pxt-common-packages 13.2.1 → 13.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/libs/azureiot/built/debug/binary.js +461 -461
- package/libs/color/built/debug/binary.js +8 -8
- package/libs/color-sensor/built/debug/binary.js +8 -8
- package/libs/controller/built/debug/binary.js +7756 -7829
- package/libs/controller---none/built/debug/binary.js +7764 -7837
- package/libs/datalogger/built/debug/binary.js +63 -63
- package/libs/edge-connector/built/debug/binary.js +8 -8
- package/libs/esp32/built/debug/binary.js +462 -462
- package/libs/game/built/debug/binary.js +7677 -7750
- package/libs/game/physics.ts +4 -2
- package/libs/game/pxt.json +4 -1
- package/libs/game/test.ts +60 -0
- package/libs/game/tilemap.ts +6 -0
- package/libs/lcd/built/debug/binary.js +8 -8
- package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
- package/libs/lora/built/debug/binary.js +8 -8
- package/libs/matrix-keypad/built/debug/binary.js +8 -8
- package/libs/mixer/instrument.ts +5 -0
- package/libs/mqtt/built/debug/binary.js +176 -176
- package/libs/net/built/debug/binary.js +176 -176
- package/libs/net-game/built/debug/binary.js +9568 -9641
- package/libs/palette/built/debug/binary.js +7676 -7749
- package/libs/pixel/built/debug/binary.js +8 -8
- package/libs/power/built/debug/binary.js +8 -8
- package/libs/proximity/built/debug/binary.js +8 -8
- package/libs/radio/built/debug/binary.js +8 -8
- package/libs/radio-broadcast/built/debug/binary.js +8 -8
- package/libs/radio-broadcast/docs/reference/radio/on-received-message.md +1 -1
- package/libs/radio-broadcast/docs/reference/radio/send-message.md +2 -2
- package/libs/radio-broadcast/docs/reference/radio-broadcast.md +2 -2
- package/libs/rotary-encoder/built/debug/binary.js +8 -8
- package/libs/screen/_locales/screen-strings.json +1 -1
- package/libs/screen/built/debug/binary.js +50 -50
- package/libs/screen/fieldeditors.ts +2 -2
- package/libs/servo/built/debug/binary.js +8 -8
- package/libs/sprite-scaling/built/debug/binary.js +7676 -7749
- package/libs/storyboard/built/debug/binary.js +7676 -7749
- package/package.json +2 -2
package/libs/game/physics.ts
CHANGED
|
@@ -45,6 +45,7 @@ class MovingSprite {
|
|
|
45
45
|
) { }
|
|
46
46
|
}
|
|
47
47
|
|
|
48
|
+
|
|
48
49
|
/**
|
|
49
50
|
* A physics engine that does simple AABB bounding box check
|
|
50
51
|
*/
|
|
@@ -626,7 +627,8 @@ class ArcadePhysicsEngine extends PhysicsEngine {
|
|
|
626
627
|
|
|
627
628
|
// if the sprite can move through walls, it can overlap the underlying tile.
|
|
628
629
|
if (!tm.isObstacle(x0, y0) || !!(s.flags & sprites.Flag.GhostThroughWalls)) {
|
|
629
|
-
|
|
630
|
+
const location = tm.getTile(x0, y0);
|
|
631
|
+
overlappedTiles.push(location);
|
|
630
632
|
}
|
|
631
633
|
}
|
|
632
634
|
}
|
|
@@ -655,7 +657,7 @@ class ArcadePhysicsEngine extends PhysicsEngine {
|
|
|
655
657
|
const tileOverlapHandlers = game.currentScene().tileOverlapHandlers;
|
|
656
658
|
if (tileOverlapHandlers) {
|
|
657
659
|
tileOverlapHandlers
|
|
658
|
-
.filter(h => h.spriteKind == sprite.kind() && h.tileKind.equals(
|
|
660
|
+
.filter(h => h.spriteKind == sprite.kind() && h.tileKind.equals(tile._getOriginalImage()))
|
|
659
661
|
.forEach(h => h.handler(sprite, tile));
|
|
660
662
|
}
|
|
661
663
|
}
|
package/libs/game/pxt.json
CHANGED
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
namespace SpriteKind {
|
|
2
|
+
export const TestPlayer = SpriteKind.create();
|
|
3
|
+
}
|
|
4
|
+
|
|
5
|
+
const overlapTile = img`
|
|
6
|
+
1
|
|
7
|
+
`;
|
|
8
|
+
const neutralTile = img`
|
|
9
|
+
2
|
|
10
|
+
`;
|
|
11
|
+
const dangerTile = img`
|
|
12
|
+
3
|
|
13
|
+
`;
|
|
14
|
+
const emptyTile = img`
|
|
15
|
+
.
