pxt-common-packages 9.4.4 → 9.4.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/common-sim.d.ts +3 -2
- package/built/common-sim.js +15 -1
- package/libs/azureiot/built/debug/binary.js +461 -461
- package/libs/color/built/debug/binary.js +8 -8
- package/libs/color/colors.ts +11 -0
- package/libs/color-sensor/built/debug/binary.js +8 -8
- package/libs/controller/built/debug/binary.js +9043 -7832
- package/libs/controller---none/built/debug/binary.js +9022 -7811
- package/libs/datalogger/built/debug/binary.js +63 -63
- package/libs/edge-connector/built/debug/binary.js +8 -8
- package/libs/esp32/built/debug/binary.js +462 -462
- package/libs/game/_locales/game-strings.json +21 -0
- package/libs/game/built/debug/binary.js +8935 -7724
- package/libs/game/hitbox.ts +40 -22
- package/libs/game/renderText.ts +74 -11
- package/libs/game/sprite.ts +244 -16
- package/libs/game/spritesay.ts +206 -53
- package/libs/lcd/built/debug/binary.js +8 -8
- package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
- package/libs/lora/built/debug/binary.js +8 -8
- package/libs/matrix-keypad/built/debug/binary.js +8 -8
- package/libs/mqtt/built/debug/binary.js +176 -176
- package/libs/net/built/debug/binary.js +176 -176
- package/libs/net/controller.ts +4 -0
- package/libs/net-game/built/debug/binary.js +10832 -9617
- package/libs/palette/built/debug/binary.js +8934 -7723
- package/libs/pixel/built/debug/binary.js +8 -8
- package/libs/power/built/debug/binary.js +8 -8
- package/libs/proximity/built/debug/binary.js +9 -9
- package/libs/radio/built/debug/binary.js +8 -8
- package/libs/radio-broadcast/built/debug/binary.js +8 -8
- package/libs/rotary-encoder/built/debug/binary.js +8 -8
- package/libs/screen/built/debug/binary.js +50 -50
- package/libs/screen/image.cpp +14 -4
- package/libs/screen/image.ts +5 -4
- package/libs/screen/sim/image.ts +15 -3
- package/libs/servo/built/debug/binary.js +8 -8
- package/libs/sprite-scaling/README.md +3 -0
- package/libs/sprite-scaling/_locales/sprite-scaling-jsdoc-strings.json +1 -0
- package/libs/sprite-scaling/_locales/sprite-scaling-strings.json +9 -0
- package/libs/sprite-scaling/built/debug/binary.js +40047 -0
- package/libs/sprite-scaling/pxt.json +16 -0
- package/libs/sprite-scaling/scaling.ts +111 -0
- package/libs/sprite-scaling/targetoverrides.ts +1 -0
- package/libs/sprite-scaling/test.ts +0 -0
- package/libs/storyboard/built/debug/binary.js +8934 -7723
- package/libs/wifi---esp32/buildlogin.sh +1 -0
- package/libs/wifi---esp32/controller.ts +19 -1
- package/libs/wifi---esp32/enums.d.ts +2 -0
- package/libs/wifi---esp32/httpserver.cpp +166 -0
- package/libs/wifi---esp32/login.full.html +37 -0
- package/libs/wifi---esp32/login.html +1 -0
- package/libs/wifi---esp32/pxt.json +1 -0
- package/libs/wifi---esp32/shims.d.ts +4 -0
- package/libs/wifi---esp32/sim/wifisockets.ts +3 -0
- package/libs/wifi---esp32/wifi.cpp +13 -14
- package/libs/wifi---esp32/wifi.h +13 -1
- package/package.json +1 -1
package/libs/game/spritesay.ts
CHANGED
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@@ -17,6 +17,206 @@ namespace sprites {
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}
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export class SpriteSayRenderer extends BaseSpriteSayRenderer {
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static drawSayFrame(textLeft: number, textTop: number, textWidth: number, textHeight: number, speakerX: number, speakerY: number, color: number, canvas: Image) {
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if (textLeft + textWidth < 0 || textTop + textHeight < 0 || textLeft > canvas.width || textTop > canvas.height) return;
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if (textHeight) {
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// Draw main rectangle
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canvas.fillRect(
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textLeft,
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textTop,
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textWidth,
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textHeight,
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color
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);
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// Draw lines around the rectangle to give it a bubble shape
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canvas.fillRect(
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textLeft - 1,
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textTop + 1,
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1,
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textHeight - 2,
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color
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);
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canvas.fillRect(
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textLeft + textWidth,
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textTop + 1,
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1,
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textHeight - 2,
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color
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);
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canvas.fillRect(
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textLeft + 1,
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textTop - 1,
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textWidth - 2,
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1,
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color
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);
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canvas.fillRect(
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textLeft + 1,
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textTop + textHeight,
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textWidth - 2,
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1,
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color
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);
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// If the speaker location is within the bubble, don't draw an arrow
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if (speakerX > textLeft && speakerX < textLeft + textWidth && speakerY > textTop && speakerY < textTop + textHeight) return;
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const xDiff = Math.max(
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Math.abs(speakerX - textLeft),
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Math.abs(speakerX - (textLeft + textWidth))
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);
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const yDiff = Math.max(
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Math.abs(speakerY - textHeight),
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Math.abs(speakerY - (textHeight + textHeight))
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);
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// Draw the arrow
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if (xDiff > yDiff) {
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if (speakerX > textLeft + textWidth) {
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const anchorY = Math.max(Math.min(speakerY, textTop + textHeight - 4), textTop + 5);
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canvas.fillRect(
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textLeft + textWidth + 1,
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anchorY - 2,
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1,
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3,
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color
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);
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canvas.fillRect(
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textLeft + textWidth + 2,
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anchorY - 1,
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1,
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1,
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color
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);
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}
