q5 2.14.4 → 2.14.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/package.json +1 -1
- package/q5.js +4 -11
- package/q5.min.js +1 -1
- package/q5js_brand.webp +0 -0
- package/q5js_icon.png +0 -0
- package/src/q5-2d-canvas.js +0 -202
- package/src/q5-2d-drawing.js +0 -399
- package/src/q5-2d-image.js +0 -330
- package/src/q5-2d-soft-filters.js +0 -145
- package/src/q5-2d-text.js +0 -279
- package/src/q5-ai.js +0 -65
- package/src/q5-canvas.js +0 -367
- package/src/q5-color.js +0 -322
- package/src/q5-core.js +0 -319
- package/src/q5-display.js +0 -101
- package/src/q5-dom.js +0 -2
- package/src/q5-input.js +0 -215
- package/src/q5-math.js +0 -424
- package/src/q5-noisier.js +0 -264
- package/src/q5-record.js +0 -366
- package/src/q5-sensors.js +0 -98
- package/src/q5-sound.js +0 -64
- package/src/q5-util.js +0 -50
- package/src/q5-vector.js +0 -305
- package/src/q5-webgpu-canvas.js +0 -565
- package/src/q5-webgpu-drawing.js +0 -638
- package/src/q5-webgpu-image.js +0 -268
- package/src/q5-webgpu-text.js +0 -594
- package/src/readme.md +0 -248
package/src/q5-2d-canvas.js
DELETED
|
@@ -1,202 +0,0 @@
|
|
|
1
|
-
Q5.renderers.q2d = {};
|
|
2
|
-
|
|
3
|
-
Q5.renderers.q2d.canvas = ($, q) => {
|
|
4
|
-
let c = $.canvas;
|
|
5
|
-
|
|
6
|
-
if ($.colorMode) {
|
|
7
|
-
$.colorMode(Q5.canvasOptions.colorSpace != 'srgb' ? 'rgb' : 'srgb', 255);
|
|
8
|
-
}
|
|
9
|
-
|
|
10
|
-
$._createCanvas = function (w, h, options) {
|
|
11
|
-
if (!c) {
|
|
12
|
-
console.error('q5 canvas could not be created. skia-canvas and jsdom packages not found.');
|
|
13
|
-
return;
|
|
14
|
-
}
|
|
15
|
-
q.ctx = q.drawingContext = c.getContext('2d', options);
|
|
16
|
-
|
|
17
|
-
if ($._scope != 'image') {
|
|
18
|
-
// default styles
|
|
19
|
-
$.ctx.fillStyle = $._fill = 'white';
|
|
20
|
-
$.ctx.strokeStyle = $._stroke = 'black';
|
|
21
|
-
$.ctx.lineCap = 'round';
|
|
22
|
-
$.ctx.lineJoin = 'miter';
|
|
23
|
-
$.ctx.textAlign = 'left';
|
|
24
|
-
$._strokeWeight = 1;
|
|
25
|
-
}
|
|
26
|
-
$.ctx.scale($._pixelDensity, $._pixelDensity);
|
|
27
|
-
$.ctx.save();
|
|
28
|
-
return c;
|
|
29
|
-
};
|
|
30
|
-
|
|
31
|
-
$.clear = () => {
|
|
32
|
-
$.ctx.save();
|
|
33
|
-
$.ctx.resetTransform();
|
|
34
|
-
$.ctx.clearRect(0, 0, $.canvas.width, $.canvas.height);
|
|
35
|
-
$.ctx.restore();
|
|
36
|
-
};
|
|
37
|
-
|
|
38
|
-
if ($._scope == 'image') return;
|
|
39
|
-
|
|
40
|
-
$._resizeCanvas = (w, h) => {
|
|
41
|
-
let t = {};
|
|
42
|
-
for (let prop in $.ctx) {
|
|
43
|
-
if (typeof $.ctx[prop] != 'function') t[prop] = $.ctx[prop];
|
|