|
|
16
|
+
`;
|
|
17
|
+
|
|
18
|
+
const baseLayer = img`
|
|
19
|
+
. .
|
|
20
|
+
. .
|
|
21
|
+
`;
|
|
22
|
+
|
|
23
|
+
const beforeSwap = tiles.createTilemap(
|
|
24
|
+
hex`0200020001020202`,
|
|
25
|
+
baseLayer,
|
|
26
|
+
[emptyTile, overlapTile, neutralTile, dangerTile],
|
|
27
|
+
TileScale.Eight
|
|
28
|
+
);
|
|
29
|
+
|
|
30
|
+
const afterSwap = tiles.createTilemap(
|
|
31
|
+
hex`0200020002030202`,
|
|
32
|
+
baseLayer,
|
|
33
|
+
[emptyTile, overlapTile, neutralTile, dangerTile],
|
|
34
|
+
TileScale.Eight
|
|
35
|
+
);
|
|
36
|
+
|
|
37
|
+
let overlapSwapped = 0;
|
|
38
|
+
let dangerHits = 0;
|
|
39
|
+
|
|
40
|
+
scene.onOverlapTile(SpriteKind.TestPlayer, overlapTile, function (sprite: Sprite, location: tiles.Location) {
|
|
41
|
+
overlapSwapped++;
|
|
42
|
+
tiles.setCurrentTilemap(afterSwap);
|
|
43
|
+
sprite.setPosition(100, 100);
|
|
44
|
+
});
|
|
45
|
+
|
|
46
|
+
scene.onOverlapTile(SpriteKind.TestPlayer, dangerTile, function (sprite: Sprite, location: tiles.Location) {
|
|
47
|
+
dangerHits++;
|
|
48
|
+
});
|
|
49
|
+
|
|
50
|
+
tiles.setCurrentTilemap(beforeSwap);
|
|
51
|
+
|
|
52
|
+
const spriteImage = image.create(16, 16);
|
|
53
|
+
spriteImage.fill(1);
|
|
54
|
+
const sprite = sprites.create(spriteImage, SpriteKind.TestPlayer);
|
|
55
|
+
sprite.setPosition(8, 8);
|
|
56
|
+
|
|
57
|
+
pause(100);
|
|
58
|
+
|
|
59
|
+
control.assert(overlapSwapped == 1, 0x200);
|
|
60
|
+
control.assert(dangerHits == 0, 0x201);
|
package/libs/game/tilemap.ts
CHANGED
|
@@ -18,10 +18,12 @@ namespace tiles {
|
|
|
18
18
|
export class Location {
|
|
19
19
|
protected _row: number;
|
|
20
20
|
protected _col: number;
|
|
21
|
+
protected _originalMap: TileMap;
|
|
21
22
|
|
|
22
23
|
constructor(col: number, row: number, map: TileMap) {
|
|
23
24
|
this._col = col;
|
|
24
25
|
this._row = row;
|
|
26
|
+
this._originalMap = map;
|
|
25
27
|
}
|
|
26
28
|
|
|
27
29
|
get tileMap() {
|
|
@@ -103,6 +105,10 @@ namespace tiles {
|
|
|
103
105
|
return this.tileMap.getTileImage(this.tileSet);
|
|
104
106
|
}
|
|
105
107
|
|
|
108
|
+
_getOriginalImage(): Image {
|
|
109
|
+
return this._originalMap.getTileImage(this._originalMap.getTileIndex(this._col, this._row));
|
|
110
|
+
}
|
|
111
|
+
|
|
106
112
|
/**
|
|
107
113
|
* Returns the neighboring location in a specifc direction from a location in a tilemap
|
|
108
114
|
* @param direction The direction to fetch the location in
|
|
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
|
|
|
56
56
|
const pxsim_numops = pxsim.numops;
|
|
57
57
|
|
|
58
58
|
|
|
59
|
-
function
|
|
59
|
+
function _main___P49365(s) {
|
|
60
60
|
let r0 = s.r0, step = s.pc;
|
|
61
61
|
s.pc = -1;
|
|
62
62
|
|
|
@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
|
|
|
66
66
|
switch (step) {
|
|
67
67
|
case 0:
|
|
68
68
|
|
|
69
|
-
globals.