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else if (speakerX < textLeft) {
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const anchorY = Math.max(Math.min(speakerY, textTop + textHeight - 4), textTop + 5);
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canvas.fillRect(
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textLeft - 2,
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anchorY - 2,
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1,
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3,
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color
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);
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canvas.fillRect(
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textLeft - 3,
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anchorY - 1,
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1,
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1,
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color
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);
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}
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else if (speakerY > textTop + textHeight) {
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const anchorX = Math.max(Math.min(speakerX, textLeft + textWidth - 4), textLeft + 5);
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canvas.fillRect(
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anchorX - 2,
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textTop + textHeight + 1,
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3,
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1,
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color
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);
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canvas.fillRect(
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anchorX - 1,
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textTop + textHeight + 2,
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1,
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1,
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color
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);
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}
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else if (speakerY < textTop) {
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const anchorX = Math.max(Math.min(speakerX, textLeft + textWidth - 4), textLeft + 5);
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canvas.fillRect(
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anchorX - 2,
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textTop - 2,
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3,
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1,
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color
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);
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canvas.fillRect(
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anchorX - 1,
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textTop - 3,
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1,
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1,
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color
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);
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}
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}
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else {
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if (speakerY > textTop + textHeight) {
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const anchorX = Math.max(Math.min(speakerX, textLeft + textWidth - 4), textLeft + 5);
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canvas.fillRect(
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anchorX - 2,
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textTop + textHeight + 1,
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3,
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1,
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color
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);
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canvas.fillRect(
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anchorX - 1,
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textTop + textHeight + 2,
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1,
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1,
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color
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);
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}
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else if (speakerY < textTop) {
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const anchorX = Math.max(Math.min(speakerX, textLeft + textWidth - 4), textLeft + 5);
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canvas.fillRect(
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anchorX - 2,
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textTop - 2,
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1,
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color
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);
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canvas.fillRect(
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anchorX - 1,
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textTop - 3,
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1,
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1,
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color
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);
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}
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else if (speakerX > textLeft + textWidth) {
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const anchorY = Math.max(Math.min(speakerY, textTop + textHeight - 4), textTop + 5);
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canvas.fillRect(
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textLeft + textWidth + 1,
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anchorY - 2,
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1,
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color
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);
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canvas.fillRect(
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textLeft + textWidth + 2,
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anchorY - 1,
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1,
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1,
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color
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);
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}
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else if (speakerX < textLeft) {
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const anchorY = Math.max(Math.min(speakerY, textTop + textHeight - 4), textTop + 5);
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canvas.fillRect(
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textLeft - 2,
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anchorY - 2,
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1,
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3,
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color
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);
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canvas.fillRect(
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textLeft - 3,
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anchorY - 1,
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1,
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1,
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color
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);
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}
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}
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}
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}
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protected renderText: RenderText;
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protected animation: RenderTextAnimation;
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@@ -45,62 +245,15 @@ namespace sprites {
