q5 1.9.3 → 1.9.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (4) hide show
  1. package/README.md +28 -8
  2. package/package.json +1 -1
  3. package/q5.js +301 -286
  4. package/q5.min.js +1 -1
package/README.md CHANGED
@@ -68,7 +68,11 @@ This is great because you don't have to declare variables on the file level and
68
68
 
69
69
  Most modern devices support the "display-p3" HDR color space. If a device doesn't support it, q5 will fall back to "srgb".
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71
- **q5** now supports the [oklch](https://oklch.com/#63.65,0.2872,16.57,100) color format which is capable of representing HDR colors.
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+ In **q5**, `colorMode` accepts 'rgb', 'srgb', and 'oklch'. The default mode is 'rgb', which upgrades rgb colors to HDR on supported displays. Specifying 'srgb' on an HDR capable device enables sRGB gamut correction for rgb colors.
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+
73
+ The [oklch](https://oklch.com/#63.65,0.2872,16.57,100) color format is the best way to work with HDR colors!
74
+
75
+ https://evilmartians.com/chronicles/oklch-in-css-why-quit-rgb-hsl
72
76
 
73
77
  ```js
74
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  colorMode('oklch');
@@ -77,11 +81,15 @@ colorMode('oklch');
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81
  let c = color(0.637, 0.287, 16.57, 1);
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82
  ```
79
83
 
80
- Support for the HSV color format was removed in q5 v1.9.3 because color experts thought HSV was flawed, outdated, and ought to be abandoned way back in 1997!
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+ The `color` function doesn't accept percentages so you'll have to convert those to decimal values. Also its string parsing capability is limited to the "#RRGGBB" or "#RRGGBBAA" formats.
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+
86
+ Use `new Color()` to create color objects without any parsing overhead.
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87
 
82
- The `color` function does accept strings but only hex strings in "#RRGGBB" or "#RRGGBBAA" format. It also does not accept percentages so you'll have to convert those to decimal values.
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+ q5 also exposes color components as single letter properties of `Color` objects. For example, you can easily change the red of rgb colors like this `c.r = 128` or the hue of oklch colors like this `c.h = 180`.
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89
 
84
- `colorMode` accepts 'rgb', 'oklch', or 'srgb'. The default mode is 'rgb', which upgrades rgb colors to HDR on supported displays. Specifying 'srgb' enables sRGB gamut correction for rgb colors on HDR displays.
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+ Support for the HSV color format was removed in q5 v1.9.3 because color experts thought HSV was flawed, outdated, and ought to be abandoned way back in 1997! oklch is superior in every way.
91
+
92
+ https://en.wikipedia.org/wiki/HSL_and_HSV#Disadvantages
85
93
 
86
94
  ## New Features: Customize Canvas Context Attributes
87
95
 
@@ -159,7 +167,7 @@ In fact, its not uncommon for successful software systems to have multiple imple
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167
 
160
168
  > This section was written by @quinton-ashley, co-creator of q5.
161
169
 
162
- I thought @LingDong-'s work on q5 and the idea itself had great potential. So I decided to upgrade its compatibility with p5.js. My main goal was to make it work with [p5play](https://p5play.org)!
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+ I thought @LingDong-'s work on q5 and the idea itself had great potential, so I decided to implement more of the p5.js API. My main goal was to make it work with [p5play](https://p5play.org)!
163
171
 
164
172
  An increase in performance of even a few frames per second can make a significant difference in the user experience of a work of interactive art or a game, especially on mobile devices.
165
173
 
@@ -167,15 +175,19 @@ I was also interested in working on q5 because for a lot of p5.js users, the lib
167
175
 
168
176
  I think it'd be better if the canvas mode, webgl mode, Friendly Error System, and accessibility features of p5 were offered in separate files. Yet, the powers that be at the Processing Foundation have made it clear that they don't want to do that. Instead they insist on adding more accessibility features to the base library, which the majority of people just don't need. So q5 is a good alternative that trims out the fat.
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177
 
170
- Thanks in large part to @LingDong-'s design, q5 is well organized, concise, and utilizes many modern JS features! I think even without documentation, the source code is easier for experienced JS programmers to comprehend.
178
+ Thanks in large part to @LingDong-'s design, q5 is well organized, concise, and utilizes many modern JS features! I think even without inline documentation, the source code is easier for experienced JS programmers to comprehend.
171
179
 
172
180
  ## More exclusive features
173
181
 
174
- q5.js provides some other features that are not in p5.js:
182
+ Features added by @quinton-ashley:
175
183
 
184
+ - `opacity`: set the opacity multiplier for anything subsequently drawn to the canvas. Range between 0 and 1.
176
185
  - `textCache(true)`: Text image caching is enabled by default. Rotated text is only rendered once, and then cached as an image. This can result in ridiculously high 90x performance boosts for text-heavy sketches. Users don't need to change their code, the `text` function can be used as normal, q5 takes care of everything behind the scenes.
177
- - `loadSound()`: Basic sound support in q5.js, returns a Web Audio object. Not as powerful as p5.sound, but it's good enough for simple sketches. Includes `sound.setVolume()`.
186
+ - `loadSound()`: Basic sound support in q5.js, returns a Web Audio object with `setVolume()` and `setLoop()` functions added. Not as powerful as p5.sound, but it's good enough in many cases.
178
187
  - `ctx`: an alias for `drawingContext`
188
+
189
+ Features added by @LingDong-:
190
+
179
191
  - `randomExponential()` in addition to `randomGaussian()`: a random distribution that resembles exponential decay.
180
192
  - `curveAlpha()`: manipulate the `α` parameter of Catmull-Rom curves.
181
193
  - `relRotationX`, `relRotationY` and `relRotationZ`: Similar to `rotationX/Y/Z`, but are relative to the orientation of the mobile device.
@@ -241,6 +253,14 @@ Higher FPS (frames per second) is better.
241
253
 
242
254
  Speed is a goal for q5.js, and we would very much like to see the above list grow. If you know how to make something faster, advice/pull requests are very welcome!
243
255
 
256
+ ## Licensing
257
+
258
+ q5.js is not affiliated with the Processing Foundation. p5.js is licensed under the LGPLv2, the two small sections of p5.js' code were directly copied into q5.js are credited below. The rest of q5 is a partial re-implementation of the p5.js API. APIs are not copyrightable in the United States, as decided by the Supreme Court in the Oracle v Google case.
259
+
260
+ @LingDong- created the original q5xjs library and licensed it under the MIT license.
261
+
262
+ @quinton-ashley created q5.js (this project) and implemented more of the p5.js API and added several exclusive features. q5.js is licensed under the AGPLv3.
263
+
244
264
  ## Credits
245
265
 
246
266
  catmullRomSpline:
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "author": "quinton-ashley",
3
3
  "name": "q5",
4
- "version": "1.9.3",
4
+ "version": "1.9.5",
5
5
  "description": "An implementation of the p5.js 2D API that's smaller and faster",
6
6
  "main": "q5.js",
7
7
  "scripts": {
package/q5.js CHANGED
@@ -16,7 +16,7 @@ function Q5(scope, parent) {
16
16
  setTimeout(() => preloadCnt--, 32);
17
17
  }
18
18
  if (scope == 'auto') {
19
- if (typeof window != 'object' || !(window.setup || window.draw)) return;
19
+ if (!(window.setup || window.draw)) return;
20
20
  else scope = 'global';
21
21
  }
22
22
  if (scope == 'global') Q5._hasGlobal = true;
@@ -24,14 +24,16 @@ function Q5(scope, parent) {
24
24
  // CANVAS
25
25
 
26
26
  let $ = this;
27
- $.canvas = document.createElement('canvas');
28
- $.canvas.id = 'defaultCanvas' + Q5._instanceCount++;
29
- $.canvas.classList.add('p5Canvas', 'q5Canvas');
30
-
31
- $.width = 100;
32
- $.height = 100;
33
- $.canvas.width = $.width;
34
- $.canvas.height = $.height;
27
+ if (scope == 'image' || scope == 'graphics') {
28
+ $.canvas = new OffscreenCanvas(100, 100);
29
+ } else {
30
+ $.canvas = document.createElement('canvas');
31
+ $.canvas.id = 'defaultCanvas' + Q5._instanceCount++;
32
+ $.canvas.classList.add('p5Canvas', 'q5Canvas');
33
+ }
34
+
35
+ $.canvas.width = $.width = 100;
36
+ $.canvas.height = $.height = 100;
35
37
  $._windowResizedFn = () => {};
36
38
 
