q5 2.20.1 → 2.20.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -10
- package/package.json +1 -1
- package/q5.d.ts +71 -33
- package/q5.js +4 -1
- package/q5.min.js +1 -1
package/README.md
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@@ -2,25 +2,22 @@
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## Visit [q5js.org](https://q5js.org)! 🌟
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[q5.js](https://q5js.org) is a sequel to
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[q5.js](https://q5js.org) is a sequel to [p5.js][] and [Processing Java][].
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- performance optimized for interactive art 🚀
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- beginner friendly API and documentation 📚
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- lightning fast [WebGPU renderer](https://github.com/q5js/q5.js/wiki/q5-WebGPU-renderer) ⚡️
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- beginner friendly [documentation](https://q5js.org/learn) 📚
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- compatible with popular addons, including [p5.sound][] and [p5play][] 🎮
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- no dependencies, ~100kb minified 📦
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- LGPL
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- free to use under the LGPL (just like p5.js) 🆓
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q5.js was designed to make creative coding fun and accessible for a new generation of artists, designers, educators, and beginners. 🤝
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Familiar with p5? You'll be right at home with q5. It's like getting a free computer upgrade! 🖥️
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```js
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circle(50, 50, 50);
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}
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createCanvas(100, 100);
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circle(50, 50, 50);
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```
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## Documentation
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package/package.json
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package/q5.d.ts
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@@ -293,24 +293,32 @@ function draw() {
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/** ⭐️
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* Creates an instance of Q5.
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*
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* Running `new Q5()`
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*
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*
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* Running `new Q5()` starts q5 in top-level global mode,
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* enabling use of q5 functions and variables on the file level,
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* outside of `setup` and `draw`. You can also start Q5 in this mode
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* by running [`createCanvas`](https://q5js.org/learn/#createCanvas)
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* on the file level.
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*
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*
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*
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* If users don't create a new instance of Q5 themselves, an
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* instance will be created automatically, replicating
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* p5's limited global mode. p5's instance mode is supported by
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* this constructor as well but its use is deprecated, use
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* [q5's namespaced instance mode](https://github.com/q5js/q5.js/wiki/Instance-Mode) instead.
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*
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*
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* Run [`Q5.webgpu()`](https://github.com/q5js/q5.js/wiki/q5-WebGPU-renderer) instead of this constructor to use
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* q5's WebGPU renderer.
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* @param {string | Function} [scope]
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* - "global": (default)
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*
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* - "auto": if users don't create a new instance of Q5 themselves, an instance will be created automatically with this scope, which replicates p5's global mode
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* - "instance": enables users to [assign a Q5 instance to a variable](https://github.com/q5js/q5.js/wiki/Instance-Mode)
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* - "global": (default) adds q5 functions and variables to the global scope
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* - "instance": does not add q5 functions or variables to the global scope
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* @param {HTMLElement} [parent] element that the canvas will be placed inside
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* @example
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new Q5();
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createCanvas(200, 100);
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circle(100, 50, 80);
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* @example
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let q = new Q5('instance');
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q.createCanvas(200, 100);
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q.circle(100, 50, 20);
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*/
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constructor(scope?: string | Function, parent?: HTMLElement);
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* Modules added to this object will be added to new Q5 instances.
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*/
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static modules: {};
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static Image: {
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new(w: number, h: number, opt?: any): Q5.Image;
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}
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}
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namespace Q5 {
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interface Image {
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width: number;
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height: number;
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}
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}
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// ⬜️ canvas
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* Creates a canvas element, a section of the screen your program
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* can draw on.
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*
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*
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*
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* created automatically before the draw loop starts.
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* Run this function to start using q5. If this function is not run
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* by the user, a 200x200 canvas will be created automatically before
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* the draw loop starts.
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*
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* In q5 WebGPU, this function must be run before running other
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* In q5 WebGPU, this function must be run before running other
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* q5 functions.
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* @param {number} [w] width or size of the canvas
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* @param {number} [h] height of the canvas
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* @param {Object} [opt] options for the canvas
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*/
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var height: number;
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/** ⬜️
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* Half the width of the canvas.
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*/
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var halfWidth: number;
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/** ⬜️
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* Half the height of the canvas.
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*/
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var halfHeight: number;
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/** ⬜️
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* Translates the origin of the drawing context.
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* @param {number} x translation along the x-axis
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* Like the [`color`](https://q5js.org/learn/#color) function,
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* this function can accept colors in a wide range of formats:
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* CSS color string, grayscale value, and color component values.
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* @param {Color | Image} filler a color or image to draw
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* @param {Color | Q5.Image} filler a color or image to draw
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* @example
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createCanvas(200, 100);
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background('crimson');
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circle(mouseX, mouseY, 20);
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}
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*/
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function background(filler: Color | Image): void;
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function background(filler: Color | Q5.Image): void;
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/** 🧑🎨
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* Draws a rectangle or a rounded rectangle.
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* @returns {Q5.Image} image
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* @example
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createCanvas(200);
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image(logo, 0, 0, 200, 200);
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}
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*/
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function loadImage(url: string, cb?: (img: any) => void, opt?: any):
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function loadImage(url: string, cb?: (img: any) => void, opt?: any): Q5.Image;
