pxt-microbit 7.1.31 → 7.1.34

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Files changed (45) hide show
  1. package/built/block-tests.js +1 -1
  2. package/built/hexcache/09c1ed868d7d8b474313e6abc88c7a9bede0ca376a507a97886137e8d91372e9.hex +20312 -0
  3. package/built/hexcache/ba843ecd090c93546c91118ee212273e7b1e104915bfd9146cb18fa1a1c826a6.hex +19712 -0
  4. package/built/target.js +1 -1
  5. package/built/target.json +1 -1
  6. package/built/targetlight.js +1 -1
  7. package/built/targetlight.json +1 -1
  8. package/built/web/blockly.css +1 -1
  9. package/built/web/react-common-authcode.css +1 -1
  10. package/built/web/react-common-multiplayer.css +1 -1
  11. package/built/web/react-common-skillmap.css +1 -1
  12. package/built/web/rtlblockly.css +1 -1
  13. package/built/web/rtlreact-common-authcode.css +1 -1
  14. package/built/web/rtlreact-common-multiplayer.css +1 -1
  15. package/built/web/rtlreact-common-skillmap.css +1 -1
  16. package/built/web/rtlsemantic.css +1 -1
  17. package/built/web/semantic.css +1 -1
  18. package/docs/jacdac.md +1 -2
  19. package/docs/projects/v2-blow-away.md +34 -34
  20. package/docs/projects/v2-cat-napping.md +24 -24
  21. package/docs/projects/v2-clap-lights.md +14 -14
  22. package/docs/projects/v2-countdown.md +15 -15
  23. package/docs/projects/v2-morse-chat.md +22 -22
  24. package/docs/projects/v2-pet-hamster.md +11 -11
  25. package/docs/projects/v2-play-sound-long.md +3 -3
  26. package/docs/projects/v2-play-sound.md +2 -2
  27. package/docs/reference/basic/show-leds.md +7 -3
  28. package/docs/reference/control/hardware-version.md +10 -2
  29. package/docs/reference/control.md +0 -1
  30. package/docs/reference/input/running-time-micros.md +25 -7
  31. package/docs/reference/input/running-time.md +5 -5
  32. package/docs/reference/radio/on-data-received.md +3 -3
  33. package/docs/reference/radio/on-received-buffer.md +2 -2
  34. package/docs/reference/radio/on-received-number.md +4 -2
  35. package/docs/reference/radio/on-received-string.md +4 -2
  36. package/docs/reference/radio/on-received-value.md +4 -2
  37. package/docs/reference/radio/receive-number.md +3 -3
  38. package/docs/reference/radio/receive-string.md +3 -3
  39. package/docs/reference/text.md +1 -18
  40. package/package.json +2 -2
  41. package/pxtarget.json +1 -1
  42. package/built/hexcache/48e233a9e7cb064a9fd68e54c8beff5205dcaa75438efd3aa80b5a8d8b2193b0.hex +0 -19728
  43. package/built/hexcache/f4ded62c04894faf19f0b018903924088e6564165ff2e1ed59d299b7cde3edef.hex +0 -20330
  44. /package/built/hexcache/{e756ebe5395e9c7bafe42fe3530efbbbd08f187c6520ef35cf2180fd93231311.hex → 01fcf2f97a9eaeefd82a2ddaa0ca451b2500ff47b8dc92db69fda37deeb1b910.hex} +0 -0
  45. /package/built/hexcache/{6eb54784e9979c4bc09fc35851ef21b114be086c997f8e82c25fe66fee647fb6.hex → 0ddbecb007986045d0daa6818b319bdc1d05397d2b57d117798c64695cdc9d23.hex} +0 -0
@@ -8,7 +8,7 @@
8
8
 
9
9
  Cyrus is a very sleepy hamster. In fact, Cyrus is almost always sleeping.
10
10
 
11
- From the ``||basic:Basic||`` category, find ``||basic:show icon [ ]||`` and snap it into your ``||basic:on start||`` container. Set it to show the asleep ``-_-`` face.
11
+ From the ``||basic:Basic||`` category, find ``||basic:show icon [ ]||`` and snap it into your ``||basic:on start||`` container. Set it to show the asleep ``-_-`` face.
12
12
  💡 In the ``show icon`` dropdown menu options, you can hover to see what each design is called!
13
13
 
