pxt-common-packages 9.4.3 → 9.4.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (57) hide show
  1. package/built/common-sim.d.ts +10 -2
  2. package/built/common-sim.js +86 -1
  3. package/libs/azureiot/built/debug/binary.js +461 -461
  4. package/libs/color/built/debug/binary.js +8 -8
  5. package/libs/color/colors.ts +11 -0
  6. package/libs/color-sensor/built/debug/binary.js +8 -8
  7. package/libs/controller/built/debug/binary.js +9043 -7832
  8. package/libs/controller---none/built/debug/binary.js +9022 -7811
  9. package/libs/datalogger/built/debug/binary.js +63 -63
  10. package/libs/edge-connector/built/debug/binary.js +8 -8
  11. package/libs/esp32/built/debug/binary.js +462 -462
  12. package/libs/game/_locales/game-strings.json +21 -0
  13. package/libs/game/built/debug/binary.js +8935 -7724
  14. package/libs/game/docs/reference/scene/set-tile-at.md +2 -2
  15. package/libs/game/docs/reference/scene/tile-at-location-equals.md +1 -1
  16. package/libs/game/docs/reference/sprites/sprite/ax.md +34 -3
  17. package/libs/game/docs/reference/sprites/sprite/ay.md +34 -3
  18. package/libs/game/docs/reference/sprites/sprite/fx.md +123 -0
  19. package/libs/game/docs/reference/sprites/sprite/fy.md +123 -0
  20. package/libs/game/docs/reference/sprites.md +2 -0
  21. package/libs/game/hitbox.ts +40 -22
  22. package/libs/game/renderText.ts +74 -11
  23. package/libs/game/sprite.ts +244 -16
  24. package/libs/game/spritesay.ts +206 -53
  25. package/libs/lcd/built/debug/binary.js +8 -8
  26. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  27. package/libs/lora/built/debug/binary.js +8 -8
  28. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  29. package/libs/mqtt/built/debug/binary.js +176 -176
  30. package/libs/net/built/debug/binary.js +176 -176
  31. package/libs/net-game/built/debug/binary.js +10832 -9617
  32. package/libs/palette/built/debug/binary.js +8934 -7723
  33. package/libs/pixel/built/debug/binary.js +8 -8
  34. package/libs/power/built/debug/binary.js +8 -8
  35. package/libs/proximity/built/debug/binary.js +9 -9
  36. package/libs/radio/built/debug/binary.js +8 -8
  37. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  38. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  39. package/libs/screen/built/debug/binary.js +50 -50
  40. package/libs/screen/image.cpp +14 -4
  41. package/libs/screen/image.ts +5 -4
  42. package/libs/screen/sim/image.ts +15 -3
  43. package/libs/servo/built/debug/binary.js +8 -8
  44. package/libs/sprite-scaling/README.md +3 -0
  45. package/libs/sprite-scaling/_locales/sprite-scaling-jsdoc-strings.json +1 -0
  46. package/libs/sprite-scaling/_locales/sprite-scaling-strings.json +9 -0
  47. package/libs/sprite-scaling/built/debug/binary.js +40047 -0
  48. package/libs/sprite-scaling/pxt.json +16 -0
  49. package/libs/sprite-scaling/scaling.ts +111 -0
  50. package/libs/sprite-scaling/targetoverrides.ts +1 -0
  51. package/libs/sprite-scaling/test.ts +0 -0
  52. package/libs/storyboard/built/debug/binary.js +8934 -7723
  53. package/libs/text-to-speech/pxt.json +14 -0
  54. package/libs/text-to-speech/shims.d.ts +47 -0
  55. package/libs/text-to-speech/sim/tts.ts +72 -0
  56. package/libs/text-to-speech/tts.ts +70 -0
  57. package/package.json +1 -1
@@ -37,12 +37,25 @@
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  "FlipOption.None|block": "none",
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  "Math.percentChance|block": "%percentage|\\% chance",
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  "Math|block": "Math",
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+ "ScaleAnchor.BottomLeft|block": "bottom left",
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+ "ScaleAnchor.BottomRight|block": "bottom right",
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+ "ScaleAnchor.Bottom|block": "bottom",
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+ "ScaleAnchor.Left|block": "left",
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+ "ScaleAnchor.Middle|block": "middle",
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+ "ScaleAnchor.Right|block": "right",
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+ "ScaleAnchor.TopLeft|block": "top left",
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+ "ScaleAnchor.TopRight|block": "top right",
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+ "ScaleAnchor.Top|block": "top",
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+ "ScaleDirection.Horizontally|block": "horizontally",
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+ "ScaleDirection.Uniformly|block": "uniformly",
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+ "ScaleDirection.Vertically|block": "vertically",
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  "Sprite.ax@set|block": "ax (acceleration x)",
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  "Sprite.ax|block": "ax (acceleration x)",
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  "Sprite.ay@set|block": "ay (acceleration y)",
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  "Sprite.ay|block": "ay (acceleration y)",
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  "Sprite.bottom@set|block": "bottom",
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  "Sprite.bottom|block": "bottom",
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+ "Sprite.changeScale|block": "change %sprite(mySprite) scale by $value anchor $anchor",
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  "Sprite.destroy|block": "destroy %sprite(mySprite) || with %effect effect for %duration ms",
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  "Sprite.follow|block": "set %sprite(myEnemy) follow %target=variables_get(mySprite) || with speed %speed",
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  "Sprite.fx@set|block": "fx (friction x)",
@@ -61,14 +74,21 @@
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  "Sprite.right|block": "right",
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  "Sprite.sayText|block": "$this say $text||for $timeOnScreen ms with animation $animated",
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  "Sprite.say|block": "%sprite(mySprite) say %text||for %millis ms",
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+ "Sprite.scale@set|block": "scale",
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+ "Sprite.scale|block": "scale",
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  "Sprite.setBounceOnWall|block": "set %sprite(mySprite) bounce on wall %on=toggleOnOff",
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  "Sprite.setFlag|block": "set %sprite(mySprite) %flag %on=toggleOnOff",
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  "Sprite.setImage|block": "set %sprite(mySprite) image to %img=screen_image_picker",
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  "Sprite.setKind|block": "set %sprite(mySprite) kind to %kind",
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  "Sprite.setPosition|block": "set %sprite(mySprite) position to x %x y %y",
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+ "Sprite.setScale|block": "set %sprite(mySprite) scale to $value anchor $anchor",
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  "Sprite.setStayInScreen|block": "set %sprite(mySprite) stay in screen %on=toggleOnOff",
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  "Sprite.setVelocity|block": "set %sprite(mySprite) velocity to vx %vx vy %vy",
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  "Sprite.startEffect|block": "%sprite(mySprite) start %effect effect || for %duration=timePicker|ms",
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+ "Sprite.sx@set|block": "sx (scale x)",
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+ "Sprite.sx|block": "sx (scale x)",
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+ "Sprite.sy@set|block": "sy (scale y)",
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+ "Sprite.sy|block": "sy (scale y)",
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  "Sprite.tileHitFrom|block": "%sprite(mySprite) wall hit on %direction",
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  "Sprite.tileKindAt|block": "tile to $direction of $this(mySprite) is $tile",
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  "Sprite.tilemapLocation|block": "tilemap location of $this",
@@ -303,6 +323,7 @@
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  "{id:group}Physics": "Physics",
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  "{id:group}Projectiles": "Projectiles",
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  "{id:group}Prompt": "Prompt",
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+ "{id:group}Scale": "Scale",
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  "{id:group}Score": "Score",
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  "{id:group}Screen": "Screen",
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  "{id:group}Single Player": "Single Player",