44
|
-
}
|
|
45
|
-
delete t.canvas;
|
|
46
|
-
|
|
47
|
-
let o;
|
|
48
|
-
if ($.frameCount > 1) {
|
|
49
|
-
o = new $._OffscreenCanvas(c.width, c.height);
|
|
50
|
-
o.w = c.w;
|
|
51
|
-
o.h = c.h;
|
|
52
|
-
let oCtx = o.getContext('2d');
|
|
53
|
-
oCtx.drawImage(c, 0, 0);
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
$._setCanvasSize(w, h);
|
|
57
|
-
|
|
58
|
-
for (let prop in t) $.ctx[prop] = t[prop];
|
|
59
|
-
$.scale($._pixelDensity);
|
|
60
|
-
|
|
61
|
-
if (o) $.ctx.drawImage(o, 0, 0, o.w, o.h);
|
|
62
|
-
};
|
|
63
|
-
|
|
64
|
-
$.fill = function (c) {
|
|
65
|
-
$._doFill = $._fillSet = true;
|
|
66
|
-
if (Q5.Color) {
|
|
67
|
-
if (!c._q5Color) {
|
|
68
|
-
if (typeof c != 'string') c = $.color(...arguments);
|
|
69
|
-
else if ($._namedColors[c]) c = $.color(...$._namedColors[c]);
|
|
70
|
-
}
|
|
71
|
-
if (c.a <= 0) return ($._doFill = false);
|
|
72
|
-
}
|
|
73
|
-
$.ctx.fillStyle = $._fill = c.toString();
|
|
74
|
-
};
|
|
75
|
-
|
|
76
|
-
$.stroke = function (c) {
|
|
77
|
-
$._doStroke = $._strokeSet = true;
|
|
78
|
-
if (Q5.Color) {
|
|
79
|
-
if (!c._q5Color) {
|
|
80
|
-
if (typeof c != 'string') c = $.color(...arguments);
|
|
81
|
-
else if ($._namedColors[c]) c = $.color(...$._namedColors[c]);
|
|
82
|
-
}
|
|
83
|
-
if (c.a <= 0) return ($._doStroke = false);
|
|
84
|
-
}
|
|
85
|
-
$.ctx.strokeStyle = $._stroke = c.toString();
|
|
86
|
-
};
|
|
87
|
-
|
|
88
|
-
$.strokeWeight = (n) => {
|
|
89
|
-
if (!n) $._doStroke = false;
|
|
90
|
-
if ($._da) n *= $._da;
|
|
91
|
-
$.ctx.lineWidth = $._strokeWeight = n || 0.0001;
|
|
92
|
-
};
|
|
93
|
-
|
|
94
|
-
$.noFill = () => ($._doFill = false);
|
|
95
|
-
$.noStroke = () => ($._doStroke = false);
|
|
96
|
-
$.opacity = (a) => ($.ctx.globalAlpha = a);
|
|
97
|
-
|
|
98
|
-
$._doShadow = false;
|
|
99
|
-
$._shadowOffsetX = $._shadowOffsetY = $._shadowBlur = 10;
|
|
100
|
-
|
|
101
|
-
$.shadow = function (c) {
|
|
102
|
-
if (Q5.Color) {
|
|
103
|
-
if (!c._q5Color) {
|
|
104
|
-
if (typeof c != 'string') c = $.color(...arguments);
|
|
105
|
-
else if ($._namedColors[c]) c = $.color(...$._namedColors[c]);
|
|
106
|
-
}
|
|
107
|
-
}
|
|
108
|
-
$.ctx.shadowColor = $._shadow = c.toString();
|
|
109
|
-
$._doShadow = true;
|
|
110
|
-
|
|
111
|
-
$.ctx.shadowOffsetX ||= $._shadowOffsetX;
|
|
112
|
-
$.ctx.shadowOffsetY ||= $._shadowOffsetY;
|
|
113
|
-
$.ctx.shadowBlur ||= $._shadowBlur;
|
|
114
|
-
};
|
|
115
|
-
|
|
116
|
-
$.shadowBox = (offsetX, offsetY, blur) => {
|
|
117
|
-
$.ctx.shadowOffsetX = $._shadowOffsetX = offsetX;
|