37
39
  if (scope != 'graphics' && scope != 'image') {
@@ -70,20 +72,19 @@ function Q5(scope, parent) {
70
72
  $.pixels = [];
71
73
  let imgData = null;
72
74
  let ctx;
75
+ $.ctx = $.drawingContext = null;
73
76
 
74
77
  $.createCanvas = function (width, height, renderer, options) {
75
78
  if (renderer == 'webgl') throw `webgl renderer is not supported in q5, use '2d'`;
76
- $.width = width;
77
- $.height = height;
78
- $.canvas.width = width;
79
- $.canvas.height = height;
79
+ $.width = $.canvas.width = width;
80
+ $.height = $.canvas.height = height;
80
81
  $.canvas.renderer = '2d';
81
82
  let opt = Object.assign({}, Q5.canvasOptions);
82
83
  if (options) Object.assign(opt, options);
83
84
 
84
85
  ctx = $.ctx = $.drawingContext = $.canvas.getContext('2d', opt);
85
- if (scope == 'global') window.ctx = window.drawingContext = ctx;
86
86
  Object.assign($.canvas, opt);
87
+ if ($._colorMode == 'rgb') $.colorMode('rgb');
87
88
  defaultStyle();
88
89
  ctx.save();
89
90
  if (scope != 'image') {
@@ -105,169 +106,14 @@ function Q5(scope, parent) {
105
106
  if (imgData != null) ctx.putImageData(imgData, 0, 0);
106
107
  };
107
108
 
108
- let filterImpl = {};
109
- filterImpl[$.THRESHOLD] = (data, thresh) => {
110
- if (thresh === undefined) thresh = 127.5;
111
- else thresh *= 255;
112
- for (let i = 0; i < data.length; i += 4) {
113
- const gray = 0.2126 * data[i] + 0.7152 * data[i + 1] + 0.0722 * data[i + 2];
114
- data[i] = data[i + 1] = data[i + 2] = gray >= thresh ? 255 : 0;
115
- }
116
- };
117
- filterImpl[$.GRAY] = (data) => {
118
- for (let i = 0; i < data.length; i += 4) {
119
- const gray = 0.2126 * data[i] + 0.7152 * data[i + 1] + 0.0722 * data[i + 2];
120
- data[i] = data[i + 1] = data[i + 2] = gray;
121
- }
122
- };
123
- filterImpl[$.OPAQUE] = (data) => {
124
- for (let i = 0; i < data.length; i += 4) {
125
- data[i + 3] = 255;
126
- }
127
- };
128
- filterImpl[$.INVERT] = (data) => {
129
- for (let i = 0; i < data.length; i += 4) {
130
- data[i] = 255 - data[i];
131
- data[i + 1] = 255 - data[i + 1];
132
- data[i + 2] = 255 - data[i + 2];
133
- }
134
- };
135
- filterImpl[$.POSTERIZE] = (data, lvl) => {
136
- let lvl1 = lvl - 1;
137
- for (let i = 0; i < data.length; i += 4) {
138
- data[i] = (((data[i] * lvl) >> 8) * 255) / lvl1;
139
- data[i + 1] = (((data[i + 1] * lvl) >> 8) * 255) / lvl1;
140
- data[i + 2] = (((data[i + 2] * lvl) >> 8) * 255) / lvl1;
141
- }
142
- };
143
-
144
- filterImpl[$.DILATE] = (data) => {
145
- makeTmpBuf();
146
- tmpBuf.set(data);
147
- let [w, h] = [ctx.canvas.width, ctx.canvas.height];
148
- for (let i = 0; i < h; i++) {
149
- for (let j = 0; j < w; j++) {
150
- let l = 4 * Math.max(j - 1, 0);
151
- let r = 4 * Math.min(j + 1, w - 1);
152
- let t = 4 * Math.max(i - 1, 0) * w;
153
- let b = 4 * Math.min(i + 1, h - 1) * w;
154
- let oi = 4 * i * w;
155
- let oj = 4 * j;
156
- for (let k = 0; k < 4; k++) {
157
- let kt = k + t;
158
- let kb = k + b;
159
- let ko = k + oi;
160
- data[oi + oj + k] = Math.max(
161
- /*tmpBuf[kt+l],*/ tmpBuf[kt + oj] /*tmpBuf[kt+r],*/,
162
- tmpBuf[ko + l],
163
- tmpBuf[ko + oj],
164
- tmpBuf[ko + r],
165
- /*tmpBuf[kb+l],*/ tmpBuf[kb + oj] /*tmpBuf[kb+r],*/
166
- );
167
- }
168
- }
169
- }
170
- };
171
- filterImpl[$.ERODE] = (data) => {
172
- makeTmpBuf();
173
- tmpBuf.set(data);
174
- let [w, h] = [ctx.canvas.width, ctx.canvas.height];
175
- for (let i = 0; i < h; i++) {
176
- for (let j = 0; j < w; j++) {
177
- let l = 4 * Math.max(j - 1, 0);
178
- let r = 4 * Math.min(j + 1, w - 1);
179
- let t = 4 * Math.max(i - 1, 0) * w;
180
- let b = 4 * Math.min(i + 1, h - 1) * w;
181
- let oi = 4 * i * w;
182
- let oj = 4 * j;
183
- for (let k = 0; k < 4; k++) {
184
- let kt = k + t;
185
- let kb = k + b;
186
- let ko = k + oi;
187
- data[oi + oj + k] = Math.min(
188
- /*tmpBuf[kt+l],*/ tmpBuf[kt + oj] /*tmpBuf[kt+r],*/,
189
- tmpBuf[ko + l],
190
- tmpBuf[ko + oj],
191
- tmpBuf[ko + r],
192
- /*tmpBuf[kb+l],*/ tmpBuf[kb + oj] /*tmpBuf[kb+r],*/
193
- );
194
- }
195
- }
196
- }
197
- };
198
- filterImpl[$.BLUR] = (data, rad) => {
199
- rad = rad || 1;
200
- rad = Math.floor(rad * $._pixelDensity);
201
- makeTmpBuf();
202
- tmpBuf.set(data);
203
-
204
- let ksize = rad * 2 + 1;
205
-
206
- function gauss1d(ksize) {
207
- let im = new Float32Array(ksize);
208
- let sigma = 0.3 * rad + 0.8;
209
- let ss2 = sigma * sigma * 2;
210
- for (let i = 0; i < ksize; i++) {
211
- let x = i - ksize / 2;
212
- let z = Math.exp(-(x * x) / ss2) / (2.5066282746 * sigma);
213
- im[i] = z;
214
- }
215
- return im;
216
- }
217
-
218
- let kern = gauss1d(ksize);
219
- let [w, h] = [ctx.canvas.width, ctx.canvas.height];
220
- for (let i = 0; i < h; i++) {
221
- for (let j = 0; j < w; j++) {
222
- let s0 = 0,
223
- s1 = 0,
224
- s2 = 0,
225
- s3 = 0;
226
- for (let k = 0; k < ksize; k++) {
227
- let jk = Math.min(Math.max(j - rad + k, 0), w - 1);
228
- let idx = 4 * (i * w + jk);
229
- s0 += tmpBuf[idx] * kern[k];
230
- s1 += tmpBuf[idx + 1] * kern[k];
231
- s2 += tmpBuf[idx + 2] * kern[k];
232
- s3 += tmpBuf[idx + 3] * kern[k];
233
- }
234
- let idx = 4 * (i * w + j);
235
- data[idx] = s0;
236
- data[idx + 1] = s1;
237
- data[idx + 2] = s2;
238
- data[idx + 3] = s3;
239
- }
240
- }
241
- tmpBuf.set(data);
242
- for (let i = 0; i < h; i++) {
243
- for (let j = 0; j < w; j++) {
244
- let s0 = 0,
245
- s1 = 0,
246
- s2 = 0,
247
- s3 = 0;
248
- for (let k = 0; k < ksize; k++) {
249
- let ik = Math.min(Math.max(i - rad + k, 0), h - 1);
250
- let idx = 4 * (ik * w + j);
251
- s0 += tmpBuf[idx] * kern[k];
252
- s1 += tmpBuf[idx + 1] * kern[k];
253
- s2 += tmpBuf[idx + 2] * kern[k];
254
- s3 += tmpBuf[idx + 3] * kern[k];
255
- }
256
- let idx = 4 * (i * w + j);
257
- data[idx] = s0;
258
- data[idx + 1] = s1;
259
- data[idx + 2] = s2;
260
- data[idx + 3] = s3;
261
- }
262
- }
263
- };
264
-
265
109
  function makeTmpCtx(w, h) {
110
+ h ??= w || $.canvas.height;
111
+ w ??= $.canvas.width;
266
112
  if (tmpCtx == null) {
267
- tmpCtx = document.createElement('canvas').getContext('2d');
113
+ tmpCtx = new OffscreenCanvas(w, h).getContext('2d', {
114
+ colorSpace: $.canvas.colorSpace
115
+ });
268
116
  }
269
- h ??= w || ctx.canvas.height;
270
- w ??= ctx.canvas.width;
271
117
  if (tmpCtx.canvas.width != w || tmpCtx.canvas.height != h) {
272
118
  tmpCtx.canvas.width = w;
273
119
  tmpCtx.canvas.height = h;
@@ -275,11 +121,13 @@ function Q5(scope, parent) {
275
121
  }
276
122
 
