pxt-common-packages 13.1.6 → 13.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/libs/animation/legacy.ts +2 -0
- package/libs/controller/built/debug/binary.js +27 -27
- package/libs/controller---none/built/debug/binary.js +27 -27
- package/libs/game/animation.ts +3 -0
- package/libs/game/built/debug/binary.js +27 -27
- package/libs/game/controller.ts +2 -0
- package/libs/game/particleeffects.ts +1 -0
- package/libs/game/scenes.ts +1 -0
- package/libs/game/sprite.ts +2 -0
- package/libs/game/sprites.ts +1 -0
- package/libs/game/tilemap.ts +2 -0
- package/libs/net-game/built/debug/binary.js +27 -27
- package/libs/palette/built/debug/binary.js +27 -27
- package/libs/sprite-scaling/built/debug/binary.js +27 -27
- package/libs/sprite-scaling/scaling.ts +4 -0
- package/libs/storyboard/built/debug/binary.js +27 -27
- package/package.json +1 -1
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@@ -6705,7 +6705,7 @@ switch (step) {
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return leave(s, r0)
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default: oops()
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} } }
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-
controller_Controller_connected__P178122.info = {"start":
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controller_Controller_connected__P178122.info = {"start":7829,"length":261,"line":255,"column":8,"endLine":260,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this","value"]}
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function controller_Controller_connected__P178122_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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controller_Controller___preUpdate__P178128.info = {"start":
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controller_Controller___preUpdate__P178128.info = {"start":10705,"length":2535,"line":331,"column":8,"endLine":395,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__preUpdate","argumentNames":["this"]}
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function controller_Controller___preUpdate__P178128_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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controller_Controller___preUpdate_inline__P182136.info = {"start":
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controller_Controller___preUpdate_inline__P182136.info = {"start":11888,"length":1171,"line":362,"column":44,"endLine":390,"endColumn":13,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["controlledSprite"]}
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function controller_Controller___preUpdate_inline__P182136_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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controller_Controller___preUpdate_inline__P182197.info = {"start":
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controller_Controller___preUpdate_inline__P182197.info = {"start":13186,"length":42,"line":394,"column":28,"endLine":394,"endColumn":70,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["s"]}
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function controller_Controller___preUpdate_inline__P182197_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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controller_Controller_button__P178119.info = {"start":
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controller_Controller_button__P178119.info = {"start":6699,"length":105,"line":221,"column":8,"endLine":223,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"button","argumentNames":["this","button"]}
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function controller_Controller_button__P178119_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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controller___update__P178132.info = {"start":
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controller___update__P178132.info = {"start":13772,"length":137,"line":415,"column":4,"endLine":418,"endColumn":5,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["dt"]}
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function controller___update__P178132_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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controller___update_inline__P182283.info = {"start":
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controller___update_inline__P182283.info = {"start":13874,"length":27,"line":417,"column":26,"endLine":417,"endColumn":53,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["ctrl"]}
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function controller___update_inline__P182283_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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controller_Controller___update__P178129.info = {"start":