|
118
|
-
$.ctx.shadowOffsetY = $._shadowOffsetY = offsetY || offsetX;
|
|
119
|
-
$.ctx.shadowBlur = $._shadowBlur = blur || 0;
|
|
120
|
-
};
|
|
121
|
-
|
|
122
|
-
$.noShadow = () => {
|
|
123
|
-
$._doShadow = false;
|
|
124
|
-
$.ctx.shadowOffsetX = $.ctx.shadowOffsetY = $.ctx.shadowBlur = 0;
|
|
125
|
-
};
|
|
126
|
-
|
|
127
|
-
// DRAWING MATRIX
|
|
128
|
-
|
|
129
|
-
$.translate = (x, y) => {
|
|
130
|
-
if ($._da) {
|
|
131
|
-
x *= $._da;
|
|
132
|
-
y *= $._da;
|
|
133
|
-
}
|
|
134
|
-
$.ctx.translate(x, y);
|
|
135
|
-
};
|
|
136
|
-
|
|
137
|
-
$.rotate = (r) => {
|
|
138
|
-
if ($._angleMode) r = $.radians(r);
|
|
139
|
-
$.ctx.rotate(r);
|
|
140
|
-
};
|
|
141
|
-
|
|
142
|
-
$.scale = (x, y) => {
|
|
143
|
-
if (x.x) {
|
|
144
|
-
y = x.y;
|
|
145
|
-
x = x.x;
|
|
146
|
-
}
|
|
147
|
-
y ??= x;
|
|
148
|
-
$.ctx.scale(x, y);
|
|
149
|
-
};
|
|
150
|
-
|
|
151
|
-
$.applyMatrix = (a, b, c, d, e, f) => $.ctx.transform(a, b, c, d, e, f);
|
|
152
|
-
$.shearX = (ang) => $.ctx.transform(1, 0, $.tan(ang), 1, 0, 0);
|
|
153
|
-
$.shearY = (ang) => $.ctx.transform(1, $.tan(ang), 0, 1, 0, 0);
|
|
154
|
-
|
|
155
|
-
$.resetMatrix = () => {
|
|
156
|
-
if ($.ctx) {
|
|
157
|
-
$.ctx.resetTransform();
|
|
158
|
-
$.scale($._pixelDensity);
|
|
159
|
-
if ($._webgpuFallback) $.translate($.canvas.hw, $.canvas.hh);
|
|
160
|
-
}
|
|
161
|
-
};
|
|
162
|
-
|
|
163
|
-
$.pushMatrix = () => $.ctx.save();
|
|
164
|
-
$.popMatrix = () => $.ctx.restore();
|
|
165
|
-
|
|
166
|
-
let _popStyles = $.popStyles;
|
|
167
|
-
|
|
168
|
-
$.popStyles = () => {
|
|
169
|
-
_popStyles();
|
|
170
|
-
|
|
171
|
-
$.ctx.fillStyle = $._fill;
|
|
172
|
-
$.ctx.strokeStyle = $._stroke;
|
|
173
|
-
$.ctx.lineWidth = $._strokeWeight;
|
|
174
|
-
$.ctx.shadowColor = $._shadow;
|
|
175
|
-
$.ctx.shadowOffsetX = $._doShadow ? $._shadowOffsetX : 0;
|
|
176
|
-
$.ctx.shadowOffsetY = $._doShadow ? $._shadowOffsetY : 0;
|
|
177
|
-
$.ctx.shadowBlur = $._doShadow ? $._shadowBlur : 0;
|
|
178
|
-
};
|
|
179
|
-
|
|
180
|
-
$.push = () => {
|
|
181
|
-
$.ctx.save();
|
|
182
|
-
$.pushStyles();
|
|
183
|
-
};
|
|
184
|
-
$.pop = () => {
|
|
185
|
-
$.ctx.restore();
|
|
186
|
-
_popStyles();
|
|
187
|
-
};
|
|
188
|
-
|
|
189
|
-
$.createCapture = (x) => {
|
|
190
|
-
var vid = document.createElement('video');
|
|
191
|
-
vid.playsinline = 'playsinline';
|
|
192
|
-
vid.autoplay = 'autoplay';
|
|
193
|
-
navigator.mediaDevices.getUserMedia(x).then((stream) => {
|
|
194
|
-
vid.srcObject = stream;
|
|
195
|
-
});
|
|
196
|
-
vid.style.position = 'absolute';