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/** 🌆
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* Draws an image to the canvas.
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function trim(): Q5.Image;
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/** 🌆
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function mask(img: Q5.Image): void;
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/** 🌆
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* Retrieves a subsection of an image or canvas, as a q5 Image.
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function get(x: number, y: number, w?: number, h?: number): Q5.Image | number[];
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/** 🌆
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*/
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function copy(): Q5.Image;
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function createImage(w: number, h: number, opt?: any): Q5.Image;
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// ✍️ text
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*/
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const OKLCH: 'oklch';
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*
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* components.
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*/
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constructor(c0: number, c1: number, c2: number, c3: number);
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}
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package/q5.js
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constructor(w, h, opt = {}) {
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vid.loadPixels = () => {
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g.image(vid, 0, 0);
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package/q5.min.js
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-
function Q5(scope,parent,renderer){let $=this;$._q5=true;$._parent=parent;if(renderer=="webgpu-fallback"){$._webgpuFallback=true;$._renderer="c2d"}else{$._renderer=renderer||Q5.render}$._preloadCount=0;let autoLoaded=scope=="auto";scope??="global";if(scope=="auto"){if(!(window.setup||window.update||window.draw))return;scope="global"}$._scope=scope;let globalScope;if(scope=="global"){Q5._hasGlobal=$._isGlobal=true;globalScope=Q5._esm?globalThis:!Q5._server?window:global}let q=new Proxy($,{set:(t,p,v)=>{$[p]=v;if($._isGlobal)globalScope[p]=v;return true}});$.canvas=$.ctx=$.drawingContext=null;$.pixels=[];let looper=null;$.frameCount=0;$.deltaTime=16;$._targetFrameRate=0;$._targetFrameDuration=16.666666666666668;$._frameRate=$._fps=60;$._loop=true;$._hooks={postCanvas:[],preRender:[],postRender:[]};let 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textureSample(t,s,uv);\n}`});frameSampler=Q5.device.createSampler({magFilter:"linear",minFilter:"linear"});framePipeline=Q5.device.createRenderPipeline({layout:"auto",vertex:{module:finalShader,entryPoint:"v"},fragment:{module:finalShader,entryPoint:"f",targets:[{format:format,writeMask:GPUColorWrite.ALL}]},primitive:{topology:"triangle-strip"},multisample:{count:4}})};$._createCanvas=(w,h,opt)=>{q.ctx=q.drawingContext=c.getContext("webgpu");opt.format??=navigator.gpu.getPreferredCanvasFormat();opt.device??=Q5.device;if(opt.alpha)opt.alphaMode="premultiplied";$.ctx.configure(opt);Q5.device.queue.writeBuffer(uniformBuffer,0,new Float32Array([$.canvas.hw,$.canvas.hh]));createMainView();return c};$._resizeCanvas=(w,h)=>{$._setCanvasSize(w,h);createMainView()};$.pixelDensity=v=>{if(!v||v==$._pixelDensity)return $._pixelDensity;$._pixelDensity=v;$._setCanvasSize(c.w,c.h);createMainView();return v};let addColor=(r,g,b,a=1)=>{if(typeof r=="string")r=$.color(r);else if(b==undefined){a=g??1;g=b=r}if(r._q5Color){a=r.a;b=r.b;g=r.g;r=r.r}let cs=colorStack,i=colorStackIndex;cs[i++]=r;cs[i++]=g;cs[i++]=b;cs[i++]=a;colorStackIndex=i;colorIndex++};$._stroke=0;$._fill=$._tint=$._globalAlpha=1;$._doFill=$._doStroke=true;$.fill=(r,g,b,a)=>{addColor(r,g,b,a);$._doFill=$._fillSet=true;$._fill=colorIndex};$.stroke=(r,g,b,a)=>{addColor(r,g,b,a);$._doStroke=$._strokeSet=true;$._stroke=colorIndex};$.tint=(r,g,b,a)=>{addColor(r,g,b,a);$._tint=colorIndex};$.opacity=a=>$._globalAlpha=a;$.noFill=()=>$._doFill=false;$.noStroke=()=>$._doStroke=false;$.noTint=()=>$._tint=1;$._strokeWeight=1;$._hsw=.5;$._scaledSW=1;$.strokeWeight=v=>{v=Math.abs(v);$._strokeWeight=v;$._scaledSW=v*$._scale;$._hsw=v/2};const MAX_TRANSFORMS=1e7,MATRIX_SIZE=16,transforms=new Float32Array(MAX_TRANSFORMS*MATRIX_SIZE);let 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Float32Array(colorsBuffer.getMappedRange()).set(colorStack.slice(0,colorStackIndex));colorsBuffer.unmap();let mainBindGroup=Q5.device.createBindGroup({layout:mainLayout,entries:[{binding:0,resource:{buffer:uniformBuffer}},{binding:1,resource:{buffer:transformBuffer}},{binding:2,resource:{buffer:colorsBuffer}}]});pass.setBindGroup(0,mainBindGroup);for(let m of $._hooks.preRender)m();let drawVertOffset=0,imageVertOffset=0,textCharOffset=0,curPipelineIndex=-1;for(let i=0;i<drawStack.length;i+=2){let v=drawStack[i+1];if(curPipelineIndex!=drawStack[i]){curPipelineIndex=drawStack[i];pass.setPipeline($._pipelines[curPipelineIndex])}if(curPipelineIndex==0){pass.draw(v,1,drawVertOffset);drawVertOffset+=v}else if(curPipelineIndex==1||curPipelineIndex==2){pass.setBindGroup(1,$._textureBindGroups[v]);pass.draw(4,1,imageVertOffset);imageVertOffset+=4}else if(curPipelineIndex==3){let 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Use Google Chrome or Edge.");return false}if(!Q5.device){let adapter=await navigator.gpu.requestAdapter();if(!adapter){console.warn("q5 WebGPU could not start! No appropriate GPUAdapter found, vulkan may need to be enabled.");return false}Q5.device=await adapter.requestDevice()}return true};Q5.webgpu=async function(scope,parent){if(!scope||scope=="global")Q5._hasGlobal=true;if(!await Q5.initWebGPU()){return new Q5(scope,parent,"webgpu-fallback")}return new Q5(scope,parent,"webgpu")};Q5.renderers.webgpu.drawing=($,q)=>{let c=$.canvas,drawStack=$.drawStack,vertexStack=new Float32Array(1e7),vertIndex=0;const TAU=Math.PI*2;const HALF_PI=Math.PI/2;let drawingShader=Q5.device.createShaderModule({label:"drawingShader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) colorIndex: f32,\n\t@location(2) matrixIndex: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) color: vec4f\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.color = colors[i32(v.colorIndex)];\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(@location(0) color: vec4f) -> @location(0) vec4f {\n\treturn color;\n}\n`});let vertexBufferLayout={arrayStride:16,attributes:[{format:"float32x2",offset:0,shaderLocation:0},{format:"float32",offset:8,shaderLocation:1},{format:"float32",offset:12,shaderLocation:2}]};let pipelineLayout=Q5.device.createPipelineLayout({label:"drawingPipelineLayout",bindGroupLayouts:$.bindGroupLayouts});$._pipelineConfigs[0]={label:"drawingPipeline",layout:pipelineLayout,vertex:{module:drawingShader,entryPoint:"vertexMain",buffers:[vertexBufferLayout]},fragment:{module:drawingShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[0]=Q5.device.createRenderPipeline($._pipelineConfigs[0]);const addVert=(x,y,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;vertIndex=i};const addRect=(x1,y1,x2,y2,x3,y3,x4,y4,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x1;v[i++]=y1;v[i++]=ci;v[i++]=ti;v[i++]=x2;v[i++]=y2;v[i++]=ci;v[i++]=ti;v[i++]=x4;v[i++]=y4;v[i++]=ci;v[i++]=ti;v[i++]=x3;v[i++]=y3;v[i++]=ci;v[i++]=ti;vertIndex=i;drawStack.push(0,4)};const addArc=(x,y,a,b,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;let vx=x+a*Math.cos(t);let vy=y+b*Math.sin(t);v[i++]=vx;v[i++]=vy;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};const addArcStroke=(x,y,outerA,outerB,innerA,innerB,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){let vxOuter=x+outerA*Math.cos(t);let vyOuter=y+outerB*Math.sin(t);let vxInner=x+innerA*Math.cos(t);let vyInner=y+innerB*Math.sin(t);v[i++]=vxOuter;v[i++]=vyOuter;v[i++]=ci;v[i++]=ti;v[i++]=vxInner;v[i++]=vyInner;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};$.rectMode=x=>$._rectMode=x;$.rect=(x,y,w,h,rr=0)=>{let[l,r,t,b]=$._calcBox(x,y,w,h,$._rectMode);let ci,ti;if($._matrixDirty)$._saveMatrix();ti=$._matrixIndex;if(!rr){if($._doFill){ci=$._fill;addRect(l,t,r,t,r,b,l,b,ci,ti)}if($._doStroke){ci=$._stroke;let sw=$._strokeWeight/2;let lsw=l-sw,rsw=r+sw,tsw=t+sw,bsw=b-sw,lpsw=l+sw,rpsw=r-sw,tpsw=t-sw,bpsw=b+sw;addRect(lsw,tpsw,rsw,tpsw,rsw,tsw,lsw,tsw,ci,ti);addRect(lsw,bsw,rsw,bsw,rsw,bpsw,lsw,bpsw,ci,ti);tsw=t-sw;bsw=b+sw;addRect(lsw,tsw,lpsw,tsw,lpsw,bsw,lsw,bsw,ci,ti);addRect(rpsw,tsw,rsw,tsw,rsw,bsw,rpsw,bsw,ci,ti)}return}l+=rr;r-=rr;t-=rr;b+=rr;rr=Math.min(rr,Math.min(w,h)/2);let n=getArcSegments(rr*$._scale);let trr=t+rr,brr=b-rr,lrr=l-rr,rrr=r+rr;if($._doFill){ci=$._fill;addArc(r,b,rr,rr,-HALF_PI,0,n,ci,ti);addArc(l,b,rr,rr,-Math.PI,-HALF_PI,n,ci,ti);addArc(l,t,rr,rr,Math.PI,HALF_PI,n,ci,ti);addArc(r,t,rr,rr,0,HALF_PI,n,ci,ti);addRect(l,trr,r,trr,r,brr,l,brr,ci,ti);addRect(l,t,lrr,t,lrr,b,l,b,ci,ti);addRect(rrr,t,r,t,r,b,rrr,b,ci,ti)}if($._doStroke){ci=$._stroke;let hsw=$._hsw;let outerA=rr+hsw,outerB=rr+hsw,innerA=rr-hsw,innerB=rr-hsw;addArcStroke(r,b,outerA,outerB,innerA,innerB,-HALF_PI,0,n,ci,ti);addArcStroke(l,b,outerA,outerB,innerA,innerB,-Math.PI,-HALF_PI,n,ci,ti);addArcStroke(l,t,outerA,outerB,innerA,innerB,Math.PI,HALF_PI,n,ci,ti);addArcStroke(r,t,outerA,outerB,innerA,innerB,0,HALF_PI,n,ci,ti);let lrrMin=lrr-hsw,lrrMax=lrr+hsw,rrrMin=rrr-hsw,rrrMax=rrr+hsw,trrMin=trr-hsw,trrMax=trr+hsw,brrMin=brr-hsw,brrMax=brr+hsw;addRect(lrrMin,t,lrrMax,t,lrrMax,b,lrrMin,b,ci,ti);addRect(rrrMin,t,rrrMax,t,rrrMax,b,rrrMin,b,ci,ti);addRect(l,trrMin,r,trrMin,r,trrMax,l,trrMax,ci,ti);addRect(l,brrMin,r,brrMin,r,brrMax,l,brrMax,ci,ti)}};$.square=(x,y,s)=>$.rect(x,y,s,s);const getArcSegments=d=>d<4?6:d<6?8:d<10?10:d<16?12:d<20?14:d<22?16:d<24?18:d<28?20:d<34?22:d<42?24:d<48?26:d<56?28:d<64?30:d<72?32:d<84?34:d<96?36:d<98?38:d<113?40:d<149?44:d<199?48:d<261?52:d<353?56:d<461?60:d<585?64:d<1200?70:d<1800?80:d<2400?90:100;$._ellipseMode=Q5.CENTER;$.ellipseMode=x=>$._ellipseMode=x;$.ellipse=(x,y,w,h)=>{let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);let a=w/2;let b=w==h?a:h/2;if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex;if($._doFill){addArc(x,-y,a,b,0,TAU,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight/2;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,0,TAU,n,$._stroke,ti)}};$.circle=(x,y,d)=>$.ellipse(x,y,d,d);$.arc=(x,y,w,h,start,stop)=>{if(start===stop)return $.ellipse(x,y,w,h);if($._angleMode){start=$.radians(start);stop=$.radians(stop)}start%=TAU;stop%=TAU;if(start<0)start+=TAU;if(stop<0)stop+=TAU;if(start>stop)stop+=TAU;if(start==stop)return $.ellipse(x,y,w,h);let a,b;if($._ellipseMode==$.CENTER){a=w/2;b=h/2}else if($._ellipseMode==$.RADIUS){a=w;b=h}else if($._ellipseMode==$.CORNER){x+=w/2;y+=h/2;a=w/2;b=h/2}else if($._ellipseMode==$.CORNERS){x=(x+w)/2;y=(y+h)/2;a=(w-x)/2;b=(h-y)/2}let ti=$._matrixIndex;if($._matrixDirty)$._saveMatrix();let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);if($._doFill){addArc(x,-y,a,b,start,stop,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,start,stop,n,$._stroke,ti)}};$.point=(x,y)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight;if($._scaledSW<2){let[l,r,t,b]=$._calcBox(x,y,sw,sw,"corner");addRect(l,t,r,t,r,b,l,b,ci,ti)}else{let n=getArcSegments($._scaledSW);sw/=2;addArc(x,-y,sw,sw,0,TAU,n,ci,ti)}};$._strokeJoin="round";$.strokeJoin=x=>{$._strokeJoin=x};$.line=(x1,y1,x2,y2)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight,hsw=$._hsw;let dx=x2-x1,dy=y2-y1,length=Math.hypot(dx,dy);let px=-(dy/length)*hsw,py=dx/length*hsw;addRect(x1+px,-y1-py,x1-px,-y1+py,x2-px,-y2+py,x2+px,-y2-py,ci,ti);if($._scaledSW>2&&$._strokeJoin!