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controller_Controller___update__P178129.info = {"start":13250,"length":124,"line":397,"column":8,"endLine":400,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["this","dtms"]}
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function controller_Controller___update__P178129_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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controller_Controller___update_inline__P182296.info = {"start":
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controller_Controller___update_inline__P182296.info = {"start":13337,"length":25,"line":399,"column":33,"endLine":399,"endColumn":58,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["btn"]}
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function controller_Controller___update_inline__P182296_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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Sprite_destroy__P178336.info = {"start":
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Sprite_destroy__P178336.info = {"start":31188,"length":293,"line":981,"column":4,"endLine":990,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"destroy","argumentNames":["this","effect","duration"]}
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function Sprite_destroy__P178336_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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Sprite__destroyCore__P178337.info = {"start":
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Sprite__destroyCore__P178337.info = {"start":31487,"length":522,"line":992,"column":4,"endLine":1004,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"_destroyCore","argumentNames":["this"]}
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function Sprite__destroyCore__P178337_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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forEach_inline__P183384.info = {"start":
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forEach_inline__P183384.info = {"start":31932,"length":26,"line":1002,"column":20,"endLine":1002,"endColumn":46,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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function forEach_inline__P183384_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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Sprite__destroyCore_inline__P183391.info = {"start":
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Sprite__destroyCore_inline__P183391.info = {"start":31981,"length":20,"line":1003,"column":21,"endLine":1003,"endColumn":41,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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function Sprite__destroyCore_inline__P183391_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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confetti_inline__P186043.info = {"start":
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confetti_inline__P186043.info = {"start":7563,"length":284,"line":192,"column":59,"endLine":196,"endColumn":5,"fileName":"pxt_modules/game/particleeffects.ts","functionName":"inline","argumentNames":["anchor","particlesPerSecond"]}
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function confetti_inline__P186043_mk(s) {
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checkStack(s.depth);
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return leaveAccessor(s, r0)
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default: oops()
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} } }
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controller_Controller_connected__P178060.info = {"start":
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controller_Controller_connected__P178060.info = {"start":7756,"length":63,"line":251,"column":8,"endLine":253,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this"]}
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controller_Controller_connected__P178060.isGetter = true;
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function controller_Controller_connected__P178060_mk(s) {
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return leave(s, r0)
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default: oops()
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} } }
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Sprite_registerObstacle__P178334.info = {"start":
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Sprite_registerObstacle__P178334.info = {"start":29687,"length":965,"line":939,"column":4,"endLine":959,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"registerObstacle","argumentNames":["this","direction","other","tm"]}
