pxt-common-packages 9.5.12 → 10.1.2

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Files changed (42) hide show
  1. package/built/common-sim.js +2 -2
  2. package/libs/azureiot/built/debug/binary.js +461 -461
  3. package/libs/color/built/debug/binary.js +8 -8
  4. package/libs/color-sensor/built/debug/binary.js +8 -8
  5. package/libs/controller/built/debug/binary.js +6898 -6898
  6. package/libs/controller---none/built/debug/binary.js +6878 -6878
  7. package/libs/datalogger/built/debug/binary.js +63 -63
  8. package/libs/edge-connector/built/debug/binary.js +8 -8
  9. package/libs/esp32/built/debug/binary.js +462 -462
  10. package/libs/game/_locales/game-jsdoc-strings.json +4 -0
  11. package/libs/game/_locales/game-strings.json +2 -0
  12. package/libs/game/built/debug/binary.js +6817 -6817
  13. package/libs/game/docs/reference/info/change-score-by.md +2 -1
  14. package/libs/game/docs/reference/info/on-score.md +72 -0
  15. package/libs/game/docs/reference/info/score.md +2 -1
  16. package/libs/game/docs/reference/info/set-score.md +2 -1
  17. package/libs/game/docs/reference/tiles/tile-image-at-location.md +65 -0
  18. package/libs/game/info.ts +53 -0
  19. package/libs/game/sim/keymap.ts +2 -2
  20. package/libs/game/sprite.ts +1 -0
  21. package/libs/game/tilemap.ts +1 -1
  22. package/libs/lcd/built/debug/binary.js +8 -8
  23. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  24. package/libs/lora/built/debug/binary.js +8 -8
  25. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  26. package/libs/mqtt/built/debug/binary.js +176 -176
  27. package/libs/net/built/debug/binary.js +176 -176
  28. package/libs/net-game/built/debug/binary.js +8406 -8406
  29. package/libs/palette/built/debug/binary.js +6816 -6816
  30. package/libs/pixel/built/debug/binary.js +8 -8
  31. package/libs/power/built/debug/binary.js +8 -8
  32. package/libs/proximity/built/debug/binary.js +8 -8
  33. package/libs/radio/built/debug/binary.js +8 -8
  34. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  35. package/libs/radio-broadcast/docs/reference/radio-broadcast.md +21 -0
  36. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  37. package/libs/screen/built/debug/binary.js +50 -50
  38. package/libs/servo/built/debug/binary.js +8 -8
  39. package/libs/servo/docs/reference/servo.md +41 -0
  40. package/libs/sprite-scaling/built/debug/binary.js +6816 -6816
  41. package/libs/storyboard/built/debug/binary.js +6816 -6816
  42. package/package.json +1 -1
@@ -2467,8 +2467,8 @@ var pxsim;
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  // System keymap
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  this.setSystemKeys(80, // P - Screenshot
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  82, // R - Gif
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- 0, // Menu - not mapped
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- 0 // Reset - not mapped
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+ 192, // Menu - '`' (backtick) button
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+ 50 // Reset - Backspace button
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  );
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  // Player 1 alternate mapping. This is cleared when the game sets any player keys explicitly
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  this.altmap[38] = Key.Up; // UpArrow