|
|
70
|
-
globals.
|
|
69
|
+
globals._intervals___49609 = (undefined);
|
|
70
|
+
globals._pollEventQueue___49622 = (undefined);
|
|
71
71
|
r0 = undefined;
|
|
72
72
|
return leave(s, r0)
|
|
73
73
|
default: oops()
|
|
74
74
|
} } }
|
|
75
|
-
|
|
76
|
-
|
|
75
|
+
_main___P49365.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"characterlcd.ts","functionName":"<main>","argumentNames":[]}
|
|
76
|
+
_main___P49365.continuations = [ ]
|
|
77
77
|
|
|
78
|
-
function
|
|
78
|
+
function _main___P49365_mk(s) {
|
|
79
79
|
checkStack(s.depth);
|
|
80
80
|
return {
|
|
81
|
-
parent: s, fn:
|
|
81
|
+
parent: s, fn: _main___P49365, depth: s.depth + 1,
|
|
82
82
|
pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
|
|
83
83
|
} }
|
|
84
84
|
|
|
@@ -87,5 +87,5 @@ function _main___P49369_mk(s) {
|
|
|
87
87
|
|
|
88
88
|
const breakpoints = setupDebugger(1, [])
|
|
89
89
|
|
|
90
|
-
return
|
|
90
|
+
return _main___P49365
|
|
91
91
|
})
|
|
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
|
|
|
56
56
|
const pxsim_numops = pxsim.numops;
|
|
57
57
|
|
|
58
58
|
|
|
59
|
-
function
|
|
59
|
+
function _main___P100618(s) {
|
|
60
60
|
let r0 = s.r0, step = s.pc;
|
|
61
61
|
s.pc = -1;
|
|
62
62
|
|
|
@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
|
|
|
66
66
|
switch (step) {
|
|
67
67
|
case 0:
|
|
68
68
|
|
|
69
|
-
globals.
|
|
70
|
-
globals.
|
|
69
|
+
globals._intervals___100862 = (undefined);
|
|
70
|
+
globals._pollEventQueue___100875 = (undefined);
|
|
71
71
|
r0 = undefined;
|
|
72
72
|
return leave(s, r0)
|
|
73
73
|
default: oops()
|
|
74
74
|
} } }
|
|
75
|
-
|
|
76
|
-
|
|
75
|
+
_main___P100618.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"tsl2591.ts","functionName":"<main>","argumentNames":[]}
|
|
76
|
+
_main___P100618.continuations = [ ]
|
|
77
77
|
|
|
78
|
-
function
|
|
78
|
+
function _main___P100618_mk(s) {
|
|
79
79
|
checkStack(s.depth);
|
|
80
80
|
return {
|
|
81
|
-
parent: s, fn:
|
|
81
|
+
parent: s, fn: _main___P100618, depth: s.depth + 1,
|
|
82
82
|
pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
|
|
83
83
|
} }
|
|
84
84
|
|
|
@@ -87,5 +87,5 @@ function _main___P100630_mk(s) {
|
|
|
87
87
|
|
|
88
88
|
const breakpoints = setupDebugger(1, [])
|
|
89
89
|
|
|
90
|
-
return
|
|
90
|
+
return _main___P100618
|
|
91
91
|
})
|
|
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
|
|
|
56
56
|
const pxsim_numops = pxsim.numops;
|
|
57
57
|
|
|
58
58
|
|
|
59
|
-
function
|
|
59
|
+
function _main___P60648(s) {
|
|
60
60
|
let r0 = s.r0, step = s.pc;
|
|
61
61
|
s.pc = -1;
|
|
62
62
|
|
|
@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
|
|
|
66
66
|
switch (step) {
|
|
67
67
|
case 0:
|
|
68
68
|
|
|
69
|
-
globals.