|
|
197
|
-
vid.style.opacity = 0.00001;
|
|
198
|
-
vid.style.zIndex = -1000;
|
|
199
|
-
document.body.append(vid);
|
|
200
|
-
return vid;
|
|
201
|
-
};
|
|
202
|
-
};
|
package/src/q5-2d-drawing.js
DELETED
|
@@ -1,399 +0,0 @@
|
|
|
1
|
-
Q5.renderers.q2d.drawing = ($) => {
|
|
2
|
-
$._doStroke = true;
|
|
3
|
-
$._doFill = true;
|
|
4
|
-
$._strokeSet = false;
|
|
5
|
-
$._fillSet = false;
|
|
6
|
-
$._ellipseMode = Q5.CENTER;
|
|
7
|
-
$._rectMode = Q5.CORNER;
|
|
8
|
-
$._curveDetail = 20;
|
|
9
|
-
$._curveAlpha = 0.0;
|
|
10
|
-
|
|
11
|
-
let firstVertex = true;
|
|
12
|
-
let curveBuff = [];
|
|
13
|
-
|
|
14
|
-
function ink() {
|
|
15
|
-
if ($._doFill) $.ctx.fill();
|
|
16
|
-
if ($._doStroke) $.ctx.stroke();
|
|
17
|
-
}
|
|
18
|
-
|
|
19
|
-
// DRAWING SETTINGS
|
|
20
|
-
|
|
21
|
-
$.blendMode = (x) => ($.ctx.globalCompositeOperation = x);
|
|
22
|
-
$.strokeCap = (x) => ($.ctx.lineCap = x);
|
|
23
|
-
$.strokeJoin = (x) => ($.ctx.lineJoin = x);
|
|
24
|
-
$.ellipseMode = (x) => ($._ellipseMode = x);
|
|
25
|
-
$.rectMode = (x) => ($._rectMode = x);
|
|
26
|
-
$.curveDetail = (x) => ($._curveDetail = x);
|
|
27
|
-
$.curveAlpha = (x) => ($._curveAlpha = x);
|
|
28
|
-
$.curveTightness = (x) => ($._curveAlpha = x);
|
|
29
|
-
|
|
30
|
-
// DRAWING
|
|
31
|
-
|
|
32
|
-
$.background = function (c) {
|
|
33
|
-
$.ctx.save();
|
|
34
|
-
$.ctx.resetTransform();
|
|
35
|
-
$.ctx.globalAlpha = 1;
|
|
36
|
-
if (c.canvas) $.image(c, 0, 0, $.canvas.width, $.canvas.height);
|
|
37
|
-
else {
|
|
38
|
-
if (Q5.Color && !c._q5Color) {
|
|
39
|
-
if (typeof c != 'string') c = $.color(...arguments);
|
|
40
|
-
else if ($._namedColors[c]) c = $.color(...$._namedColors[c]);
|
|
41
|
-
}
|
|
42
|
-
$.ctx.fillStyle = c.toString();
|
|
43
|
-
$.ctx.fillRect(0, 0, $.canvas.width, $.canvas.height);
|
|
44
|
-
}
|
|
45
|
-
$.ctx.restore();
|
|
46
|
-
};
|
|
47
|
-
|
|
48
|
-
$.line = (x0, y0, x1, y1) => {
|
|
49
|
-
if ($._doStroke) {
|
|
50
|
-
$._da && ((x0 *= $._da), (y0 *= $._da), (x1 *= $._da), (y1 *= $._da));
|
|
51
|
-
$.ctx.beginPath();
|
|
52
|
-
$.ctx.moveTo(x0, y0);
|
|
53
|
-
$.ctx.lineTo(x1, y1);
|
|
54
|
-
$.ctx.stroke();
|
|
55
|
-
}
|
|
56
|
-
};
|
|
57
|
-
|
|
58
|
-
const TAU = Math.PI * 2;
|
|
59
|
-
|
|
60
|
-
function arc(x, y, w, h, lo, hi, mode) {
|
|
61
|
-
if ($._angleMode) {
|
|
62
|
-
lo = $.radians(lo);
|
|
63
|
-
hi = $.radians(hi);
|
|
64
|
-
}
|
|
65
|
-
lo %= TAU;
|
|
66
|
-
hi %= TAU;
|
|
67
|
-
if (lo < 0) lo += TAU;
|
|
68
|
-
if (hi < 0) hi += TAU;
|
|
69
|
-
if (lo > hi) hi += TAU;
|