14
14
  ```blocks
@@ -20,8 +20,8 @@ basic.showIcon(IconNames.Asleep)
20
20
 
21
21
  Pressing Cyrus's logo tickles them!
22
22
 
23
- From ``||input:Input||``, find the ``||input:on logo [pressed]||`` container and drag it into your workspace.
24
- Go to ``||basic:Basic||`` and grab **another** ``||basic:show icon [ ]||``. Snap it into your **empty** ``||input:on logo [pressed]||`` container. Set the icon (Cyrus's face) to happy ``:)``.
23
+ From ``||input:Input||``, find the ``||input:on logo [pressed]||`` container and drag it into your workspace.
24
+ Go to ``||basic:Basic||`` and grab **another** ``||basic:show icon [ ]||``. Snap it into your **empty** ``||input(noclick):on logo [pressed]||`` container. Set the icon (Cyrus's face) to happy ``:)``.
25
25
 
26
26
  ```blocks
27
27
  //@highlight
@@ -33,7 +33,7 @@ input.onLogoEvent(TouchButtonEvent.Pressed, function () {
33
33
 
34
34
  ## {Tickle sound}
35
35
 
36
- From the ``||music:Music||`` category, get a ``||music:play [melody jump up] [in background]||`` and add it to the **bottom** of your ``||input:on logo [pressed]||`` container. Change the playback mode to ``||music:[until done]||``.
36
+ From the ``||music:Music||`` category, get a ``||music:play [melody jump up] [in background]||`` and add it to the **bottom** of your ``||input(noclick):on logo [pressed]||`` container. Change the playback mode to ``||music(noclick):[until done]||``.
37
37
 
38
38
  ```blocks
39
39
  input.onLogoEvent(TouchButtonEvent.Pressed, function () {
@@ -47,8 +47,8 @@ input.onLogoEvent(TouchButtonEvent.Pressed, function () {
47
47
 
48
48
  Whenever Cyrus is shaken, they get sad 🙁
49
49
 
50
- From ``||input:Input||``, find ``||input:on [shake]||`` and drag it into your workspace.
51
- From the ``||basic:Basic||`` category, grab ``||basic:show icon [ ]||`` and snap it into your **new** ``||input:on [shake]||`` container. Set the icon (Cyrus's face) to sad ``:(``.
50
+ From ``||input:Input||``, find ``||input:on [shake]||`` and drag it into your workspace.
51
+ From the ``||basic:Basic||`` category, grab ``||basic:show icon [ ]||`` and snap it into your **new** ``||input(noclick):on [shake]||`` container. Set the icon (Cyrus's face) to sad ``:(``.
52
52
 
53
53
  ```blocks
54
54
  //@highlight
@@ -60,8 +60,8 @@ input.onGesture(Gesture.Shake, function () {
60
60
 
61
61
  ## {Dizzy sound}
62
62
 
63
- From the ``||music:Music||`` category, find the ``||music:play [melody dadadum] [in background]||`` block and add it to the **bottom** of your ``||input:on [shake]||`` container. Change the playback mode to ``||music:[until done]||``.
64
- Click on the **dropdown** and set it so Cyrus plays a sad sound until done.
63
+ From the ``||music:Music||`` category, find the ``||music:play [melody dadadum] [in background]||`` block and add it to the **bottom** of your ``||input(noclick):on [shake]||`` container. Change the playback mode to ``||music(noclick):[until done]||``.
64
+ Click on the **dropdown** and set it so Cyrus plays a sad sound until done.
65
65
 
66
66
  ```blocks
67
67
  input.onGesture(Gesture.Shake, function () {
@@ -75,8 +75,8 @@ input.onGesture(Gesture.Shake, function () {
75
75
 
76
76
  Let's ensure that Cyrus will always go back to sleep after being shaken or tickled.
77
77
 
78
- Right click the ``||basic:show icon[-_-]||`` block in your workspace (inside the ``||basic:on start||`` container) and choose **Duplicate**.
79
- Snap your copied block in at the **very bottom** of your ``||input:on [shake]||`` container.
78
+ Right click the ``||basic(noclick):show icon[-_-]||`` block in your workspace (inside the ``||basic(noclick):on start||`` container) and choose **Duplicate**.
79
+ Snap your copied block in at the **very bottom** of your ``||input(noclick):on [shake]||`` container.
80
80
 
81
81
  ```blocks
82
82
  input.onGesture(Gesture.Shake, function () {
@@ -94,7 +94,7 @@ basic.showIcon(IconNames.Asleep)
94
94
 