|
|
70
|
-
globals.
|
|
69
|
+
globals._intervals___60892 = (undefined);
|
|
70
|
+
globals._pollEventQueue___60905 = (undefined);
|
|
71
71
|
r0 = undefined;
|
|
72
72
|
return leave(s, r0)
|
|
73
73
|
default: oops()
|
|
74
74
|
} } }
|
|
75
|
-
|
|
76
|
-
|
|
75
|
+
_main___P60648.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
|
|
76
|
+
_main___P60648.continuations = [ ]
|
|
77
77
|
|
|
78
|
-
function
|
|
78
|
+
function _main___P60648_mk(s) {
|
|
79
79
|
checkStack(s.depth);
|
|
80
80
|
return {
|
|
81
|
-
parent: s, fn:
|
|
81
|
+
parent: s, fn: _main___P60648, depth: s.depth + 1,
|
|
82
82
|
pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
|
|
83
83
|
} }
|
|
84
84
|
|
|
@@ -87,5 +87,5 @@ function _main___P60652_mk(s) {
|
|
|
87
87
|
|
|
88
88
|
const breakpoints = setupDebugger(1, [])
|
|
89
89
|
|
|
90
|
-
return
|
|
90
|
+
return _main___P60648
|
|
91
91
|
})
|
|
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
|
|
|
56
56
|
const pxsim_numops = pxsim.numops;
|
|
57
57
|
|
|
58
58
|
|
|
59
|
-
function
|
|
59
|
+
function _main___P196960(s) {
|
|
60
60
|
let r0 = s.r0, step = s.pc;
|
|
61
61
|
s.pc = -1;
|
|
62
62
|
|
|
@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
|
|
|
66
66
|
switch (step) {
|
|
67
67
|
case 0:
|
|
68
68
|
|
|
69
|
-
globals.
|
|
70
|
-
globals.
|
|
69
|
+
globals._intervals___197204 = (undefined);
|
|
70
|
+
globals._pollEventQueue___197217 = (undefined);
|
|
71
71
|
r0 = undefined;
|
|
72
72
|
return leave(s, r0)
|
|
73
73
|
default: oops()
|
|
74
74
|
} } }
|
|
75
|
-
|
|
76
|
-
|
|
75
|
+
_main___P196960.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
|
|
76
|
+
_main___P196960.continuations = [ ]
|
|
77
77
|
|
|
78
|
-
function
|
|
78
|
+
function _main___P196960_mk(s) {
|
|
79
79
|
checkStack(s.depth);
|
|
80
80
|
return {
|
|
81
|
-
parent: s, fn:
|
|
81
|
+
parent: s, fn: _main___P196960, depth: s.depth + 1,
|
|
82
82
|
pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
|
|
83
83
|
} }
|
|
84
84
|
|
|
@@ -87,5 +87,5 @@ function _main___P196988_mk(s) {
|
|
|
87
87
|
|
|
88
88
|
const breakpoints = setupDebugger(1, [])
|
|
89
89
|
|
|
90
|
-
return
|
|
90
|
+
return _main___P196960
|
|
91
91
|
})
|
package/libs/mixer/instrument.ts
CHANGED
|
@@ -135,6 +135,11 @@ namespace music.sequencer {
|
|
|
135
135
|
play(playbackMode: PlaybackMode) {
|
|
136
136
|
if (control.deviceDalVersion() === "sim") {
|
|
137
137
|
const seq = new _SimulatorSequencer();
|
|
138
|
+
seq.onStateChange(state => {
|
|
139
|
+
if (state === "stop") {
|
|
140
|
+
seq.dispose();
|
|
141
|
+
}
|
|
142
|
+
});
|
|
138
143
|
|
|
139
144
|
if (playbackMode === PlaybackMode.UntilDone) {
|
|
140
145
|
seq.play(this.buf, false);
|