277
123
  function makeTmpCt2(w, h) {
124
+ h ??= w || $.canvas.height;
125
+ w ??= $.canvas.width;
278
126
  if (tmpCt2 == null) {
279
- tmpCt2 = document.createElement('canvas').getContext('2d');
127
+ tmpCt2 = new OffscreenCanvas(w, h).getContext('2d', {
128
+ colorSpace: $.canvas.colorSpace
129
+ });
280
130
  }
281
- h ??= w || ctx.canvas.height;
282
- w ??= ctx.canvas.width;
283
131
  if (tmpCt2.canvas.width != w || tmpCt2.canvas.height != h) {
284
132
  tmpCt2.canvas.width = w;
285
133
  tmpCt2.canvas.height = h;
@@ -287,29 +135,189 @@ function Q5(scope, parent) {
287
135
  }
288
136
 
289
137
  function makeTmpBuf() {
290
- let l = ctx.canvas.width * ctx.canvas.height * 4;
138
+ let l = $.canvas.width * $.canvas.height * 4;
291
139
  if (!tmpBuf || l != tmpBuf.length) {
292
140
  tmpBuf = new Uint8ClampedArray(l);
293
141
  }
294
142
  }
295
143
 
144
+ function initSoftFilters() {
145
+ $._filters = [];
146
+ $._filters[$.THRESHOLD] = (data, thresh) => {
147
+ if (thresh === undefined) thresh = 127.5;
148
+ else thresh *= 255;
149
+ for (let i = 0; i < data.length; i += 4) {
150
+ const gray = 0.2126 * data[i] + 0.7152 * data[i + 1] + 0.0722 * data[i + 2];
151
+ data[i] = data[i + 1] = data[i + 2] = gray >= thresh ? 255 : 0;
152
+ }
153
+ };
154
+ $._filters[$.GRAY] = (data) => {
155
+ for (let i = 0; i < data.length; i += 4) {
156
+ const gray = 0.2126 * data[i] + 0.7152 * data[i + 1] + 0.0722 * data[i + 2];
157
+ data[i] = data[i + 1] = data[i + 2] = gray;
158
+ }
159
+ };
160
+ $._filters[$.OPAQUE] = (data) => {
161
+ for (let i = 0; i < data.length; i += 4) {
162
+ data[i + 3] = 255;
163
+ }
164
+ };
165
+ $._filters[$.INVERT] = (data) => {
166
+ for (let i = 0; i < data.length; i += 4) {
167
+ data[i] = 255 - data[i];
168
+ data[i + 1] = 255 - data[i + 1];
169
+ data[i + 2] = 255 - data[i + 2];
170
+ }
171
+ };
172
+ $._filters[$.POSTERIZE] = (data, lvl) => {
173
+ lvl ??= 4;
174
+ let lvl1 = lvl - 1;
175
+ for (let i = 0; i < data.length; i += 4) {
176
+ data[i] = (((data[i] * lvl) >> 8) * 255) / lvl1;
177
+ data[i + 1] = (((data[i + 1] * lvl) >> 8) * 255) / lvl1;
178
+ data[i + 2] = (((data[i + 2] * lvl) >> 8) * 255) / lvl1;
179
+ }
180
+ };
181
+ $._filters[$.DILATE] = (data) => {
182
+ makeTmpBuf();
183
+ tmpBuf.set(data);
184
+ let [w, h] = [$.canvas.width, $.canvas.height];
185
+ for (let i = 0; i < h; i++) {
186
+ for (let j = 0; j < w; j++) {
187
+ let l = 4 * Math.max(j - 1, 0);
188
+ let r = 4 * Math.min(j + 1, w - 1);
189
+ let t = 4 * Math.max(i - 1, 0) * w;
190
+ let b = 4 * Math.min(i + 1, h - 1) * w;
191
+ let oi = 4 * i * w;
192
+ let oj = 4 * j;
193
+ for (let k = 0; k < 4; k++) {
194
+ let kt = k + t;
195
+ let kb = k + b;
196
+ let ko = k + oi;
197
+ data[oi + oj + k] = Math.max(
198
+ /*tmpBuf[kt+l],*/ tmpBuf[kt + oj] /*tmpBuf[kt+r],*/,
199
+ tmpBuf[ko + l],
200
+ tmpBuf[ko + oj],
201
+ tmpBuf[ko + r],
202
+ /*tmpBuf[kb+l],*/ tmpBuf[kb + oj] /*tmpBuf[kb+r],*/
203
+ );
204
+ }
205
+ }
206
+ }
207
+ };
208
+ $._filters[$.ERODE] = (data) => {
209
+ makeTmpBuf();
210
+ tmpBuf.set(data);
211
+ let [w, h] = [$.canvas.width, $.canvas.height];
212
+ for (let i = 0; i < h; i++) {
213
+ for (let j = 0; j < w; j++) {
214
+ let l = 4 * Math.max(j - 1, 0);
215
+ let r = 4 * Math.min(j + 1, w - 1);
216
+ let t = 4 * Math.max(i - 1, 0) * w;
217
+ let b = 4 * Math.min(i + 1, h - 1) * w;
218
+ let oi = 4 * i * w;
219
+ let oj = 4 * j;
220
+ for (let k = 0; k < 4; k++) {
221
+ let kt = k + t;
222
+ let kb = k + b;
223
+ let ko = k + oi;
224
+ data[oi + oj + k] = Math.min(
225
+ /*tmpBuf[kt+l],*/ tmpBuf[kt + oj] /*tmpBuf[kt+r],*/,
226
+ tmpBuf[ko + l],
227
+ tmpBuf[ko + oj],
228
+ tmpBuf[ko + r],
229
+ /*tmpBuf[kb+l],*/ tmpBuf[kb + oj] /*tmpBuf[kb+r],*/
230
+ );
231
+ }
232
+ }
233
+ }
234
+ };
235
+ $._filters[$.BLUR] = (data, rad) => {
236
+ rad = rad || 1;
237
+ rad = Math.floor(rad * $._pixelDensity);
238
+ makeTmpBuf();
239
+ tmpBuf.set(data);
240
+
241
+ let ksize = rad * 2 + 1;
242
+
243
+ function gauss1d(ksize) {
244
+ let im = new Float32Array(ksize);
245
+ let sigma = 0.3 * rad + 0.8;
246
+ let ss2 = sigma * sigma * 2;
247
+ for (let i = 0; i < ksize; i++) {
248
+ let x = i - ksize / 2;
249
+ let z = Math.exp(-(x * x) / ss2) / (2.5066282746 * sigma);
250
+ im[i] = z;
251
+ }
252
+ return im;
253
+ }
254
+
255
+ let kern = gauss1d(ksize);
256
+ let [w, h] = [$.canvas.width, $.canvas.height];
257
+ for (let i = 0; i < h; i++) {
258
+ for (let j = 0; j < w; j++) {
259
+ let s0 = 0,
260
+ s1 = 0,
261
+ s2 = 0,
262
+ s3 = 0;
263
+ for (let k = 0; k < ksize; k++) {
264
+ let jk = Math.min(Math.max(j - rad + k, 0), w - 1);
265
+ let idx = 4 * (i * w + jk);
266
+ s0 += tmpBuf[idx] * kern[k];
267
+ s1 += tmpBuf[idx + 1] * kern[k];
268
+ s2 += tmpBuf[idx + 2] * kern[k];
269
+ s3 += tmpBuf[idx + 3] * kern[k];
270
+ }
271
+ let idx = 4 * (i * w + j);
272
+ data[idx] = s0;
273
+ data[idx + 1] = s1;
274
+ data[idx + 2] = s2;
275
+ data[idx + 3] = s3;
276
+ }
277
+ }
278
+ tmpBuf.set(data);
279
+ for (let i = 0; i < h; i++) {
280
+ for (let j = 0; j < w; j++) {
281
+ let s0 = 0,
282
+ s1 = 0,
283
+ s2 = 0,
284
+ s3 = 0;
285
+ for (let k = 0; k < ksize; k++) {
286
+ let ik = Math.min(Math.max(i - rad + k, 0), h - 1);
287
+ let idx = 4 * (ik * w + j);
288
+ s0 += tmpBuf[idx] * kern[k];
289
+ s1 += tmpBuf[idx + 1] * kern[k];
290
+ s2 += tmpBuf[idx + 2] * kern[k];
291
+ s3 += tmpBuf[idx + 3] * kern[k];
292
+ }
293
+ let idx = 4 * (i * w + j);
294
+ data[idx] = s0;
295
+ data[idx + 1] = s1;
296
+ data[idx + 2] = s2;
297
+ data[idx + 3] = s3;
298
+ }
299
+ }
300
+ };
301
+ }
302
+
303
+ function softFilter(typ, x) {
304
+ if (!$._filters) initSoftFilters();
305
+ let imgData = ctx.getImageData(0, 0, $.canvas.width, $.canvas.height);
306
+ $._filters[typ](imgData.data, x);
307
+ ctx.putImageData(imgData, 0, 0);
308
+ }
309
+
296
310
  function nativeFilter(filtstr) {
297
311
  tmpCtx.clearRect(0, 0, tmpCtx.canvas.width, tmpCtx.canvas.height);
298
312
  tmpCtx.filter = filtstr;
299
- tmpCtx.drawImage(ctx.canvas, 0, 0);
313
+ tmpCtx.drawImage($.canvas, 0, 0);
300
314
  ctx.save();
301
315
  ctx.resetTransform();
302
- ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
316
+ ctx.clearRect(0, 0, $.canvas.width, $.canvas.height);
303
317
  ctx.drawImage(tmpCtx.canvas, 0, 0);
304
318
  ctx.restore();
305
319
  }
306
320
 