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const t = Math.floor(owner.top - oy);
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const height = this.animation ? this.animation.currentHeight() : this.renderText.height;
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const
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const width = this.animation ? this.animation.currentWidth() : this.renderText.width;
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const sayLeft = l + (owner.width >> 1) - (width >> 1);
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const sayTop = t - height - 4;
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if (sayLeft + width < 0 || sayTop + height < 0 || sayLeft > screen.width || sayTop > screen.height) return;
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SpriteSayRenderer.drawSayFrame(sayLeft, sayTop, width, height, owner.x, owner.y, this.bgColor, screen);
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if (height) {
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screen.fillRect(
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sayLeft,
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sayTop,
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this.renderText.width,
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height,
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this.bgColor
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);
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screen.fillRect(
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sayLeft - 1,
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sayTop + 1,
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1,
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height - 2,
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this.bgColor
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);
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screen.fillRect(
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sayLeft + this.renderText.width,
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sayTop + 1,
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1,
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height - 2,
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this.bgColor
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);
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screen.fillRect(
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sayLeft + 1,
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sayTop - 1,
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this.renderText.width - 2,
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1,
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this.bgColor
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);
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screen.fillRect(
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sayLeft + 1,
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sayTop + height,
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this.renderText.width - 2,
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1,
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this.bgColor
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);
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screen.fillRect(
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sayLeft + (this.renderText.width >> 1) - 2,
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sayTop + height + 1,
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3,
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1,
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this.bgColor
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);
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screen.fillRect(
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sayLeft + (this.renderText.width >> 1) - 1,
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sayTop + height + 2,
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1,
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1,
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this.bgColor
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);
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if (this.animation) {
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this.animation.draw(screen, sayLeft, sayTop, this.fgColor);
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}
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@@ -157,8 +310,8 @@ namespace sprites {
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// reuse previous sprite if possible
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const imgh = font.charHeight + bubblePadding;
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if (!this.sayBubbleSprite
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|| this.sayBubbleSprite.
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|| this.sayBubbleSprite.
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|| this.sayBubbleSprite.width != bubbleWidth
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|| this.sayBubbleSprite.height != imgh) {
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const sayImg = image.create(bubbleWidth, imgh);
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if (this.sayBubbleSprite) // sprite with same image size, we can reuse it
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this.sayBubbleSprite.setImage(sayImg);
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@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
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const pxsim_numops = pxsim.numops;
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-
function
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function _main___P48754(s) {
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let r0 = s.r0, step = s.pc;
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s.pc = -1;
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@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
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switch (step) {
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case 0:
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-
globals.
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globals.
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globals._intervals___48995 = (undefined);
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globals._pollEventQueue___49008 = (undefined);
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r0 = undefined;
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_main___P60044.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
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function _main___P187680(s) {
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
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_main___P187680.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
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function
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function _main___P187680_mk(s) {
|
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|
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|
|
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|
return {
|
|
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|
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parent: s, fn:
|
|
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|
+
parent: s, fn: _main___P187680, depth: s.depth + 1,
|
|
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|
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|
|
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|
} }
|
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|
@@ -88,5 +88,5 @@ function _main___P185323_mk(s) {
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|
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|
const breakpoints = setupDebugger(1, [])
|
|
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|
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|
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|
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return
|
|
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|
+
return _main___P187680
|
|
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|
})
|