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function Sprite_registerObstacle__P178334_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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forEach_inline__P188278.info = {"start":
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forEach_inline__P188278.info = {"start":30085,"length":26,"line":946,"column":24,"endLine":946,"endColumn":50,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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function forEach_inline__P188278_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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Sprite_registerObstacle_inline__P188284.info = {"start":
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Sprite_registerObstacle_inline__P188284.info = {"start":30138,"length":20,"line":947,"column":25,"endLine":947,"endColumn":45,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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function Sprite_registerObstacle_inline__P188284_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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wallHandlersToRun_inline__P188297.info = {"start":
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wallHandlersToRun_inline__P188297.info = {"start":30344,"length":32,"line":952,"column":24,"endLine":952,"endColumn":56,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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function wallHandlersToRun_inline__P188297_mk(s) {
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checkStack(s.depth);
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} } }
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Sprite_registerObstacle_inline__P188326.info = {"start":
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Sprite_registerObstacle_inline__P188326.info = {"start":30584,"length":36,"line":956,"column":29,"endLine":956,"endColumn":65,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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function Sprite_registerObstacle_inline__P188326_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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Sprite_overlapsWith__P178328.info = {"start":
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Sprite_overlapsWith__P178328.info = {"start":23939,"length":3172,"line":772,"column":4,"endLine":861,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"overlapsWith","argumentNames":["this","other"]}
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function Sprite_overlapsWith__P178328_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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Sprite_clearObstacles__P178333.info = {"start":
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Sprite_clearObstacles__P178333.info = {"start":29627,"length":54,"line":935,"column":4,"endLine":937,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"clearObstacles","argumentNames":["this"]}
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function Sprite_clearObstacles__P178333_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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Sprite_toString__P178342.info = {"start":
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Sprite_toString__P178342.info = {"start":38835,"length":93,"line":1189,"column":4,"endLine":1191,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"toString","argumentNames":["this"]}
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function Sprite_toString__P178342_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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controller_AnyButton_isPressed__P178155.info = {"start":
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controller_AnyButton_isPressed__P178155.info = {"start":15798,"length":202,"line":471,"column":8,"endLine":478,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"isPressed","argumentNames":["this"]}
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function controller_AnyButton_isPressed__P178155_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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} } }
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Sprite_drawDebug__P178344.info = {"start":
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Sprite_drawDebug__P178344.info = {"start":39514,"length":1092,"line":1211,"column":4,"endLine":1239,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawDebug","argumentNames":["this","left","top","offsetX","offsetY"]}