="none"){let n=getArcSegments($._scaledSW);addArc(x1,-y1,hsw,hsw,0,TAU,n,ci,ti);addArc(x2,-y2,hsw,hsw,0,TAU,n,ci,ti)}};let shapeVertCount;let sv=[];let curveVertices=[];$.beginShape=()=>{shapeVertCount=0;sv=[];curveVertices=[]};$.vertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();sv.push(x,-y,$._fill,$._matrixIndex);shapeVertCount++};$.curveVertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();curveVertices.push({x:x,y:-y})};$.endShape=close=>{if(curveVertices.length>0){let points=[...curveVertices];if(points.length<4){while(points.length<4){points.unshift(points[0]);points.push(points[points.length-1])}}for(let i=0;i<points.length-3;i++){let p0=points[i];let p1=points[i+1];let p2=points[i+2];let p3=points[i+3];for(let t=0;t<=1;t+=.1){let t2=t*t;let t3=t2*t;let x=.5*(2*p1.x+(-p0.x+p2.x)*t+(2*p0.x-5*p1.x+4*p2.x-p3.x)*t2+(-p0.x+3*p1.x-3*p2.x+p3.x)*t3);let y=.5*(2*p1.y+(-p0.y+p2.y)*t+(2*p0.y-5*p1.y+4*p2.y-p3.y)*t2+(-p0.y+3*p1.y-3*p2.y+p3.y)*t3);sv.push(x,y,$._fill,$._matrixIndex);shapeVertCount++}}}if(shapeVertCount<3){throw new Error("A shape must have at least 3 vertices.")}if(close){let firstIndex=0;let lastIndex=(shapeVertCount-1)*4;let firstX=sv[firstIndex];let firstY=sv[firstIndex+1];let lastX=sv[lastIndex];let lastY=sv[lastIndex+1];if(firstX!==lastX||firstY!==lastY){sv.push(firstX,firstY,sv[firstIndex+2],sv[firstIndex+3]);shapeVertCount++}}if($._doFill){if(shapeVertCount==5){addVert(sv[0],sv[1],sv[2],sv[3]);addVert(sv[4],sv[5],sv[6],sv[7]);addVert(sv[12],sv[13],sv[14],sv[15]);addVert(sv[8],sv[9],sv[10],sv[11]);drawStack.push(0,4)}else{for(let i=1;i<shapeVertCount-1;i++){let v0=0;let v1=i*4;let v2=(i+1)*4;addVert(sv[v0],sv[v0+1],sv[v0+2],sv[v0+3]);addVert(sv[v1],sv[v1+1],sv[v1+2],sv[v1+3]);addVert(sv[v2],sv[v2+1],sv[v2+2],sv[v2+3])}drawStack.push(0,(shapeVertCount-2)*3)}}if($._doStroke){let hsw=$._hsw,n=getArcSegments($._scaledSW),ti=$._matrixIndex,ogStrokeJoin=$._strokeJoin;$._strokeJoin="none";for(let i=0;i<shapeVertCount-1;i++){let v1=i*4;let v2=(i+1)*4;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1]);addArc(sv[v1],sv[v1+1],hsw,hsw,0,TAU,n,$._stroke,ti)}if(close){let v1=(shapeVertCount-1)*4;let v2=0;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1])}$._strokeJoin=ogStrokeJoin}shapeVertCount=0;sv=[];curveVertices=[]};$.triangle=(x1,y1,x2,y2,x3,y3)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.endShape(true)};$.quad=(x1,y1,x2,y2,x3,y3,x4,y4)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.vertex(x4,y4);$.endShape(true)};$.background=(r,g,b,a)=>{$.push();$.resetMatrix();if(r.canvas){let img=r;$._imageMode="corner";$.image(img,-c.hw,-c.hh,c.w,c.h)}else{$._rectMode="corner";$.fill(r,g,b,a);$._doStroke=false;$.rect(-c.hw,-c.hh,c.w,c.h)}$.pop()};$._hooks.preRender.push((()=>{$.pass.setPipeline($._pipelines[0]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(0,vertexBuffer)}));$._hooks.postRender.push((()=>{drawStack=$.drawStack;vertIndex=0}))};Q5.renderers.webgpu.image=($,q)=>{let vertexStack=new Float32Array(1e7),vertIndex=0;let imageShaderCode=`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) texCoord: vec2f,\n\t@location(2) tintIndex: f32,\n\t@location(3) matrixIndex: f32,\n\t@location(4) globalAlpha: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) texCoord: vec2f,\n\t@location(1) tintIndex: f32,\n\t@location(2) globalAlpha: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var samp: sampler;\n@group(1) @binding(1) var texture: texture_2d<f32>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.texCoord = v.texCoord;\n\tf.tintIndex = v.tintIndex;\n\tf.globalAlpha = v.globalAlpha;\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(f: FragmentParams) -> @location(0) vec4f {\n\t\tlet texColor = textureSample(texture, samp, f.texCoord);\n\t\tlet tintColor = colors[i32(f.tintIndex)];\n\t\t\n\t\t// Mix original and tinted colors using tint alpha as blend factor\n\t\tlet tinted = vec4f(texColor.rgb * tintColor.rgb, texColor.a * f.globalAlpha);\n\t\treturn mix(texColor, tinted, tintColor.a);\n}\n`;let imageShader=Q5.device.createShaderModule({label:"imageShader",code:imageShaderCode});let videoShaderCode=imageShaderCode.replace("texture_2d<f32>","texture_external").replace("textureSample","textureSampleBaseClampToEdge");let videoShader=Q5.device.createShaderModule({label:"videoShader",code:videoShaderCode});let vertexBufferLayout={arrayStride:28,attributes:[{shaderLocation:0,offset:0,format:"float32x2"},{shaderLocation:1,offset:8,format:"float32x2"},{shaderLocation:2,offset:16,format:"float32"},{shaderLocation:3,offset:20,format:"float32"},{shaderLocation:4,offset:24,format:"float32"}]};let textureLayout=Q5.device.createBindGroupLayout({label:"textureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{viewDimension:"2d",sampleType:"float"}}]});let videoTextureLayout=Q5.device.createBindGroupLayout({label:"videoTextureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,externalTexture:{}}]});let imagePipelineLayout=Q5.device.createPipelineLayout({label:"imagePipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,textureLayout]});let videoPipelineLayout=Q5.device.createPipelineLayout({label:"videoPipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,videoTextureLayout]});$._pipelineConfigs[1]={label:"imagePipeline",layout:imagePipelineLayout,vertex:{module:imageShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:imageShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[1]=Q5.device.createRenderPipeline($._pipelineConfigs[1]);$._pipelineConfigs[2]={label:"videoPipeline",layout:videoPipelineLayout,vertex:{module:videoShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:videoShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[2]=Q5.device.createRenderPipeline($._pipelineConfigs[2]);$._textureBindGroups=[];let makeSampler=filter=>{$._imageSampler=Q5.device.createSampler({magFilter:filter,minFilter:filter})};$.smooth=()=>makeSampler("linear");$.noSmooth=()=>makeSampler("nearest");$.smooth();let tIdx=0,vidFrames=0;$._createTexture=img=>{let g=img;if(img.canvas)img=img.canvas;let textureSize=[img.width,img.height,1];let texture=Q5.device.createTexture({size:textureSize,format:"bgra8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture,colorSpace:$.canvas.colorSpace},textureSize);g.texture=texture;g.textureIndex=tIdx+vidFrames;$._textureBindGroups[tIdx+vidFrames]=Q5.device.createBindGroup({layout:textureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:texture.createView()}]});tIdx++};$.loadImage=(src,cb)=>{q._preloadCount++;let g=$._g.loadImage(src,(img=>{g.defaultWidth=img.width*$._defaultImageScale;g.defaultHeight=img.height*$._defaultImageScale;$._createTexture(img);q._preloadCount--;if(cb)cb(g)}));return g};$.imageMode=x=>$._imageMode=x;const addVert=(x,y,u,v,ci,ti,ga)=>{let s=vertexStack,i=vertIndex;s[i++]=x;s[i++]=y;s[i++]=u;s[i++]=v;s[i++]=ci;s[i++]=ti;s[i++]=ga;vertIndex=i};$.image=(img,dx=0,dy=0,dw,dh,sx=0,sy=0,sw,sh)=>{let isVideo;if(img.textureIndex==undefined){isVideo=img.tagName=="VIDEO";if(!isVideo||!img.width)return;if(img.flipped)$.scale(-1,1)}let cnv=img.canvas||img;if($._matrixDirty)$._saveMatrix();let w=cnv.width,h=cnv.height,pd=img._pixelDensity||1;if(img.modified){Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:img.texture,colorSpace:$.canvas.colorSpace},[w,h,1]);img.modified=false}dw??=img.defaultWidth||img.videoWidth;dh??=img.defaultHeight||img.videoHeight;sw??=w;sh??=h;sx*=pd;sy*=pd;let[l,r,t,b]=$._calcBox(dx,dy,dw,dh,$._imageMode);let u0=sx/w,v0=sy/h,u1=(sx+sw)/w,v1=(sy+sh)/h,ti=$._matrixIndex,ci=$._tint,ga=$._globalAlpha;addVert(l,t,u0,v0,ci,ti,ga);addVert(r,t,u1,v0,ci,ti,ga);addVert(l,b,u0,v1,ci,ti,ga);addVert(r,b,u1,v1,ci,ti,ga);if(!isVideo){$.drawStack.push(1,img.textureIndex)}else{let externalTexture=Q5.device.importExternalTexture({source:img});$._textureBindGroups.push(Q5.device.createBindGroup({layout:videoTextureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:externalTexture}]}));$.drawStack.push(2,$._textureBindGroups.length-1);if(img.flipped)$.scale(-1,1)}};$._saveCanvas=async(data,ext)=>{let texture=data.texture,w=texture.width,h=texture.height,bytesPerRow=Math.ceil(w*4/256)*256;let buffer=Q5.device.createBuffer({size:bytesPerRow*h,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});let en=Q5.device.createCommandEncoder();en.copyTextureToBuffer({texture:texture},{buffer:buffer,bytesPerRow:bytesPerRow,rowsPerImage:h},{width:w,height:h});Q5.device.queue.submit([en.finish()]);await buffer.mapAsync(GPUMapMode.READ);let pad=new Uint8Array(buffer.getMappedRange());data=new Uint8Array(w*h*4);for(let y=0;y<h;y++){const p=y*bytesPerRow;const u=y*w*4;for(let x=0;x<w;x++){const pp=p+x*4;const up=u+x*4;data[up+0]=pad[pp+2];data[up+1]=pad[pp+1];data[up+2]=pad[pp+0];data[up+3]=pad[pp+3]}}buffer.unmap();let colorSpace=$.canvas.colorSpace;data=new Uint8ClampedArray(data.buffer);data=new ImageData(data,w,h,{colorSpace:colorSpace});let cnv=new OffscreenCanvas(w,h);let ctx=cnv.getContext("2d",{colorSpace:colorSpace});ctx.putImageData(data,0,0);let blob=await cnv.convertToBlob({type:"image/"+ext});return await new Promise((resolve=>{let r=new FileReader;r.onloadend=()=>resolve(r.result);r.readAsDataURL(blob)}))};$._hooks.preRender.push((()=>{if(!vertIndex)return;$.pass.setPipeline($._pipelines[1]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*5,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(1,vertexBuffer);if(vidFrames){$.pass.setPipeline($._pipelines[3]);$.pass.setVertexBuffer(1,vertexBuffer)}}));$._hooks.postRender.push((()=>{vertIndex=0;$._textureBindGroups.splice(tIdx,vidFrames);vidFrames=0}))};Q5.THRESHOLD=1;Q5.GRAY=2;Q5.OPAQUE=3;Q5.INVERT=4;Q5.POSTERIZE=5;Q5.DILATE=6;Q5.ERODE=7;Q5.BLUR=8;Q5.renderers.webgpu.text=($,q)=>{let textShader=Q5.device.createShaderModule({label:"MSDF text shader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@builtin(vertex_index) vertex : u32,\n\t@builtin(instance_index) instance : u32\n}\nstruct FragmentParams {\n\t@builtin(position) position : vec4f,\n\t@location(0) texCoord : vec2f,\n\t@location(1) fillColor : vec4f\n}\nstruct Char {\n\ttexOffset: vec2f,\n\ttexExtent: vec2f,\n\tsize: vec2f,\n\toffset: vec2f,\n}\nstruct Text {\n\tpos: vec2f,\n\tscale: f32,\n\tmatrixIndex: f32,\n\tfillIndex: f32,\n\tstrokeIndex: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var fontTexture: texture_2d<f32>;\n@group(1) @binding(1) var fontSampler: sampler;\n@group(1) @binding(2) var<storage> fontChars: array<Char>;\n\n@group(2) @binding(0) var<storage> textChars: array<vec4f>;\n@group(2) @binding(1) var<storage> textMetadata: array<Text>;\n\nconst quad = array(vec2f(0, -1), vec2f(1, -1), vec2f(0, 0), vec2f(1, 0));\n\n@vertex\nfn vertexMain(v : VertexParams) -> FragmentParams {\n\tlet char = textChars[v.instance];\n\n\tlet text = textMetadata[i32(char.w)];\n\n\tlet fontChar = fontChars[i32(char.z)];\n\n\tlet charPos = ((quad[v.vertex] * fontChar.size + char.xy + fontChar.offset) * text.scale) + text.pos;\n\n\tvar vert = vec4f(charPos, 0.0, 1.0);\n\tvert = transforms[i32(text.