|
70
|
-
if (lo == hi) return $.ellipse(x, y, w, h);
|
|
71
|
-
|
|
72
|
-
w /= 2;
|
|
73
|
-
h /= 2;
|
|
74
|
-
|
|
75
|
-
if (!$._doFill && mode == $.PIE_OPEN) mode = $.CHORD_OPEN;
|
|
76
|
-
|
|
77
|
-
$.ctx.beginPath();
|
|
78
|
-
$.ctx.ellipse(x, y, w, h, 0, lo, hi);
|
|
79
|
-
if (mode == $.PIE || mode == $.PIE_OPEN) $.ctx.lineTo(x, y);
|
|
80
|
-
if ($._doFill) $.ctx.fill();
|
|
81
|
-
|
|
82
|
-
if ($._doStroke) {
|
|
83
|
-
if (mode == $.PIE || mode == $.CHORD) $.ctx.closePath();
|
|
84
|
-
if (mode != $.PIE_OPEN) return $.ctx.stroke();
|
|
85
|
-
|
|
86
|
-
$.ctx.beginPath();
|
|
87
|
-
$.ctx.ellipse(x, y, w, h, 0, lo, hi);
|
|
88
|
-
$.ctx.stroke();
|
|
89
|
-
}
|
|
90
|
-
}
|
|
91
|
-
|
|
92
|
-
$.arc = (x, y, w, h, start, stop, mode) => {
|
|
93
|
-
if (start == stop) return $.ellipse(x, y, w, h);
|
|
94
|
-
|
|
95
|
-
if ($._da) {
|
|
96
|
-
x *= $._da;
|
|
97
|
-
y *= $._da;
|
|
98
|
-
w *= $._da;
|
|
99
|
-
h *= $._da;
|
|
100
|
-
}
|
|
101
|
-
mode ??= $.PIE_OPEN;
|
|
102
|
-
|
|
103
|
-
if ($._ellipseMode == $.CENTER) {
|
|
104
|
-
arc(x, y, w, h, start, stop, mode);
|
|
105
|
-
} else if ($._ellipseMode == $.RADIUS) {
|
|
106
|
-
arc(x, y, w * 2, h * 2, start, stop, mode);
|
|
107
|
-
} else if ($._ellipseMode == $.CORNER) {
|
|
108
|
-
arc(x + w / 2, y + h / 2, w, h, start, stop, mode);
|
|
109
|
-
} else if ($._ellipseMode == $.CORNERS) {
|
|
110
|
-
arc((x + w) / 2, (y + h) / 2, w - x, h - y, start, stop, mode);
|
|
111
|
-
}
|
|
112
|
-
};
|
|
113
|
-
|
|
114
|
-
function ellipse(x, y, w, h) {
|
|
115
|
-
$.ctx.beginPath();
|
|
116
|
-
$.ctx.ellipse(x, y, w / 2, h / 2, 0, 0, TAU);
|
|
117
|
-
ink();
|
|
118
|
-
}
|
|
119
|
-
|
|
120
|
-
$.ellipse = (x, y, w, h) => {
|
|
121
|
-
h ??= w;
|
|
122
|
-
if ($._da) {
|
|
123
|
-
x *= $._da;
|
|
124
|
-
y *= $._da;
|
|
125
|
-
w *= $._da;
|
|
126
|
-
h *= $._da;
|
|
127
|
-
}
|
|
128
|
-
if ($._ellipseMode == $.CENTER) {
|
|
129
|
-
ellipse(x, y, w, h);
|
|
130
|
-
} else if ($._ellipseMode == $.RADIUS) {
|
|
131
|
-
ellipse(x, y, w * 2, h * 2);
|
|
132
|
-
} else if ($._ellipseMode == $.CORNER) {
|
|
133
|
-
ellipse(x + w / 2, y + h / 2, w, h);
|
|
134
|
-
} else if ($._ellipseMode == $.CORNERS) {
|
|
135
|
-
ellipse((x + w) / 2, (y + h) / 2, w - x, h - y);
|
|
136
|
-
}
|
|
137
|
-
};
|
|
138
|
-
|
|
139
|
-
$.circle = (x, y, d) => {
|
|
140
|
-
if ($._ellipseMode == $.CENTER) {
|
|
141
|
-
if ($._da) {
|
|
142
|
-
x *= $._da;
|
|
143
|
-
y *= $._da;
|
|
144
|
-
d *= $._da;
|
|
145
|
-
}
|
|
146
|
-
$.ctx.beginPath();
|
|
147
|
-
$.ctx.arc(x, y, d / 2, 0, TAU);
