pxRange = 4.0;\n\tlet sz = vec2f(textureDimensions(fontTexture, 0));\n\tlet dx = sz.x*length(vec2f(dpdxFine(f.texCoord.x), dpdyFine(f.texCoord.x)));\n\tlet dy = sz.y*length(vec2f(dpdxFine(f.texCoord.y), dpdyFine(f.texCoord.y)));\n\tlet toPixels = pxRange * inverseSqrt(dx * dx + dy * dy);\n\tlet sigDist = sampleMsdf(f.texCoord) - 0.5;\n\tlet pxDist = sigDist * toPixels;\n\tlet edgeWidth = 0.5;\n\tlet alpha = smoothstep(-edgeWidth, edgeWidth, pxDist);\n\tif (alpha < 0.001) {\n\t\tdiscard;\n\t}\n\treturn vec4f(f.fillColor.rgb, f.fillColor.a * alpha);\n}\n`});let textBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF text group layout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});let fontSampler=Q5.device.createSampler({minFilter:"linear",magFilter:"linear",mipmapFilter:"linear",maxAnisotropy:16});let fontBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF font group layout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:2,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}}]});let fontPipelineLayout=Q5.device.createPipelineLayout({bindGroupLayouts:[...$.bindGroupLayouts,fontBindGroupLayout,textBindGroupLayout]});$._pipelineConfigs[3]={label:"msdf font pipeline",layout:fontPipelineLayout,vertex:{module:textShader,entryPoint:"vertexMain"},fragment:{module:textShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[3]=Q5.device.createRenderPipeline($._pipelineConfigs[3]);class MsdfFont{constructor(bindGroup,lineHeight,chars,kernings){this.bindGroup=bindGroup;this.lineHeight=lineHeight;this.chars=chars;this.kernings=kernings;let charArray=Object.values(chars);this.charCount=charArray.length;this.defaultChar=charArray[0]}getChar(charCode){return this.chars[charCode]??this.defaultChar}getXAdvance(charCode,nextCharCode=-1){let char=this.getChar(charCode);if(nextCharCode>=0){let kerning=this.kernings.get(charCode);if(kerning){return char.xadvance+(kerning.get(nextCharCode)??0)}}return char.xadvance}}$._fonts=[];let fonts={};let createFont=async(fontJsonUrl,fontName,cb)=>{q._preloadCount++;let res=await fetch(fontJsonUrl);if(res.status==404){q._preloadCount--;return""}let atlas=await res.json();let slashIdx=fontJsonUrl.lastIndexOf("/");let baseUrl=slashIdx!=-1?fontJsonUrl.substring(0,slashIdx+1):"";res=await fetch(baseUrl+atlas.pages[0]);let img=await createImageBitmap(await res.blob());let imgSize=[img.width,img.height,1];let texture=Q5.device.createTexture({label:`MSDF ${fontName}`,size:imgSize,format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture},imgSize);if(typeof atlas.chars=="string"){atlas.chars=$.CSV.parse(atlas.chars," ");atlas.kernings=$.CSV.parse(atlas.kernings," ")}let charCount=atlas.chars.length;let charsBuffer=Q5.device.createBuffer({size:charCount*32,usage:GPUBufferUsage.STORAGE,mappedAtCreation:true});let fontChars=new Float32Array(charsBuffer.getMappedRange());let u=1/atlas.common.scaleW;let v=1/atlas.common.scaleH;let chars={};let o=0;for(let[i,char]of atlas.chars.entries()){chars[char.id]=char;chars[char.id].charIndex=i;fontChars[o]=char.x*u;fontChars[o+1]=char.y*v;fontChars[o+2]=char.width*u;fontChars[o+3]=char.height*v;fontChars[o+4]=char.width;fontChars[o+5]=char.height;fontChars[o+6]=char.xoffset;fontChars[o+7]=-char.yoffset;o+=8}charsBuffer.unmap();let fontBindGroup=Q5.device.createBindGroup({label:"msdf font bind group",layout:fontBindGroupLayout,entries:[{binding:0,resource:texture.createView()},{binding:1,resource:fontSampler},{binding:2,resource:{buffer:charsBuffer}}]});let kernings=new Map;if(atlas.kernings){for(let kerning of atlas.kernings){let charKerning=kernings.get(kerning.first);if(!charKerning){charKerning=new Map;kernings.set(kerning.first,charKerning)}charKerning.set(kerning.second,kerning.amount)}}$._font=new MsdfFont(fontBindGroup,atlas.common.lineHeight,chars,kernings);$._font.index=$._fonts.length;$._fonts.push($._font);fonts[fontName]=$._font;q._preloadCount--;if(cb)cb(fontName)};$._g.colorMode($.RGB,1);$.loadFont=(url,cb)=>{let ext=url.slice(url.lastIndexOf(".")+1);if(ext!="json")return $._g.loadFont(url,cb);let fontName=url.slice(url.lastIndexOf("/")+1,url.lastIndexOf("-"));let f={family:fontName};f._loader=createFont(url,fontName,(()=>{delete f._loader;if(cb)cb(f)}));if($._disablePreload)return f._loader;return f};$._loadDefaultFont=fontName=>{fonts[fontName]=null;if(navigator.onLine){$.loadFont(`https://q5js.org/fonts/${fontName}-msdf.json`)}else{$.loadFont(`/node_modules/q5/builtinFonts/${fontName}-msdf.json`)}};$._textSize=18;$._textAlign="left";$._textBaseline="alphabetic";let leadingSet=false,leading=22.5,leadDiff=4.5,leadPercent=1.25;$.textFont=fontName=>{if(typeof fontName!="string")fontName=fontName.family;let font=fonts[fontName];if(font)$._font=font;else if(font===undefined)$._loadDefaultFont(fontName)};$.textSize=size=>{$._textSize=size;if(!leadingSet){leading=size*leadPercent;leadDiff=leading-size}};$.textLeading=lineHeight=>{$._font.lineHeight=leading=lineHeight;leadDiff=leading-$._textSize;leadPercent=leading/$._textSize;leadingSet=true};$.textAlign=(horiz,vert)=>{$._textAlign=horiz;if(vert)$._textBaseline=vert};let charStack=[],textStack=[];let measureText=(font,text,charCallback)=>{let maxWidth=0,offsetX=0,offsetY=0,line=0,printedCharCount=0,lineWidths=[],nextCharCode=text.charCodeAt(0);for(let i=0;i<text.length;++i){let charCode=nextCharCode;nextCharCode=i<text.length-1?text.charCodeAt(i+1):-1;switch(charCode){case 10:lineWidths.push(offsetX);line++;maxWidth=Math.max(maxWidth,offsetX);offsetX=0;offsetY-=font.lineHeight*leadPercent;break;case 13:break;case 32:offsetX+=font.getXAdvance(charCode);break;case 9:offsetX+=font.getXAdvance(charCode)*2;break;default:if(charCallback){charCallback(offsetX,offsetY,line,font.getChar(charCode))}offsetX+=font.getXAdvance(charCode,nextCharCode);printedCharCount++}}lineWidths.push(offsetX);maxWidth=Math.max(maxWidth,offsetX);return{width:maxWidth,height:lineWidths.length*font.lineHeight*leadPercent,lineWidths:lineWidths,printedCharCount:printedCharCount}};$.text=(str,x,y,w,h)=>{if(!$._font){if($._font!==null)$.textFont("sans-serif");return}let type=typeof str;if(type!