95
95
  ## {Cyrus's default face pt. 2}
96
96
 
97
- Duplicate the ``||basic:show icon[-_-]||`` block again and this time snap it in at the **very bottom** of your ``||input:on logo [pressed]||`` container.
97
+ Duplicate the ``||basic(noclick):show icon[-_-]||`` block again and this time snap it in at the **very bottom** of your ``||input(noclick):on logo [pressed]||`` container.
98
98
 
99
99
  ```blocks
100
100
  input.onGesture(Gesture.Shake, function () {
@@ -18,7 +18,7 @@ Let's find out what numbers the micro:bit produces when you move it around.
18
18
  ⇼ Open the ``||serial:^ Advanced||`` category to show the ``||serial:Serial||`` label.
19
19
 
20
20
  ⇼ From ``||serial:Serial||``, drag the ``||serial:serial write value ["x"] = [0]||``
21
- block into the ``||basic:forever||`` loop container.
21
+ block into the ``||basic(noclick):forever||`` loop container.
22
22
 
23
23
 
24
24
 
@@ -52,7 +52,7 @@ with the micro:bit **acceleration** value.
52
52
  ---
53
53
 
54
54
  ⇼ Open the ``||input:Input||`` category and drag ``||input:acceleration (mg) [x]||``
55
- over to replace "0" in the ``||serial:serial write value ["x"] = [0]||``
55
+ over to replace "0" in the ``||serial(noclick):serial write value ["x"] = [0]||``
56
56
  block.
57
57
 
58
58
  ⇼ Change "x" to "a" (for "acceleration".)
@@ -86,7 +86,7 @@ the micro:bit **acceleration** value.
86
86
  ---
87
87
 
88
88
  ⇼ Open the ``||input:Input||`` category and drag ``||input:acceleration (mg) [x]||``
89
- over to replace "0" in the ``||serial:serial write value ["x"] = [0]||``
89
+ over to replace "0" in the ``||serial(noclick):serial write value ["x"] = [0]||``
90
90
  block.
91
91
 
92
92
  ⇼ Change "x" to "a" (for "acceleration".)
@@ -16,7 +16,7 @@ To start your electronic beat, you'll want to repeat a sound forever.
16
16
  ---
17
17
 
18
18
  ⇼ Open the ``||music:Music||`` category and drag the ``||music:play sound [♫ ∿∿∿∿ +] [until done]||``
19
- block into the empty ``||basic:forever||`` loop container.
19
+ block into the empty ``||basic(noclick):forever||`` loop container.
20
20
 
21
21
 
22
22
 
@@ -48,7 +48,7 @@ micro:bit **acceleration** value in the sound block.
48
48
 
49
49
  ---
50
50
 
51
- ⇼ On the ``||music:play sound [♫ ∿∿∿ +] [until done]||`` block, click the plus icon (**+**)
51
+ ⇼ On the ``||music(noclick):play sound [♫ ∿∿∿ +] [until done]||`` block, click the plus icon (**+**)
52
52
  to show the start frequency value of 5000.
53
53
 
54
54
  ⇼ From the ``||input:Input||`` category, drag the ``||input:acceleration (mg) [x]||``
@@ -19,11 +19,15 @@ basic.showLeds(`
19
19
  * `interval` is an optional [number](/types/number) that means how many milliseconds to wait after showing a picture.
20
20
  If you are programming with blocks, `interval` is set at 400 milliseconds.
21
21
 
22
- ## ~ hint
22
+ ### ~ hint
23
23
 
24
- See how the @boardname@ shows numbers, text, and displays images by watching this video about [LEDs](https://www.youtube.com/watch?v=qqBmvHD5bCw).
24
+ #### LED display
25
25
 
26
- ## ~
26
+ Watch this video to see how the @boardname@ shows numbers, text, and displays images with [LEDs](/reference/led).
27
+
28
+ https://www.youtube.com/watch?v=qqBmvHD5bCw
29
+
30
+ ### ~
27
31
 
28
32
  ## Example
29
33
 
@@ -1,7 +1,15 @@
1
- # WaitMicros
1
+ # hardware Version
2
2
 
3
- Returns the major version of the microbit.
3
+ Returns a string containing the the major version and minor version of the @boardname@.
4
4
 
5
5
  ```sig
6
6
  control.hardwareVersion()
7
7
  ```
8
+
9
+ ## Returns
10
+
11
+ * a [string](/types/string) that contains the major and minor versions of the @boardname@. The string has an `"x.y"` format like `"1.5"`, `"2.1"`, or `"2.2"`.
12
+
13
+ ## See also
14
+
15
+ [device name](/reference/control/device-name), [device serial number](/reference/control/device-serial-number)
@@ -12,7 +12,6 @@ control.onEvent(0, 0, () => { });
12
12
  control.raiseEvent(0, 0);
13
13
  control.eventTimestamp();
14
14
  control.eventValue();
15
- control.hardwareVersion();
16
15
  ```
17
16
 
