pxt-common-packages 9.4.6 → 9.4.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/common-sim.d.ts +3 -2
- package/built/common-sim.js +15 -1
- package/libs/accelerometer/built/debug/binary.js +8 -8
- package/libs/azureiot/built/debug/binary.js +461 -461
- package/libs/base/fixed.ts +6 -0
- package/libs/color/built/debug/binary.js +8 -8
- package/libs/color-sensor/built/debug/binary.js +8 -8
- package/libs/controller/built/debug/binary.js +9098 -7849
- package/libs/controller---none/built/debug/binary.js +9052 -7803
- package/libs/core/built/debug/binary.js +2 -2
- package/libs/core---samd/built/debug/binary.js +8 -8
- package/libs/datalogger/built/debug/binary.js +63 -63
- package/libs/edge-connector/built/debug/binary.js +8 -8
- package/libs/esp32/built/debug/binary.js +462 -462
- package/libs/game/_locales/game-strings.json +21 -0
- package/libs/game/built/debug/binary.js +8992 -7743
- package/libs/game/hitbox.ts +43 -25
- package/libs/game/sprite.ts +244 -16
- package/libs/game/spritesay.ts +2 -2
- package/libs/gamepad/built/debug/binary.js +8 -8
- package/libs/keyboard/built/debug/binary.js +8 -8
- package/libs/lcd/built/debug/binary.js +8 -8
- package/libs/light/built/debug/binary.js +8 -8
- package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
- package/libs/lora/built/debug/binary.js +8 -8
- package/libs/matrix-keypad/built/debug/binary.js +8 -8
- package/libs/microphone/built/debug/binary.js +8 -8
- package/libs/mouse/built/debug/binary.js +8 -8
- package/libs/mqtt/built/debug/binary.js +176 -176
- package/libs/music/built/debug/binary.js +8 -8
- package/libs/net/built/debug/binary.js +176 -176
- package/libs/net/controller.ts +10 -1
- package/libs/net-game/built/debug/binary.js +10730 -9477
- package/libs/palette/built/debug/binary.js +8991 -7742
- package/libs/pixel/built/debug/binary.js +8 -8
- package/libs/power/built/debug/binary.js +8 -8
- package/libs/proximity/built/debug/binary.js +9 -9
- package/libs/pulse/built/debug/binary.js +8 -8
- package/libs/radio/built/debug/binary.js +8 -8
- package/libs/radio-broadcast/built/debug/binary.js +8 -8
- package/libs/rotary-encoder/built/debug/binary.js +8 -8
- package/libs/screen/built/debug/binary.js +50 -50
- package/libs/screen/image.cpp +14 -4
- package/libs/screen/image.ts +5 -4
- package/libs/screen/sim/image.ts +15 -3
- package/libs/servo/built/debug/binary.js +8 -8
- package/libs/sprite-scaling/README.md +3 -0
- package/libs/sprite-scaling/_locales/sprite-scaling-jsdoc-strings.json +1 -0
- package/libs/sprite-scaling/_locales/sprite-scaling-strings.json +7 -0
- package/libs/sprite-scaling/built/debug/binary.js +40085 -0
- package/libs/sprite-scaling/pxt.json +16 -0
- package/libs/sprite-scaling/scaling.ts +112 -0
- package/libs/sprite-scaling/targetoverrides.ts +1 -0
- package/libs/sprite-scaling/test.ts +0 -0
- package/libs/storyboard/built/debug/binary.js +8991 -7742
- package/libs/tests/built/debug/binary.js +15 -15
- package/libs/thermometer/built/debug/binary.js +8 -8
- package/libs/wifi---esp32/README.md +12 -0
- package/libs/wifi---esp32/buildlogin.sh +1 -0
- package/libs/wifi---esp32/controller.ts +27 -1
- package/libs/wifi---esp32/enums.d.ts +4 -0
- package/libs/wifi---esp32/httpserver.cpp +168 -0
- package/libs/wifi---esp32/login.full.html +37 -0
- package/libs/wifi---esp32/login.html +1 -0
- package/libs/wifi---esp32/pxt.json +1 -0
- package/libs/wifi---esp32/shims.d.ts +8 -0
- package/libs/wifi---esp32/sim/wifisockets.ts +3 -0
- package/libs/wifi---esp32/wifi.cpp +24 -15
- package/libs/wifi---esp32/wifi.h +15 -1
- package/package.json +1 -1
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@@ -37,12 +37,25 @@
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"FlipOption.None|block": "none",
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"Math.percentChance|block": "%percentage|\\% chance",
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"Math|block": "Math",
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"ScaleAnchor.BottomLeft|block": "bottom left",
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"ScaleAnchor.BottomRight|block": "bottom right",
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"ScaleAnchor.Bottom|block": "bottom",
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"ScaleAnchor.Left|block": "left",
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"ScaleAnchor.Middle|block": "middle",
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"ScaleAnchor.Right|block": "right",
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"ScaleAnchor.TopLeft|block": "top left",
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"ScaleAnchor.TopRight|block": "top right",