="string"){if(type=="object")str=str.toString();else str=str+""}if(str.length>w){let wrapped=[];let i=0;while(i<str.length&&wrapped.length<h){let max=i+w;if(max>=str.length){wrapped.push(str.slice(i));break}let end=str.lastIndexOf(" ",max);if(end==-1||end<i)end=max;wrapped.push(str.slice(i,end));i=end+1}str=wrapped.join("\n")}let spaces=0,hasNewline;for(let i=0;i<str.length;i++){let c=str[i];switch(c){case"\n":hasNewline=true;case"\r":case"\t":case" ":spaces++}}let charsData=[];let ta=$._textAlign,tb=$._textBaseline,textIndex=textStack.length,o=0,measurements;if(ta=="left"&&!hasNewline){measurements=measureText($._font,str,((textX,textY,line,char)=>{charsData[o]=textX;charsData[o+1]=textY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}));if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")y-=$._textSize*.5;else if(tb=="bottom")y-=leading}else{measurements=measureText($._font,str);let offsetY=0;if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")offsetY=measurements.height*.5;else if(tb=="bottom")offsetY=measurements.height;measureText($._font,str,((textX,textY,line,char)=>{let offsetX=0;if(ta=="center"){offsetX=measurements.width*-.5-(measurements.width-measurements.lineWidths[line])*-.5}else if(ta=="right"){offsetX=-measurements.lineWidths[line]}charsData[o]=textX+offsetX;charsData[o+1]=textY+offsetY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}))}charStack.push(charsData);let txt=[];if($._matrixDirty)$._saveMatrix();txt[0]=x;txt[1]=-y;txt[2]=$._textSize/44;txt[3]=$._matrixIndex;txt[4]=$._fillSet?$._fill:0;txt[5]=$._stroke;textStack.push(txt);$.drawStack.push(3,measurements.printedCharCount,$._font.index)};$.textWidth=str=>{if(!$._font)return 0;return measureText($._font,str).width};$.createTextImage=(str,w,h)=>{$._g.textSize($._textSize);if($._doFill){let fi=$._fill*4;$._g.fill(colorStack.slice(fi,fi+4))}if($._doStroke){let si=$._stroke*4;$._g.stroke(colorStack.slice(si,si+4))}let img=$._g.createTextImage(str,w,h);if(img.textureIndex==undefined){$._createTexture(img);let _copy=img.copy;img.copy=function(){let copy=_copy();$._createTexture(copy);return copy}}return img};$.textImage=(img,x,y)=>{if(typeof img=="string")img=$.createTextImage(img);let og=$._imageMode;$._imageMode="corner";let ta=$._textAlign;if(ta=="center")x-=img.canvas.hw;else if(ta=="right")x-=img.width;let bl=$._textBaseline;if(bl=="alphabetic")y-=img._leading;else if(bl=="center")y-=img._middle;else if(bl=="bottom")y-=img._bottom;else if(bl=="top")y-=img._top;$.image(img,x,y);$._imageMode=og};$._hooks.preRender.push((()=>{if(!charStack.length)return;let totalTextSize=0;for(let charsData of charStack){totalTextSize+=charsData.length*4}let charBuffer=Q5.device.createBuffer({size:totalTextSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(charBuffer.getMappedRange()).set(charStack.flat());charBuffer.unmap();let totalMetadataSize=textStack.length*6*4;let textBuffer=Q5.device.createBuffer({label:"textBuffer",size:totalMetadataSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(textBuffer.getMappedRange()).set(textStack.flat());textBuffer.unmap();$._textBindGroup=Q5.device.createBindGroup({label:"msdf text bind group",layout:textBindGroupLayout,entries:[{binding:0,resource:{buffer:charBuffer}},{binding:1,resource:{buffer:textBuffer}}]})}));$._hooks.postRender.push((()=>{charStack=[];textStack=[]}))};
8
+ function Q5(scope,parent,renderer){let $=this;$._q5=true;$._parent=parent;if(renderer=="webgpu-fallback"){$._webgpuFallback=true;$._renderer="c2d"}else{$._renderer=renderer||Q5.render}$._preloadCount=0;let autoLoaded=scope=="auto";scope??="global";if(scope=="auto"){if(!(window.setup||window.update||window.draw))return;scope="global"}$._scope=scope;let globalScope;if(scope=="global"){Q5._hasGlobal=$._isGlobal=true;globalScope=Q5._esm?globalThis:!Q5._server?window:global}if(scope=="graphics")$._graphics=true;let q=new Proxy($,{set:(t,p,v)=>{$[p]=v;if($._isGlobal)globalScope[p]=v;return true}});$.canvas=$.ctx=$.drawingContext=null;$.pixels=[];let looper=null;$.frameCount=0;$.deltaTime=16;$._targetFrameRate=0;$._targetFrameDuration=16.666666666666668;$._frameRate=$._fps=60;$._loop=true;$._hooks={postCanvas:[],preRender:[],postRender:[]};let millisStart=0;$.millis=()=>performance.now()-millisStart;$.noCanvas=()=>{if($.canvas?.remove)$.canvas.remove();$.canvas=0;q.ctx=q.drawingContext=0};if(window){$.windowWidth=window.innerWidth;$.windowHeight=window.innerHeight;$.deviceOrientation=window.screen?.orientation?.type}$._incrementPreload=()=>q._preloadCount++;$._decrementPreload=()=>q._preloadCount--;$.disablePreloadSystem=()=>$._disablePreload=true;$._draw=timestamp=>{let ts=timestamp||performance.now();$._lastFrameTime??=ts-$._targetFrameDuration;if($._didResize){$.windowResized();$._didResize=false}if($._loop)looper=raf($._draw);else if($.frameCount&&!$._redraw)return;if(looper&&$.frameCount){let time_since_last=ts-$._lastFrameTime;if(time_since_last<$._targetFrameDuration-4)return}q.deltaTime=ts-$._lastFrameTime;$._frameRate=1e3/$.deltaTime;q.frameCount++;let pre=performance.now();$.resetMatrix();if($._beginRender)$._beginRender();for(let m of Q5.methods.pre)m.call($);try{$.draw()}catch(e){if(!Q5.disableFriendlyErrors&&$._askAI)$._askAI(e);if(!Q5.errorTolerant)$.noLoop();throw e}for(let m of Q5.methods.post)m.call($);$.postProcess();if($._render)$._render();if($._finishRender)$._finishRender();q.pmouseX=$.mouseX;q.pmouseY=$.mouseY;q.moveX=q.moveY=0;$._lastFrameTime=ts;let post=performance.now();$._fps=Math.round(1e3/(post-pre))};$.noLoop=()=>{$._loop=false;looper=null};$.loop=()=>{$._loop=true;if($._setupDone&&looper==null)$._draw()};$.isLooping=()=>$._loop;$.redraw=(n=1)=>{$._redraw=true;for(let i=0;i<n;i++){$._draw()}$._redraw=false};$.remove=()=>{$.noLoop();$.canvas.remove()};$.frameRate=hz=>{if(hz){$._targetFrameRate=hz;$._targetFrameDuration=1e3/hz}return $._frameRate};$.getTargetFrameRate=()=>$._targetFrameRate||60;$.getFPS=()=>$._fps;$.Element=function(a){this.elt=a};$._elements=[];$.describe=()=>{};$.log=$.print=console.log;for(let m in Q5.modules){Q5.modules[m]($,q)}let r=Q5.renderers[$._renderer];for(let m in r){r[m]($,q)}for(let k in Q5){if(k[1]!="_"&&k[1]==k[1].toUpperCase()){$[k]=Q5[k]}}if($._webgpuFallback)$.colorMode("rgb",1);if($._graphics)return;if(scope=="global"){Object.assign(Q5,$);delete Q5.Q5}for(let m of Q5.methods.init){m.call($)}for(let[n,fn]of Object.entries(Q5.prototype)){if(n[0]!="_"&&typeof $[n]=="function")$[n]=fn.bind($)}if(scope=="global"){let props=Object.getOwnPropertyNames($);for(let p of props){if(p[0]!="_")globalScope[p]=$[p]}}if(typeof scope=="function")scope($);Q5._instanceCount++;let raf=window.requestAnimationFrame||function(cb){const idealFrameTime=$._lastFrameTime+$._targetFrameDuration;return setTimeout((()=>{cb(idealFrameTime)}),idealFrameTime-performance.now())};let t=globalScope||$;$._isTouchAware=t.touchStarted||t.touchMoved||t.mouseReleased;if($._isGlobal){$.preload=t.preload;$.setup=t.setup;$.draw=t.draw;$.postProcess=t.postProcess}$.preload??=()=>{};$.setup??=()=>{};$.draw??=()=>{};$.postProcess??