307
- function softFilter(typ, x) {
308
- let imgData = ctx.getImageData(0, 0, ctx.canvas.width, ctx.canvas.height);
309
- filterImpl[typ](imgData.data, x);
310
- ctx.putImageData(imgData, 0, 0);
311
- }
312
-
313
321
  $.filter = (typ, x) => {
314
322
  if (!ctx.filter) return softFilter(typ, x);
315
323
  makeTmpCtx();
@@ -325,7 +333,7 @@ function Q5(scope, parent) {
325
333
  } else if (typ == $.OPAQUE) {
326
334
  tmpCtx.fillStyle = 'black';
327
335
  tmpCtx.fillRect(0, 0, tmpCtx.canvas.width, tmpCtx.canvas.height);
328
- tmpCtx.drawImage(ctx.canvas, 0, 0);
336
+ tmpCtx.drawImage($.canvas, 0, 0);
329
337
  ctx.save();
330
338
  ctx.resetTransform();
331
339
  ctx.drawImage(tmpCtx.canvas, 0, 0);
@@ -341,15 +349,15 @@ function Q5(scope, parent) {
341
349
 
342
350
  $.resize = (w, h) => {
343
351
  makeTmpCtx();
344
- tmpCtx.drawImage(ctx.canvas, 0, 0);
352
+ tmpCtx.drawImage($.canvas, 0, 0);
345
353
  $.width = w;
346
354
  $.height = h;
347
- ctx.canvas.width = w * $._pixelDensity;
348
- ctx.canvas.height = h * $._pixelDensity;
355
+ $.canvas.width = w * $._pixelDensity;
356
+ $.canvas.height = h * $._pixelDensity;
349
357
  ctx.save();
350
358
  ctx.resetTransform();
351
- ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
352
- ctx.drawImage(tmpCtx.canvas, 0, 0, ctx.canvas.width, ctx.canvas.height);
359
+ ctx.clearRect(0, 0, $.canvas.width, $.canvas.height);
360
+ ctx.drawImage(tmpCtx.canvas, 0, 0, $.canvas.width, $.canvas.height);
353
361
  ctx.restore();
354
362
  };
355
363
 
@@ -367,7 +375,7 @@ function Q5(scope, parent) {
367
375
  h *= pd;
368
376
  let img = $.createImage(w, h);
369
377
  let imgData = ctx.getImageData(x, y, w, h);
370
- img.canvas.getContext('2d').putImageData(imgData, 0, 0);
378
+ img.ctx.putImageData(imgData, 0, 0);
371
379
  img._pixelDensity = pd;
372
380
  img.width = _w;
373
381
  img.height = _h;
@@ -382,21 +390,22 @@ function Q5(scope, parent) {
382
390
  $._tint = old;
383
391
  return;
384
392
  }
393
+ if (!$.pixels.length) $.loadPixels();
385
394
  let mod = $._pixelDensity || 1;
386
395
  for (let i = 0; i < mod; i++) {
387
396
  for (let j = 0; j < mod; j++) {
388
- let idx = 4 * ((y * mod + i) * ctx.canvas.width + x * mod + j);
389
- $.pixels[idx] = c._r;
390
- $.pixels[idx + 1] = c._g;
391
- $.pixels[idx + 2] = c._b;
392
- $.pixels[idx + 3] = c._a * 255;
397
+ let idx = 4 * ((y * mod + i) * $.canvas.width + x * mod + j);
398
+ $.pixels[idx] = c.r ?? c.l;
399
+ $.pixels[idx + 1] = c.g ?? c.c;
400
+ $.pixels[idx + 2] = c.b ?? c.h;
401
+ $.pixels[idx + 3] = c.a;
393
402
  }
394
403
  }
395
404
  };
396
405
 
397
406
  $.tinted = function (col) {
398
- let alpha = col._a;
399
- col._a = 1;
407
+ let alpha = col.a;
408
+ col.a = 255;
400
409
  makeTmpCtx();
401
410
  tmpCtx.clearRect(0, 0, tmpCtx.canvas.width, tmpCtx.canvas.height);
402
411
  tmpCtx.fillStyle = col;
@@ -413,7 +422,7 @@ function Q5(scope, parent) {
413
422
  ctx.globalCompositeOperation = old;
414
423
  ctx.restore();
415
424
 
416
- tmpCtx.globalAlpha = alpha;
425
+ tmpCtx.globalAlpha = alpha / 255;
417
426
  tmpCtx.clearRect(0, 0, tmpCtx.canvas.width, tmpCtx.canvas.height);
418
427
  tmpCtx.drawImage(ctx.canvas, 0, 0);
419
428
  tmpCtx.globalAlpha = 1;
@@ -424,7 +433,7 @@ function Q5(scope, parent) {
424
433
  ctx.drawImage(tmpCtx.canvas, 0, 0);
425
434
  ctx.restore();
426
435
  };
427
- $.tint = (c) => {
436
+ $.tint = function (c) {
428
437
  $._tint = c._q5Color ? c : $.color(...arguments);
429
438
  };
430
439
  $.noTint = () => ($._tint = null);
@@ -464,7 +473,7 @@ function Q5(scope, parent) {
464
473
  if (!a || (typeof a == 'string' && (!b || (!c && b.length < 5)))) {
465
474
  c = b;
466
475
  b = a;
467
- a = ctx.canvas;
476
+ a = $.canvas;
468
477
  }
469
478
  if (c) return $._save(a, b, c);
470
479
  if (b) {
@@ -486,9 +495,35 @@ function Q5(scope, parent) {
486
495
  let tmpCt2 = null;
487
496
  let tmpBuf = null;
488
497
 
498
+ // CONSTANTS
499
+
500
+ $.THRESHOLD = 1;
501
+ $.GRAY = 2;
502
+ $.OPAQUE = 3;
503
+ $.INVERT = 4;
504
+ $.POSTERIZE = 5;
505
+ $.DILATE = 6;
506
+ $.ERODE = 7;
507
+ $.BLUR = 8;
508
+
489
509
  if (scope == 'image') return;
490
510
 
