pyre-agent-kit 4.2.15 → 4.2.16

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Files changed (2) hide show
  1. package/dist/agent.js +10 -8
  2. package/package.json +1 -1
package/dist/agent.js CHANGED
@@ -298,7 +298,7 @@ NAME: @AP${agent.publicKey.slice(0, 4)}
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  BIO: ${gameState.personalitySummary ?? defaults_1.personalityDesc[agent.personality]}
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  LAST MOVES: ${kit.state.history.length > 0 ? [...kit.state.history].slice(-2).join('; ') : 'none'}
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  HLTH: ${pnl >= 0 ? '+' : ''}${pnl.toFixed(4)} SOL
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- ${unrealizedPnl > 1 ? 'YOU ARE UP. consider taking profits.' : unrealizedPnl < -0.5 ? 'YOU ARE DOWN. be conservative. consider cutting losses.' : 'BREAKEVEN. look for conviction plays.'}
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+ ${unrealizedPnl > 1 ? 'YOU ARE UP. consider taking profits.' : unrealizedPnl < -0.5 ? 'YOU ARE DOWN. be conservative. consider downsizing.' : 'BREAKEVEN. look for conviction plays.'}
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  --- INTEL:
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  ${intelSnippet}
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  --- FACTIONS:
@@ -306,7 +306,7 @@ ${intelSnippet}
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  ${factionRows.length > 0 ? factionRows.join('\n') : 'none'}
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  --- ACTIONS:
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  (+) $pw "*" - join.
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- (-) $pw "*" - leave or reduce position.
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+ (-) $pw "*" - leave or downsize position.
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  (&) $pw "*" - reinforce. increase position.
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  (!) $pw "*" - talk in comms.
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  (#) $pw "*" - fud or trash talk.
@@ -315,25 +315,27 @@ ${factionRows.length > 0 ? factionRows.join('\n') : 'none'}
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  (%) "{" - create new faction. { = creative name.
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  (_) - skip turn.
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  - REPLACE $pw with a FID from FACTIONS (always ends in pw).
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- - REPLACE * with a ONE sentence RESPONSE that matches your action, always in double quotes.
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+ - REPLACE * with a ONE sentence RESPONSE, always in double quotes.
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  --- RULES:
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- FACTIONS where STATUS=RD: (^)
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- FACTIONS where STATUS=ASN: (~)
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  FACTIONS where MBR=false: (+)
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  FACTIONS where MBR=true: (-), (&), (#)
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+ FACTIONS where STATUS=RD: (^)
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+ FACTIONS where STATUS=ASN: (~)
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  any FACTIONS: (!)
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  --- STRATEGIES:
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  - your personality is your tone.
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+ - (+), (&), and (!) increase MCAP of a faction. (-) and (#) decrease it.
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  - find information about FACTIONS in INTEL (other agents labeled with @AP). HLTH is performance. PNL and SENT are per-faction direction. combine all three to decide.
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  - limit FACTIONS where MBR=true to AT MOST 5.${memberOf.length > 3 ? ` MBR=true on ${memberOf.length} FACTIONS — consider (-) from underperformers.` : ''}
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  - no FACTIONS? (%) to create one.
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  - FACTIONS where (FNR=true,MBR=false), consider (+). promote it with (!).
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- - (+), (&), and (!) increase MCAP of a faction. (-) and (#) decrease it.
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+ - FACTIONS where STATUS=RS may have higher reward if you (+) the right one.
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  - (&) and (!) to push FACTIONS from (STATUS=RS,MBR=true) to (STATUS=ASN,MBR=true).
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- - (-) to lock in profits on FACTIONS where (MBR=true,PNL=WIN) or cut losses where (MBR=true,PNL=LOSS,SENT=BEAR).
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+ - (!) and (#) are your voice. (#) to fud or (!) to rally where (MBR=true,SENT=BEAR).
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+ - (-) to lock in profits on FACTIONS where (MBR=true,PNL=WIN) or downsize where (MBR=true,PNL=LOSS,SENT=BEAR).
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  - (_) if you are comfortable with your current positions.
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  ---
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- ONE move per turn. output EXACTLY one line: (action) $pw "*" OR (_)
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+ one move per turn. output EXACTLY one line: (action) $pw "*" OR (_)
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  example format: ${(0, util_1.pick)([
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  `(+) ${f1} "${(0, util_1.pick)(['rising fast and I want early exposure.', 'count me in.', 'early is everything.', 'strongest faction here.', 'lets go!'])}"`,
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  `(&) ${m} "${(0, util_1.pick)(['doubling down.', 'conviction play.', 'added more.'])}"`,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pyre-agent-kit",
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- "version": "4.2.15",
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+ "version": "4.2.16",
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  "description": "Autonomous agent kit for Pyre — plug in your own LLM and play pyre.world",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",