=()=>{};let 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amt=args.at(-1);if(amt==0)return this;let u=this._arg2v(...args.slice(0,-1));this.x+=(u.x-this.x)*amt;this.y+=(u.y-this.y)*amt;this.z+=(u.z-this.z)*amt;return this}slerp(){let args=[...arguments];let amt=args.at(-1);if(amt==0)return this;let u=this._arg2v(...args.slice(0,-1));if(amt==1)return this.set(u);let v0Mag=this.mag();let v1Mag=u.mag();if(v0Mag==0||v1Mag==0){return this.mult(1-amt).add(u.mult(amt))}let axis=Q5.Vector.cross(this,u);let axisMag=axis.mag();let theta=Math.atan2(axisMag,this.dot(u));if(axisMag>0){axis.div(axisMag)}else if(theta<this._$.HALF_PI){return this.mult(1-amt).add(u.mult(amt))}else{if(this.z==0&&u.z==0)axis.set(0,0,1);else if(this.x!=0)axis.set(this.y,-this.x,0).normalize();else axis.set(1,0,0)}let ey=axis.cross(this);let lerpedMagFactor=1-amt+amt*v1Mag/v0Mag;let cosMultiplier=lerpedMagFactor*Math.cos(amt*theta);let sinMultiplier=lerpedMagFactor*Math.sin(amt*theta);this.x=this.x*cosMultiplier+ey.x*sinMultiplier;this.y=this.y*cosMultiplier+ey.y*sinMultiplier;this.z=this.z*cosMultiplier+ey.z*sinMultiplier;return this}reflect(n){n.normalize();return this.sub(n.mult(2*this.dot(n)))}array(){return[this.x,this.y,this.z]}equals(u,epsilon){epsilon??=Number.EPSILON||0;return Math.abs(u.x-this.x)<epsilon&&Math.abs(u.y-this.y)<epsilon&&Math.abs(u.z-this.z)<epsilon}fromAngle(th,l){if(l===undefined)l=1;this._cn=l;this._cnsq=l*l;this.x=l*this._$.cos(th);this.y=l*this._$.sin(th);this.z=0;return this}fromAngles(th,ph,l){if(l===undefined)l=1;this._cn=l;this._cnsq=l*l;const cosph=this._$.cos(ph);const sinph=this._$.sin(ph);const costh=this._$.cos(th);const sinth=this._$.sin(th);this.x=l*sinth*sinph;this.y=-l*costh;this.z=l*sinth*cosph;return this}random2D(){this._cn=this._cnsq=1;return this.fromAngle(Math.random()*Math.PI*2)}random3D(){this._cn=this._cnsq=1;return this.fromAngles(Math.random()*Math.PI*2,Math.random()*Math.PI*2)}toString(){return`[${this.x}, ${this.y}, ${this.z}]`}};Q5.Vector.add=(v,u)=>v.copy().add(u);Q5.Vector.cross=(v,u)=>v.copy().cross(u);Q5.Vector.dist=(v,u)=>Math.hypot(v.x-u.x,v.y-u.y,v.z-u.z);Q5.Vector.div=(v,u)=>v.copy().div(u);Q5.Vector.dot=(v,u)=>v.copy().dot(u);Q5.Vector.equals=(v,u,epsilon)=>v.equals(u,epsilon);Q5.Vector.lerp=(v,u,amt)=>v.copy().lerp(u,amt);Q5.Vector.slerp=(v,u,amt)=>v.copy().slerp(u,amt);Q5.Vector.limit=(v,m)=>v.copy().limit(m);Q5.Vector.heading=v=>this._$.atan2(v.y,v.x);Q5.Vector.magSq=v=>v.x*v.x+v.y*v.y+v.z*v.z;Q5.Vector.mag=v=>Math.sqrt(Q5.Vector.magSq(v));Q5.Vector.mult=(v,u)=>v.copy().mult(u);Q5.Vector.normalize=v=>v.copy().normalize();Q5.Vector.rem=(v,u)=>v.copy().rem(u);Q5.Vector.sub=(v,u)=>v.copy().sub(u);for(let k of["fromAngle","fromAngles","random2D","random3D"]){Q5.Vector[k]=(u,v,t)=>(new Q5.Vector)[k](u,v,t)}Q5.renderers.webgpu={};Q5.renderers.webgpu.canvas=($,q)=>{let c=$.canvas;c.width=$.width=500;c.height=$.height=500;$._g=$.createGraphics(1,1,{renderer:"c2d"});if($.colorMode)$.colorMode("rgb",1);let pass,mainView,frameA,frameB,frameSampler,framePipeline,frameBindGroup,colorIndex=1,colorStackIndex=8;$._pipelineConfigs=[];$._pipelines=[];$._buffers=[];let drawStack=$.drawStack=[];let colorStack=$.colorStack=new Float32Array(1e6);colorStack.set([0,0,0,1,1,1,1,1]);let mainLayout=Q5.device.createBindGroupLayout({label:"mainLayout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}},{binding:2,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});$.bindGroupLayouts=[mainLayout];let uniformBuffer=Q5.device.createBuffer({size:8,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});let createMainView=()=>{let w=$.canvas.width,h=$.canvas.height,size=[w,h],format="bgra8unorm";mainView=Q5.device.createTexture({size:size,sampleCount:4,format:format,usage:GPUTextureUsage.RENDER_ATTACHMENT}).createView();let usage=GPUTextureUsage.COPY_SRC|GPUTextureUsage.COPY_DST|GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.RENDER_ATTACHMENT;$._frameA=frameA=Q5.device.createTexture({size:size,format:format,usage:usage});$._frameB=frameB=Q5.device.createTexture({size:size,format:format,usage:usage});let finalShader=Q5.device.createShaderModule({code:`\n@vertex fn v(@builtin(vertex_index)i:u32)->@builtin(position)vec4<f32>{\n\tconst pos=array(vec2(-1f,-1f),vec2(1f,-1f),vec2(-1f,1f),vec2(1f,1f));\n\treturn vec4(pos[i],0f,1f);\n}\n@group(0) @binding(0) var s: sampler;\n@group(0) @binding(1) var t: texture_2d<f32>;\n@fragment fn f(@builtin(position)c:vec4<f32>)->@location(0)vec4<f32>{\n\tlet uv=c.xy/vec2(${w}, ${h});\n\treturn textureSample(t,s,uv);\n}`});frameSampler=Q5.device.createSampler({magFilter:"linear",minFilter:"linear"});framePipeline=Q5.device.createRenderPipeline({layout:"auto",vertex:{module:finalShader,entryPoint:"v"},fragment:{module:finalShader,entryPoint:"f",targets:[{format:format,writeMask:GPUColorWrite.ALL}]},primitive:{topology:"triangle-strip"},multisample:{count:4}})};$._createCanvas=(w,h,opt)=>{q.ctx=q.drawingContext=c.getContext("webgpu");opt.format??=navigator.gpu.getPreferredCanvasFormat();opt.device??=Q5.device;if(opt.alpha)opt.alphaMode="premultiplied";$.ctx.configure(opt);Q5.device.queue.writeBuffer(uniformBuffer,0,new Float32Array([$.canvas.hw,$.canvas.hh]));createMainView();return c};$._resizeCanvas=(w,h)=>{$._setCanvasSize(w,h);createMainView()};$.pixelDensity=v=>{if(!v||v==$._pixelDensity)return $._pixelDensity;$._pixelDensity=v;$._setCanvasSize(c.w,c.h);createMainView();return v};let addColor=(r,g,b,a=1)=>{if(typeof r=="string")r=$.color(r);else if(b==undefined){a=g??1;g=b=r}if(r._q5Color){a=r.a;b=r.b;g=r.g;r=r.r}let cs=colorStack,i=colorStackIndex;cs[i++]=r;cs[i++]=g;cs[i++]=b;cs[i++]=a;colorStackIndex=i;colorIndex++};$._stroke=0;$._fill=$._tint=$._globalAlpha=1;$._doFill=$._doStroke=true;$.fill=(r,g,b,a)=>{addColor(r,g,b,a);$._doFill=$._fillSet=true;$._fill=colorIndex};$.stroke=(r,g,b,a)=>{addColor(r,g,b,a);$._doStroke=$._strokeSet=true;$._stroke=colorIndex};$.tint=(r,g,b,a)=>{addColor(r,g,b,a);$._tint=colorIndex};$.opacity=a=>$._globalAlpha=a;$.noFill=()=>$._doFill=false;$.noStroke=()=>$._doStroke=false;$.noTint=()=>$._tint=1;$._strokeWeight=1;$._hsw=.5;$._scaledSW=1;$.strokeWeight=v=>{v=Math.abs(v);$._strokeWeight=v;$._scaledSW=v*$._scale;$._hsw=v/2};const MAX_TRANSFORMS=$._graphics?1e3:1e7,MATRIX_SIZE=16,transforms=new Float32Array(MAX_TRANSFORMS*MATRIX_SIZE);let matrix,matrices=[],matricesIndexStack=[];$._matrixDirty=false;matrices.push([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);transforms.set(matrices[0]);$.resetMatrix=()=>{matrix=matrices[0].slice();$._matrixIndex=0};$.resetMatrix();$.translate=(x,y,z)=>{if(!x&&!y&&!z)return;matrix[12]+=x;matrix[13]-=y;matrix[14]+=z||0;$._matrixDirty=true};$.rotate=a=>{if(!a)return;if($._angleMode)a*=$._DEGTORAD;let cosR=Math.cos(a),sinR=Math.sin(a),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];if(m0==1&&!m1&&!m4&&m5==1){m[0]=cosR;m[1]=-sinR;m[4]=sinR;m[5]=cosR}else{m[0]=m0*cosR+m1*sinR;m[1]=m1*cosR-m0*sinR;m[4]=m4*cosR+m5*sinR;m[5]=m5*cosR-m4*sinR}$._matrixDirty=true};$._scale=1;$.scale=(x=1,y,z=1)=>{y??