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"ScaleAnchor.Top|block": "top",
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"ScaleDirection.Horizontally|block": "horizontally",
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"ScaleDirection.Uniformly|block": "uniformly",
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"ScaleDirection.Vertically|block": "vertically",
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"Sprite.ax@set|block": "ax (acceleration x)",
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"Sprite.ax|block": "ax (acceleration x)",
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"Sprite.ay@set|block": "ay (acceleration y)",
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"Sprite.ay|block": "ay (acceleration y)",
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"Sprite.bottom@set|block": "bottom",
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"Sprite.bottom|block": "bottom",
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"Sprite.changeScale|block": "change %sprite(mySprite) scale by $value anchor $anchor",
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"Sprite.destroy|block": "destroy %sprite(mySprite) || with %effect effect for %duration ms",
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"Sprite.follow|block": "set %sprite(myEnemy) follow %target=variables_get(mySprite) || with speed %speed",
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"Sprite.fx@set|block": "fx (friction x)",
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"Sprite.right|block": "right",
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"Sprite.sayText|block": "$this say $text||for $timeOnScreen ms with animation $animated",
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"Sprite.say|block": "%sprite(mySprite) say %text||for %millis ms",
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"Sprite.scale@set|block": "scale",
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"Sprite.scale|block": "scale",
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"Sprite.setBounceOnWall|block": "set %sprite(mySprite) bounce on wall %on=toggleOnOff",
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"Sprite.setFlag|block": "set %sprite(mySprite) %flag %on=toggleOnOff",
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"Sprite.setImage|block": "set %sprite(mySprite) image to %img=screen_image_picker",
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"Sprite.setKind|block": "set %sprite(mySprite) kind to %kind",
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"Sprite.setPosition|block": "set %sprite(mySprite) position to x %x y %y",
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"Sprite.setScale|block": "set %sprite(mySprite) scale to $value anchor $anchor",
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"Sprite.setStayInScreen|block": "set %sprite(mySprite) stay in screen %on=toggleOnOff",
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"Sprite.setVelocity|block": "set %sprite(mySprite) velocity to vx %vx vy %vy",
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"Sprite.startEffect|block": "%sprite(mySprite) start %effect effect || for %duration=timePicker|ms",
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"Sprite.sx@set|block": "sx (scale x)",
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"Sprite.sx|block": "sx (scale x)",
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"Sprite.sy@set|block": "sy (scale y)",
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"Sprite.sy|block": "sy (scale y)",
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"Sprite.tileHitFrom|block": "%sprite(mySprite) wall hit on %direction",
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"Sprite.tileKindAt|block": "tile to $direction of $this(mySprite) is $tile",
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"Sprite.tilemapLocation|block": "tilemap location of $this",
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"{id:group}Physics": "Physics",
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"{id:group}Projectiles": "Projectiles",
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"{id:group}Prompt": "Prompt",
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"{id:group}Scale": "Scale",
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"{id:group}Score": "Score",
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"{id:group}Screen": "Screen",
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"{id:group}Single Player": "Single Player",
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