18
17
  ## See Also
@@ -1,17 +1,35 @@
1
- # Running Time Micros
1
+ # running Time Micros
2
2
 
3
- Find how long it has been since the program started in micro-seconds.
3
+ Find how long a program has run since it was started, in microseconds.
4
4
 
5
5
  ```sig
6
- input.runningTimeMicros();
6
+ input.runningTimeMicros()
7
+ ```
8
+
9
+ ### ~ alert
10
+
11
+ #### Running time maximum count
12
+
13
+ The program running time counter can only count up to approximately 17 minutes of time (1,073,741,823 microseconds). After that, the running time will reset to zero and start counting up again.
14
+
15
+ Programs using the time counter should take this reset into account, even if they are only measuring short durations. The counter might reset while the program is running.
16
+
17
+ ### ~
18
+
19
+ ## Example
20
+
21
+ Pause for one second and then show the program running time on the screen.
22
+
23
+ ```blocks
24
+ basic.pause(1000)
25
+ basic.showNumber(input.runningTimeMicros())
7
26
  ```
8
27
 
9
28
  ## Returns
10
29
 
11
- * the [Number](/types/number) of microseconds since the program started.
12
- (One second is 1000000 microseconds.)
30
+ * the [number](/types/number) of microseconds since the program started.
31
+ (One second is 1,000,000 microseconds.)
13
32
 
14
33
  ## See also
15
34
 
16
- [show number](/reference/basic/show-number), [pause](/reference/basic/pause)
17
-
35
+ [show number](/reference/basic/show-number), [pause](/reference/basic/pause), [running time](/reference/input/running-time)
@@ -1,9 +1,9 @@
1
1
  # Running Time
2
2
 
3
- Find how long it has been since the program started in milli-seconds.
3
+ Find how long a program has run since it was started, in milliseconds.
4
4
 
5
5
  ```sig
6
- input.runningTime();
6
+ input.runningTime()
7
7
  ```
8
8
 
9
9
  ## Returns
@@ -13,12 +13,12 @@ input.runningTime();
13
13
 
14
14
  ## Example: elapsed time
15
15
 
16
- When you press button `B` on the microbit, this
16
+ When you press button `B` on the @boardname@, this
17
17
  program finds the number of milliseconds since the program started
18
18
  and shows it on the [LED screen](/device/screen).
19
19
 
20
20
  ```blocks
21
- input.onButtonPressed(Button.B, () => {
21
+ input.onButtonPressed(Button.B, function() {
22
22
  let now = input.runningTime()
23
23
  basic.showNumber(now)
24
24
  })
@@ -27,5 +27,5 @@ input.onButtonPressed(Button.B, () => {
27
27
 
28
28
  ## See also
29
29
 
30
- [show number](/reference/basic/show-number), [pause](/reference/basic/pause)
30
+ [show number](/reference/basic/show-number), [pause](/reference/basic/pause), [running time micros](/reference/input/running-time-micros)
31
31
 
@@ -7,13 +7,13 @@ Run part of a program when the @boardname@ receives a
7
7
  radio.onDataReceived(() => { });
8
8
  ```
9
9
 
10
- ## ~ hint
10
+ ### ~ alert
11
11
 
12
- **Deprecated**
12
+ #### Deprecated API
13
13
 
14
14
  This API has been deprecated! Use [on received number](/reference/radio/on-received-number) instead.
15
15
 
16
- ## ~
16
+ ### ~
17
17
 
18
18
  ```sig
19
19
  radio.onDataReceived(() => { });
@@ -46,11 +46,11 @@ radio.onReceivedBuffer(function (receivedBuffer) {
46
46
  ```
47
47
 
48
48
 
49
- ## ~hint
49
+ ### ~hint
50
50
 
51
51
  A radio that can both transmit and receive is called a _transceiver_.
52
52
 
53
- ## ~
53
+ ### ~
54
54
 
55
55
  ## See also
56
56
 
@@ -11,13 +11,15 @@ radio.onReceivedNumber(function (receivedNumber) {})
11
11
 
12
12
  * **receivedNumber**: The [number](/types/number) that was sent in this packet or `0` if this packet did not contain a number. See [send number](/reference/radio/send-number) and [send value](/reference/radio/send-value)
13
13
 