=x;$._scale=Math.max(Math.abs(x),Math.abs(y));$._scaledSW=$._strokeWeight*$._scale;let m=matrix;m[0]*=x;m[1]*=x;m[2]*=x;m[3]*=x;m[4]*=y;m[5]*=y;m[6]*=y;m[7]*=y;m[8]*=z;m[9]*=z;m[10]*=z;m[11]*=z;$._matrixDirty=true};$.shearX=ang=>{if(!ang)return;if($._angleMode)ang*=$._DEGTORAD;let tanAng=Math.tan(ang),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];m[0]=m0+m4*tanAng;m[1]=m1+m5*tanAng;$._matrixDirty=true};$.shearY=ang=>{if(!ang)return;if($._angleMode)ang*=$._DEGTORAD;let tanAng=Math.tan(ang),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];m[4]=m4+m0*tanAng;m[5]=m5+m1*tanAng;$._matrixDirty=true};$.applyMatrix=(...args)=>{let m;if(args.length==1)m=args[0];else m=args;if(m.length==9){m=[m[0],m[1],0,m[2],m[3],m[4],0,m[5],0,0,1,0,m[6],m[7],0,m[8]]}else if(m.length!=16){throw new Error("Matrix must be a 3x3 or 4x4 array.")}matrix=m.slice();$._matrixDirty=true};$._saveMatrix=()=>{transforms.set(matrix,matrices.length*MATRIX_SIZE);$._matrixIndex=matrices.length;matrices.push(matrix.slice());$._matrixDirty=false};$.pushMatrix=()=>{if($._matrixDirty)$._saveMatrix();matricesIndexStack.push($._matrixIndex)};$.popMatrix=()=>{if(!matricesIndexStack.length){return console.warn("Matrix index stack is empty!")}let idx=matricesIndexStack.pop();matrix=matrices[idx].slice();$._matrixIndex=idx;$._matrixDirty=false};let _pushStyles=$.pushStyles;$.pushStyles=()=>{_pushStyles();$.strokeWeight($._strokeWeight)};$.push=()=>{$.pushMatrix();$.pushStyles()};$.pop=()=>{$.popMatrix();$.popStyles()};$._calcBox=(x,y,w,h,mode)=>{let hw=w/2;let hh=h/2;let l,r,t,b;if(!mode||mode=="corner"){l=x;r=x+w;t=-y;b=-(y+h)}else if(mode=="center"){l=x-hw;r=x+hw;t=-(y-hh);b=-(y+hh)}else{l=x;r=w;t=-y;b=-h}return[l,r,t,b]};let blendFactors=["zero","one","src-alpha","one-minus-src-alpha","dst","dst-alpha","one-minus-dst-alpha","one-minus-src"];let blendOps=["add","subtract","reverse-subtract","min","max"];const blendModes={normal:[2,3,0,2,3,0],additive:[1,1,0,1,1,0]};$.blendConfigs={};for(const[name,mode]of Object.entries(blendModes)){$.blendConfigs[name]={color:{srcFactor:blendFactors[mode[0]],dstFactor:blendFactors[mode[1]],operation:blendOps[mode[2]]},alpha:{srcFactor:blendFactors[mode[3]],dstFactor:blendFactors[mode[4]],operation:blendOps[mode[5]]}}}$._blendMode="normal";$.blendMode=mode=>{if(mode==$._blendMode)return;if(mode=="source-over")mode="normal";if(mode=="lighter")mode="additive";mode=mode.toLowerCase().replace(/[ -]/g,"_");$._blendMode=mode;for(let i=0;i<$._pipelines.length;i++){$._pipelineConfigs[i].fragment.targets[0].blend=$.blendConfigs[mode];$._pipelines[i]=Q5.device.createRenderPipeline($._pipelineConfigs[i])}};let shouldClear=false;$.clear=()=>{shouldClear=true};const _drawFrame=()=>{pass.setPipeline(framePipeline);pass.setBindGroup(0,frameBindGroup);pass.draw(4)};$._beginRender=()=>{const temp=frameA;frameA=frameB;frameB=temp;$.encoder=Q5.device.createCommandEncoder();let target=shouldClear?$.ctx.getCurrentTexture().createView():frameA.createView();pass=q.pass=$.encoder.beginRenderPass({label:"q5-webgpu",colorAttachments:[{view:mainView,resolveTarget:target,loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});if(!shouldClear){frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameB.createView()}]});_drawFrame()}};$._render=()=>{let transformBuffer=Q5.device.createBuffer({size:matrices.length*MATRIX_SIZE*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(transformBuffer.getMappedRange()).set(transforms.slice(0,matrices.length*MATRIX_SIZE));transformBuffer.unmap();let colorsBuffer=Q5.device.createBuffer({size:colorStackIndex*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(colorsBuffer.getMappedRange()).set(colorStack.slice(0,colorStackIndex));colorsBuffer.unmap();let mainBindGroup=Q5.device.createBindGroup({layout:mainLayout,entries:[{binding:0,resource:{buffer:uniformBuffer}},{binding:1,resource:{buffer:transformBuffer}},{binding:2,resource:{buffer:colorsBuffer}}]});pass.setBindGroup(0,mainBindGroup);for(let m of $._hooks.preRender)m();let drawVertOffset=0,imageVertOffset=0,textCharOffset=0,curPipelineIndex=-1;for(let i=0;i<drawStack.length;i+=2){let v=drawStack[i+1];if(curPipelineIndex!=drawStack[i]){curPipelineIndex=drawStack[i];pass.setPipeline($._pipelines[curPipelineIndex])}if(curPipelineIndex==0){pass.draw(v,1,drawVertOffset);drawVertOffset+=v}else if(curPipelineIndex<=2){pass.setBindGroup(1,$._textureBindGroups[v]);pass.draw(4,1,imageVertOffset);imageVertOffset+=4}else if(curPipelineIndex==3){let o=drawStack[i+2];pass.setBindGroup(1,$._fonts[o].bindGroup);pass.setBindGroup(2,$._textBindGroup);pass.draw(4,v,0,textCharOffset);textCharOffset+=v;i++}}};$._finishRender=()=>{pass.end();if(!shouldClear){pass=$.encoder.beginRenderPass({colorAttachments:[{view:mainView,resolveTarget:$.ctx.getCurrentTexture().createView(),loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameA.createView()}]});_drawFrame();pass.end();shouldClear=false}Q5.device.queue.submit([$.encoder.finish()]);Q5.device.queue.onSubmittedWorkDone().then((()=>{for(let b of $._buffers)b.destroy();$._buffers=[]}));q.pass=$.encoder=null;$.drawStack=drawStack=[];colorIndex=1;colorStackIndex=8;matrices=[matrices[0]];matricesIndexStack=[];for(let m of $._hooks.postRender)m()}};Q5.initWebGPU=async()=>{if(!navigator.gpu){console.warn("q5 WebGPU not supported on this browser! Use Google Chrome or Edge.");return false}if(!Q5.device){let adapter=await navigator.gpu.requestAdapter();if(!adapter){console.warn("q5 WebGPU could not start! No appropriate GPUAdapter found, vulkan may need to be enabled.");return false}Q5.device=await adapter.requestDevice();Q5.device.lost.then((e=>{console.error("WebGPU crashed!");console.error(e)}))}return true};Q5.webgpu=async function(scope,parent){if(!scope||scope=="global")Q5._hasGlobal=true;if(!await Q5.initWebGPU()){return new Q5(scope,parent,"webgpu-fallback")}return new Q5(scope,parent,"webgpu")};Q5.renderers.webgpu.drawing=($,q)=>{let c=$.canvas,drawStack=$.drawStack,vertexStack=new Float32Array($._graphics?1e3:1e7),vertIndex=0;const TAU=Math.PI*2;const HALF_PI=Math.PI/2;let drawingShader=Q5.device.createShaderModule({label:"drawingShader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) colorIndex: f32,\n\t@location(2) matrixIndex: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) color: vec4f\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.color = colors[i32(v.colorIndex)];\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(@location(0) color: vec4f) -> @location(0) vec4f {\n\treturn color;\n}\n`});let