491
- // CONSTANTS
511
+ $.BLEND = 'source-over';
512
+ $.REMOVE = 'destination-out';
513
+ $.ADD = 'lighter';
514
+ $.DARKEST = 'darken';
515
+ $.LIGHTEST = 'lighten';
516
+ $.DIFFERENCE = 'difference';
517
+ $.SUBTRACT = 'subtract';
518
+ $.EXCLUSION = 'exclusion';
519
+ $.MULTIPLY = 'multiply';
520
+ $.SCREEN = 'screen';
521
+ $.REPLACE = 'copy';
522
+ $.OVERLAY = 'overlay';
523
+ $.HARD_LIGHT = 'hard-light';
524
+ $.SOFT_LIGHT = 'soft-light';
525
+ $.DODGE = 'color-dodge';
526
+ $.BURN = 'color-burn';
492
527
 
493
528
  $.RGB = 'rgb';
494
529
  $.RGBA = 'rgb';
@@ -510,23 +545,6 @@ function Q5(scope, parent) {
510
545
 
511
546
  $.CLOSE = 1;
512
547
 
513
- $.BLEND = 'source-over';
514
- $.REMOVE = 'destination-out';
515
- $.ADD = 'lighter';
516
- $.DARKEST = 'darken';
517
- $.LIGHTEST = 'lighten';
518
- $.DIFFERENCE = 'difference';
519
- $.SUBTRACT = 'subtract';
520
- $.EXCLUSION = 'exclusion';
521
- $.MULTIPLY = 'multiply';
522
- $.SCREEN = 'screen';
523
- $.REPLACE = 'copy';
524
- $.OVERLAY = 'overlay';
525
- $.HARD_LIGHT = 'hard-light';
526
- $.SOFT_LIGHT = 'soft-light';
527
- $.DODGE = 'color-dodge';
528
- $.BURN = 'color-burn';
529
-
530
548
  $.NORMAL = 'normal';
531
549
  $.ITALIC = 'italic';
532
550
  $.BOLD = 'bold';
@@ -566,15 +584,6 @@ function Q5(scope, parent) {
566
584
  $.TAU = Math.PI * 2;
567
585
  $.TWO_PI = Math.PI * 2;
568
586
 
569
- $.THRESHOLD = 1;
570
- $.GRAY = 2;
571
- $.OPAQUE = 3;
572
- $.INVERT = 4;
573
- $.POSTERIZE = 5;
574
- $.DILATE = 6;
575
- $.ERODE = 7;
576
- $.BLUR = 8;
577
-
578
587
  $.ARROW = 'default';
579
588
  $.CROSS = 'crosshair';
580
589
  $.HAND = 'pointer';
@@ -668,23 +677,23 @@ function Q5(scope, parent) {
668
677
  return c;
669
678
  }
670
679
 
671
- $.resizeCanvas = (width, height) => {
672
- $.width = width;
673
- $.height = height;
680
+ $.resizeCanvas = (w, h) => {
681
+ $.width = w;
682
+ $.height = h;
674
683
  let c = cloneCtx();
675
- $.canvas.width = width * $._pixelDensity;
676
- $.canvas.height = height * $._pixelDensity;
684
+ $.canvas.width = w * $._pixelDensity;
685
+ $.canvas.height = h * $._pixelDensity;
677
686
  for (let prop in c) $.ctx[prop] = c[prop];
678
687
  if (scope != 'image') $.pixelDensity($._pixelDensity);
679
688
  };
680
689
 
681
- $.createGraphics = function (width, height) {
690
+ $.createGraphics = function (w, h) {
682
691
  let g = new Q5('graphics');
683
- g._createCanvas.call($, width, height);
692
+ g._createCanvas.call($, w, h);
684
693
  return g;
685
694
  };
686
- $.createImage = (width, height) => {
687
- return new Q5.Image(width, height);
695
+ $.createImage = (w, h) => {
696
+ return new Q5.Image(w, h);
688
697
  };
689
698
 
690
699
  $.displayDensity = () => window.devicePixelRatio;
@@ -719,11 +728,9 @@ function Q5(scope, parent) {
719
728
  $.lerp = (a, b, t) => a * (1 - t) + b * t;
720
729
  $.constrain = (x, lo, hi) => Math.min(Math.max(x, lo), hi);
721
730
  $.dist = function () {
722
- if (arguments.length == 4) {
723
- return Math.hypot(arguments[0] - arguments[2], arguments[1] - arguments[3]);
724
- } else {
725
- return Math.hypot(arguments[0] - arguments[3], arguments[1] - arguments[4], arguments[2] - arguments[5]);
726
- }
731
+ let a = arguments;
732
+ if (a.length == 4) return Math.hypot(a[0] - a[2], a[1] - a[3]);
733
+ else return Math.hypot(a[0] - a[3], a[1] - a[4], a[2] - a[5]);
727
734
  };
728
735
  $.norm = (value, start, stop) => $.map(value, start, stop, 0, 1);
729
736
  $.sq = (x) => x * x;
@@ -832,7 +839,8 @@ function Q5(scope, parent) {
832
839
 
833
840
  // COLOR
834
841
 
835
- $.Color = Q5.ColorRGBA_P3;
842
+ if (Q5.supportsHDR) $.Color = Q5.ColorRGBA_P3;
843
+ else $.Color = Q5.ColorRGBA;
836
844
 
837
845
  $.colorMode = (mode) => {
838
846
  $._colorMode = mode;
@@ -905,12 +913,12 @@ function Q5(scope, parent) {
905
913
  }
906
914
  };
907
915
 
908
- $.red = (c) => c._r;
909
- $.green = (c) => c._g;
910
- $.blue = (c) => c._b;
911
- $.alpha = (c) => c._a;
916
+ $.red = (c) => c.r;
917
+ $.green = (c) => c.g;
918
+ $.blue = (c) => c.b;
919
+ $.alpha = (c) => c.a;
912
920
  $.lightness = (c) => {
913
- return ((0.2126 * c._r + 0.7152 * c._g + 0.0722 * c._b) * 100) / 255;
921
+ return ((0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b) * 100) / 255;
914
922
  };
915
923
 
916
924
  $.lerpColor = (a, b, t) => {
@@ -955,7 +963,7 @@ function Q5(scope, parent) {
955
963
  $._doStroke = true;
956
964
  $._strokeSet = true;
957
965
  if (!c._q5Color) c = $.color(...arguments);
958
- if (c._a <= 0) return ($._doStroke = false);
966
+ if (c.a <= 0) return ($._doStroke = false);
959
967
  ctx.strokeStyle = c;
960
968
  };
961
969
  $.noStroke = () => ($._doStroke = false);
@@ -963,7 +971,7 @@ function Q5(scope, parent) {
963
971
  $._doFill = true;
964
972
  $._fillSet = true;
965
973
  if (!c._q5Color) c = $.color(...arguments);
966
- if (c._a <= 0) return ($._doFill = false);
974
+ if (c.a <= 0) return ($._doFill = false);
967
975
  ctx.fillStyle = c;
968
976
  };
969
977
  $.noFill = () => ($._doFill = false);
@@ -1349,7 +1357,7 @@ function Q5(scope, parent) {
1349
1357
  let drawable = img._q5 ? img.canvas : img;
1350
1358
  function reset() {
1351
1359
  if (!img._q5 || !$._tint) return;
1352
- let c = img.canvas.getContext('2d');
1360
+ let c = img.ctx;
1353
1361
  c.save();
1354
1362
  c.resetTransform();
1355
1363
  c.clearRect(0, 0, c.canvas.width, c.canvas.height);
@@ -1391,7 +1399,7 @@ function Q5(scope, parent) {
1391
1399
  $.loadImage = (url, cb) => {
1392
1400
  preloadCnt++;
1393
1401
  let g = $.createImage(1, 1);
1394
- let c = g.canvas.getContext('2d');
1402
+ let c = g.ctx;
1395
1403
  let img = new window.Image();
1396
1404
  img.src = url;
1397
1405
  img.crossOrigin = 'Anonymous';
@@ -1915,6 +1923,7 @@ function Q5(scope, parent) {
1915
1923
  // ENVIRONMENT
1916
1924
 
1917
1925
  $.print = console.log;
1926
+ $.describe = () => {};
1918
1927
 
1919
1928
  function _draw() {
1920
1929
  let pre = performance.now();
@@ -2143,34 +2152,32 @@ function Q5(scope, parent) {
2143
2152
  (A[8] * v[0] + A[9] * v[1] + A[10] * v[2] + A[11]) / (A[12] * v[0] + A[13] * v[1] + A[14] * v[2] + A[15])
2144
2153
  ];
2145
2154
 