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function Sprite_drawDebug__P178344_mk(s) {
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checkStack(s.depth);
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return leave(s, r0)
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default: oops()
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} } }
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Sprite_drawSprite__P178345.info = {"start":
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Sprite_drawSprite__P178345.info = {"start":40612,"length":805,"line":1241,"column":4,"endLine":1266,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSprite","argumentNames":["this","drawLeft","drawTop"]}
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|
40285
40285
|
function Sprite_drawSprite__P178345_mk(s) {
|
|
40286
40286
|
checkStack(s.depth);
|
|
@@ -40447,7 +40447,7 @@ switch (step) {
|
|
|
40447
40447
|
return leave(s, r0)
|
|
40448
40448
|
default: oops()
|
|
40449
40449
|
} } }
|
|
40450
|
-
Sprite_drawSay__P178343.info = {"start":
|
|
40450
|
+
Sprite_drawSay__P178343.info = {"start":38934,"length":574,"line":1193,"column":4,"endLine":1209,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSay","argumentNames":["this","camera"]}
|
|
40451
40451
|
|
|
40452
40452
|
function Sprite_drawSay__P178343_mk(s) {
|
|
40453
40453
|
checkStack(s.depth);
|
|
@@ -6705,7 +6705,7 @@ switch (step) {
|
|
|
6705
6705
|
return leave(s, r0)
|
|
6706
6706
|
default: oops()
|
|
6707
6707
|
} } }
|
|
6708
|
-
controller_Controller_connected__P200005.info = {"start":
|
|
6708
|
+
controller_Controller_connected__P200005.info = {"start":7829,"length":261,"line":255,"column":8,"endLine":260,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this","value"]}
|
|
6709
6709
|
|
|
6710
6710
|
function controller_Controller_connected__P200005_mk(s) {
|
|
6711
6711
|
checkStack(s.depth);
|
|
@@ -9929,7 +9929,7 @@ switch (step) {
|
|
|
9929
9929
|
return leave(s, r0)
|
|
9930
9930
|
default: oops()
|
|
9931
9931
|
} } }
|
|
9932
|
-
controller_Controller___preUpdate__P200011.info = {"start":
|
|
9932
|
+
controller_Controller___preUpdate__P200011.info = {"start":10705,"length":2535,"line":331,"column":8,"endLine":395,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__preUpdate","argumentNames":["this"]}
|
|
9933
9933
|
|
|
9934
9934
|
function controller_Controller___preUpdate__P200011_mk(s) {
|
|
9935
9935
|
checkStack(s.depth);
|
|
@@ -10113,7 +10113,7 @@ switch (step) {
|
|
|
10113
10113
|
return leave(s, r0)
|
|
10114
10114
|
default: oops()
|
|
10115
10115
|
} } }
|
|
10116
|
-
controller_Controller___preUpdate_inline__P204014.info = {"start":
|
|
10116
|
+
controller_Controller___preUpdate_inline__P204014.info = {"start":11888,"length":1171,"line":362,"column":44,"endLine":390,"endColumn":13,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["controlledSprite"]}
|
|
10117
10117
|
|
|
10118
10118
|
function controller_Controller___preUpdate_inline__P204014_mk(s) {
|
|
10119
10119
|
checkStack(s.depth);
|
|
@@ -10161,7 +10161,7 @@ switch (step) {
|
|
|
10161
10161
|
return leave(s, r0)
|
|
10162
10162
|
default: oops()
|
|
10163
10163
|
} } }
|
|
10164
|
-
controller_Controller___preUpdate_inline__P204075.info = {"start":
|
|
10164
|
+
controller_Controller___preUpdate_inline__P204075.info = {"start":13186,"length":42,"line":394,"column":28,"endLine":394,"endColumn":70,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["s"]}
|
|
10165
10165
|
|
|
10166
10166
|
function controller_Controller___preUpdate_inline__P204075_mk(s) {
|
|
10167
10167
|
checkStack(s.depth);
|
|
@@ -10355,7 +10355,7 @@ switch (step) {
|
|
|
10355
10355
|
return leave(s, r0)
|
|
10356
10356
|
default: oops()
|
|
10357
10357
|
} } }
|
|
10358
|
-
controller_Controller_button__P200002.info = {"start":
|
|
10358
|
+
controller_Controller_button__P200002.info = {"start":6699,"length":105,"line":221,"column":8,"endLine":223,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"button","argumentNames":["this","button"]}
|
|
10359
10359
|
|
|
10360
10360
|
function controller_Controller_button__P200002_mk(s) {
|
|
10361
10361
|
checkStack(s.depth);
|
|
@@ -10720,7 +10720,7 @@ switch (step) {
|
|
|
10720
10720
|
return leave(s, r0)
|
|
10721
10721
|
default: oops()
|
|
10722
10722
|
} } }
|
|
10723
|
-
controller___update__P200015.info = {"start":
|
|
10723
|
+
controller___update__P200015.info = {"start":13772,"length":137,"line":415,"column":4,"endLine":418,"endColumn":5,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["dt"]}
|
|
10724
10724
|
|
|
10725
10725
|
function controller___update__P200015_mk(s) {
|
|
10726
10726
|
checkStack(s.depth);
|
|
@@ -10761,7 +10761,7 @@ switch (step) {
|
|
|
10761
10761
|