vertexBufferLayout={arrayStride:16,attributes:[{format:"float32x2",offset:0,shaderLocation:0},{format:"float32",offset:8,shaderLocation:1},{format:"float32",offset:12,shaderLocation:2}]};let pipelineLayout=Q5.device.createPipelineLayout({label:"drawingPipelineLayout",bindGroupLayouts:$.bindGroupLayouts});$._pipelineConfigs[0]={label:"drawingPipeline",layout:pipelineLayout,vertex:{module:drawingShader,entryPoint:"vertexMain",buffers:[vertexBufferLayout]},fragment:{module:drawingShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[0]=Q5.device.createRenderPipeline($._pipelineConfigs[0]);const addVert=(x,y,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;vertIndex=i};const addRect=(x1,y1,x2,y2,x3,y3,x4,y4,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x1;v[i++]=y1;v[i++]=ci;v[i++]=ti;v[i++]=x2;v[i++]=y2;v[i++]=ci;v[i++]=ti;v[i++]=x4;v[i++]=y4;v[i++]=ci;v[i++]=ti;v[i++]=x3;v[i++]=y3;v[i++]=ci;v[i++]=ti;vertIndex=i;drawStack.push(0,4)};const addArc=(x,y,a,b,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;let vx=x+a*Math.cos(t);let vy=y+b*Math.sin(t);v[i++]=vx;v[i++]=vy;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};const addArcStroke=(x,y,outerA,outerB,innerA,innerB,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){let vxOuter=x+outerA*Math.cos(t);let vyOuter=y+outerB*Math.sin(t);let vxInner=x+innerA*Math.cos(t);let vyInner=y+innerB*Math.sin(t);v[i++]=vxOuter;v[i++]=vyOuter;v[i++]=ci;v[i++]=ti;v[i++]=vxInner;v[i++]=vyInner;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};$.rectMode=x=>$._rectMode=x;$.rect=(x,y,w,h,rr=0)=>{let[l,r,t,b]=$._calcBox(x,y,w,h,$._rectMode);let ci,ti;if($._matrixDirty)$._saveMatrix();ti=$._matrixIndex;if(!rr){if($._doFill){ci=$._fill;addRect(l,t,r,t,r,b,l,b,ci,ti)}if($._doStroke){ci=$._stroke;let sw=$._strokeWeight/2;let lsw=l-sw,rsw=r+sw,tsw=t+sw,bsw=b-sw,lpsw=l+sw,rpsw=r-sw,tpsw=t-sw,bpsw=b+sw;addRect(lsw,tpsw,rsw,tpsw,rsw,tsw,lsw,tsw,ci,ti);addRect(lsw,bsw,rsw,bsw,rsw,bpsw,lsw,bpsw,ci,ti);tsw=t-sw;bsw=b+sw;addRect(lsw,tsw,lpsw,tsw,lpsw,bsw,lsw,bsw,ci,ti);addRect(rpsw,tsw,rsw,tsw,rsw,bsw,rpsw,bsw,ci,ti)}return}l+=rr;r-=rr;t-=rr;b+=rr;rr=Math.min(rr,Math.min(w,h)/2);let n=getArcSegments(rr*$._scale);let trr=t+rr,brr=b-rr,lrr=l-rr,rrr=r+rr;if($._doFill){ci=$._fill;addArc(r,b,rr,rr,-HALF_PI,0,n,ci,ti);addArc(l,b,rr,rr,-Math.PI,-HALF_PI,n,ci,ti);addArc(l,t,rr,rr,Math.PI,HALF_PI,n,ci,ti);addArc(r,t,rr,rr,0,HALF_PI,n,ci,ti);addRect(l,trr,r,trr,r,brr,l,brr,ci,ti);addRect(l,t,lrr,t,lrr,b,l,b,ci,ti);addRect(rrr,t,r,t,r,b,rrr,b,ci,ti)}if($._doStroke){ci=$._stroke;let hsw=$._hsw;let outerA=rr+hsw,outerB=rr+hsw,innerA=rr-hsw,innerB=rr-hsw;addArcStroke(r,b,outerA,outerB,innerA,innerB,-HALF_PI,0,n,ci,ti);addArcStroke(l,b,outerA,outerB,innerA,innerB,-Math.PI,-HALF_PI,n,ci,ti);addArcStroke(l,t,outerA,outerB,innerA,innerB,Math.PI,HALF_PI,n,ci,ti);addArcStroke(r,t,outerA,outerB,innerA,innerB,0,HALF_PI,n,ci,ti);let lrrMin=lrr-hsw,lrrMax=lrr+hsw,rrrMin=rrr-hsw,rrrMax=rrr+hsw,trrMin=trr-hsw,trrMax=trr+hsw,brrMin=brr-hsw,brrMax=brr+hsw;addRect(lrrMin,t,lrrMax,t,lrrMax,b,lrrMin,b,ci,ti);addRect(rrrMin,t,rrrMax,t,rrrMax,b,rrrMin,b,ci,ti);addRect(l,trrMin,r,trrMin,r,trrMax,l,trrMax,ci,ti);addRect(l,brrMin,r,brrMin,r,brrMax,l,brrMax,ci,ti)}};$.square=(x,y,s)=>$.rect(x,y,s,s);const getArcSegments=d=>d<4?6:d<6?8:d<10?10:d<16?12:d<20?14:d<22?16:d<24?18:d<28?20:d<34?22:d<42?24:d<48?26:d<56?28:d<64?30:d<72?32:d<84?34:d<96?36:d<98?38:d<113?40:d<149?44:d<199?48:d<261?52:d<353?56:d<461?60:d<585?64:d<1200?70:d<1800?80:d<2400?90:100;$._ellipseMode=Q5.CENTER;$.ellipseMode=x=>$._ellipseMode=x;$.ellipse=(x,y,w,h)=>{let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);let a=w/2;let b=w==h?a:h/2;if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex;if($._doFill){addArc(x,-y,a,b,0,TAU,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight/2;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,0,TAU,n,$._stroke,ti)}};$.circle=(x,y,d)=>$.ellipse(x,y,d,d);$.arc=(x,y,w,h,start,stop)=>{if(start===stop)return $.ellipse(x,y,w,h);if($._angleMode){start=$.radians(start);stop=$.radians(stop)}start%=TAU;stop%=TAU;if(start<0)start+=TAU;if(stop<0)stop+=TAU;if(start>stop)stop+=TAU;if(start==stop)return $.ellipse(x,y,w,h);let a,b;if($._ellipseMode==$.CENTER){a=w/2;b=h/2}else if($._ellipseMode==$.RADIUS){a=w;b=h}else if($._ellipseMode==$.CORNER){x+=w/2;y+=h/2;a=w/2;b=h/2}else if($._ellipseMode==$.CORNERS){x=(x+w)/2;y=(y+h)/2;a=(w-x)/2;b=(h-y)/2}let ti=$._matrixIndex;if($._matrixDirty)$._saveMatrix();let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);if($._doFill){addArc(x,-y,a,b,start,stop,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,start,stop,n,$._stroke,ti)}};$.point=(x,y)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight;if($._scaledSW<2){let[l,r,t,b]=$._calcBox(x,y,sw,sw,"corner");addRect(l,t,r,t,r,b,l,b,ci,ti)}else{let n=getArcSegments($._scaledSW);sw/=2;addArc(x,-y,sw,sw,0,TAU,n,ci,ti)}};$._strokeJoin="round";$.strokeJoin=x=>{$._strokeJoin=x};$.line=(x1,y1,x2,y2)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight,hsw=$._hsw;let dx=x2-x1,dy=y2-y1,length=Math.hypot(dx,dy);let px=-(dy/length)*hsw,py=dx/length*hsw;addRect(x1+px,-y1-py,x1-px,-y1+py,x2-px,-y2+py,x2+px,-y2-py,ci,ti);if($._scaledSW>2&&$._strokeJoin!="none"){let n=getArcSegments($._scaledSW);addArc(x1,-y1,hsw,hsw,0,TAU,n,ci,ti);addArc(x2,-y2,hsw,hsw,0,TAU,n,ci,ti)}};let shapeVertCount;let sv=[];let curveVertices=[];$.beginShape=()=>{shapeVertCount=0;sv=[];curveVertices=[]};$.vertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();sv.push(x,-y,$._fill,$._matrixIndex);shapeVertCount++};$.curveVertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();curveVertices.push({x:x,y:-y})};$.endShape=close=>{if(curveVertices.length>0){let points=[...curveVertices];if(points.length<4){while(points.length<4){points.unshift(points[0]);points.push(points[points.length-1])}}for(let i=0;i<points.length-3;i++){let p0=points[i];let p1=points[i+1];let p2=points[i+2];let p3=points[i+3];for(let t=0;t<=1;t+=.1){let t2=t*t;let t3=t2*t;let x=.5*(2*p1.x+(-p0.x+p2.x)*t+(2*p0.x-5*p1.x+4*p2.x-p3.x)*t2+(-p0.x+3*p1.x-3*p2.x+p3.x)*t3);let y=.5*(2*p1.y+(-p0.y+p2.y)*t+(2*p0.y-5*p1.y+4*p2.y-p3.y)*t2+(-p0.y+3*p1.y-3*p2.y+p3.y)*t3);sv.push(x,y,$._fill,$._matrixIndex);shapeVertCount++}}}if(shapeVertCount<3){throw new Error("A shape must have at least 3 vertices.")}if(close){let firstIndex=0;let lastIndex=(shapeVertCount-1)*4;let firstX=sv[firstIndex];let firstY=sv[firstIndex+1];let lastX=sv[lastIndex];let lastY=sv[lastIndex+1];if(firstX!==lastX||firstY!