2146
- if (typeof window != 'undefined') {
2147
- window.ondeviceorientation = (e) => {
2148
- $.pRotationX = $.rotationX;
2149
- $.pRotationY = $.rotationY;
2150
- $.pRotationZ = $.rotationZ;
2151
- $.pRelRotationX = $.relRotationX;
2152
- $.pRelRotationY = $.relRotationY;
2153
- $.pRelRotationZ = $.relRotationZ;
2154
-
2155
- $.rotationX = e.beta * (Math.PI / 180.0);
2156
- $.rotationY = e.gamma * (Math.PI / 180.0);
2157
- $.rotationZ = e.alpha * (Math.PI / 180.0);
2158
- $.relRotationX = [-$.rotationY, -$.rotationX, $.rotationY][Math.trunc(window.orientation / 90) + 1];
2159
- $.relRotationY = [-$.rotationX, $.rotationY, $.rotationX][Math.trunc(window.orientation / 90) + 1];
2160
- $.relRotationZ = $.rotationZ;
2161
- };
2162
- window.ondevicemotion = (e) => {
2163
- $.pAccelerationX = $.accelerationX;
2164
- $.pAccelerationY = $.accelerationY;
2165
- $.pAccelerationZ = $.accelerationZ;
2166
- if (!e.acceleration) {
2167
- let grav = TRFM(MULT(ROTY($.rotationY), ROTX($.rotationX)), [0, 0, -9.80665]);
2168
- $.accelerationX = e.accelerationIncludingGravity.x + grav[0];
2169
- $.accelerationY = e.accelerationIncludingGravity.y + grav[1];
2170
- $.accelerationZ = e.accelerationIncludingGravity.z - grav[2];
2171
- }
2172
- };
2173
- }
2155
+ window.ondeviceorientation = (e) => {
2156
+ $.pRotationX = $.rotationX;
2157
+ $.pRotationY = $.rotationY;
2158
+ $.pRotationZ = $.rotationZ;
2159
+ $.pRelRotationX = $.relRotationX;
2160
+ $.pRelRotationY = $.relRotationY;
2161
+ $.pRelRotationZ = $.relRotationZ;
2162
+
2163
+ $.rotationX = e.beta * (Math.PI / 180.0);
2164
+ $.rotationY = e.gamma * (Math.PI / 180.0);
2165
+ $.rotationZ = e.alpha * (Math.PI / 180.0);
2166
+ $.relRotationX = [-$.rotationY, -$.rotationX, $.rotationY][Math.trunc(window.orientation / 90) + 1];
2167
+ $.relRotationY = [-$.rotationX, $.rotationY, $.rotationX][Math.trunc(window.orientation / 90) + 1];
2168
+ $.relRotationZ = $.rotationZ;
2169
+ };
2170
+ window.ondevicemotion = (e) => {
2171
+ $.pAccelerationX = $.accelerationX;
2172
+ $.pAccelerationY = $.accelerationY;
2173
+ $.pAccelerationZ = $.accelerationZ;
2174
+ if (!e.acceleration) {
2175
+ let grav = TRFM(MULT(ROTY($.rotationY), ROTX($.rotationX)), [0, 0, -9.80665]);
2176
+ $.accelerationX = e.accelerationIncludingGravity.x + grav[0];
2177
+ $.accelerationY = e.accelerationIncludingGravity.y + grav[1];
2178
+ $.accelerationZ = e.accelerationIncludingGravity.z - grav[2];
2179
+ }
2180
+ };
2174
2181
 
2175
2182
  // TIME
2176
2183
 
@@ -2618,9 +2625,9 @@ for (let k of ['fromAngle', 'fromAngles', 'random2D', 'random3D']) {
2618
2625
  // IMAGE CLASS
2619
2626
 
2620
2627
  class _Q5Image extends Q5 {
2621
- constructor(width, height) {
2628
+ constructor(w, h) {
2622
2629
  super('image');
2623
- this.createCanvas(width, height);
2630
+ this.createCanvas(w, h);
2624
2631
  delete this.createCanvas;
2625
2632
  this._loop = false;
2626
2633
  }
@@ -2634,15 +2641,23 @@ class _Q5Image extends Q5 {
2634
2641
 
2635
2642
  // Q5
2636
2643
 
2644
+ if (typeof window == 'undefined') {
2645
+ throw 'q5 requires you to define a window object.';
2646
+ }
2647
+
2637
2648
  Q5.canvasOptions = {
2638
2649
  alpha: false,
2639
2650
  desynchronized: true,
2640
2651
  colorSpace: 'display-p3'
2641
2652
  };
2642
2653
 
2643
- if (typeof matchMedia == 'undefined' || !matchMedia('(dynamic-range: high) and (color-gamut: p3)').matches) {
2654
+ if (!window.matchMedia || !matchMedia('(dynamic-range: high) and (color-gamut: p3)').matches) {
2644
2655
  Q5.canvasOptions.colorSpace = 'srgb';
2645
- }
2656
+ } else Q5.supportsHDR = true;
2657
+
2658
+ window.OffscreenCanvas ??= function () {
2659
+ return document.createElement('canvas');
2660
+ };
2646
2661
 
