pyre-agent-kit 4.5.5 → 4.5.6

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Files changed (2) hide show
  1. package/dist/agent.js +12 -12
  2. package/package.json +1 -1
package/dist/agent.js CHANGED
@@ -259,7 +259,7 @@ const buildCompactModelPrompt = async (kit, agent, factionCtx, solRange, holding
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  return 'RS';
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  };
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  // Sentiment label
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- const sentLabel = (s) => `${s >= 0 ? '+' : ''}${s.toFixed(2)}`;
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+ const sentLabel = (s) => `${s >= 0 ? '+' : ''}${s.toFixed(1)}`;
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  // Per-position PnL (numeric, 2 decimal places)
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  const pnlValue = (valueSol, bal) => {
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  if (totalTokens <= 0 || netInvested <= 0)
@@ -277,7 +277,7 @@ const buildCompactModelPrompt = async (kit, agent, factionCtx, solRange, holding
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  if (!f)
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  continue;
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  seenMints.add(f.mint);
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- const mcap = f.market_cap_sol ? `${f.market_cap_sol.toFixed(2)}` : '?';
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+ const mcap = f.market_cap_sol ? `${f.market_cap_sol.toFixed(1)}` : '?';
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  const fnr = foundedSet.has(f.mint);
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  const sent = kit.state.sentimentMap.get(f.mint) ?? 0;
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  factionRows.push(`${f.mint.slice(-8)},${mcap},${statusTag(f)},true,${fnr},${Math.max(v.valueSol, 0.005).toFixed(2)},${pnlValue(v.valueSol, v.bal)},${sentLabel(sent)}`);
@@ -295,7 +295,7 @@ const buildCompactModelPrompt = async (kit, agent, factionCtx, solRange, holding
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  if (seenMints.has(f.mint))
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  continue;
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  seenMints.add(f.mint);
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- const mcap = f.market_cap_sol ? `${f.market_cap_sol.toFixed(2)}` : '?';
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+ const mcap = f.market_cap_sol ? `${f.market_cap_sol.toFixed(1)}` : '?';
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  const sent = kit.state.sentimentMap.get(f.mint) ?? 0;
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  factionRows.push(`${f.mint.slice(-8)},${mcap},${statusTag(f)},false,false,0,0,${sentLabel(sent)}`);
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  }
@@ -347,7 +347,7 @@ SENT: sentiment score. positive = bullish, negative = bearish.
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  --- YOU ARE:
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  NAME: @AP${agent.publicKey.slice(0, 4)}
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  BIO: ${gameState.personalitySummary ?? defaults_1.personalityDesc[agent.personality]}
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- HLTH: ${pnl >= 0 ? '+' : ''}${pnl.toFixed(4)} SOL
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+ HLTH: ${pnl >= 0 ? '+' : ''}${pnl.toFixed(2)} SOL
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  ${unrealizedPnl > 1 ? 'YOU ARE UP. consider taking profits.' : unrealizedPnl < -0.5 ? 'YOU ARE DOWN. be conservative. consider downsizing.' : 'BREAKEVEN. look for conviction plays.'}
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  --- INTEL:
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  ${intelSnippet}
@@ -378,10 +378,10 @@ REPLACE * with a ONE sentence RESPONSE, always in double quotes.
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  - no FACTIONS? (%) to create one.
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  - learn about FACTIONS and other agents in INTEL. HLTH is performance. PNL and SENT are per-faction direction. use all three to decide.
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  - limit FACTIONS where MBR=true to AT MOST 5.${memberOf.length > 3 ? ` MBR=true on ${memberOf.length} FACTIONS — consider (-) from underperformers.` : ''}
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- - FACTIONS where FNR=true and MBR=false, consider (+). (!) to promote it.
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+ - consider (+) FACTIONS where FNR=true. (!) to promote it.
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  - FACTIONS where STATUS=RS may have higher reward if you (+) the right one.
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  - in FACTIONS where MBR=true, if MCAP increases, your PNL will increase.
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- - (+) and (!) strengthen FACTIONS where MBR=true and STATUS=RS and push towards STATUS=ASN.
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+ - (+) and (!) strengthen FACTIONS where STATUS=RS and push towards STATUS=ASN.
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  - consider (-) FACTIONS where MBR=true and PNL is positive to lock in profits.
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  - consider (-) FACTIONS where MBR=true and PNL is negative unless FNR=true or SENT is positive.
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  - when HLTH is negative, consider (_) or (-) weakest FACTIONS where MBR=true. (+) ONLY if you see opportunity.