==lastY){sv.push(firstX,firstY,sv[firstIndex+2],sv[firstIndex+3]);shapeVertCount++}}if($._doFill){if(shapeVertCount==5){addVert(sv[0],sv[1],sv[2],sv[3]);addVert(sv[4],sv[5],sv[6],sv[7]);addVert(sv[12],sv[13],sv[14],sv[15]);addVert(sv[8],sv[9],sv[10],sv[11]);drawStack.push(0,4)}else{for(let i=1;i<shapeVertCount-1;i++){let v0=0;let v1=i*4;let v2=(i+1)*4;addVert(sv[v0],sv[v0+1],sv[v0+2],sv[v0+3]);addVert(sv[v1],sv[v1+1],sv[v1+2],sv[v1+3]);addVert(sv[v2],sv[v2+1],sv[v2+2],sv[v2+3])}drawStack.push(0,(shapeVertCount-2)*3)}}if($._doStroke){let hsw=$._hsw,n=getArcSegments($._scaledSW),ti=$._matrixIndex,ogStrokeJoin=$._strokeJoin;$._strokeJoin="none";for(let i=0;i<shapeVertCount-1;i++){let v1=i*4;let v2=(i+1)*4;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1]);addArc(sv[v1],sv[v1+1],hsw,hsw,0,TAU,n,$._stroke,ti)}if(close){let v1=(shapeVertCount-1)*4;let v2=0;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1])}$._strokeJoin=ogStrokeJoin}shapeVertCount=0;sv=[];curveVertices=[]};$.triangle=(x1,y1,x2,y2,x3,y3)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.endShape(true)};$.quad=(x1,y1,x2,y2,x3,y3,x4,y4)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.vertex(x4,y4);$.endShape(true)};$.background=(r,g,b,a)=>{$.push();$.resetMatrix();if(r.canvas){let img=r;$._imageMode="corner";$.image(img,-c.hw,-c.hh,c.w,c.h)}else{$._rectMode="corner";$.fill(r,g,b,a);$._doStroke=false;$.rect(-c.hw,-c.hh,c.w,c.h)}$.pop()};$._hooks.preRender.push((()=>{$.pass.setPipeline($._pipelines[0]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(0,vertexBuffer);$._buffers.push(vertexBuffer)}));$._hooks.postRender.push((()=>{drawStack=$.drawStack;vertIndex=0}))};Q5.renderers.webgpu.image=($,q)=>{let vertexStack=new Float32Array($._graphics?1e3:1e7),vertIndex=0;let imageShaderCode=`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) texCoord: vec2f,\n\t@location(2) tintIndex: f32,\n\t@location(3) matrixIndex: f32,\n\t@location(4) globalAlpha: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) texCoord: vec2f,\n\t@location(1) tintIndex: f32,\n\t@location(2) globalAlpha: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var samp: sampler;\n@group(1) @binding(1) var texture: texture_2d<f32>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.texCoord = v.texCoord;\n\tf.tintIndex = v.tintIndex;\n\tf.globalAlpha = v.globalAlpha;\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(f: FragmentParams) -> @location(0) vec4f {\n\t\tlet texColor = textureSample(texture, samp, f.texCoord);\n\t\tlet tintColor = colors[i32(f.tintIndex)];\n\t\t\n\t\t// Mix original and tinted colors using tint alpha as blend factor\n\t\tlet tinted = vec4f(texColor.rgb * tintColor.rgb, texColor.a * f.globalAlpha);\n\t\treturn mix(texColor, tinted, tintColor.a);\n}\n`;let imageShader=Q5.device.createShaderModule({label:"imageShader",code:imageShaderCode});let videoShaderCode=imageShaderCode.replace("texture_2d<f32>","texture_external").replace("textureSample","textureSampleBaseClampToEdge");let videoShader=Q5.device.createShaderModule({label:"videoShader",code:videoShaderCode});let vertexBufferLayout={arrayStride:28,attributes:[{shaderLocation:0,offset:0,format:"float32x2"},{shaderLocation:1,offset:8,format:"float32x2"},{shaderLocation:2,offset:16,format:"float32"},{shaderLocation:3,offset:20,format:"float32"},{shaderLocation:4,offset:24,format:"float32"}]};let textureLayout=Q5.device.createBindGroupLayout({label:"textureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{viewDimension:"2d",sampleType:"float"}}]});let videoTextureLayout=Q5.device.createBindGroupLayout({label:"videoTextureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,externalTexture:{}}]});let imagePipelineLayout=Q5.device.createPipelineLayout({label:"imagePipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,textureLayout]});let videoPipelineLayout=Q5.device.createPipelineLayout({label:"videoPipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,videoTextureLayout]});$._pipelineConfigs[1]={label:"imagePipeline",layout:imagePipelineLayout,vertex:{module:imageShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:imageShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[1]=Q5.device.createRenderPipeline($._pipelineConfigs[1]);$._pipelineConfigs[2]={label:"videoPipeline",layout:videoPipelineLayout,vertex:{module:videoShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:videoShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[2]=Q5.device.createRenderPipeline($._pipelineConfigs[2]);$._textureBindGroups=[];let makeSampler=filter=>{$._imageSampler=Q5.device.createSampler({magFilter:filter,minFilter:filter})};$.smooth=()=>makeSampler("linear");$.noSmooth=()=>makeSampler("nearest");$.smooth();let tIdx=0,vidFrames=0;$._addTexture=(img,texture)=>{let cnv=img.canvas||img;let textureSize=[cnv.width,cnv.height,1];if(!texture){texture=Q5.device.createTexture({size:textureSize,format:"bgra8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:texture,colorSpace:$.canvas.colorSpace},textureSize)}img.texture=texture;img.textureIndex=tIdx+vidFrames;$._textureBindGroups[tIdx+vidFrames]=Q5.device.createBindGroup({layout:textureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:texture.createView()}]});tIdx++};let Q5Image=Q5.Image;Q5.Image=function(w,h){let g=new Q5Image(...arguments);if(w>1&&h>1){$._addTexture(g);g.modified=true}return g};$.loadImage=(src,cb)=>{q._preloadCount++;let g=$._g.loadImage(src,(img=>{$._addTexture(img);q._preloadCount--;if(cb)cb(g)}));return g};$.createImage=$._g.createImage;let _createGraphics=$.createGraphics;$.createGraphics=(w,h,opt)=>{let g=_createGraphics(w,h,opt);$._addTexture(g,g._frameA);$._addTexture(g,g._frameB);g._beginRender();return g};$.imageMode=x=>$._imageMode=x;const addVert=(x,y,u,v,ci,ti,ga)=>{let s=vertexStack,i=vertIndex;s[i++]=x;s[i++]=y;s[i++]=u;s[i++]=v;s[i++]=ci;s[i++]=ti;s[i++]=ga;vertIndex=i};$.image=(img,dx=0,dy=0,dw,dh,sx=0,sy=0,sw,sh)=>{let isVideo;if(img.textureIndex==undefined){isVideo=img.tagName=="VIDEO";if(!isVideo||!img.width)return;if(img.flipped)$.scale(-1,1)}let cnv=img.canvas||img;if($._matrixDirty)$._saveMatrix();let w=cnv.width,h=cnv.height,pd=img._pixelDensity||1;if(img._graphics){let g=img;if(g.drawStack.length){g._render();g._finishRender();g.textureIndex+=g.frameCount%2==0?-1:1;g.resetMatrix();g._beginRender();g.frameCount++}}if(img.modified){Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:img.texture,colorSpace:$.canvas.colorSpace},[w,h,1]);img.modified=false}dw??=img.defaultWidth||img.videoWidth;dh??=img.defaultHeight||img.videoHeight;sw??=w;sh??