2647
2662
  Q5._instanceCount = 0;
2648
2663
  Q5._friendlyError = (msg, func) => {
package/q5.min.js CHANGED
@@ -4,4 +4,4 @@
4
4
  * @author quinton-ashley and LingDong-
5
5
  * @license AGPL-3.0
6
6
  */
7
- function Q5(e,t){let a=0;if(e||(e="global",a++,setTimeout((()=>a--),32)),"auto"==e){if("object"!=typeof window||!window.setup&&!window.draw)return;e="global"}"global"==e&&(Q5._hasGlobal=!0);let o=this;if(o.canvas=document.createElement("canvas"),o.canvas.id="defaultCanvas"+Q5._instanceCount++,o.canvas.classList.add("p5Canvas","q5Canvas"),o.width=100,o.height=100,o.canvas.width=o.width,o.canvas.height=o.height,o._windowResizedFn=()=>{},"graphics"!=e&&"image"!=e){function n(){t??=document.getElementsByTagName("main")[0],t||(t=document.createElement("main"),document.body.append(t)),o.canvas.parent(t)}o._setupDone=!1,o._resize=()=>{o.frameCount>1&&(o._shouldResize=!0)},t&&"string"==typeof t&&(t=document.getElementById(t)),o.canvas.parent=e=>{"string"==typeof e&&(e=document.getElementById(e)),e.append(o.canvas),"undefined"!=typeof ResizeObserver?(o._ro&&o._ro.disconnect(),o._ro=new ResizeObserver(o._resize),o._ro.observe(t)):0==o.frameCount&&addEventListener("resize",o._resize)},document.body?n():document.addEventListener("DOMContentLoaded",n)}o._q5=!0,o.pixels=[];let i,r=null;o.createCanvas=function(t,a,n,r){if("webgl"==n)throw"webgl renderer is not supported in q5, use '2d'";o.width=t,o.height=a,o.canvas.width=t,o.canvas.height=a,o.canvas.renderer="2d";let s=Object.assign({},Q5.canvasOptions);if(r&&Object.assign(s,r),i=o.ctx=o.drawingContext=o.canvas.getContext("2d",s),"global"==e&&(window.ctx=window.drawingContext=i),Object.assign(o.canvas,s),i.fillStyle="white",i.strokeStyle="black",i.lineCap="round",i.lineJoin="miter",i.textAlign="left",i.save(),"image"!=e){let t=o.displayDensity();"graphics"==e&&(t=this._pixelDensity),o.pixelDensity(Math.ceil(t))}else this._pixelDensity=1;return o.canvas},o._createCanvas=o.createCanvas,o.loadPixels=()=>{r=i.getImageData(0,0,o.canvas.width,o.canvas.height),o.pixels=r.data},o.updatePixels=()=>{null!=r&&i.putImageData(r,0,0)};let s={};function l(e,t){null==f&&(f=document.createElement("canvas").getContext("2d")),t??=e||i.canvas.height,e??=i.canvas.width,f.canvas.width==e&&f.canvas.height==t||(f.canvas.width=e,f.canvas.height=t)}function h(){let e=i.canvas.width*i.canvas.height*4;x&&e==x.length||(x=new Uint8ClampedArray(e))}function c(e){f.clearRect(0,0,f.canvas.width,f.canvas.height),f.filter=e,f.drawImage(i.canvas,0,0),i.save(),i.resetTransform(),i.clearRect(0,0,i.canvas.width,i.canvas.height),i.drawImage(f.canvas,0,0),i.restore()}function d(e,t){let a=i.getImageData(0,0,i.canvas.width,i.canvas.height);s[e](a.data,t),i.putImageData(a,0,0)}s[o.THRESHOLD]=(e,t)=>{void 0===t?t=127.5:t*=255;for(let a=0;a<e.length;a+=4){const o=.2126*e[a]+.7152*e[a+1]+.0722*e[a+2];e[a]=e[a+1]=e[a+2]=o>=t?255:0}},s[o.GRAY]=e=>{for(let t=0;t<e.length;t+=4){const a=.2126*e[t]+.7152*e[t+1]+.0722*e[t+2];e[t]=e[t+1]=e[t+2]=a}},s[o.OPAQUE]=e=>{for(let t=0;t<e.length;t+=4)e[t+3]=255},s[o.INVERT]=e=>{for(let t=0;t<e.length;t+=4)e[t]=255-e[t],e[t+1]=255-e[t+1],e[t+2]=255-e[t+2]},s[o.POSTERIZE]=(e,t)=>{let a=t-1;for(let o=0;o<e.length;o+=4)e[o]=255*(e[o]*t>>8)/a,e[o+1]=255*(e[o+1]*t>>8)/a,e[o+2]=255*(e[o+2]*t>>8)/a},s[o.DILATE]=e=>{h(),x.set(e);let[t,a]=[i.canvas.width,i.canvas.height];for(let o=0;o<a;o++)for(let n=0;n<t;n++){let i=4*Math.max(n-1,0),r=4*Math.min(n+1,t-1),s=4*Math.max(o-1,0)*t,l=4*Math.min(o+1,a-1)*t,h=4*o*t,c=4*n;for(let t=0;t<4;t++){let a=t+s,o=t+l,n=t+h;e[h+c+t]=Math.max(x[a+c],x[n+i],x[n+c],x[n+r],x[o+c])}}},s[o.ERODE]=e=>{h(),x.set(e);let[t,a]=[i.canvas.width,i.canvas.height];for(let o=0;o<a;o++)for(let n=0;n<t;n++){let i=4*Math.max(n-1,0),r=4*Math.min(n+1,t-1),s=4*Math.max(o-1,0)*t,l=4*Math.min(o+1,a-1)*t,h=4*o*t,c=4*n;for(let t=0;t<4;t++){let a=t+s,o=t+l,n=t+h;e[h+c+t]=Math.min(x[a+c],x[n+i],x[n+c],x[n+r],x[o+c])}}},s[o.BLUR]=(e,t)=>{t=t||1,t=Math.floor(t*o._pixelDensity),h(),x.set(e);let a=2*t+1;let n=function(e){let a=new Float32Array(e),o=.3*t+.8,n=o*o*2;for(let t=0;t<e;t++){let i=t-e/2,r=Math.exp(-i*i/n)/(2.5066282746*o);a[t]=r}return a}(a),[r,s]=[i.canvas.width,i.canvas.height];for(let o=0;o<s;o++)for(let i=0;i<r;i++){let s=0,l=0,h=0,c=0;for(let e=0;e<a;e++){let a=4*(o*r+Math.min(Math.max(i-t+e,0),r-1));s+=x[a]*n[e],l+=x[a+1]*n[e],h+=x[a+2]*n[e],c+=x[a+3]*n[e]}let d=4*(o*r+i);e[d]=s,e[d+1]=l,e[d+2]=h,e[d+3]=c}x.set(e);for(let o=0;o<s;o++)for(let i=0;i<r;i++){let l=0,h=0,c=0,d=0;for(let e=0;e<a;e++){let a=4*(Math.min(Math.max(o-t+e,0),s-1)*r+i);l+=x[a]*n[e],h+=x[a+1]*n[e],c+=x[a+2]*n[e],d+=x[a+3]*n[e]}let u=4*(o*r+i);e[u]=l,e[u+1]=h,e[u+2]=c,e[u+3]=d}},o.filter=(e,t)=>{if(!i.filter)return d(e,t);if(l(),"string"==typeof e)c(e);else if(e==o.THRESHOLD){t??=.5,t=Math.max(t,1e-5),c(`saturate(0%) brightness(${Math.floor(.5/t*100)}%) contrast(1000000%)`)}else e==o.GRAY?c("saturate(0%)"):e==o.OPAQUE?(f.fillStyle="black",f.fillRect(0,0,f.canvas.width,f.canvas.height),f.drawImage(i.canvas,0,0),i.save(),i.resetTransform(),i.drawImage(f.canvas,0,0),i.restore()):e==o.INVERT?c("invert(100%)"):e==o.BLUR?c(`blur(${Math.ceil(t*o._pixelDensity/1)||1}px)`):d(e,t)},o.resize=(e,t)=>{l(),f.drawImage(i.canvas,0,0),o.width=e,o.height=t,i.canvas.width=e*o._pixelDensity,i.canvas.height=t*o._pixelDensity,i.save(),i.resetTransform(),i.clearRect(0,0,i.canvas.width,i.canvas.height),i.drawImage(f.canvas,0,0,i.canvas.width,i.canvas.height),i.restore()},o.get=(e,t,a,n)=>{let r=o._pixelDensity||1;if(void 0!==e&&void 0===a){let a=i.getImageData(e*r,t*r,1,1).data;return new o.Color(a[0],a[1],a[2],a[3]/255)}e=(e||0)*r,t=(t||0)*r;let s=a=a||o.width,l=n=n||o.height;a*=r,n*=r;let h=o.createImage(a,n),c=i.getImageData(e,t,a,n);return h.canvas.getContext("2d").putImageData(c,0,0),h._pixelDensity=r,h.width=s,h.height=l,h},o.set=(e,t,a)=>{if(a._q5){let n=o._tint;return o._tint=null,o.image(a,e,t),void(o._tint=n)}let n=o._pixelDensity||1;for(let r=0;r<n;r++)for(let s=0;s<n;s++){let l=4*((t*n+r)*i.canvas.width+e*n+s);o.pixels[l]=a._r,o.pixels[l+1]=a._g,o.pixels[l+2]=a._b,o.pixels[l+3]=255*a._a}},o.tinted=function(e){let t=e._a;e._a=1,l(),f.clearRect(0,0,f.canvas.width,f.canvas.height),f.fillStyle=e,f.fillRect(0,0,f.canvas.width,f.canvas.height),f.globalCompositeOperation="multiply",f.drawImage(i.canvas,0,0),f.globalCompositeOperation="source-over",i.save(),i.resetTransform();let a=i.globalCompositeOperation;i.globalCompositeOperation="source-in",i.drawImage(f.canvas,0,0),i.globalCompositeOperation=a,i.restore(),f.globalAlpha=t,f.clearRect(0,0,f.canvas.width,f.canvas.height),f.drawImage(i.canvas,0,0),f.globalAlpha=1,i.save(),i.resetTransform(),i.clearRect(0,0,i.canvas.width,i.canvas.height),i.drawImage(f.canvas,0,0),i.restore()},o.tint=e=>{o._tint=e._q5Color?e:o.color(...arguments)},o.noTint=()=>o._tint=null,o.mask=e=>{i.save(),i.resetTransform();let t=i.globalCompositeOperation;i.globalCompositeOperation="destination-in",i.drawImage(e.canvas,0,0),i.globalCompositeOperation=t,i.restore()},o._save=(e,t,a)=>{if(t=t||"untitled","jpg"==(a=a||"png")||"png"==a)e=e.toDataURL();else{let t="text/plain";"json"==a&&("string"!