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f : FragmentParams;\n\tf.position = vert;\n\tf.texCoord = (quad[v.vertex] * vec2f(1, -1)) * fontChar.texExtent + fontChar.texOffset;\n\tf.fillColor = colors[i32(text.fillIndex)];\n\treturn f;\n}\n\nfn sampleMsdf(texCoord: vec2f) -> f32 {\n\tlet c = textureSample(fontTexture, fontSampler, texCoord);\n\treturn max(min(c.r, c.g), min(max(c.r, c.g), c.b));\n}\n\n@fragment\nfn fragmentMain(f : FragmentParams) -> @location(0) vec4f {\n\t// pxRange (AKA distanceRange) comes from the msdfgen tool,\n\t// uses the default which is 4.\n\tlet pxRange = 4.0;\n\tlet sz = vec2f(textureDimensions(fontTexture, 0));\n\tlet dx = sz.x*length(vec2f(dpdxFine(f.texCoord.x), dpdyFine(f.texCoord.x)));\n\tlet dy = sz.y*length(vec2f(dpdxFine(f.texCoord.y), dpdyFine(f.texCoord.y)));\n\tlet toPixels = pxRange * inverseSqrt(dx * dx + dy * dy);\n\tlet sigDist = sampleMsdf(f.texCoord) - 0.5;\n\tlet pxDist = sigDist * toPixels;\n\tlet edgeWidth = 0.5;\n\tlet alpha = smoothstep(-edgeWidth, edgeWidth, pxDist);\n\tif (alpha < 0.001) {\n\t\tdiscard;\n\t}\n\treturn vec4f(f.fillColor.rgb, f.fillColor.a * alpha);\n}\n`});let textBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF text group layout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});let fontSampler=Q5.device.createSampler({minFilter:"linear",magFilter:"linear",mipmapFilter:"linear",maxAnisotropy:16});let fontBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF font group layout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:2,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}}]});let fontPipelineLayout=Q5.device.createPipelineLayout({bindGroupLayouts:[...$.bindGroupLayouts,fontBindGroupLayout,textBindGroupLayout]});$._pipelineConfigs[3]={label:"msdf font pipeline",layout:fontPipelineLayout,vertex:{module:textShader,entryPoint:"vertexMain"},fragment:{module:textShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[3]=Q5.device.createRenderPipeline($._pipelineConfigs[3]);class MsdfFont{constructor(bindGroup,lineHeight,chars,kernings){this.bindGroup=bindGroup;this.lineHeight=lineHeight;this.chars=chars;this.kernings=kernings;let charArray=Object.values(chars);this.charCount=charArray.length;this.defaultChar=charArray[0]}getChar(charCode){return this.chars[charCode]??this.defaultChar}getXAdvance(charCode,nextCharCode=-1){let char=this.getChar(charCode);if(nextCharCode>=0){let kerning=this.kernings.get(charCode);if(kerning){return char.xadvance+(kerning.get(nextCharCode)??0)}}return char.xadvance}}$._fonts=[];let fonts={};let createFont=async(fontJsonUrl,fontName,cb)=>{q._preloadCount++;let res=await fetch(fontJsonUrl);if(res.status==404){q._preloadCount--;return""}let atlas=await res.json();let slashIdx=fontJsonUrl.lastIndexOf("/");let baseUrl=slashIdx!=-1?fontJsonUrl.substring(0,slashIdx+1):"";res=await fetch(baseUrl+atlas.pages[0]);let img=await createImageBitmap(await res.blob());let imgSize=[img.width,img.height,1];let texture=Q5.device.createTexture({label:`MSDF ${fontName}`,size:imgSize,format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture},imgSize);if(typeof atlas.chars=="string"){atlas.chars=$.CSV.parse(atlas.chars," ");atlas.kernings=$.CSV.parse(atlas.kernings," ")}let charCount=atlas.chars.length;let charsBuffer=Q5.device.createBuffer({size:charCount*32,usage:GPUBufferUsage.STORAGE,mappedAtCreation:true});let fontChars=new Float32Array(charsBuffer.getMappedRange());let u=1/atlas.common.scaleW;let v=1/atlas.common.scaleH;let chars={};let o=0;for(let[i,char]of atlas.chars.entries()){chars[char.id]=char;chars[char.id].charIndex=i;fontChars[o]=char.x*u;fontChars[o+1]=char.y*v;fontChars[o+2]=char.width*u;fontChars[o+3]=char.height*v;fontChars[o+4]=char.width;fontChars[o+5]=char.height;fontChars[o+6]=char.xoffset;fontChars[o+7]=-char.yoffset;o+=8}charsBuffer.unmap();let fontBindGroup=Q5.device.createBindGroup({label:"msdf font bind group",layout:fontBindGroupLayout,entries:[{binding:0,resource:texture.createView()},{binding:1,resource:fontSampler},{binding:2,resource:{buffer:charsBuffer}}]});let kernings=new Map;if(atlas.kernings){for(let kerning of atlas.kernings){let charKerning=kernings.get(kerning.first);if(!charKerning){charKerning=new Map;kernings.set(kerning.first,charKerning)}charKerning.set(kerning.second,kerning.amount)}}$._font=new MsdfFont(fontBindGroup,atlas.common.lineHeight,chars,kernings);$._font.index=$._fonts.length;$._fonts.push($._font);fonts[fontName]=$._font;q._preloadCount--;if(cb)cb(fontName)};$._g.colorMode($.RGB,1);$.loadFont=(url,cb)=>{let ext=url.slice(url.lastIndexOf(".")+1);if(ext!="json")return $._g.loadFont(url,cb);let fontName=url.slice(url.lastIndexOf("/")+1,url.lastIndexOf("-"));let f={family:fontName};f._loader=createFont(url,fontName,(()=>{delete f._loader;if(cb)cb(f)}));if($._disablePreload)return f._loader;return f};$._loadDefaultFont=fontName=>{fonts[fontName]=null;if(navigator.onLine){$.loadFont(`https://q5js.org/fonts/${fontName}-msdf.json`)}else{$.loadFont(`/node_modules/q5/builtinFonts/${fontName}-msdf.json`)}};$._textSize=18;$._textAlign="left";$._textBaseline="alphabetic";let leadingSet=false,leading=22.5,leadDiff=4.5,leadPercent=1.25;$.textFont=fontName=>{if(typeof fontName!="string")fontName=fontName.family;let font=fonts[fontName];if(font)$._font=font;else if(font===undefined)$._loadDefaultFont(fontName)};$.textSize=size=>{$._textSize=size;if(!leadingSet){leading=size*leadPercent;leadDiff=leading-size}};$.textLeading=lineHeight=>{$._font.lineHeight=leading=lineHeight;leadDiff=leading-$._textSize;leadPercent=leading/$._textSize;leadingSet=true};$.textAlign=(horiz,vert)=>{$._textAlign=horiz;if(vert)$._textBaseline=vert};let charStack=[],textStack=[];let measureText=(font,text,charCallback)=>{let maxWidth=0,offsetX=0,offsetY=0,line=0,printedCharCount=0,lineWidths=[],nextCharCode=text.charCodeAt(0);for(let i=0;i<text.length;++i){let charCode=nextCharCode;nextCharCode=i<text.length-1?text.charCodeAt(i+1):-1;switch(charCode){case 10:lineWidths.push(offsetX);line++;maxWidth=Math.max(maxWidth,offsetX);offsetX=0;offsetY-=font.lineHeight*leadPercent;break;case 13:break;case 32:offsetX+=font.getXAdvance(charCode);break;case 9:offsetX+=font.getXAdvance(charCode)*2;break;default:if(charCallback){charCallback(offsetX,offsetY,line,font.getChar(charCode))}offsetX+=font.getXAdvance(charCode,nextCharCode);printedCharCount++}}lineWidths.push(offsetX);maxWidth=Math.max(maxWidth,offsetX);return{width:maxWidth,height:lineWidths.length*font.lineHeight*leadPercent,lineWidths:lineWidths,printedCharCount:printedCharCount}};$.text=(str,x,y,w,h)=>{if(!$._font){if($._font!==null)$.textFont("sans-serif");return}let type=typeof str;if(type!="string"){if(type=="object")str=str.toString();else str=str+""}if(str.length>w){let wrapped=[];let i=0;while(i<str.length&&wrapped.length<h){let max=i+w;if(max>=str.length){wrapped.push(str.slice(i));break}let end=str.lastIndexOf(" ",max);if(end==-1||end<i)end=max;wrapped.push(str.slice(i,end));i=end+1}str=wrapped.join("\n")}let spaces=0,hasNewline;for(let i=0;i<str.length;i++){let c=str[i];switch(c){case"\n":hasNewline=true;case"\r":case"\t":case" ":spaces++}}let charsData=[];let ta=$._textAlign,tb=$._textBaseline,textIndex=textStack.length,o=0,measurements;if(ta=="left"&&!hasNewline){measurements=measureText($._font,str,((textX,textY,line,char)=>{charsData[o]=textX;charsData[o+1]=textY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}));if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")y-=$._textSize*.5;else if(tb=="bottom")y-=leading}else{measurements=measureText($._font,str);let offsetY=0;if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")offsetY=measurements.height*.5;else if(tb=="bottom")offsetY=measurements.height;measureText($._font,str,((textX,textY,line,char)=>{let offsetX=0;if(ta=="center"){offsetX=measurements.width*-.5-(measurements.width-measurements.lineWidths[line])*-.5}else if(ta=="right"){offsetX=-measurements.lineWidths[line]}charsData[o]=textX+offsetX;charsData[o+1]=textY+offsetY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}))}charStack.push(charsData);let txt=[];if($._matrixDirty)$._saveMatrix();txt[0]=x;txt[1]=-y;txt[2]=$._textSize/44;txt[3]=$._matrixIndex;txt[4]=$._fillSet?$._fill:0;txt[5]=$._stroke;textStack.push(txt);$.drawStack.push(3,measurements.printedCharCount,$._font.index)};$.textWidth=str=>{if(!$._font)return 0;return measureText($._font,str).width};$.createTextImage=(str,w,h)=>{$._g.textSize($._textSize);if($._doFill){let fi=$._fill*4;$._g.fill(colorStack.slice(fi,fi+4))}if($._doStroke){let si=$._stroke*4;$._g.stroke(colorStack.slice(si,si+4))}let img=$._g.createTextImage(str,w,h);if(img.textureIndex==undefined){$._createTexture(img);let _copy=img.copy;img.copy=function(){let copy=_copy();$._createTexture(copy);return copy}}return img};$.textImage=(img,x,y)=>{if(typeof img=="string")img=$.createTextImage(img);let og=$._imageMode;$._imageMode="corner";let ta=$._textAlign;if(ta=="center")x-=img.canvas.hw;else if(ta=="right")x-=img.width;let bl=$._textBaseline;if(bl=="alphabetic")y-=img._leading;else if(bl=="center")y-=img._middle;else if(bl=="bottom")y-=img._bottom;else if(bl=="top")y-=img._top;$.image(img,x,y);$._imageMode=og};$._hooks.preRender.push((()=>{if(!charStack.length)return;let totalTextSize=0;for(let charsData of charStack){totalTextSize+=charsData.length*4}let charBuffer=Q5.device.createBuffer({size:totalTextSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(charBuffer.getMappedRange()).set(charStack.flat());charBuffer.unmap();let totalMetadataSize=textStack.length*6*4;let textBuffer=Q5.device.createBuffer({label:"textBuffer",size:totalMetadataSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(textBuffer.getMappedRange()).set(textStack.flat());textBuffer.unmap();$._textBindGroup=Q5.device.createBindGroup({label:"msdf text bind group",layout:textBindGroupLayout,entries:[{binding:0,resource:{buffer:charBuffer}},{binding:1,resource:{buffer:textBuffer}}]})}));$._hooks.postRender.push((()=>{charStack=[];textStack=[]}))};
|
|
8
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+