=h;sx*=pd;sy*=pd;let[l,r,t,b]=$._calcBox(dx,dy,dw,dh,$._imageMode);let u0=sx/w,v0=sy/h,u1=(sx+sw)/w,v1=(sy+sh)/h,ti=$._matrixIndex,ci=$._tint,ga=$._globalAlpha;addVert(l,t,u0,v0,ci,ti,ga);addVert(r,t,u1,v0,ci,ti,ga);addVert(l,b,u0,v1,ci,ti,ga);addVert(r,b,u1,v1,ci,ti,ga);if(!isVideo){$.drawStack.push(1,img.textureIndex)}else{let externalTexture=Q5.device.importExternalTexture({source:img});$._textureBindGroups.push(Q5.device.createBindGroup({layout:videoTextureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:externalTexture}]}));$.drawStack.push(2,$._textureBindGroups.length-1);if(img.flipped)$.scale(-1,1)}};$._saveCanvas=async(data,ext)=>{let texture=data.texture,w=texture.width,h=texture.height,bytesPerRow=Math.ceil(w*4/256)*256;let buffer=Q5.device.createBuffer({size:bytesPerRow*h,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});$._buffers.push(buffer);let en=Q5.device.createCommandEncoder();en.copyTextureToBuffer({texture:texture},{buffer:buffer,bytesPerRow:bytesPerRow,rowsPerImage:h},{width:w,height:h});Q5.device.queue.submit([en.finish()]);await buffer.mapAsync(GPUMapMode.READ);let pad=new Uint8Array(buffer.getMappedRange());data=new Uint8Array(w*h*4);for(let y=0;y<h;y++){const p=y*bytesPerRow;const u=y*w*4;for(let x=0;x<w;x++){const pp=p+x*4;const up=u+x*4;data[up+0]=pad[pp+2];data[up+1]=pad[pp+1];data[up+2]=pad[pp+0];data[up+3]=pad[pp+3]}}buffer.unmap();let colorSpace=$.canvas.colorSpace;data=new Uint8ClampedArray(data.buffer);data=new ImageData(data,w,h,{colorSpace:colorSpace});let cnv=new $._Canvas(w,h);let ctx=cnv.getContext("2d",{colorSpace:colorSpace});ctx.putImageData(data,0,0);let blob=await cnv.convertToBlob({type:"image/"+ext});return await new Promise((resolve=>{let r=new FileReader;r.onloadend=()=>resolve(r.result);r.readAsDataURL(blob)}))};$._hooks.preRender.push((()=>{if(!vertIndex)return;$.pass.setPipeline($._pipelines[1]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*5,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(1,vertexBuffer);$._buffers.push(vertexBuffer);if(vidFrames){$.pass.setPipeline($._pipelines[3]);$.pass.setVertexBuffer(1,vertexBuffer)}}));$._hooks.postRender.push((()=>{vertIndex=0;$._textureBindGroups.splice(tIdx,vidFrames);vidFrames=0}))};Q5.THRESHOLD=1;Q5.GRAY=2;Q5.OPAQUE=3;Q5.INVERT=4;Q5.POSTERIZE=5;Q5.DILATE=6;Q5.ERODE=7;Q5.BLUR=8;Q5.renderers.webgpu.text=($,q)=>{let textShader=Q5.device.createShaderModule({label:"MSDF text shader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@builtin(vertex_index) vertex : u32,\n\t@builtin(instance_index) instance : u32\n}\nstruct FragmentParams {\n\t@builtin(position) position : vec4f,\n\t@location(0) texCoord : vec2f,\n\t@location(1) fillColor : vec4f\n}\nstruct Char {\n\ttexOffset: vec2f,\n\ttexExtent: vec2f,\n\tsize: vec2f,\n\toffset: vec2f,\n}\nstruct Text {\n\tpos: vec2f,\n\tscale: f32,\n\tmatrixIndex: f32,\n\tfillIndex: f32,\n\tstrokeIndex: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var fontTexture: texture_2d<f32>;\n@group(1) @binding(1) var fontSampler: sampler;\n@group(1) @binding(2) var<storage> fontChars: array<Char>;\n\n@group(2) @binding(0) var<storage> textChars: array<vec4f>;\n@group(2) @binding(1) var<storage> textMetadata: array<Text>;\n\nconst quad = array(vec2f(0, -1), vec2f(1, -1), vec2f(0, 0), vec2f(1, 0));\n\n@vertex\nfn vertexMain(v : VertexParams) -> FragmentParams {\n\tlet char = textChars[v.instance];\n\n\tlet text = textMetadata[i32(char.w)];\n\n\tlet fontChar = fontChars[i32(char.z)];\n\n\tlet charPos = ((quad[v.vertex] * fontChar.size + char.xy + fontChar.offset) * text.scale) + text.pos;\n\n\tvar vert = vec4f(charPos, 0.0, 1.0);\n\tvert = transforms[i32(text.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f : FragmentParams;\n\tf.position = vert;\n\tf.texCoord = (quad[v.vertex] * vec2f(1, -1)) * fontChar.texExtent + fontChar.texOffset;\n\tf.fillColor = colors[i32(text.fillIndex)];\n\treturn f;\n}\n\nfn sampleMsdf(texCoord: vec2f) -> f32 {\n\tlet c = textureSample(fontTexture, fontSampler, texCoord);\n\treturn max(min(c.r, c.g), min(max(c.r, c.g), c.b));\n}\n\n@fragment\nfn fragmentMain(f : FragmentParams) -> @location(0) vec4f {\n\t// pxRange (AKA distanceRange) comes from the msdfgen tool,\n\t// uses the default which is 4.\n\tlet pxRange = 4.0;\n\tlet sz = vec2f(textureDimensions(fontTexture, 0));\n\tlet dx = sz.x*length(vec2f(dpdxFine(f.texCoord.x), dpdyFine(f.texCoord.x)));\n\tlet dy = sz.y*length(vec2f(dpdxFine(f.texCoord.y), dpdyFine(f.texCoord.y)));\n\tlet toPixels = pxRange * inverseSqrt(dx * dx + dy * dy);\n\tlet sigDist = sampleMsdf(f.texCoord) - 0.5;\n\tlet pxDist = sigDist * toPixels;\n\tlet edgeWidth = 0.5;\n\tlet alpha = smoothstep(-edgeWidth, edgeWidth, pxDist);\n\tif (alpha < 0.001) {\n\t\tdiscard;\n\t}\n\treturn vec4f(f.fillColor.rgb, f.fillColor.a * alpha);\n}\n`});let textBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF text group layout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});let fontSampler=Q5.device.createSampler({minFilter:"linear",magFilter:"linear",mipmapFilter:"linear",maxAnisotropy:16});let fontBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF font group layout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:2,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}}]});let fontPipelineLayout=Q5.device.createPipelineLayout({bindGroupLayouts:[...$.bindGroupLayouts,fontBindGroupLayout,textBindGroupLayout]});$._pipelineConfigs[3]={label:"msdf font pipeline",layout:fontPipelineLayout,vertex:{module:textShader,entryPoint:"vertexMain"},fragment:{module:textShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[3]=Q5.device.createRenderPipeline($._pipelineConfigs[3]);class MsdfFont{constructor(bindGroup,lineHeight,chars,kernings){this.bindGroup=bindGroup;this.lineHeight=lineHeight;this.chars=chars;this.kernings=kernings;let charArray=Object.values(chars);this.charCount=charArray.length;this.defaultChar=charArray[0]}getChar(charCode){return this.chars[charCode]??this.defaultChar}getXAdvance(charCode,nextCharCode=-1){let char=this.getChar(charCode);if(nextCharCode>=0){let kerning=this.kernings.get(charCode);if(kerning){return char.xadvance+(kerning.get(nextCharCode)??0)}}return char.xadvance}}$._fonts=[];let fonts={};let createFont=async(fontJsonUrl,fontName,cb)=>{q._preloadCount++;let res=await fetch(fontJsonUrl);if(res.status==404){q._preloadCount--;return""}let atlas=await res.json();let slashIdx=fontJsonUrl.lastIndexOf("/");let baseUrl=slashIdx!