pxt-core 9.0.7 → 9.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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# Online Accounts and MakeCode
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### ~ hint
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#### Sign in with MakeCode Arcade
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**Note**: This feature is only available in [**MakeCode Arcade**](https://arcade.makecode.com).
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### ~
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## What is a Online Account?
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An online account is a user account with a provider of online services such as Microsoft or Google. MakeCode allows you to sign in using an account with either Microsoft or Google.
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## How does it work in MakeCode?
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A number of new features are coming that will only be available to signed-in users. These features need to know your identity so they can do things for you like store data in the cloud, and connect you to other users. The first of these features is one we're calling [Cloud Sync](/identity/cloud-sync). With Cloud Sync, when you're signed into MakeCode, we'll store your projects in the cloud where they're accessible from anywhere.
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A number of new features are coming that will only be available to signed-in users. These features need to know your identity so they can do things for you like store data in the cloud, and connect you to other users. The first of these features is one we're calling [Cloud Sync](/identity/cloud-sync). With Cloud Sync, when you're signed into MakeCode, we'll store your projects in the cloud where they're accessible from anywhere. [Multiplayer](https://arcade.makecode.com/--multiplayer) is another feature in MakeCode Arcade which is only availabled to signed-in users.
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Click the sign in button in the upper right corner to log into MakeCode.
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## Does it cost money?
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Nope! Creating
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Nope! Creating a Microsoft or Google account is free. Using MakeCode is also free. As a reminder, Microsoft accounts work across a range of Microsoft products and services, so you can use it outside MakeCode. Some of these products and services may not be free (Minecraft Marketplace content, for example), but this is outside the MakeCode ecosystem.
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## What will other users see?
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## Does this mean I have to create a new email address?
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No. You can create
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No. You can create a Microsoft or Google account using your current email address.
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Find out more about creating a Microsoft Account using your current email address here: https://account.microsoft.com/account.
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## Can I use my school or work account?
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If your school or employer's email system is managed by Microsoft
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If your school or employer's email system is managed by Microsoft or Google, then generally it should work in MakeCode subject to restrictions put in place by your IT department.
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## When I sign in, what information does MakeCode collect about me?
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The privacy and safety of our users is very important to us. Microsoft MakeCode adheres to Microsoft's Privacy
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The privacy and safety of our users is very important to us. Microsoft MakeCode adheres to [Microsoft's Privacy Policies](https://makecode.com/privacy). We do not collect or use personal data beyond that needed to operate and support MakeCode features and services. Read the [MakeCode Privacy Frequently Asked Questions](https://makecode.com/privacy-faq) page for more information.
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## How can I completely remove my data and profile information?
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## How does this work with GitHub?
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GitHub provides a source code repository for your projects to help with version control (learn more here https://arcade.makecode.com/github). You can still sign into MakeCode with a Microsoft Account and use Cloud Sync to store your projects in the cloud, even while using GitHub.
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GitHub provides a source code repository for your projects to help with version control (learn more here https://arcade.makecode.com/github). You can still sign into MakeCode with a Microsoft or Google Account and use Cloud Sync to store your projects in the cloud, even while using GitHub.
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package/package.json
CHANGED
package/theme/common.less
CHANGED
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}
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}
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.sandbox .simPanel .simtoolbar {
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display: none;
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}
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/***********************************
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Headless Simtoolbar (Minecraft)
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************************************/
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Mini sim view
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*******************************/
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#root.miniSim:not(.fullscreensim) {
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#root.miniSim:not(.fullscreensim, .sandbox) {
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/* Layout */
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.simPanel.ui.items {
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position: fixed;
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display: inline-block!important;
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}
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#root.miniSim:not(.fullscreensim) {
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#root.miniSim:not(.fullscreensim, .sandbox) {
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div.simframe {
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margin-bottom: -0.4rem
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}
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.fullscreensim .simtoolbar .ui.button {
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font-size: 1rem;
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}
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.collapsedEditorTools #mobiletogglesim {
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bottom: @editorToolsCollapsedMobileHeight;
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}
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--multiplayer-presence-icon-4: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='25' height='29' fill='%234DA64D'%3E%3Cpath d='M12.754 14.686a7 7 0 100-14 7 7 0 000 14zm-8.5 2a3.5 3.5 0 00-3.5 3.5v.5c0 2.393 1.523 4.417 3.685 5.793 2.174 1.384 5.117 2.207 8.315 2.207 3.199 0 6.141-.823 8.315-2.206 2.163-1.377 3.685-3.4 3.685-5.794v-.5a3.5 3.5 0 00-3.5-3.5h-17z'/%3E%3C/svg%3E");
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}
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#root:not(.fullscreensim) .multiplayer-presence {
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#root:not(.fullscreensim, .sandbox) .multiplayer-presence {
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margin: 0;
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margin-bottom: -.5rem;
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}
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.miniSim:not(.fullscreensim):not(.tabTutorial) .multiplayer-presence {
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.miniSim:not(.fullscreensim, .sandbox):not(.tabTutorial) .multiplayer-presence {
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display: none;
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}
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