=typeof e&&(e=JSON.stringify(e)),t="text/json"),e=new Blob([e],{type:t}),e=URL.createObjectURL(e)}let o=document.createElement("a");o.href=e,o.download=t+"."+a,document.body.append(o),o.click(),document.body.removeChild(o),URL.revokeObjectURL(o.href)},o.save=(e,t,a)=>{if((!e||"string"==typeof e&&(!t||!a&&t.length<5))&&(a=t,t=e,e=i.canvas),a)return o._save(e,t,a);t?(t=t.split("."),o._save(e,t[0],t.at(-1))):o._save(e)},o.canvas.save=o.save,o.saveCanvas=o.save;let u=null,_=!0,g=[],p={},m=0,f=null,v=null,x=null;if("image"==e)return;function y(){let e={};for(let t in i)"function"!=typeof i[t]&&(e[t]=i[t]);return delete e.canvas,e}o.RGB="rgb",o.RGBA="rgb",o.HSB="hsb",o.CHORD=0,o.PIE=1,o.OPEN=2,o.RADIUS="radius",o.CORNER="corner",o.CORNERS="corners",o.ROUND="round",o.SQUARE="butt",o.PROJECT="square",o.MITER="miter",o.BEVEL="bevel",o.CLOSE=1,o.BLEND="source-over",o.REMOVE="destination-out",o.ADD="lighter",o.DARKEST="darken",o.LIGHTEST="lighten",o.DIFFERENCE="difference",o.SUBTRACT="subtract",o.EXCLUSION="exclusion",o.MULTIPLY="multiply",o.SCREEN="screen",o.REPLACE="copy",o.OVERLAY="overlay",o.HARD_LIGHT="hard-light",o.SOFT_LIGHT="soft-light",o.DODGE="color-dodge",o.BURN="color-burn",o.NORMAL="normal",o.ITALIC="italic",o.BOLD="bold",o.BOLDITALIC="italic bold",o.CENTER="center",o.LEFT="left",o.RIGHT="right",o.TOP="top",o.BOTTOM="bottom",o.BASELINE="alphabetic",o.LANDSCAPE="landscape",o.PORTRAIT="portrait",o.ALT=18,o.BACKSPACE=8,o.CONTROL=17,o.DELETE=46,o.DOWN_ARROW=40,o.ENTER=13,o.ESCAPE=27,o.LEFT_ARROW=37,o.OPTION=18,o.RETURN=13,o.RIGHT_ARROW=39,o.SHIFT=16,o.TAB=9,o.UP_ARROW=38,o.DEGREES="degrees",o.RADIANS="radians",o.HALF_PI=Math.PI/2,o.PI=Math.PI,o.QUARTER_PI=Math.PI/4,o.TAU=2*Math.PI,o.TWO_PI=2*Math.PI,o.THRESHOLD=1,o.GRAY=2,o.OPAQUE=3,o.INVERT=4,o.POSTERIZE=5,o.DILATE=6,o.ERODE=7,o.BLUR=8,o.ARROW="default",o.CROSS="crosshair",o.HAND="pointer",o.MOVE="move",o.TEXT="text",o.VIDEO={video:!0,audio:!1},o.AUDIO={video:!1,audio:!0},o.SHR3=1,o.LCG=2,o.hint=(e,t)=>{o[e]=t},o.frameCount=0,o.deltaTime=16,o.mouseX=0,o.mouseY=0,o.touches=[],o.mouseButton=null,o.keyIsPressed=!1,o.mouseIsPressed=!1,o.key=null,o.keyCode=null,o.accelerationX=0,o.accelerationY=0,o.accelerationZ=0,o.rotationX=0,o.rotationY=0,o.rotationZ=0,o.relRotationX=0,o.relRotationY=0,o.relRotationZ=0,o.pmouseX=0,o.pmouseY=0,o.pAccelerationX=0,o.pAccelerationY=0,o.pAccelerationZ=0,o.pRotationX=0,o.pRotationY=0,o.pRotationZ=0,o.pRelRotationX=0,o.pRelRotationY=0,o.pRelRotationZ=0,Object.defineProperty(o,"deviceOrientation",{get:()=>window.screen?.orientation?.type}),Object.defineProperty(o,"windowWidth",{get:()=>window.innerWidth}),Object.defineProperty(o,"windowHeight",{get:()=>window.innerHeight}),o._colorMode="rgb",o._doStroke=!0,o._doFill=!0,o._strokeSet=!1,o._fillSet=!1,o._tint=null,o._ellipseMode=o.CENTER,o._rectMode=o.CORNER,o._curveDetail=20,o._curveAlpha=0,o._loop=!0,o._textFont="sans-serif",o._textSize=12,o._textLeading=15,o._textLeadDiff=3,o._textStyle="normal",o._pixelDensity=1,o._lastFrameTime=0,o._targetFrameRate=null,o._frameRate=o._fps=60,o.resizeCanvas=(t,a)=>{o.width=t,o.height=a;let n=y();o.canvas.width=t*o._pixelDensity,o.canvas.height=a*o._pixelDensity;for(let e in n)o.ctx[e]=n[e];"image"!=e&&o.pixelDensity(o._pixelDensity)},o.createGraphics=function(e,t){let a=new Q5("graphics");return a._createCanvas.call(o,e,t),a},o.createImage=(e,t)=>new Q5.Image(e,t),o.displayDensity=()=>window.devicePixelRatio,o.pixelDensity=e=>{if(void 0===e)return o._pixelDensity;o._pixelDensity=e;let t=y();o.canvas.width=Math.ceil(o.width*e),o.canvas.height=Math.ceil(o.height*e),o.canvas.style.width=o.width+"px",o.canvas.style.height=o.height+"px";for(let e in t)o.ctx[e]=t[e];return i.scale(o._pixelDensity,o._pixelDensity),o._pixelDensity},o.map=(e,t,a,o,n,i)=>{let r=o+1*(e-t)/(a-t)*(n-o);return i?o<n?Math.min(Math.max(r,o),n):Math.min(Math.max(r,n),o):r},o.lerp=(e,t,a)=>e*(1-a)+t*a,o.constrain=(e,t,a)=>Math.min(Math.max(e,t),a),o.dist=function(){return 4==arguments.length?Math.hypot(arguments[0]-arguments[2],arguments[1]-arguments[3]):Math.hypot(arguments[0]-arguments[3],arguments[1]-arguments[4],arguments[2]-arguments[5])},o.norm=(e,t,a)=>o.map(e,t,a,0,1),o.sq=e=>e*e,o.fract=e=>e-Math.floor(e),o.angleMode=e=>o._angleMode=e,o._DEGTORAD=Math.PI/180,o._RADTODEG=180/Math.PI,o.degrees=e=>e*o._RADTODEG,o.radians=e=>e*o._DEGTORAD,o.abs=Math.abs,o.ceil=Math.ceil,o.exp=Math.exp,o.floor=Math.floor,o.log=Math.log,o.mag=Math.hypot,o.max=Math.max,o.min=Math.min,o.round=Math.round,o.pow=Math.pow,o.sqrt=Math.sqrt,o.sin=e=>("degrees"==o._angleMode&&(e=o.radians(e)),Math.sin(e)),o.cos=e=>("degrees"==o._angleMode&&(e=o.radians(e)),Math.cos(e)),o.tan=e=>("degrees"==o._angleMode&&(e=o.radians(e)),Math.tan(e)),o.asin=e=>{let t=Math.asin(e);return"degrees"==o._angleMode&&(t=o.degrees(t)),t},o.acos=e=>{let t=Math.acos(e);return"degrees"==o._angleMode&&(t=o.degrees(t)),t},o.atan=e=>{let t=Math.atan(e);return"degrees"==o._angleMode&&(t=o.degrees(t)),t},o.atan2=(e,t)=>{let a=Math.atan2(e,t);return"degrees"==o._angleMode&&(a=o.degrees(a)),a},o.nf=(e,t,a)=>{let o=e<0,n=e.toString();return o&&(n=n.slice(1)),n=n.padStart(t,"0"),a>0&&(-1==n.indexOf(".")&&(n+="."),n=n.padEnd(t+1+a,"0")),o&&(n="-"+n),n},o.createVector=(e,t,a)=>new Q5.Vector(e,t,a,o),o.curvePoint=(e,t,a,o,n)=>{const i=n*n*n,r=n*n;return e*(-.5*i+r-.5*n)+t*(1.5*i-2.5*r+1)+a*(-1.5*i+2*r+.5*n)+o*(.5*i-.5*r)},o.bezierPoint=(e,t,a,o,n)=>{const i=1-n;return Math.pow(i,3)*e+3*Math.pow(i,2)*n*t+3*i*Math.pow(n,2)*a+Math.pow(n,3)*o},o.curveTangent=(e,t,a,o,n)=>{const i=n*n;return e*(-3*i/2+2*n-.5)+t*(9*i/2-5*n)+a*(-9*i/2+4*n+.5)+o*(3*i/2-n)},o.bezierTangent=(e,t,a,o,n)=>{const i=1-n;return 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