return leave(s, r0)
|
|
10762
10762
|
default: oops()
|
|
10763
10763
|
} } }
|
|
10764
|
-
controller___update_inline__P204161.info = {"start":
|
|
10764
|
+
controller___update_inline__P204161.info = {"start":13874,"length":27,"line":417,"column":26,"endLine":417,"endColumn":53,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["ctrl"]}
|
|
10765
10765
|
|
|
10766
10766
|
function controller___update_inline__P204161_mk(s) {
|
|
10767
10767
|
checkStack(s.depth);
|
|
@@ -10816,7 +10816,7 @@ switch (step) {
|
|
|
10816
10816
|
return leave(s, r0)
|
|
10817
10817
|
default: oops()
|
|
10818
10818
|
} } }
|
|
10819
|
-
controller_Controller___update__P200012.info = {"start":
|
|
10819
|
+
controller_Controller___update__P200012.info = {"start":13250,"length":124,"line":397,"column":8,"endLine":400,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["this","dtms"]}
|
|
10820
10820
|
|
|
10821
10821
|
function controller_Controller___update__P200012_mk(s) {
|
|
10822
10822
|
checkStack(s.depth);
|
|
@@ -10859,7 +10859,7 @@ switch (step) {
|
|
|
10859
10859
|
return leave(s, r0)
|
|
10860
10860
|
default: oops()
|
|
10861
10861
|
} } }
|
|
10862
|
-
controller_Controller___update_inline__P204174.info = {"start":
|
|
10862
|
+
controller_Controller___update_inline__P204174.info = {"start":13337,"length":25,"line":399,"column":33,"endLine":399,"endColumn":58,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["btn"]}
|
|
10863
10863
|
|
|
10864
10864
|
function controller_Controller___update_inline__P204174_mk(s) {
|
|
10865
10865
|
checkStack(s.depth);
|
|
@@ -14364,7 +14364,7 @@ switch (step) {
|
|
|
14364
14364
|
return leave(s, r0)
|
|
14365
14365
|
default: oops()
|
|
14366
14366
|
} } }
|
|
14367
|
-
Sprite_destroy__P200219.info = {"start":
|
|
14367
|
+
Sprite_destroy__P200219.info = {"start":31188,"length":293,"line":981,"column":4,"endLine":990,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"destroy","argumentNames":["this","effect","duration"]}
|
|
14368
14368
|
|
|
14369
14369
|
function Sprite_destroy__P200219_mk(s) {
|
|
14370
14370
|
checkStack(s.depth);
|
|
@@ -14498,7 +14498,7 @@ switch (step) {
|
|
|
14498
14498
|
return leave(s, r0)
|
|
14499
14499
|
default: oops()
|
|
14500
14500
|
} } }
|
|
14501
|
-
Sprite__destroyCore__P200220.info = {"start":
|
|
14501
|
+
Sprite__destroyCore__P200220.info = {"start":31487,"length":522,"line":992,"column":4,"endLine":1004,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"_destroyCore","argumentNames":["this"]}
|
|
14502
14502
|
|
|
14503
14503
|
function Sprite__destroyCore__P200220_mk(s) {
|
|
14504
14504
|
checkStack(s.depth);
|
|
@@ -14542,7 +14542,7 @@ switch (step) {
|
|
|
14542
14542
|
return leave(s, r0)
|
|
14543
14543
|
default: oops()
|
|
14544
14544
|
} } }
|
|
14545
|
-
forEach_inline__P205262.info = {"start":
|
|
14545
|
+
forEach_inline__P205262.info = {"start":31932,"length":26,"line":1002,"column":20,"endLine":1002,"endColumn":46,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
|
|
14546
14546
|
|
|
14547
14547
|
function forEach_inline__P205262_mk(s) {
|
|
14548
14548
|
checkStack(s.depth);
|
|
@@ -14589,7 +14589,7 @@ switch (step) {
|
|
|
14589
14589
|
return leave(s, r0)
|
|
14590
14590
|
default: oops()
|
|
14591
14591
|
} } }
|
|
14592
|
-
Sprite__destroyCore_inline__P205269.info = {"start":
|
|
14592
|
+
Sprite__destroyCore_inline__P205269.info = {"start":31981,"length":20,"line":1003,"column":21,"endLine":1003,"endColumn":41,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
|
|
14593
14593
|
|
|
14594
14594
|
function Sprite__destroyCore_inline__P205269_mk(s) {
|
|
14595
14595
|
checkStack(s.depth);
|
|
@@ -24328,7 +24328,7 @@ switch (step) {
|
|
|
24328
24328
|
return leave(s, r0)
|
|
24329
24329
|
default: oops()
|
|
24330
24330
|
} } }
|
|
24331
|
-
confetti_inline__P207921.info = {"start":
|
|
24331
|
+
confetti_inline__P207921.info = {"start":7563,"length":284,"line":192,"column":59,"endLine":196,"endColumn":5,"fileName":"pxt_modules/game/particleeffects.ts","functionName":"inline","argumentNames":["anchor","particlesPerSecond"]}
|
|
24332
24332
|
|
|
24333
24333
|
function confetti_inline__P207921_mk(s) {
|
|
24334
24334
|
checkStack(s.depth);
|
|
@@ -27142,7 +27142,7 @@ switch (step) {
|
|
|
27142
27142
|
return leaveAccessor(s, r0)
|
|
27143
27143
|
default: oops()
|
|
27144
27144
|
} } }
|
|
27145
|
-
controller_Controller_connected__P199943.info = {"start":
|
|
27145
|
+
controller_Controller_connected__P199943.info = {"start":7756,"length":63,"line":251,"column":8,"endLine":253,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this"]}
|
|
27146
27146
|
controller_Controller_connected__P199943.isGetter = true;
|
|
27147
27147
|
|
|
27148