=-1?fontJsonUrl.substring(0,slashIdx+1):"";res=await fetch(baseUrl+atlas.pages[0]);let img=await createImageBitmap(await res.blob());let imgSize=[img.width,img.height,1];let texture=Q5.device.createTexture({label:`MSDF ${fontName}`,size:imgSize,format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture},imgSize);if(typeof atlas.chars=="string"){atlas.chars=$.CSV.parse(atlas.chars," ");atlas.kernings=$.CSV.parse(atlas.kernings," ")}let charCount=atlas.chars.length;let charsBuffer=Q5.device.createBuffer({size:charCount*32,usage:GPUBufferUsage.STORAGE,mappedAtCreation:true});let fontChars=new Float32Array(charsBuffer.getMappedRange());let u=1/atlas.common.scaleW;let v=1/atlas.common.scaleH;let chars={};let o=0;for(let[i,char]of atlas.chars.entries()){chars[char.id]=char;chars[char.id].charIndex=i;fontChars[o]=char.x*u;fontChars[o+1]=char.y*v;fontChars[o+2]=char.width*u;fontChars[o+3]=char.height*v;fontChars[o+4]=char.width;fontChars[o+5]=char.height;fontChars[o+6]=char.xoffset;fontChars[o+7]=-char.yoffset;o+=8}charsBuffer.unmap();let fontBindGroup=Q5.device.createBindGroup({label:"msdf font bind group",layout:fontBindGroupLayout,entries:[{binding:0,resource:texture.createView()},{binding:1,resource:fontSampler},{binding:2,resource:{buffer:charsBuffer}}]});let kernings=new Map;if(atlas.kernings){for(let kerning of atlas.kernings){let charKerning=kernings.get(kerning.first);if(!charKerning){charKerning=new Map;kernings.set(kerning.first,charKerning)}charKerning.set(kerning.second,kerning.amount)}}$._font=new MsdfFont(fontBindGroup,atlas.common.lineHeight,chars,kernings);$._font.index=$._fonts.length;$._fonts.push($._font);fonts[fontName]=$._font;q._preloadCount--;if(cb)cb(fontName)};$._g.colorMode($.RGB,1);$.loadFont=(url,cb)=>{let ext=url.slice(url.lastIndexOf(".")+1);if(ext!="json")return $._g.loadFont(url,cb);let fontName=url.slice(url.lastIndexOf("/")+1,url.lastIndexOf("-"));let f={family:fontName};f._loader=createFont(url,fontName,(()=>{delete f._loader;if(cb)cb(f)}));if($._disablePreload)return f._loader;return f};$._loadDefaultFont=fontName=>{fonts[fontName]=null;if(navigator.onLine){$.loadFont(`https://q5js.org/fonts/${fontName}-msdf.json`)}else{$.loadFont(`/node_modules/q5/builtinFonts/${fontName}-msdf.json`)}};$._textSize=18;$._textAlign="left";$._textBaseline="alphabetic";let leadingSet=false,leading=22.5,leadDiff=4.5,leadPercent=1.25;$.textFont=fontName=>{if(typeof fontName!="string")fontName=fontName.family;let font=fonts[fontName];if(font)$._font=font;else if(font===undefined)$._loadDefaultFont(fontName)};$.textSize=size=>{$._textSize=size;if(!leadingSet){leading=size*leadPercent;leadDiff=leading-size}};$.textLeading=lineHeight=>{$._font.lineHeight=leading=lineHeight;leadDiff=leading-$._textSize;leadPercent=leading/$._textSize;leadingSet=true};$.textAlign=(horiz,vert)=>{$._textAlign=horiz;if(vert)$._textBaseline=vert};let charStack=[],textStack=[];let measureText=(font,text,charCallback)=>{let maxWidth=0,offsetX=0,offsetY=0,line=0,printedCharCount=0,lineWidths=[],nextCharCode=text.charCodeAt(0);for(let i=0;i<text.length;++i){let charCode=nextCharCode;nextCharCode=i<text.length-1?text.charCodeAt(i+1):-1;switch(charCode){case 10:lineWidths.push(offsetX);line++;maxWidth=Math.max(maxWidth,offsetX);offsetX=0;offsetY-=font.lineHeight*leadPercent;break;case 13:break;case 32:offsetX+=font.getXAdvance(charCode);break;case 9:offsetX+=font.getXAdvance(charCode)*2;break;default:if(charCallback){charCallback(offsetX,offsetY,line,font.getChar(charCode))}offsetX+=font.getXAdvance(charCode,nextCharCode);printedCharCount++}}lineWidths.push(offsetX);maxWidth=Math.max(maxWidth,offsetX);return{width:maxWidth,height:lineWidths.length*font.lineHeight*leadPercent,lineWidths:lineWidths,printedCharCount:printedCharCount}};$.text=(str,x,y,w,h)=>{if(!$._font){if($._font!==null)$.textFont("sans-serif");return}let type=typeof str;if(type!="string"){if(type=="object")str=str.toString();else str=str+""}if(str.length>w){let wrapped=[];let i=0;while(i<str.length&&wrapped.length<h){let max=i+w;if(max>=str.length){wrapped.push(str.slice(i));break}let end=str.lastIndexOf(" ",max);if(end==-1||end<i)end=max;wrapped.push(str.slice(i,end));i=end+1}str=wrapped.join("\n")}let spaces=0,hasNewline;for(let i=0;i<str.length;i++){let c=str[i];switch(c){case"\n":hasNewline=true;case"\r":case"\t":case" ":spaces++}}let charsData=[];let ta=$._textAlign,tb=$._textBaseline,textIndex=textStack.length,o=0,measurements;if(ta=="left"&&!hasNewline){measurements=measureText($._font,str,((textX,textY,line,char)=>{charsData[o]=textX;charsData[o+1]=textY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}));if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")y-=$._textSize*.5;else if(tb=="bottom")y-=leading}else{measurements=measureText($._font,str);let offsetY=0;if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")offsetY=measurements.height*.5;else if(tb=="bottom")offsetY=measurements.height;measureText($._font,str,((textX,textY,line,char)=>{let offsetX=0;if(ta=="center"){offsetX=measurements.width*-.5-(measurements.width-measurements.lineWidths[line])*-.5}else if(ta=="right"){offsetX=-measurements.lineWidths[line]}charsData[o]=textX+offsetX;charsData[o+1]=textY+offsetY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}))}charStack.push(charsData);let txt=[];if($._matrixDirty)$._saveMatrix();txt[0]=x;txt[1]=-y;txt[2]=$._textSize/44;txt[3]=$._matrixIndex;txt[4]=$._fillSet?$._fill:0;txt[5]=$._stroke;textStack.push(txt);$.drawStack.push(3,measurements.printedCharCount,$._font.index)};$.textWidth=str=>{if(!$._font)return 0;return measureText($._font,str).width};$.createTextImage=(str,w,h)=>{$._g.textSize($._textSize);if($._doFill){let fi=$._fill*4;$._g.fill(colorStack.slice(fi,fi+4))}if($._doStroke){let si=$._stroke*4;$._g.stroke(colorStack.slice(si,si+4))}let img=$._g.createTextImage(str,w,h);if(img.textureIndex==undefined){$._createTexture(img);let _copy=img.copy;img.copy=function(){let copy=_copy();$._createTexture(copy);return copy}}return img};$.textImage=(img,x,y)=>{if(typeof img=="string")img=$.createTextImage(img);let og=$._imageMode;$._imageMode="corner";let ta=$._textAlign;if(ta=="center")x-=img.canvas.hw;else if(ta=="right")x-=img.width;let bl=$._textBaseline;if(bl=="alphabetic")y-=img._leading;else if(bl=="center")y-=img._middle;else if(bl=="bottom")y-=img._bottom;else if(bl=="top")y-=img._top;$.image(img,x,y);$._imageMode=og};$._hooks.preRender.push((()=>{if(!charStack.length)return;let totalTextSize=0;for(let charsData of charStack){totalTextSize+=charsData.length*4}let charBuffer=Q5.device.createBuffer({size:totalTextSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(charBuffer.getMappedRange()).set(charStack.flat());charBuffer.unmap();let totalMetadataSize=textStack.length*6*4;let textBuffer=Q5.device.createBuffer({label:"textBuffer",size:totalMetadataSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(textBuffer.getMappedRange()).set(textStack.flat());textBuffer.unmap();$._buffers.push(charBuffer,textBuffer);$._textBindGroup=Q5.device.createBindGroup({label:"msdf text bind group",layout:textBindGroupLayout,entries:[{binding:0,resource:{buffer:charBuffer}},{binding:1,resource:{buffer:textBuffer}}]})}));$._hooks.postRender.push((()=>{charStack=[];textStack=[]}))};