function Q5(scope,parent,renderer){let $=this;$._q5=true;$._parent=parent;if(renderer=="webgpu-fallback"){$._webgpuFallback=true;$._renderer="c2d"}else{$._renderer=renderer||Q5.render}$._preloadCount=0;let autoLoaded=scope=="auto";scope??="global";if(scope=="auto"){if(!(window.setup||window.update||window.draw))return;scope="global"}$._scope=scope;let globalScope;if(scope=="global"){Q5._hasGlobal=$._isGlobal=true;globalScope=Q5._esm?globalThis:!Q5._server?window:global}let q=new Proxy($,{set:(t,p,v)=>{$[p]=v;if($._isGlobal)globalScope[p]=v;return true}});$.canvas=$.ctx=$.drawingContext=null;$.pixels=[];let looper=null;$.frameCount=0;$.deltaTime=16;$._targetFrameRate=0;$._targetFrameDuration=16.666666666666668;$._frameRate=$._fps=60;$._loop=true;$._hooks={postCanvas:[],preRender:[],postRender:[]};let millisStart=0;$.millis=()=>performance.now()-millisStart;$.noCanvas=()=>{if($.canvas?.remove)$.canvas.remove();$.canvas=0;q.ctx=q.drawingContext=0};if(window){$.windowWidth=window.innerWidth;$.windowHeight=window.innerHeight;$.deviceOrientation=window.screen?.orientation?.type}$._incrementPreload=()=>q._preloadCount++;$._decrementPreload=()=>q._preloadCount--;$.disablePreloadSystem=()=>$._disablePreload=true;$._draw=timestamp=>{let ts=timestamp||performance.now();$._lastFrameTime??=ts-$._targetFrameDuration;if($._didResize){$.windowResized();$._didResize=false}if($._loop)looper=raf($._draw);else if($.frameCount&&!$._redraw)return;if(looper&&$.frameCount){let time_since_last=ts-$._lastFrameTime;if(time_since_last<$._targetFrameDuration-4)return}q.deltaTime=ts-$._lastFrameTime;$._frameRate=1e3/$.deltaTime;q.frameCount++;let pre=performance.now();$.resetMatrix();if($._beginRender)$._beginRender();for(let m of Q5.methods.pre)m.call($);try{$.draw()}catch(e){if(!Q5.disableFriendlyErrors&&$._askAI)$._askAI(e);if(!Q5.errorTolerant)$.noLoop();throw e}for(let m of Q5.methods.post)m.call($);$.postProcess();if($._render)$._render();if($._finishRender)$._finishRender();q.pmouseX=$.mouseX;q.pmouseY=$.mouseY;q.moveX=q.moveY=0;$._lastFrameTime=ts;let post=performance.now();$._fps=Math.round(1e3/(post-pre))};$.noLoop=()=>{$._loop=false;looper=null};$.loop=()=>{$._loop=true;if($._setupDone&&looper==null)$._draw()};$.isLooping=()=>$._loop;$.redraw=(n=1)=>{$._redraw=true;for(let i=0;i<n;i++){$._draw()}$._redraw=false};$.remove=()=>{$.noLoop();$.canvas.remove()};$.frameRate=hz=>{if(hz){$._targetFrameRate=hz;$._targetFrameDuration=1e3/hz}return $._frameRate};$.getTargetFrameRate=()=>$._targetFrameRate||60;$.getFPS=()=>$._fps;$.Element=function(a){this.elt=a};$._elements=[];$.describe=()=>{};$.log=$.print=console.log;for(let m in Q5.modules){Q5.modules[m]($,q)}let r=Q5.renderers[$._renderer];for(let m in r){r[m]($,q)}for(let k in Q5){if(k[1]!="_"&&k[1]==k[1].toUpperCase()){$[k]=Q5[k]}}if(scope=="graphics")return;if(scope=="global"){Object.assign(Q5,$);delete Q5.Q5}if($._webgpuFallback)$.colorMode("rgb",1);for(let m of Q5.methods.init){m.call($)}for(let[n,fn]of Object.entries(Q5.prototype)){if(n[0]!="_"&&typeof $[n]=="function")$[n]=fn.bind($)}if(scope=="global"){let props=Object.getOwnPropertyNames($);for(let p of props){if(p[0]!="_")globalScope[p]=$[p]}}if(typeof scope=="function")scope($);Q5._instanceCount++;let raf=window.requestAnimationFrame||function(cb){const idealFrameTime=$._lastFrameTime+$._targetFrameDuration;return setTimeout((()=>{cb(idealFrameTime)}),idealFrameTime-performance.now())};let t=globalScope||$;$._isTouchAware=t.touchStarted||t.touchMoved||t.mouseReleased;if($._isGlobal){$.preload=t.preload;$.setup=t.setup;$.draw=t.draw;$.postProcess=t.postProcess}$.preload??=()=>{};$.setup??=()=>{};$.draw??=()=>{};$.postProcess??=()=>{};let userFns=["setup","postProcess","mouseMoved","mousePressed","mouseReleased","mouseDragged","mouseClicked","mouseWheel","keyPressed","keyReleased","keyTyped","touchStarted","touchMoved","touchEnded","windowResized"];for(let k of userFns){if(!t[k])$[k]=()=>{};else if($._isGlobal){$[k]=event=>{try{return t[k](event)}catch(e){if($._askAI)$._askAI(e);throw e}}}}async function _setup(){$._startDone=true;if($._preloadCount>0)return raf(_setup);millisStart=performance.now();await $.setup();$._setupDone=true;if($.frameCount)return;if($.ctx===null)$.createCanvas(200,200);raf($._draw)}function _start(){try{$.preload();if(!$._startDone)_setup()}catch(e){if($._askAI)$._askAI(e);throw e}}if(autoLoaded)_start();else setTimeout(_start,32)}Q5.render="c2d";Q5.renderers={};Q5.modules={};Q5._server=typeof process=="object";Q5._esm=this===undefined;Q5._instanceCount=0;Q5._friendlyError=(msg,func)=>{if(!Q5.disableFriendlyErrors)console.error(func+": 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x;if(y!==undefined){return{x:x,y:y,z:z||0}}return{x:x,y:x,z:x}}_calcNorm(){this._cnsq=this.x*this.x+this.y*this.y+this.z*this.z;this._cn=Math.sqrt(this._cnsq)}add(){let u=this._arg2v(...arguments);this.x+=u.x;this.y+=u.y;this.z+=u.z;return this}rem(){let u=this._arg2v(...arguments);this.x%=u.x;this.y%=u.y;this.z%=u.z;return this}sub(){let u=this._arg2v(...arguments);this.x-=u.x;this.y-=u.y;this.z-=u.z;return this}mult(){let u=this._arg2v(...arguments);this.x*=u.x;this.y*=u.y;this.z*=u.z;return this}div(){let u=this._arg2v(...arguments);if(u.x)this.x/=u.x;else this.x=0;if(u.y)this.y/=u.y;else this.y=0;if(u.z)this.z/=u.z;else this.z=0;return this}mag(){this._calcNorm();return this._cn}magSq(){this._calcNorm();return this._cnsq}dot(){let u=this._arg2v(...arguments);return this.x*u.x+this.y*u.y+this.z*u.z}dist(){let u=this._arg2v(...arguments);let x=this.x-u.x;let y=this.y-u.y;let z=this.z-u.z;return Math.sqrt(x*x+y*y+z*z)}cross(){let u=this._arg2v(...arguments);let x=this.y*u.z-this.z*u.y;let y=this.z*u.x-this.x*u.z;let z=this.x*u.y-this.y*u.x;this.x=x;this.y=y;this.z=z;return this}normalize(){this._calcNorm();let n=this._cn;if(n!=0){this.x/=n;this.y/=n;this.z/=n}this._cn=1;this._cnsq=1;return this}limit(m){this._calcNorm();let n=this._cn;if(n>m){let t=m/n;this.x*=t;this.y*=t;this.z*=t;this._cn=m;this._cnsq=m*m}return this}setMag(m){this._calcNorm();let n=this._cn;let t=m/n;this.x*=t;this.y*=t;this.z*=t;this._cn=m;this._cnsq=m*m;return this}heading(){return this._$.atan2(this.y,this.x)}setHeading(ang){let mag=this.mag();this.x=mag*this._$.cos(ang);this.y=mag*this._$.sin(ang);return this}rotate(ang){let costh=this._$.cos(ang);let sinth=this._$.sin(ang);let vx=this.x*costh-this.y*sinth;let vy=this.x*sinth+this.y*costh;this.x=vx;this.y=vy;return this}angleBetween(){let u=this._arg2v(...arguments);let o=Q5.Vector.cross(this,u);let ang=this._$.atan2(o.mag(),this.dot(u));return ang*Math.sign(o.z||1)}lerp(){let args=[...arguments];let amt=args.at(-1);if(amt==0)return this;let u=this._arg2v(...args.slice(0,-1));this.x+=(u.x-this.x)*amt;this.y+=(u.y-this.y)*amt;this.z+=(u.z-this.z)*amt;return this}slerp(){let args=[...arguments];let amt=args.at(-1);if(amt==0)return this;let u=this._arg2v(...args.slice(0,-1));if(amt==1)return this.set(u);let v0Mag=this.mag();let v1Mag=u.mag();if(v0Mag==0||v1Mag==0){return this.mult(1-amt).add(u.mult(amt))}let axis=Q5.Vector.cross(this,u);let axisMag=axis.mag();let theta=Math.atan2(axisMag,this.dot(u));if(axisMag>0){axis.div(axisMag)}else if(theta<this._$.HALF_PI){return this.mult(1-amt).add(u.mult(amt))}else{if(this.z==0&&u.z==0)axis.set(0,0,1);else if(this.x!=0)axis.set(this.y,-this.x,0).normalize();else axis.set(1,0,0)}let ey=axis.cross(this);let lerpedMagFactor=1-amt+amt*v1Mag/v0Mag;let cosMultiplier=lerpedMagFactor*Math.cos(amt*theta);let sinMultiplier=lerpedMagFactor*Math.sin(amt*theta);this.x=this.x*cosMultiplier+ey.x*sinMultiplier;this.y=this.y*cosMultiplier+ey.y*sinMultiplier;this.z=this.z*cosMultiplier+ey.z*sinMultiplier;return this}reflect(n){n.normalize();return this.sub(n.mult(2*this.dot(n)))}array(){return[this.x,this.y,this.z]}equals(u,epsilon){epsilon??=Number.EPSILON||0;return Math.abs(u.x-this.x)<epsilon&&Math.abs(u.y-this.y)<epsilon&&Math.abs(u.z-this.z)<epsilon}fromAngle(th,l){if(l===undefined)l=1;this._cn=l;this._cnsq=l*l;this.x=l*this._$.cos(th);this.y=l*this._$.sin(th);this.z=0;return this}fromAngles(th,ph,l){if(l===undefined)l=1;this._cn=l;this._cnsq=l*l;const cosph=this._$.cos(ph);const sinph=this._$.sin(ph);const costh=this._$.cos(th);const sinth=this._$.sin(th);this.x=l*sinth*sinph;this.y=-l*costh;this.z=l*sinth*cosph;return this}random2D(){this._cn=this._cnsq=1;return this.fromAngle(Math.random()*Math.PI*2)}random3D(){this._cn=this._cnsq=1;return this.fromAngles(Math.random()*Math.PI*2,Math.random()*Math.PI*2)}toString(){return`[${this.x}, ${this.y}, ${this.z}]`}};Q5.Vector.add=(v,u)=>v.copy().add(u);Q5.Vector.cross=(v,u)=>v.copy().cross(u);Q5.Vector.dist=(v,u)=>Math.hypot(v.x-u.x,v.y-u.y,v.z-u.z);Q5.Vector.div=(v,u)=>v.copy().div(u);Q5.Vector.dot=(v,u)=>v.copy().dot(u);Q5.Vector.equals=(v,u,epsilon)=>v.equals(u,epsilon);Q5.Vector.lerp=(v,u,amt)=>v.copy().lerp(u,amt);Q5.Vector.slerp=(v,u,amt)=>v.copy().slerp(u,amt);Q5.Vector.limit=(v,m)=>v.copy().limit(m);Q5.Vector.heading=v=>this._$.atan2(v.y,v.x);Q5.Vector.magSq=v=>v.x*v.x+v.y*v.y+v.z*v.z;Q5.Vector.mag=v=>Math.sqrt(Q5.Vector.magSq(v));Q5.Vector.mult=(v,u)=>v.copy().mult(u);Q5.Vector.normalize=v=>v.copy().normalize();Q5.Vector.rem=(v,u)=>v.copy().rem(u);Q5.Vector.sub=(v,u)=>v.copy().sub(u);for(let k of["fromAngle","fromAngles","random2D","random3D"]){Q5.Vector[k]=(u,v,t)=>(new Q5.Vector)[k](u,v,t)}Q5.renderers.webgpu={};Q5.renderers.webgpu.canvas=($,q)=>{let c=$.canvas;c.width=$.width=500;c.height=$.height=500;$._g=$.createGraphics(1,1);if($.colorMode)$.colorMode("rgb",1);let pass,mainView,frameTextureA,frameTextureB,frameSampler,framePipeline,frameBindGroup,colorIndex=1,colorStackIndex=8;$._pipelineConfigs=[];$._pipelines=[];let drawStack=$.drawStack=[];let colorStack=$.colorStack=new Float32Array(1e6);colorStack.set([0,0,0,1,1,1,1,1]);let mainLayout=Q5.device.createBindGroupLayout({label:"mainLayout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX,buffer:{type:"uniform"}},{binding:1,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}},{binding:2,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});$.bindGroupLayouts=[mainLayout];let uniformBuffer=Q5.device.createBuffer({size:8,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});let createMainView=()=>{let w=$.canvas.width,h=$.canvas.height,size=[w,h],format="bgra8unorm";mainView=Q5.device.createTexture({size:size,sampleCount:4,format:format,usage:GPUTextureUsage.RENDER_ATTACHMENT}).createView();let usage=GPUTextureUsage.COPY_SRC|GPUTextureUsage.COPY_DST|GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.RENDER_ATTACHMENT;frameTextureA=Q5.device.createTexture({size:size,format:format,usage:usage});frameTextureB=Q5.device.createTexture({size:size,format:format,usage:usage});let finalShader=Q5.device.createShaderModule({code:`\n@vertex fn v(@builtin(vertex_index)i:u32)->@builtin(position)vec4<f32>{\n\tconst pos=array(vec2(-1f,-1f),vec2(1f,-1f),vec2(-1f,1f),vec2(1f,1f));\n\treturn vec4(pos[i],0f,1f);\n}\n@group(0) @binding(0) var s: sampler;\n@group(0) @binding(1) var t: texture_2d<f32>;\n@fragment fn f(@builtin(position)c:vec4<f32>)->@location(0)vec4<f32>{\n\tlet uv=c.xy/vec2(${w}, ${h});\n\treturn textureSample(t,s,uv);\n}`});frameSampler=Q5.device.createSampler({magFilter:"linear",minFilter:"linear"});framePipeline=Q5.device.createRenderPipeline({layout:"auto",vertex:{module:finalShader,entryPoint:"v"},fragment:{module:finalShader,entryPoint:"f",targets:[{format:format,writeMask:GPUColorWrite.ALL}]},primitive:{topology:"triangle-strip"},multisample:{count:4}})};$._createCanvas=(w,h,opt)=>{q.ctx=q.drawingContext=c.getContext("webgpu");opt.format??=navigator.gpu.getPreferredCanvasFormat();opt.device??=Q5.device;if(opt.alpha)opt.alphaMode="premultiplied";$.ctx.configure(opt);Q5.device.queue.writeBuffer(uniformBuffer,0,new Float32Array([$.canvas.hw,$.canvas.hh]));createMainView();return c};$._resizeCanvas=(w,h)=>{$._setCanvasSize(w,h);createMainView()};$.pixelDensity=v=>{if(!v||v==$._pixelDensity)return $._pixelDensity;$._pixelDensity=v;$._setCanvasSize(c.w,c.h);createMainView();return v};let addColor=(r,g,b,a=1)=>{if(typeof r=="string")r=$.color(r);else if(b==undefined){a=g??1;g=b=r}if(r._q5Color){a=r.a;b=r.b;g=r.g;r=r.r}let cs=colorStack,i=colorStackIndex;cs[i++]=r;cs[i++]=g;cs[i++]=b;cs[i++]=a;colorStackIndex=i;colorIndex++};$._stroke=0;$._fill=$._tint=$._globalAlpha=1;$._doFill=$._doStroke=true;$.fill=(r,g,b,a)=>{addColor(r,g,b,a);$._doFill=$._fillSet=true;$._fill=colorIndex};$.stroke=(r,g,b,a)=>{addColor(r,g,b,a);$._doStroke=$._strokeSet=true;$._stroke=colorIndex};$.tint=(r,g,b,a)=>{addColor(r,g,b,a);$._tint=colorIndex};$.opacity=a=>$._globalAlpha=a;$.noFill=()=>$._doFill=false;$.noStroke=()=>$._doStroke=false;$.noTint=()=>$._tint=1;$._strokeWeight=1;$._hsw=.5;$._scaledSW=1;$.strokeWeight=v=>{v=Math.abs(v);$._strokeWeight=v;$._scaledSW=v*$._scale;$._hsw=v/2};const MAX_TRANSFORMS=1e7,MATRIX_SIZE=16,transforms=new Float32Array(MAX_TRANSFORMS*MATRIX_SIZE);let matrix,matrices=[],matricesIndexStack=[];$._matrixDirty=false;matrices.push([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);transforms.set(matrices[0]);$.resetMatrix=()=>{matrix=matrices[0].slice();$._matrixIndex=0};$.resetMatrix();$.translate=(x,y,z)=>{if(!x&&!y&&!z)return;matrix[12]+=x;matrix[13]-=y;matrix[14]+=z||0;$._matrixDirty=true};$.rotate=a=>{if(!a)return;if($._angleMode)a*=$._DEGTORAD;let cosR=Math.cos(a),sinR=Math.sin(a),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];if(m0==1&&!m1&&!m4&&m5==1){m[0]=cosR;m[1]=-sinR;m[4]=sinR;m[5]=cosR}else{m[0]=m0*cosR+m1*sinR;m[1]=m1*cosR-m0*sinR;m[4]=m4*cosR+m5*sinR;m[5]=m5*cosR-m4*sinR}$._matrixDirty=true};$._scale=1;$.scale=(x=1,y,z=1)=>{y??