|
|
148
|
-
ink();
|
|
149
|
-
} else $.ellipse(x, y, d, d);
|
|
150
|
-
};
|
|
151
|
-
|
|
152
|
-
$.point = (x, y) => {
|
|
153
|
-
if ($._doStroke) {
|
|
154
|
-
if (x.x) {
|
|
155
|
-
y = x.y;
|
|
156
|
-
x = x.x;
|
|
157
|
-
}
|
|
158
|
-
if ($._da) {
|
|
159
|
-
x *= $._da;
|
|
160
|
-
y *= $._da;
|
|
161
|
-
}
|
|
162
|
-
$.ctx.beginPath();
|
|
163
|
-
$.ctx.moveTo(x, y);
|
|
164
|
-
$.ctx.lineTo(x, y);
|
|
165
|
-
$.ctx.stroke();
|
|
166
|
-
}
|
|
167
|
-
};
|
|
168
|
-
|
|
169
|
-
function rect(x, y, w, h) {
|
|
170
|
-
if ($._da) {
|
|
171
|
-
x *= $._da;
|
|
172
|
-
y *= $._da;
|
|
173
|
-
w *= $._da;
|
|
174
|
-
h *= $._da;
|
|
175
|
-
}
|
|
176
|
-
$.ctx.beginPath();
|
|
177
|
-
$.ctx.rect(x, y, w, h);
|
|
178
|
-
ink();
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
function roundedRect(x, y, w, h, tl, tr, br, bl) {
|
|
182
|
-
if (tl === undefined) {
|
|
183
|
-
return rect(x, y, w, h);
|
|
184
|
-
}
|
|
185
|
-
if (tr === undefined) {
|
|
186
|
-
return roundedRect(x, y, w, h, tl, tl, tl, tl);
|
|
187
|
-
}
|
|
188
|
-
if ($._da) {
|
|
189
|
-
x *= $._da;
|
|
190
|
-
y *= $._da;
|
|
191
|
-
w *= $._da;
|
|
192
|
-
h *= $._da;
|
|
193
|
-
tl *= $._da;
|
|
194
|
-
tr *= $._da;
|
|
195
|
-
bl *= $._da;
|
|
196
|
-
br *= $._da;
|
|
197
|
-
}
|
|
198
|
-
$.ctx.roundRect(x, y, w, h, [tl, tr, br, bl]);
|
|
199
|
-
ink();
|
|
200
|
-
}
|
|
201
|
-
|
|
202
|
-
$.rect = (x, y, w, h = w, tl, tr, br, bl) => {
|
|
203
|
-
if ($._rectMode == $.CENTER) {
|
|
204
|
-
roundedRect(x - w / 2, y - h / 2, w, h, tl, tr, br, bl);
|
|
205
|
-
} else if ($._rectMode == $.RADIUS) {
|
|
206
|
-
roundedRect(x - w, y - h, w * 2, h * 2, tl, tr, br, bl);
|
|
207
|
-
} else if ($._rectMode == $.CORNER) {
|
|
208
|
-
roundedRect(x, y, w, h, tl, tr, br, bl);
|
|
209
|
-
} else if ($._rectMode == $.CORNERS) {
|
|
210
|
-
roundedRect(x, y, w - x, h - y, tl, tr, br, bl);
|
|
211
|
-
}
|
|
212
|
-
};
|
|
213
|
-
|
|
214
|
-
$.square = (x, y, s, tl, tr, br, bl) => {
|
|
215
|
-
return $.rect(x, y, s, s, tl, tr, br, bl);
|
|
216
|
-
};
|
|
217
|
-
|
|
218
|
-
$.beginShape = () => {
|
|
219
|
-
curveBuff = [];
|
|
220
|
-
$.ctx.beginPath();
|
|
221
|
-
firstVertex = true;
|
|
222
|
-
};
|
|
223
|
-
|
|
224
|
-
$.beginContour = () => {
|
|
225
|
-
$.ctx.closePath();
|
|
226
|
-
curveBuff = [];
|
|
227
|
-
firstVertex = true;
|
|
228
|
-
};
|
|
229
|
-
|
|
230
|
-
$.endContour = () => {
|
|
231
|
-
curveBuff = [];
|
|
232
|
-
firstVertex = true;
|
|
233
|
-
};
|
|
234
|
-
|
|
235
|
-
$.vertex = (x, y) => {
|
|
236
|
-
if ($._da) {
|
|