14
- ## ~ hint
14
+ ### ~ hint
15
+
16
+ #### @boardname@ radio
15
17
 
16
18
  Watch this video to see how the radio hardware works on the @boardname@:
17
19
 
18
20
  https://www.youtube.com/watch?v=Re3H2ISfQE8
19
21
 
20
- ## ~
22
+ ### ~
21
23
 
22
24
  ## Examples
23
25
 
@@ -10,13 +10,15 @@ radio.onReceivedString(function (receivedString) {})
10
10
 
11
11
  * **receivedString**: The [string](/types/string) that was sent in this packet or the empty string if this packet did not contain a string. See [send string](/reference/radio/send-string) and [send value](/reference/radio/send-value)
12
12
 
13
- ## ~ hint
13
+ ### ~ hint
14
+
15
+ #### @boardname@ radio
14
16
 
15
17
  Watch this video to see how the radio hardware works on the @boardname@:
16
18
 
17
19
  https://www.youtube.com/watch?v=Re3H2ISfQE8
18
20
 
19
- ## ~
21
+ ### ~
20
22
 
21
23
  ## Example
22
24
 
@@ -11,13 +11,15 @@ radio.onReceivedValue(function (name, value) {})
11
11
  * **name**: a [string](/types/string) that is a name for the value received.
12
12
  * **value**: a [number](/types/number) that is the value received.
13
13
 
14
- ## ~ hint
14
+ ### ~ hint
15
+
16
+ #### @boardname@ radio
15
17
 
16
18
  Watch this video to see how the radio hardware works on the @boardname@:
17
19
 
18
20
  https://www.youtube.com/watch?v=Re3H2ISfQE8
19
21
 
20
- ## ~
22
+ ### ~
21
23
 
22
24
  ## Example
23
25
 
@@ -6,13 +6,13 @@ Receive the next number sent by a @boardname@ in the same ``radio`` group.
6
6
  radio.receiveNumber();
7
7
  ```
8
8
 
9
- ## ~ hint
9
+ ### ~ alert
10
10
 
11
- **Deprecated**
11
+ #### Deprecated API
12
12
 
13
13
  This API has been deprecated! Use [on received number](/reference/radio/on-received-number) instead.
14
14
 
15
- ## ~
15
+ ### ~
16
16
 
17
17
  ## Returns
18
18
 
@@ -5,13 +5,13 @@ Find the next string sent by radio from another @boardname@.
5
5
  ```sig
6
6
  radio.receiveString()
7
7
  ```
8
- ## ~ hint
8
+ ### ~ alert
9
9
 
10
- **Deprecated**
10
+ #### Deprecated
11
11
 
12
12
  This API has been deprecated! Use [on received string](/reference/radio/on-received-string) instead.
13
13
 
14
- ## ~
14
+ ### ~
15
15
 
16
16
  ## Returns
17
17
 
@@ -1,18 +1 @@
1
- # Text
2
-
3
- Functions to combine, split, search, and convert text strings.
4
-
5
- ```cards
6
- "".charAt(0);
7
- "".compare("");
8
- "".substr(0, 0);
9
- parseFloat("");
10
- parseInt("");
11
- convertToText(0);
12
- ```
13
-
14
- ## See also
15
-
16
- [char at](/reference/text/char-at), [compare](/reference/text/compare),
17
- [substr](/reference/text/substr), [parse int](/reference/text/parse-int),
18
- [parse float](/reference/text/parse-float), [convert to text](/reference/text/convert-text)
1
+ # @extends
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "pxt-microbit",
3
- "version": "7.1.31",
3
+ "version": "7.1.34",
4
4
  "description": "micro:bit target for Microsoft MakeCode (PXT)",
5
5
  "keywords": [
6
6
  "JavaScript",
@@ -46,7 +46,7 @@
46
46
  },
47
47
  "dependencies": {
48
48
  "pxt-common-packages": "12.3.30",
49
- "pxt-core": "11.4.17"
49
+ "pxt-core": "11.4.22"
50
50
  },
51
51
  "overrides": {
52
52
  "@blockly/field-colour": {
package/pxtarget.json CHANGED
@@ -199,7 +199,7 @@
199
199
  "codalTarget": {
200
200
  "name": "codal-microbit-v2",
201
201
  "url": "https://github.com/lancaster-university/codal-microbit-v2",
202
- "branch": "v0.2.69",
202
+ "branch": "v0.3.0",
203
203
  "type": "git"
204
204
  },
205
205
  "codalBinary": "MICROBIT",