=x;$._scale=Math.max(Math.abs(x),Math.abs(y));$._scaledSW=$._strokeWeight*$._scale;let m=matrix;m[0]*=x;m[1]*=x;m[2]*=x;m[3]*=x;m[4]*=y;m[5]*=y;m[6]*=y;m[7]*=y;m[8]*=z;m[9]*=z;m[10]*=z;m[11]*=z;$._matrixDirty=true};$.shearX=ang=>{if(!ang)return;if($._angleMode)ang*=$._DEGTORAD;let tanAng=Math.tan(ang),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];m[0]=m0+m4*tanAng;m[1]=m1+m5*tanAng;$._matrixDirty=true};$.shearY=ang=>{if(!ang)return;if($._angleMode)ang*=$._DEGTORAD;let tanAng=Math.tan(ang),m=matrix,m0=m[0],m1=m[1],m4=m[4],m5=m[5];m[4]=m4+m0*tanAng;m[5]=m5+m1*tanAng;$._matrixDirty=true};$.applyMatrix=(...args)=>{let m;if(args.length==1)m=args[0];else m=args;if(m.length==9){m=[m[0],m[1],0,m[2],m[3],m[4],0,m[5],0,0,1,0,m[6],m[7],0,m[8]]}else if(m.length!=16){throw new Error("Matrix must be a 3x3 or 4x4 array.")}matrix=m.slice();$._matrixDirty=true};$._saveMatrix=()=>{transforms.set(matrix,matrices.length*MATRIX_SIZE);$._matrixIndex=matrices.length;matrices.push(matrix.slice());$._matrixDirty=false};$.pushMatrix=()=>{if($._matrixDirty)$._saveMatrix();matricesIndexStack.push($._matrixIndex)};$.popMatrix=()=>{if(!matricesIndexStack.length){return console.warn("Matrix index stack is empty!")}let idx=matricesIndexStack.pop();matrix=matrices[idx].slice();$._matrixIndex=idx;$._matrixDirty=false};let _pushStyles=$.pushStyles;$.pushStyles=()=>{_pushStyles();$.strokeWeight($._strokeWeight)};$.push=()=>{$.pushMatrix();$.pushStyles()};$.pop=()=>{$.popMatrix();$.popStyles()};$._calcBox=(x,y,w,h,mode)=>{let hw=w/2;let hh=h/2;let l,r,t,b;if(!mode||mode=="corner"){l=x;r=x+w;t=-y;b=-(y+h)}else if(mode=="center"){l=x-hw;r=x+hw;t=-(y-hh);b=-(y+hh)}else{l=x;r=w;t=-y;b=-h}return[l,r,t,b]};let blendFactors=["zero","one","src-alpha","one-minus-src-alpha","dst","dst-alpha","one-minus-dst-alpha","one-minus-src"];let blendOps=["add","subtract","reverse-subtract","min","max"];const blendModes={normal:[2,3,0,2,3,0],additive:[1,1,0,1,1,0]};$.blendConfigs={};for(const[name,mode]of Object.entries(blendModes)){$.blendConfigs[name]={color:{srcFactor:blendFactors[mode[0]],dstFactor:blendFactors[mode[1]],operation:blendOps[mode[2]]},alpha:{srcFactor:blendFactors[mode[3]],dstFactor:blendFactors[mode[4]],operation:blendOps[mode[5]]}}}$._blendMode="normal";$.blendMode=mode=>{if(mode==$._blendMode)return;if(mode=="source-over")mode="normal";if(mode=="lighter")mode="additive";mode=mode.toLowerCase().replace(/[ -]/g,"_");$._blendMode=mode;for(let i=0;i<$._pipelines.length;i++){$._pipelineConfigs[i].fragment.targets[0].blend=$.blendConfigs[mode];$._pipelines[i]=Q5.device.createRenderPipeline($._pipelineConfigs[i])}};let shouldClear=false;$.clear=()=>{shouldClear=true};const _drawFrame=()=>{pass.setPipeline(framePipeline);pass.setBindGroup(0,frameBindGroup);pass.draw(4)};$._beginRender=()=>{const temp=frameTextureA;frameTextureA=frameTextureB;frameTextureB=temp;$.canvas.texture=frameTextureA;$.encoder=Q5.device.createCommandEncoder();let target=shouldClear?$.ctx.getCurrentTexture().createView():frameTextureA.createView();pass=q.pass=$.encoder.beginRenderPass({label:"q5-webgpu",colorAttachments:[{view:mainView,resolveTarget:target,loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});if(!shouldClear){frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameTextureB.createView()}]});_drawFrame()}};$._render=()=>{let transformBuffer=Q5.device.createBuffer({size:matrices.length*MATRIX_SIZE*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(transformBuffer.getMappedRange()).set(transforms.slice(0,matrices.length*MATRIX_SIZE));transformBuffer.unmap();let colorsBuffer=Q5.device.createBuffer({size:colorStackIndex*4,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(colorsBuffer.getMappedRange()).set(colorStack.slice(0,colorStackIndex));colorsBuffer.unmap();let mainBindGroup=Q5.device.createBindGroup({layout:mainLayout,entries:[{binding:0,resource:{buffer:uniformBuffer}},{binding:1,resource:{buffer:transformBuffer}},{binding:2,resource:{buffer:colorsBuffer}}]});pass.setBindGroup(0,mainBindGroup);for(let m of $._hooks.preRender)m();let drawVertOffset=0,imageVertOffset=0,textCharOffset=0,curPipelineIndex=-1;for(let i=0;i<drawStack.length;i+=2){let v=drawStack[i+1];if(curPipelineIndex!=drawStack[i]){curPipelineIndex=drawStack[i];pass.setPipeline($._pipelines[curPipelineIndex])}if(curPipelineIndex==0){pass.draw(v,1,drawVertOffset);drawVertOffset+=v}else if(curPipelineIndex==1||curPipelineIndex==2){pass.setBindGroup(1,$._textureBindGroups[v]);pass.draw(4,1,imageVertOffset);imageVertOffset+=4}else if(curPipelineIndex==3){let o=drawStack[i+2];pass.setBindGroup(1,$._fonts[o].bindGroup);pass.setBindGroup(2,$._textBindGroup);pass.draw(4,v,0,textCharOffset);textCharOffset+=v;i++}}};$._finishRender=()=>{pass.end();if(!shouldClear){pass=$.encoder.beginRenderPass({colorAttachments:[{view:mainView,resolveTarget:$.ctx.getCurrentTexture().createView(),loadOp:"clear",storeOp:"store",clearValue:[0,0,0,0]}]});frameBindGroup=Q5.device.createBindGroup({layout:framePipeline.getBindGroupLayout(0),entries:[{binding:0,resource:frameSampler},{binding:1,resource:frameTextureA.createView()}]});_drawFrame();pass.end();shouldClear=false}Q5.device.queue.submit([$.encoder.finish()]);q.pass=$.encoder=null;$.drawStack=drawStack=[];colorIndex=1;colorStackIndex=8;matrices=[matrices[0]];matricesIndexStack=[];for(let m of $._hooks.postRender)m()}};Q5.initWebGPU=async()=>{if(!navigator.gpu){console.warn("q5 WebGPU not supported on this browser! Use Google Chrome or Edge.");return false}if(!Q5.device){let adapter=await navigator.gpu.requestAdapter();if(!adapter){console.warn("q5 WebGPU could not start! No appropriate GPUAdapter found, vulkan may need to be enabled.");return false}Q5.device=await adapter.requestDevice()}return true};Q5.webgpu=async function(scope,parent){if(!scope||scope=="global")Q5._hasGlobal=true;if(!await Q5.initWebGPU()){return new Q5(scope,parent,"webgpu-fallback")}return new Q5(scope,parent,"webgpu")};Q5.renderers.webgpu.drawing=($,q)=>{let c=$.canvas,drawStack=$.drawStack,vertexStack=new Float32Array(1e7),vertIndex=0;const TAU=Math.PI*2;const HALF_PI=Math.PI/2;let drawingShader=Q5.device.createShaderModule({label:"drawingShader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) colorIndex: f32,\n\t@location(2) matrixIndex: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) color: vec4f\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.color = colors[i32(v.colorIndex)];\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(@location(0) color: vec4f) -> @location(0) vec4f {\n\treturn color;\n}\n`});let vertexBufferLayout={arrayStride:16,attributes:[{format:"float32x2",offset:0,shaderLocation:0},{format:"float32",offset:8,shaderLocation:1},{format:"float32",offset:12,shaderLocation:2}]};let pipelineLayout=Q5.device.createPipelineLayout({label:"drawingPipelineLayout",bindGroupLayouts:$.bindGroupLayouts});$._pipelineConfigs[0]={label:"drawingPipeline",layout:pipelineLayout,vertex:{module:drawingShader,entryPoint:"vertexMain",buffers:[vertexBufferLayout]},fragment:{module:drawingShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[0]=Q5.device.createRenderPipeline($._pipelineConfigs[0]);const addVert=(x,y,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;vertIndex=i};const addRect=(x1,y1,x2,y2,x3,y3,x4,y4,ci,ti)=>{let v=vertexStack,i=vertIndex;v[i++]=x1;v[i++]=y1;v[i++]=ci;v[i++]=ti;v[i++]=x2;v[i++]=y2;v[i++]=ci;v[i++]=ti;v[i++]=x4;v[i++]=y4;v[i++]=ci;v[i++]=ti;v[i++]=x3;v[i++]=y3;v[i++]=ci;v[i++]=ti;vertIndex=i;drawStack.push(0,4)};const addArc=(x,y,a,b,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){v[i++]=x;v[i++]=y;v[i++]=ci;v[i++]=ti;let vx=x+a*Math.cos(t);let vy=y+b*Math.sin(t);v[i++]=vx;v[i++]=vy;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};const addArcStroke=(x,y,outerA,outerB,innerA,innerB,startAngle,endAngle,n,ci,ti)=>{let angleRange=endAngle-startAngle;let angleIncrement=angleRange/n;let t=startAngle;let v=vertexStack,i=vertIndex;for(let j=0;j<=n;j++){let vxOuter=x+outerA*Math.cos(t);let vyOuter=y+outerB*Math.sin(t);let vxInner=x+innerA*Math.cos(t);let vyInner=y+innerB*Math.sin(t);v[i++]=vxOuter;v[i++]=vyOuter;v[i++]=ci;v[i++]=ti;v[i++]=vxInner;v[i++]=vyInner;v[i++]=ci;v[i++]=ti;t+=angleIncrement}vertIndex=i;drawStack.push(0,(n+1)*2)};$.rectMode=x=>$._rectMode=x;$.rect=(x,y,w,h,rr=0)=>{let[l,r,t,b]=$._calcBox(x,y,w,h,$._rectMode);let ci,ti;if($._matrixDirty)$._saveMatrix();ti=$._matrixIndex;if(!rr){if($._doFill){ci=$._fill;addRect(l,t,r,t,r,b,l,b,ci,ti)}if($._doStroke){ci=$._stroke;let sw=$._strokeWeight/2;let lsw=l-sw,rsw=r+sw,tsw=t+sw,bsw=b-sw,lpsw=l+sw,rpsw=r-sw,tpsw=t-sw,bpsw=b+sw;addRect(lsw,tpsw,rsw,tpsw,rsw,tsw,lsw,tsw,ci,ti);addRect(lsw,bsw,rsw,bsw,rsw,bpsw,lsw,bpsw,ci,ti);tsw=t-sw;bsw=b+sw;addRect(lsw,tsw,lpsw,tsw,lpsw,bsw,lsw,bsw,ci,ti);addRect(rpsw,tsw,rsw,tsw,rsw,bsw,rpsw,bsw,ci,ti)}return}l+=rr;r-=rr;t-=rr;b+=rr;rr=Math.min(rr,Math.min(w,h)/2);let n=getArcSegments(rr*$._scale);let trr=t+rr,brr=b-rr,lrr=l-rr,rrr=r+rr;if($._doFill){ci=$._fill;addArc(r,b,rr,rr,-HALF_PI,0,n,ci,ti);addArc(l,b,rr,rr,-Math.PI,-HALF_PI,n,ci,ti);addArc(l,t,rr,rr,Math.PI,HALF_PI,n,ci,ti);addArc(r,t,rr,rr,0,HALF_PI,n,ci,ti);addRect(l,trr,r,trr,r,brr,l,brr,ci,ti);addRect(l,t,lrr,t,lrr,b,l,b,ci,ti);addRect(rrr,t,r,t,r,b,rrr,b,ci,ti)}if($._doStroke){ci=$._stroke;let hsw=$._hsw;let outerA=rr+hsw,outerB=rr+hsw,innerA=rr-hsw,innerB=rr-hsw;addArcStroke(r,b,outerA,outerB,innerA,innerB,-HALF_PI,0,n,ci,ti);addArcStroke(l,b,outerA,outerB,innerA,innerB,-Math.PI,-HALF_PI,n,ci,ti);addArcStroke(l,t,outerA,outerB,innerA,innerB,Math.PI,HALF_PI,n,ci,ti);addArcStroke(r,t,outerA,outerB,innerA,innerB,0,HALF_PI,n,ci,ti);let lrrMin=lrr-hsw,lrrMax=lrr+hsw,rrrMin=rrr-hsw,rrrMax=rrr+hsw,trrMin=trr-hsw,trrMax=trr+hsw,brrMin=brr-hsw,brrMax=brr+hsw;addRect(lrrMin,t,lrrMax,t,lrrMax,b,lrrMin,b,ci,ti);addRect(rrrMin,t,rrrMax,t,rrrMax,b,rrrMin,b,ci,ti);addRect(l,trrMin,r,trrMin,r,trrMax,l,trrMax,ci,ti);addRect(l,brrMin,r,brrMin,r,brrMax,l,brrMax,ci,ti)}};$.square=(x,y,s)=>$.rect(x,y,s,s);const getArcSegments=d=>d<4?6:d<6?8:d<10?10:d<16?12:d<20?14:d<22?16:d<24?18:d<28?20:d<34?22:d<42?24:d<48?26:d<56?28:d<64?30:d<72?32:d<84?34:d<96?36:d<98?38:d<113?40:d<149?44:d<199?48:d<261?52:d<353?56:d<461?60:d<585?64:d<1200?70:d<1800?80:d<2400?90:100;$._ellipseMode=Q5.CENTER;$.ellipseMode=x=>$._ellipseMode=x;$.ellipse=(x,y,w,h)=>{let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);let a=w/2;let b=w==h?a:h/2;if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex;if($._doFill){addArc(x,-y,a,b,0,TAU,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight/2;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,0,TAU,n,$._stroke,ti)}};$.circle=(x,y,d)=>$.ellipse(x,y,d,d);$.arc=(x,y,w,h,start,stop)=>{if(start===stop)return $.ellipse(x,y,w,h);if($._angleMode){start=$.radians(start);stop=$.radians(stop)}start%=TAU;stop%=TAU;if(start<0)start+=TAU;if(stop<0)stop+=TAU;if(start>stop)stop+=TAU;if(start==stop)return $.ellipse(x,y,w,h);let a,b;if($._ellipseMode==$.CENTER){a=w/2;b=h/2}else if($._ellipseMode==$.RADIUS){a=w;b=h}else if($._ellipseMode==$.CORNER){x+=w/2;y+=h/2;a=w/2;b=h/2}else if($._ellipseMode==$.CORNERS){x=(x+w)/2;y=(y+h)/2;a=(w-x)/2;b=(h-y)/2}let ti=$._matrixIndex;if($._matrixDirty)$._saveMatrix();let n=getArcSegments(Math.max(Math.abs(w),Math.abs(h))*$._scale);if($._doFill){addArc(x,-y,a,b,start,stop,n,$._fill,ti)}if($._doStroke){let sw=$._strokeWeight;addArcStroke(x,-y,a+sw,b+sw,a-sw,b-sw,start,stop,n,$._stroke,ti)}};$.point=(x,y)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight;if($._scaledSW<2){let[l,r,t,b]=$._calcBox(x,y,sw,sw,"corner");addRect(l,t,r,t,r,b,l,b,ci,ti)}else{let n=getArcSegments($._scaledSW);sw/=2;addArc(x,-y,sw,sw,0,TAU,n,ci,ti)}};$._strokeJoin="round";$.strokeJoin=x=>{$._strokeJoin=x};$.line=(x1,y1,x2,y2)=>{if($._matrixDirty)$._saveMatrix();let ti=$._matrixIndex,ci=$._stroke,sw=$._strokeWeight,hsw=$._hsw;let dx=x2-x1,dy=y2-y1,length=Math.hypot(dx,dy);let px=-(dy/length)*hsw,py=dx/length*hsw;addRect(x1+px,-y1-py,x1-px,-y1+py,x2-px,-y2+py,x2+px,-y2-py,ci,ti);if($._scaledSW>2&&$._strokeJoin!