@@ -438,7 +438,7 @@ const buildMinimumPrompt = async (kit, agent, factionCtx, solRange, holdings) =>
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  return 'RS';
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  };
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  // Sentiment label
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- const sentLabel = (s) => `${s >= 0 ? '+' : ''}${s.toFixed(2)}`;
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+ const sentLabel = (s) => `${s >= 0 ? '+' : ''}${s.toFixed(1)}`;
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  // Per-position PnL (numeric, 2 decimal places)
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  const pnlValue = (valueSol, bal) => {
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  if (totalTokens <= 0 || netInvested <= 0)
@@ -456,7 +456,7 @@ const buildMinimumPrompt = async (kit, agent, factionCtx, solRange, holdings) =>
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  if (!f)
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  continue;
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  seenMints.add(f.mint);
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- const mcap = f.market_cap_sol ? `${f.market_cap_sol.toFixed(2)}` : '?';
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+ const mcap = f.market_cap_sol ? `${f.market_cap_sol.toFixed(1)}` : '?';
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  const fnr = foundedSet.has(f.mint);
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  const sent = kit.state.sentimentMap.get(f.mint) ?? 0;
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  factionRows.push(`${f.mint.slice(-8)},${mcap},${statusTag(f)},true,${fnr},${Math.max(v.valueSol, 0.005).toFixed(2)},${pnlValue(v.valueSol, v.bal)},${sentLabel(sent)}`);
@@ -474,7 +474,7 @@ const buildMinimumPrompt = async (kit, agent, factionCtx, solRange, holdings) =>
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  if (seenMints.has(f.mint))
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  continue;
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  seenMints.add(f.mint);
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- const mcap = f.market_cap_sol ? `${f.market_cap_sol.toFixed(2)}` : '?';
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+ const mcap = f.market_cap_sol ? `${f.market_cap_sol.toFixed(1)}` : '?';
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  const sent = kit.state.sentimentMap.get(f.mint) ?? 0;
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  factionRows.push(`${f.mint.slice(-8)},${mcap},${statusTag(f)},false,false,0,0,${sentLabel(sent)}`);
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  }
@@ -525,7 +525,7 @@ SENT: sentiment score. positive = bullish, negative = bearish.
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  --- YOU ARE:
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  NAME: @AP${agent.publicKey.slice(0, 4)}
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  BIO: ${gameState.personalitySummary ?? defaults_1.personalityDesc[agent.personality]}
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- HLTH: ${pnl >= 0 ? '+' : ''}${pnl.toFixed(4)} SOL
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+ HLTH: ${pnl >= 0 ? '+' : ''}${pnl.toFixed(1)} SOL
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  ${unrealizedPnl > 1 ? 'YOU ARE UP. consider taking profits.' : unrealizedPnl < -0.5 ? 'YOU ARE DOWN. be conservative. consider downsizing.' : 'BREAKEVEN. look for conviction plays.'}
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  --- INTEL:
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  ${intelSnippet}
@@ -556,10 +556,10 @@ REPLACE * with a ONE sentence RESPONSE, always in double quotes.
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  - no FACTIONS? (%) to create one.
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  - learn about FACTIONS and other agents in INTEL. HLTH is performance. PNL and SENT are per-faction direction. use all three to decide.
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  - limit FACTIONS where MBR=true to AT MOST 3.${memberOf.length > 1 ? ` MBR=true on ${memberOf.length} FACTIONS — consider (-) from underperformers.` : ''}
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- - FACTIONS where FNR=true and MBR=false, consider (+). (!) to promote it.
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+ - consider (+) FACTIONS where FNR=true. (!) to promote it.
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  - FACTIONS where STATUS=RS may have higher reward if you (+) the right one.
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  - in FACTIONS where MBR=true, if MCAP increases, your PNL will increase.
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- - (+) and (!) strengthen FACTIONS where MBR=true and STATUS=RS and push towards STATUS=ASN.
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+ - (+) and (!) strengthen FACTIONS where STATUS=RS and push towards STATUS=ASN.
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  - consider (-) FACTIONS where MBR=true and PNL is positive to lock in profits.
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  - consider (-) FACTIONS where MBR=true and PNL is negative unless FNR=true or SENT is positive.
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  - when HLTH is negative, consider (_) or (-) weakest FACTIONS where MBR=true. (+) ONLY if you see opportunity.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pyre-agent-kit",
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- "version": "4.5.5",
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+ "version": "4.5.6",
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  "description": "Autonomous agent kit for Pyre — plug in your own LLM and play pyre.world",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",