237
|
-
x *= $._da;
|
|
238
|
-
y *= $._da;
|
|
239
|
-
}
|
|
240
|
-
curveBuff = [];
|
|
241
|
-
if (firstVertex) {
|
|
242
|
-
$.ctx.moveTo(x, y);
|
|
243
|
-
} else {
|
|
244
|
-
$.ctx.lineTo(x, y);
|
|
245
|
-
}
|
|
246
|
-
firstVertex = false;
|
|
247
|
-
};
|
|
248
|
-
|
|
249
|
-
$.bezierVertex = (cp1x, cp1y, cp2x, cp2y, x, y) => {
|
|
250
|
-
if ($._da) {
|
|
251
|
-
cp1x *= $._da;
|
|
252
|
-
cp1y *= $._da;
|
|
253
|
-
cp2x *= $._da;
|
|
254
|
-
cp2y *= $._da;
|
|
255
|
-
x *= $._da;
|
|
256
|
-
y *= $._da;
|
|
257
|
-
}
|
|
258
|
-
curveBuff = [];
|
|
259
|
-
$.ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y);
|
|
260
|
-
};
|
|
261
|
-
|
|
262
|
-
$.quadraticVertex = (cp1x, cp1y, x, y) => {
|
|
263
|
-
if ($._da) {
|
|
264
|
-
cp1x *= $._da;
|
|
265
|
-
cp1y *= $._da;
|
|
266
|
-
x *= $._da;
|
|
267
|
-
y *= $._da;
|
|
268
|
-
}
|
|
269
|
-
curveBuff = [];
|
|
270
|
-
$.ctx.quadraticCurveTo(cp1x, cp1y, x, y);
|
|
271
|
-
};
|
|
272
|
-
|
|
273
|
-
$.bezier = (x1, y1, x2, y2, x3, y3, x4, y4) => {
|
|
274
|
-
$.beginShape();
|
|
275
|
-
$.vertex(x1, y1);
|
|
276
|
-
$.bezierVertex(x2, y2, x3, y3, x4, y4);
|
|
277
|
-
$.endShape();
|
|
278
|
-
};
|
|
279
|
-
|
|
280
|
-
$.triangle = (x1, y1, x2, y2, x3, y3) => {
|
|
281
|
-
$.beginShape();
|
|
282
|
-
$.vertex(x1, y1);
|
|
283
|
-
$.vertex(x2, y2);
|
|
284
|
-
$.vertex(x3, y3);
|
|
285
|
-
$.endShape($.CLOSE);
|
|
286
|
-
};
|
|
287
|
-
|
|
288
|
-
$.quad = (x1, y1, x2, y2, x3, y3, x4, y4) => {
|
|
289
|
-
$.beginShape();
|
|
290
|
-
$.vertex(x1, y1);
|
|
291
|
-
$.vertex(x2, y2);
|
|
292
|
-
$.vertex(x3, y3);
|
|
293
|
-
$.vertex(x4, y4);
|
|
294
|
-
$.endShape($.CLOSE);
|
|
295
|
-
};
|
|
296
|
-
|
|
297
|
-
$.endShape = (close) => {
|
|
298
|
-
curveBuff = [];
|
|
299
|
-
if (close) $.ctx.closePath();
|
|
300
|
-
ink();
|
|
301
|
-
};
|
|
302
|
-
|
|
303
|
-
$.curveVertex = (x, y) => {
|
|
304
|
-
if ($._da) {
|
|
305
|
-
x *= $._da;
|
|
306
|
-
y *= $._da;
|
|
307
|
-
}
|
|
308
|
-
curveBuff.push([x, y]);
|
|
309
|
-
if (curveBuff.length < 4) return;
|
|
310
|
-
|
|
311
|
-
let p0 = curveBuff.at(-4),
|
|
312
|
-
p1 = curveBuff.at(-3),
|
|
313
|
-
p2 = curveBuff.at(-2),
|
|
314
|
-
p3 = curveBuff.at(-1);
|
|
315
|
-
|
|
316
|
-
let cp1x = p1[0] + (p2[0] - p0[0]) / 6,
|
|
317
|
-
cp1y = p1[1] + (p2[1] - p0[1]) / 6,
|
|
318
|
-
cp2x = p2[0] - (p3[0] - p1[0]) / 6,
|
|
319
|
-
cp2y = p2[1] - (p3[1] - p1[1]) / 6;
|
|
320
|
-
|
|
321
|
-
if (firstVertex) {
|
|
322
|
-
$.ctx.moveTo(p1[0], p1[1]);
|
|
323
|
-
firstVertex = false;
|
|
324
|
-
}
|
|
325
|
-