="none"){let n=getArcSegments($._scaledSW);addArc(x1,-y1,hsw,hsw,0,TAU,n,ci,ti);addArc(x2,-y2,hsw,hsw,0,TAU,n,ci,ti)}};let shapeVertCount;let sv=[];let curveVertices=[];$.beginShape=()=>{shapeVertCount=0;sv=[];curveVertices=[]};$.vertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();sv.push(x,-y,$._fill,$._matrixIndex);shapeVertCount++};$.curveVertex=(x,y)=>{if($._matrixDirty)$._saveMatrix();curveVertices.push({x:x,y:-y})};$.endShape=close=>{if(curveVertices.length>0){let points=[...curveVertices];if(points.length<4){while(points.length<4){points.unshift(points[0]);points.push(points[points.length-1])}}for(let i=0;i<points.length-3;i++){let p0=points[i];let p1=points[i+1];let p2=points[i+2];let p3=points[i+3];for(let t=0;t<=1;t+=.1){let t2=t*t;let t3=t2*t;let x=.5*(2*p1.x+(-p0.x+p2.x)*t+(2*p0.x-5*p1.x+4*p2.x-p3.x)*t2+(-p0.x+3*p1.x-3*p2.x+p3.x)*t3);let y=.5*(2*p1.y+(-p0.y+p2.y)*t+(2*p0.y-5*p1.y+4*p2.y-p3.y)*t2+(-p0.y+3*p1.y-3*p2.y+p3.y)*t3);sv.push(x,y,$._fill,$._matrixIndex);shapeVertCount++}}}if(shapeVertCount<3){throw new Error("A shape must have at least 3 vertices.")}if(close){let firstIndex=0;let lastIndex=(shapeVertCount-1)*4;let firstX=sv[firstIndex];let firstY=sv[firstIndex+1];let lastX=sv[lastIndex];let lastY=sv[lastIndex+1];if(firstX!==lastX||firstY!==lastY){sv.push(firstX,firstY,sv[firstIndex+2],sv[firstIndex+3]);shapeVertCount++}}if($._doFill){if(shapeVertCount==5){addVert(sv[0],sv[1],sv[2],sv[3]);addVert(sv[4],sv[5],sv[6],sv[7]);addVert(sv[12],sv[13],sv[14],sv[15]);addVert(sv[8],sv[9],sv[10],sv[11]);drawStack.push(0,4)}else{for(let i=1;i<shapeVertCount-1;i++){let v0=0;let v1=i*4;let v2=(i+1)*4;addVert(sv[v0],sv[v0+1],sv[v0+2],sv[v0+3]);addVert(sv[v1],sv[v1+1],sv[v1+2],sv[v1+3]);addVert(sv[v2],sv[v2+1],sv[v2+2],sv[v2+3])}drawStack.push(0,(shapeVertCount-2)*3)}}if($._doStroke){let hsw=$._hsw,n=getArcSegments($._scaledSW),ti=$._matrixIndex,ogStrokeJoin=$._strokeJoin;$._strokeJoin="none";for(let i=0;i<shapeVertCount-1;i++){let v1=i*4;let v2=(i+1)*4;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1]);addArc(sv[v1],sv[v1+1],hsw,hsw,0,TAU,n,$._stroke,ti)}if(close){let v1=(shapeVertCount-1)*4;let v2=0;$.line(sv[v1],-sv[v1+1],sv[v2],-sv[v2+1])}$._strokeJoin=ogStrokeJoin}shapeVertCount=0;sv=[];curveVertices=[]};$.triangle=(x1,y1,x2,y2,x3,y3)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.endShape(true)};$.quad=(x1,y1,x2,y2,x3,y3,x4,y4)=>{$.beginShape();$.vertex(x1,y1);$.vertex(x2,y2);$.vertex(x3,y3);$.vertex(x4,y4);$.endShape(true)};$.background=(r,g,b,a)=>{$.push();$.resetMatrix();if(r.canvas){let img=r;$._imageMode="corner";$.image(img,-c.hw,-c.hh,c.w,c.h)}else{$._rectMode="corner";$.fill(r,g,b,a);$._doStroke=false;$.rect(-c.hw,-c.hh,c.w,c.h)}$.pop()};$._hooks.preRender.push((()=>{$.pass.setPipeline($._pipelines[0]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*4,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(0,vertexBuffer)}));$._hooks.postRender.push((()=>{drawStack=$.drawStack;vertIndex=0}))};Q5.renderers.webgpu.image=($,q)=>{let vertexStack=new Float32Array(1e7),vertIndex=0;let imageShaderCode=`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@location(0) pos: vec2f,\n\t@location(1) texCoord: vec2f,\n\t@location(2) tintIndex: f32,\n\t@location(3) matrixIndex: f32,\n\t@location(4) globalAlpha: f32\n}\nstruct FragmentParams {\n\t@builtin(position) position: vec4f,\n\t@location(0) texCoord: vec2f,\n\t@location(1) tintIndex: f32,\n\t@location(2) globalAlpha: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var samp: sampler;\n@group(1) @binding(1) var texture: texture_2d<f32>;\n\n@vertex\nfn vertexMain(v: VertexParams) -> FragmentParams {\n\tvar vert = vec4f(v.pos, 0.0, 1.0);\n\tvert = transforms[i32(v.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f: FragmentParams;\n\tf.position = vert;\n\tf.texCoord = v.texCoord;\n\tf.tintIndex = v.tintIndex;\n\tf.globalAlpha = v.globalAlpha;\n\treturn f;\n}\n\n@fragment\nfn fragmentMain(f: FragmentParams) -> @location(0) vec4f {\n\t\tlet texColor = textureSample(texture, samp, f.texCoord);\n\t\tlet tintColor = colors[i32(f.tintIndex)];\n\t\t\n\t\t// Mix original and tinted colors using tint alpha as blend factor\n\t\tlet tinted = vec4f(texColor.rgb * tintColor.rgb, texColor.a * f.globalAlpha);\n\t\treturn mix(texColor, tinted, tintColor.a);\n}\n`;let imageShader=Q5.device.createShaderModule({label:"imageShader",code:imageShaderCode});let videoShaderCode=imageShaderCode.replace("texture_2d<f32>","texture_external").replace("textureSample","textureSampleBaseClampToEdge");let videoShader=Q5.device.createShaderModule({label:"videoShader",code:videoShaderCode});let vertexBufferLayout={arrayStride:28,attributes:[{shaderLocation:0,offset:0,format:"float32x2"},{shaderLocation:1,offset:8,format:"float32x2"},{shaderLocation:2,offset:16,format:"float32"},{shaderLocation:3,offset:20,format:"float32"},{shaderLocation:4,offset:24,format:"float32"}]};let textureLayout=Q5.device.createBindGroupLayout({label:"textureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{viewDimension:"2d",sampleType:"float"}}]});let videoTextureLayout=Q5.device.createBindGroupLayout({label:"videoTextureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,externalTexture:{}}]});let imagePipelineLayout=Q5.device.createPipelineLayout({label:"imagePipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,textureLayout]});let videoPipelineLayout=Q5.device.createPipelineLayout({label:"videoPipelineLayout",bindGroupLayouts:[...$.bindGroupLayouts,videoTextureLayout]});$._pipelineConfigs[1]={label:"imagePipeline",layout:imagePipelineLayout,vertex:{module:imageShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:imageShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[1]=Q5.device.createRenderPipeline($._pipelineConfigs[1]);$._pipelineConfigs[2]={label:"videoPipeline",layout:videoPipelineLayout,vertex:{module:videoShader,entryPoint:"vertexMain",buffers:[{arrayStride:0,attributes:[]},vertexBufferLayout]},fragment:{module:videoShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[2]=Q5.device.createRenderPipeline($._pipelineConfigs[2]);$._textureBindGroups=[];let makeSampler=filter=>{$._imageSampler=Q5.device.createSampler({magFilter:filter,minFilter:filter})};$.smooth=()=>makeSampler("linear");$.noSmooth=()=>makeSampler("nearest");$.smooth();let tIdx=0,vidFrames=0;$._createTexture=img=>{let g=img;if(img.canvas)img=img.canvas;let textureSize=[img.width,img.height,1];let texture=Q5.device.createTexture({size:textureSize,format:"bgra8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture,colorSpace:$.canvas.colorSpace},textureSize);g.texture=texture;g.textureIndex=tIdx+vidFrames;$._textureBindGroups[tIdx+vidFrames]=Q5.device.createBindGroup({layout:textureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:texture.createView()}]});tIdx++};$.loadImage=(src,cb)=>{q._preloadCount++;let g=$._g.loadImage(src,(img=>{g.defaultWidth=img.width*$._defaultImageScale;g.defaultHeight=img.height*$._defaultImageScale;$._createTexture(img);q._preloadCount--;if(cb)cb(g)}));return g};$.imageMode=x=>$._imageMode=x;const addVert=(x,y,u,v,ci,ti,ga)=>{let s=vertexStack,i=vertIndex;s[i++]=x;s[i++]=y;s[i++]=u;s[i++]=v;s[i++]=ci;s[i++]=ti;s[i++]=ga;vertIndex=i};$.image=(img,dx=0,dy=0,dw,dh,sx=0,sy=0,sw,sh)=>{let isVideo;if(img.textureIndex==undefined){isVideo=img.tagName=="VIDEO";if(!isVideo||!img.width)return;if(img.flipped)$.scale(-1,1)}let cnv=img.canvas||img;if($._matrixDirty)$._saveMatrix();let w=cnv.width,h=cnv.height,pd=img._pixelDensity||1;if(img.modified){Q5.device.queue.copyExternalImageToTexture({source:cnv},{texture:img.texture,colorSpace:$.canvas.colorSpace},[w,h,1]);img.modified=false}dw??=img.defaultWidth||img.videoWidth;dh??=img.defaultHeight||img.videoHeight;sw??=w;sh??=h;sx*=pd;sy*=pd;let[l,r,t,b]=$._calcBox(dx,dy,dw,dh,$._imageMode);let u0=sx/w,v0=sy/h,u1=(sx+sw)/w,v1=(sy+sh)/h,ti=$._matrixIndex,ci=$._tint,ga=$._globalAlpha;addVert(l,t,u0,v0,ci,ti,ga);addVert(r,t,u1,v0,ci,ti,ga);addVert(l,b,u0,v1,ci,ti,ga);addVert(r,b,u1,v1,ci,ti,ga);if(!isVideo){$.drawStack.push(1,img.textureIndex)}else{let externalTexture=Q5.device.importExternalTexture({source:img});$._textureBindGroups.push(Q5.device.createBindGroup({layout:videoTextureLayout,entries:[{binding:0,resource:$._imageSampler},{binding:1,resource:externalTexture}]}));$.drawStack.push(2,$._textureBindGroups.length-1);if(img.flipped)$.scale(-1,1)}};$._saveCanvas=async(data,ext)=>{let texture=data.texture,w=texture.width,h=texture.height,bytesPerRow=Math.ceil(w*4/256)*256;let buffer=Q5.device.createBuffer({size:bytesPerRow*h,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});let en=Q5.device.createCommandEncoder();en.copyTextureToBuffer({texture:texture},{buffer:buffer,bytesPerRow:bytesPerRow,rowsPerImage:h},{width:w,height:h});Q5.device.queue.submit([en.finish()]);await buffer.mapAsync(GPUMapMode.READ);let pad=new Uint8Array(buffer.getMappedRange());data=new Uint8Array(w*h*4);for(let y=0;y<h;y++){const p=y*bytesPerRow;const u=y*w*4;for(let x=0;x<w;x++){const pp=p+x*4;const up=u+x*4;data[up+0]=pad[pp+2];data[up+1]=pad[pp+1];data[up+2]=pad[pp+0];data[up+3]=pad[pp+3]}}buffer.unmap();let colorSpace=$.canvas.colorSpace;data=new Uint8ClampedArray(data.buffer);data=new ImageData(data,w,h,{colorSpace:colorSpace});let cnv=new OffscreenCanvas(w,h);let ctx=cnv.getContext("2d",{colorSpace:colorSpace});ctx.putImageData(data,0,0);let blob=await cnv.convertToBlob({type:"image/"+ext});return await new Promise((resolve=>{let r=new FileReader;r.onloadend=()=>resolve(r.result);r.readAsDataURL(blob)}))};$._hooks.preRender.push((()=>{if(!vertIndex)return;$.pass.setPipeline($._pipelines[1]);let vertexBuffer=Q5.device.createBuffer({size:vertIndex*5,usage:GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(vertexBuffer.getMappedRange()).set(vertexStack.slice(0,vertIndex));vertexBuffer.unmap();$.pass.setVertexBuffer(1,vertexBuffer);if(vidFrames){$.pass.setPipeline($._pipelines[3]);$.pass.setVertexBuffer(1,vertexBuffer)}}));$._hooks.postRender.push((()=>{vertIndex=0;$._textureBindGroups.splice(tIdx,vidFrames);vidFrames=0}))};Q5.THRESHOLD=1;Q5.GRAY=2;Q5.OPAQUE=3;Q5.INVERT=4;Q5.POSTERIZE=5;Q5.DILATE=6;Q5.ERODE=7;Q5.BLUR=8;Q5.renderers.webgpu.text=($,q)=>{let textShader=Q5.device.createShaderModule({label:"MSDF text shader",code:`\nstruct Uniforms {\n\thalfWidth: f32,\n\thalfHeight: f32\n}\nstruct VertexParams {\n\t@builtin(vertex_index) vertex : u32,\n\t@builtin(instance_index) instance : u32\n}\nstruct FragmentParams {\n\t@builtin(position) position : vec4f,\n\t@location(0) texCoord : vec2f,\n\t@location(1) fillColor : vec4f\n}\nstruct Char {\n\ttexOffset: vec2f,\n\ttexExtent: vec2f,\n\tsize: vec2f,\n\toffset: vec2f,\n}\nstruct Text {\n\tpos: vec2f,\n\tscale: f32,\n\tmatrixIndex: f32,\n\tfillIndex: f32,\n\tstrokeIndex: f32\n}\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var<storage> transforms: array<mat4x4<f32>>;\n@group(0) @binding(2) var<storage> colors : array<vec4f>;\n\n@group(1) @binding(0) var fontTexture: texture_2d<f32>;\n@group(1) @binding(1) var fontSampler: sampler;\n@group(1) @binding(2) var<storage> fontChars: array<Char>;\n\n@group(2) @binding(0) var<storage> textChars: array<vec4f>;\n@group(2) @binding(1) var<storage> textMetadata: array<Text>;\n\nconst quad = array(vec2f(0, -1), vec2f(1, -1), vec2f(0, 0), vec2f(1, 0));\n\n@vertex\nfn vertexMain(v : VertexParams) -> FragmentParams {\n\tlet char = textChars[v.instance];\n\n\tlet text = textMetadata[i32(char.w)];\n\n\tlet fontChar = fontChars[i32(char.z)];\n\n\tlet charPos = ((quad[v.vertex] * fontChar.size + char.xy + fontChar.offset) * text.scale) + text.pos;\n\n\tvar vert = vec4f(charPos, 0.0, 1.0);\n\tvert = transforms[i32(text.matrixIndex)] * vert;\n\tvert.x /= uniforms.halfWidth;\n\tvert.y /= uniforms.halfHeight;\n\n\tvar f : FragmentParams;\n\tf.position = vert;\n\tf.texCoord = (quad[v.vertex] * vec2f(1, -1)) * fontChar.texExtent + fontChar.texOffset;\n\tf.fillColor = colors[i32(text.fillIndex)];\n\treturn f;\n}\n\nfn sampleMsdf(texCoord: vec2f) -> f32 {\n\tlet c = textureSample(fontTexture, fontSampler, texCoord);\n\treturn max(min(c.r, c.g), min(max(c.r, c.g), c.b));\n}\n\n@fragment\nfn fragmentMain(f : FragmentParams) -> @location(0) vec4f {\n\t// pxRange (AKA distanceRange) comes from the msdfgen tool,\n\t// uses the default which is 4.