pxt-common-packages 9.5.9 → 9.5.10

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Files changed (32) hide show
  1. package/libs/azureiot/built/debug/binary.js +461 -461
  2. package/libs/color/built/debug/binary.js +8 -8
  3. package/libs/color-sensor/built/debug/binary.js +8 -8
  4. package/libs/controller/built/debug/binary.js +7877 -7659
  5. package/libs/controller---none/built/debug/binary.js +7854 -7636
  6. package/libs/datalogger/built/debug/binary.js +63 -63
  7. package/libs/edge-connector/built/debug/binary.js +8 -8
  8. package/libs/esp32/built/debug/binary.js +462 -462
  9. package/libs/game/_locales/game-jsdoc-strings.json +5 -0
  10. package/libs/game/built/debug/binary.js +7769 -7551
  11. package/libs/game/extendableSprite.ts +80 -0
  12. package/libs/game/pxt.json +1 -0
  13. package/libs/game/sprite.ts +68 -57
  14. package/libs/lcd/built/debug/binary.js +8 -8
  15. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  16. package/libs/lora/built/debug/binary.js +8 -8
  17. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  18. package/libs/mqtt/built/debug/binary.js +176 -176
  19. package/libs/net/built/debug/binary.js +176 -176
  20. package/libs/net-game/built/debug/binary.js +9557 -9339
  21. package/libs/palette/built/debug/binary.js +7768 -7550
  22. package/libs/pixel/built/debug/binary.js +8 -8
  23. package/libs/power/built/debug/binary.js +8 -8
  24. package/libs/proximity/built/debug/binary.js +8 -8
  25. package/libs/radio/built/debug/binary.js +8 -8
  26. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  27. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  28. package/libs/screen/built/debug/binary.js +50 -50
  29. package/libs/servo/built/debug/binary.js +8 -8
  30. package/libs/sprite-scaling/built/debug/binary.js +7768 -7550
  31. package/libs/storyboard/built/debug/binary.js +7768 -7550
  32. package/package.json +1 -1
@@ -269,6 +269,11 @@
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  "scene.setTileMapLevel": "Set the map for placing tiles in the scene",
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  "scene.setTileMapLevel|param|map": "@param scale",
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  "sprites": "Sprites on screen",
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+ "sprites.ExtendableSprite": "A version of the Sprite class that is easier to extend.\n* Unlike the normal Sprite class, this class will automatically add\nitself to the physics engine and run all sprite created handlers\nin the constructor",
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+ "sprites.ExtendableSprite.draw": "Override to change how the sprite is drawn to the screen\n* @param drawLeft The left position to draw the sprite at (already adjusted for camera)",
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+ "sprites.ExtendableSprite.draw|param|drawTop": "The top position to draw the sprite at (already adjusted for camera)",
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+ "sprites.ExtendableSprite.setDimensions": "Sets the width and height of this sprite. Once set, this will also prevent\nthis width and height from automatically changing whenever scale or the image\nchanges",
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+ "sprites.ExtendableSprite.update": "Override to add update logic for a sprite. This method runs once per frame\n* @param deltaTimeMillis The time that has elapsed since the last frame in milliseconds",
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  "sprites.SpriteMap.neighbors": "Returns a potential list of neighbors",
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  "sprites.SpriteMap.overlaps": "Gets the overlaping sprites if any",
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  "sprites.SpriteMap.resizeBuckets": "Recompute hashes for all objects",