$.ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, p2[0], p2[1]);
|
|
326
|
-
};
|
|
327
|
-
|
|
328
|
-
$.curve = (x1, y1, x2, y2, x3, y3, x4, y4) => {
|
|
329
|
-
$.beginShape();
|
|
330
|
-
$.curveVertex(x1, y1);
|
|
331
|
-
$.curveVertex(x2, y2);
|
|
332
|
-
$.curveVertex(x3, y3);
|
|
333
|
-
$.curveVertex(x4, y4);
|
|
334
|
-
$.endShape();
|
|
335
|
-
};
|
|
336
|
-
|
|
337
|
-
$.curvePoint = (a, b, c, d, t) => {
|
|
338
|
-
const t3 = t * t * t,
|
|
339
|
-
t2 = t * t,
|
|
340
|
-
f1 = -0.5 * t3 + t2 - 0.5 * t,
|
|
341
|
-
f2 = 1.5 * t3 - 2.5 * t2 + 1.0,
|
|
342
|
-
f3 = -1.5 * t3 + 2.0 * t2 + 0.5 * t,
|
|
343
|
-
f4 = 0.5 * t3 - 0.5 * t2;
|
|
344
|
-
return a * f1 + b * f2 + c * f3 + d * f4;
|
|
345
|
-
};
|
|
346
|
-
|
|
347
|
-
$.bezierPoint = (a, b, c, d, t) => {
|
|
348
|
-
const adjustedT = 1 - t;
|
|
349
|
-
return (
|
|
350
|
-
Math.pow(adjustedT, 3) * a +
|
|
351
|
-
3 * Math.pow(adjustedT, 2) * t * b +
|
|
352
|
-
3 * adjustedT * Math.pow(t, 2) * c +
|
|
353
|
-
Math.pow(t, 3) * d
|
|
354
|
-
);
|
|
355
|
-
};
|
|
356
|
-
|
|
357
|
-
$.curveTangent = (a, b, c, d, t) => {
|
|
358
|
-
const t2 = t * t,
|
|
359
|
-
f1 = (-3 * t2) / 2 + 2 * t - 0.5,
|
|
360
|
-
f2 = (9 * t2) / 2 - 5 * t,
|
|
361
|
-
f3 = (-9 * t2) / 2 + 4 * t + 0.5,
|
|
362
|
-
f4 = (3 * t2) / 2 - t;
|
|
363
|
-
return a * f1 + b * f2 + c * f3 + d * f4;
|
|
364
|
-
};
|
|
365
|
-
|
|
366
|
-
$.bezierTangent = (a, b, c, d, t) => {
|
|
367
|
-
const adjustedT = 1 - t;
|
|
368
|
-
return (
|
|
369
|
-
3 * d * Math.pow(t, 2) -
|
|
370
|
-
3 * c * Math.pow(t, 2) +
|
|
371
|
-
6 * c * adjustedT * t -
|
|
372
|
-
6 * b * adjustedT * t +
|
|
373
|
-
3 * b * Math.pow(adjustedT, 2) -
|
|
374
|
-
3 * a * Math.pow(adjustedT, 2)
|
|
375
|
-
);
|
|
376
|
-
};
|
|
377
|
-
|
|
378
|
-
$.erase = function (fillAlpha = 255, strokeAlpha = 255) {
|
|
379
|
-
$.ctx.save();
|
|
380
|
-
$.ctx.globalCompositeOperation = 'destination-out';
|
|
381
|
-
$.ctx.fillStyle = `rgba(0, 0, 0, ${fillAlpha / 255})`;
|
|
382
|
-
$.ctx.strokeStyle = `rgba(0, 0, 0, ${strokeAlpha / 255})`;
|
|
383
|
-
};
|
|
384
|
-
|
|
385
|
-
$.noErase = function () {
|
|
386
|
-
$.ctx.globalCompositeOperation = 'source-over';
|
|
387
|
-
$.ctx.restore();
|
|
388
|
-
};
|
|
389
|
-
|
|
390
|
-
$.inFill = (x, y) => {
|
|
391
|
-
const pd = $._pixelDensity;
|
|
392
|
-
return $.ctx.isPointInPath(x * pd, y * pd);
|
|
393
|
-
};
|
|
394
|
-
|
|
395
|
-
$.inStroke = (x, y) => {
|
|
396
|
-
const pd = $._pixelDensity;
|
|
397
|
-
return $.ctx.isPointInStroke(x * pd, y * pd);
|
|
398
|
-
};
|
|
399
|
-
};
|