\n\tlet pxRange = 4.0;\n\tlet sz = vec2f(textureDimensions(fontTexture, 0));\n\tlet dx = sz.x*length(vec2f(dpdxFine(f.texCoord.x), dpdyFine(f.texCoord.x)));\n\tlet dy = sz.y*length(vec2f(dpdxFine(f.texCoord.y), dpdyFine(f.texCoord.y)));\n\tlet toPixels = pxRange * inverseSqrt(dx * dx + dy * dy);\n\tlet sigDist = sampleMsdf(f.texCoord) - 0.5;\n\tlet pxDist = sigDist * toPixels;\n\tlet edgeWidth = 0.5;\n\tlet alpha = smoothstep(-edgeWidth, edgeWidth, pxDist);\n\tif (alpha < 0.001) {\n\t\tdiscard;\n\t}\n\treturn vec4f(f.fillColor.rgb, f.fillColor.a * alpha);\n}\n`});let textBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF text group layout",entries:[{binding:0,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}},{binding:1,visibility:GPUShaderStage.VERTEX|GPUShaderStage.FRAGMENT,buffer:{type:"read-only-storage"}}]});let fontSampler=Q5.device.createSampler({minFilter:"linear",magFilter:"linear",mipmapFilter:"linear",maxAnisotropy:16});let fontBindGroupLayout=Q5.device.createBindGroupLayout({label:"MSDF font group layout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{}},{binding:2,visibility:GPUShaderStage.VERTEX,buffer:{type:"read-only-storage"}}]});let fontPipelineLayout=Q5.device.createPipelineLayout({bindGroupLayouts:[...$.bindGroupLayouts,fontBindGroupLayout,textBindGroupLayout]});$._pipelineConfigs[3]={label:"msdf font pipeline",layout:fontPipelineLayout,vertex:{module:textShader,entryPoint:"vertexMain"},fragment:{module:textShader,entryPoint:"fragmentMain",targets:[{format:"bgra8unorm",blend:$.blendConfigs.normal}]},primitive:{topology:"triangle-strip",stripIndexFormat:"uint32"},multisample:{count:4}};$._pipelines[3]=Q5.device.createRenderPipeline($._pipelineConfigs[3]);class MsdfFont{constructor(bindGroup,lineHeight,chars,kernings){this.bindGroup=bindGroup;this.lineHeight=lineHeight;this.chars=chars;this.kernings=kernings;let charArray=Object.values(chars);this.charCount=charArray.length;this.defaultChar=charArray[0]}getChar(charCode){return this.chars[charCode]??this.defaultChar}getXAdvance(charCode,nextCharCode=-1){let char=this.getChar(charCode);if(nextCharCode>=0){let kerning=this.kernings.get(charCode);if(kerning){return char.xadvance+(kerning.get(nextCharCode)??0)}}return char.xadvance}}$._fonts=[];let fonts={};let createFont=async(fontJsonUrl,fontName,cb)=>{q._preloadCount++;let res=await fetch(fontJsonUrl);if(res.status==404){q._preloadCount--;return""}let atlas=await res.json();let slashIdx=fontJsonUrl.lastIndexOf("/");let baseUrl=slashIdx!=-1?fontJsonUrl.substring(0,slashIdx+1):"";res=await fetch(baseUrl+atlas.pages[0]);let img=await createImageBitmap(await res.blob());let imgSize=[img.width,img.height,1];let texture=Q5.device.createTexture({label:`MSDF ${fontName}`,size:imgSize,format:"rgba8unorm",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT});Q5.device.queue.copyExternalImageToTexture({source:img},{texture:texture},imgSize);if(typeof atlas.chars=="string"){atlas.chars=$.CSV.parse(atlas.chars," ");atlas.kernings=$.CSV.parse(atlas.kernings," ")}let charCount=atlas.chars.length;let charsBuffer=Q5.device.createBuffer({size:charCount*32,usage:GPUBufferUsage.STORAGE,mappedAtCreation:true});let fontChars=new Float32Array(charsBuffer.getMappedRange());let u=1/atlas.common.scaleW;let v=1/atlas.common.scaleH;let chars={};let o=0;for(let[i,char]of atlas.chars.entries()){chars[char.id]=char;chars[char.id].charIndex=i;fontChars[o]=char.x*u;fontChars[o+1]=char.y*v;fontChars[o+2]=char.width*u;fontChars[o+3]=char.height*v;fontChars[o+4]=char.width;fontChars[o+5]=char.height;fontChars[o+6]=char.xoffset;fontChars[o+7]=-char.yoffset;o+=8}charsBuffer.unmap();let fontBindGroup=Q5.device.createBindGroup({label:"msdf font bind group",layout:fontBindGroupLayout,entries:[{binding:0,resource:texture.createView()},{binding:1,resource:fontSampler},{binding:2,resource:{buffer:charsBuffer}}]});let kernings=new Map;if(atlas.kernings){for(let kerning of atlas.kernings){let charKerning=kernings.get(kerning.first);if(!charKerning){charKerning=new Map;kernings.set(kerning.first,charKerning)}charKerning.set(kerning.second,kerning.amount)}}$._font=new MsdfFont(fontBindGroup,atlas.common.lineHeight,chars,kernings);$._font.index=$._fonts.length;$._fonts.push($._font);fonts[fontName]=$._font;q._preloadCount--;if(cb)cb(fontName)};$._g.colorMode($.RGB,1);$.loadFont=(url,cb)=>{let ext=url.slice(url.lastIndexOf(".")+1);if(ext!="json")return $._g.loadFont(url,cb);let fontName=url.slice(url.lastIndexOf("/")+1,url.lastIndexOf("-"));let f={family:fontName};f._loader=createFont(url,fontName,(()=>{delete f._loader;if(cb)cb(f)}));if($._disablePreload)return f._loader;return f};$._loadDefaultFont=fontName=>{fonts[fontName]=null;if(navigator.onLine){$.loadFont(`https://q5js.org/fonts/${fontName}-msdf.json`)}else{$.loadFont(`/node_modules/q5/builtinFonts/${fontName}-msdf.json`)}};$._textSize=18;$._textAlign="left";$._textBaseline="alphabetic";let leadingSet=false,leading=22.5,leadDiff=4.5,leadPercent=1.25;$.textFont=fontName=>{if(typeof fontName!="string")fontName=fontName.family;let font=fonts[fontName];if(font)$._font=font;else if(font===undefined)$._loadDefaultFont(fontName)};$.textSize=size=>{$._textSize=size;if(!leadingSet){leading=size*leadPercent;leadDiff=leading-size}};$.textLeading=lineHeight=>{$._font.lineHeight=leading=lineHeight;leadDiff=leading-$._textSize;leadPercent=leading/$._textSize;leadingSet=true};$.textAlign=(horiz,vert)=>{$._textAlign=horiz;if(vert)$._textBaseline=vert};let charStack=[],textStack=[];let measureText=(font,text,charCallback)=>{let maxWidth=0,offsetX=0,offsetY=0,line=0,printedCharCount=0,lineWidths=[],nextCharCode=text.charCodeAt(0);for(let i=0;i<text.length;++i){let charCode=nextCharCode;nextCharCode=i<text.length-1?text.charCodeAt(i+1):-1;switch(charCode){case 10:lineWidths.push(offsetX);line++;maxWidth=Math.max(maxWidth,offsetX);offsetX=0;offsetY-=font.lineHeight*leadPercent;break;case 13:break;case 32:offsetX+=font.getXAdvance(charCode);break;case 9:offsetX+=font.getXAdvance(charCode)*2;break;default:if(charCallback){charCallback(offsetX,offsetY,line,font.getChar(charCode))}offsetX+=font.getXAdvance(charCode,nextCharCode);printedCharCount++}}lineWidths.push(offsetX);maxWidth=Math.max(maxWidth,offsetX);return{width:maxWidth,height:lineWidths.length*font.lineHeight*leadPercent,lineWidths:lineWidths,printedCharCount:printedCharCount}};$.text=(str,x,y,w,h)=>{if(!$._font){if($._font!==null)$.textFont("sans-serif");return}let type=typeof str;if(type!="string"){if(type=="object")str=str.toString();else str=str+""}if(str.length>w){let wrapped=[];let i=0;while(i<str.length&&wrapped.length<h){let max=i+w;if(max>=str.length){wrapped.push(str.slice(i));break}let end=str.lastIndexOf(" ",max);if(end==-1||end<i)end=max;wrapped.push(str.slice(i,end));i=end+1}str=wrapped.join("\n")}let spaces=0,hasNewline;for(let i=0;i<str.length;i++){let c=str[i];switch(c){case"\n":hasNewline=true;case"\r":case"\t":case" ":spaces++}}let charsData=[];let ta=$._textAlign,tb=$._textBaseline,textIndex=textStack.length,o=0,measurements;if(ta=="left"&&!hasNewline){measurements=measureText($._font,str,((textX,textY,line,char)=>{charsData[o]=textX;charsData[o+1]=textY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}));if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")y-=$._textSize*.5;else if(tb=="bottom")y-=leading}else{measurements=measureText($._font,str);let offsetY=0;if(tb=="alphabetic")y-=$._textSize;else if(tb=="center")offsetY=measurements.height*.5;else if(tb=="bottom")offsetY=measurements.height;measureText($._font,str,((textX,textY,line,char)=>{let offsetX=0;if(ta=="center"){offsetX=measurements.width*-.5-(measurements.width-measurements.lineWidths[line])*-.5}else if(ta=="right"){offsetX=-measurements.lineWidths[line]}charsData[o]=textX+offsetX;charsData[o+1]=textY+offsetY;charsData[o+2]=char.charIndex;charsData[o+3]=textIndex;o+=4}))}charStack.push(charsData);let txt=[];if($._matrixDirty)$._saveMatrix();txt[0]=x;txt[1]=-y;txt[2]=$._textSize/44;txt[3]=$._matrixIndex;txt[4]=$._fillSet?$._fill:0;txt[5]=$._stroke;textStack.push(txt);$.drawStack.push(3,measurements.printedCharCount,$._font.index)};$.textWidth=str=>{if(!$._font)return 0;return measureText($._font,str).width};$.createTextImage=(str,w,h)=>{$._g.textSize($._textSize);if($._doFill){let fi=$._fill*4;$._g.fill(colorStack.slice(fi,fi+4))}if($._doStroke){let si=$._stroke*4;$._g.stroke(colorStack.slice(si,si+4))}let img=$._g.createTextImage(str,w,h);if(img.textureIndex==undefined){$._createTexture(img);let _copy=img.copy;img.copy=function(){let copy=_copy();$._createTexture(copy);return copy}}return img};$.textImage=(img,x,y)=>{if(typeof img=="string")img=$.createTextImage(img);let og=$._imageMode;$._imageMode="corner";let ta=$._textAlign;if(ta=="center")x-=img.canvas.hw;else if(ta=="right")x-=img.width;let bl=$._textBaseline;if(bl=="alphabetic")y-=img._leading;else if(bl=="center")y-=img._middle;else if(bl=="bottom")y-=img._bottom;else if(bl=="top")y-=img._top;$.image(img,x,y);$._imageMode=og};$._hooks.preRender.push((()=>{if(!charStack.length)return;let totalTextSize=0;for(let charsData of charStack){totalTextSize+=charsData.length*4}let charBuffer=Q5.device.createBuffer({size:totalTextSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(charBuffer.getMappedRange()).set(charStack.flat());charBuffer.unmap();let totalMetadataSize=textStack.length*6*4;let textBuffer=Q5.device.createBuffer({label:"textBuffer",size:totalMetadataSize,usage:GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_DST,mappedAtCreation:true});new Float32Array(textBuffer.getMappedRange()).set(textStack.flat());textBuffer.unmap();$._textBindGroup=Q5.device.createBindGroup({label:"msdf text bind group",layout:textBindGroupLayout,entries:[{binding:0,resource:{buffer:charBuffer}},{binding:1,resource:{buffer:textBuffer}}]})}));$._hooks.postRender.push((()=>{charStack=[];textStack=[]}))};
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