27148
|
function controller_Controller_connected__P199943_mk(s) {
|
|
@@ -31835,7 +31835,7 @@ switch (step) {
|
|
|
31835
31835
|
return leave(s, r0)
|
|
31836
31836
|
default: oops()
|
|
31837
31837
|
} } }
|
|
31838
|
-
Sprite_registerObstacle__P200217.info = {"start":
|
|
31838
|
+
Sprite_registerObstacle__P200217.info = {"start":29687,"length":965,"line":939,"column":4,"endLine":959,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"registerObstacle","argumentNames":["this","direction","other","tm"]}
|
|
31839
31839
|
|
|
31840
31840
|
function Sprite_registerObstacle__P200217_mk(s) {
|
|
31841
31841
|
checkStack(s.depth);
|
|
@@ -31885,7 +31885,7 @@ switch (step) {
|
|
|
31885
31885
|
return leave(s, r0)
|
|
31886
31886
|
default: oops()
|
|
31887
31887
|
} } }
|
|
31888
|
-
forEach_inline__P210156.info = {"start":
|
|
31888
|
+
forEach_inline__P210156.info = {"start":30085,"length":26,"line":946,"column":24,"endLine":946,"endColumn":50,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
|
|
31889
31889
|
|
|
31890
31890
|
function forEach_inline__P210156_mk(s) {
|
|
31891
31891
|
checkStack(s.depth);
|
|
@@ -31932,7 +31932,7 @@ switch (step) {
|
|
|
31932
31932
|
return leave(s, r0)
|
|
31933
31933
|
default: oops()
|
|
31934
31934
|
} } }
|
|
31935
|
-
Sprite_registerObstacle_inline__P210162.info = {"start":
|
|
31935
|
+
Sprite_registerObstacle_inline__P210162.info = {"start":30138,"length":20,"line":947,"column":25,"endLine":947,"endColumn":45,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
|
|
31936
31936
|
|
|
31937
31937
|
function Sprite_registerObstacle_inline__P210162_mk(s) {
|
|
31938
31938
|
checkStack(s.depth);
|
|
@@ -31968,7 +31968,7 @@ switch (step) {
|
|
|
31968
31968
|
return leave(s, r0)
|
|
31969
31969
|
default: oops()
|
|
31970
31970
|
} } }
|
|
31971
|
-
wallHandlersToRun_inline__P210175.info = {"start":
|
|
31971
|
+
wallHandlersToRun_inline__P210175.info = {"start":30344,"length":32,"line":952,"column":24,"endLine":952,"endColumn":56,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
|
|
31972
31972
|
|
|
31973
31973
|
function wallHandlersToRun_inline__P210175_mk(s) {
|
|
31974
31974
|
checkStack(s.depth);
|
|
@@ -32016,7 +32016,7 @@ switch (step) {
|
|
|
32016
32016
|
return leave(s, r0)
|
|
32017
32017
|
default: oops()
|
|
32018
32018
|
} } }
|
|
32019
|
-
Sprite_registerObstacle_inline__P210204.info = {"start":
|
|
32019
|
+
Sprite_registerObstacle_inline__P210204.info = {"start":30584,"length":36,"line":956,"column":29,"endLine":956,"endColumn":65,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
|
|
32020
32020
|
|
|
32021
32021
|
function Sprite_registerObstacle_inline__P210204_mk(s) {
|
|
32022
32022
|
checkStack(s.depth);
|
|
@@ -34075,7 +34075,7 @@ switch (step) {
|
|
|
34075
34075
|
return leave(s, r0)
|
|
34076
34076
|
default: oops()
|
|
34077
34077
|
} } }
|
|
34078
|
-
Sprite_overlapsWith__P200211.info = {"start":
|
|
34078
|
+
Sprite_overlapsWith__P200211.info = {"start":23939,"length":3172,"line":772,"column":4,"endLine":861,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"overlapsWith","argumentNames":["this","other"]}
|
|
34079
34079
|
|
|
34080
34080
|
function Sprite_overlapsWith__P200211_mk(s) {
|
|
34081
34081
|
checkStack(s.depth);
|
|
@@ -36343,7 +36343,7 @@ switch (step) {
|
|
|
36343
36343
|
return leave(s, r0)
|
|
36344
36344
|
default: oops()
|
|
36345
36345
|
} } }
|
|
36346
|
-
Sprite_clearObstacles__P200216.info = {"start":
|
|
36346
|
+
Sprite_clearObstacles__P200216.info = {"start":29627,"length":54,"line":935,"column":4,"endLine":937,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"clearObstacles","argumentNames":["this"]}
|
|
36347
36347
|
|
|
36348
36348
|
function Sprite_clearObstacles__P200216_mk(s) {
|
|
36349
36349
|
checkStack(s.depth);
|
|
@@ -37385,7 +37385,7 @@ switch (step) {
|
|
|
37385
37385
|
return leave(s, r0)
|
|
37386
37386
|
default: oops()
|
|
37387
37387
|
} } }
|
|
37388
|
-
Sprite_toString__P200225.info = {"start":
|
|
37388
|
+
Sprite_toString__P200225.info = {"start":38835,"length":93,"line":1189,"column":4,"endLine":1191,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"toString","argumentNames":["this"]}
|
|
37389
37389
|
|
|
37390
37390
|
function Sprite_toString__P200225_mk(s) {
|
|
37391
37391
|
checkStack(s.depth);
|
|
@@ -38751,7 +38751,7 @@ switch (step) {
|
|
|
38751
38751
|
return leave(s, r0)
|
|
38752
38752
|
default: oops()
|
|
38753
38753
|
} } }
|
|
38754
|
-
controller_AnyButton_isPressed__P200038.info = {"start":
|
|
38754
|
+
controller_AnyButton_isPressed__P200038.info = {"start":15798,"length":202,"line":471,"column":8,"endLine":478,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"isPressed","argumentNames":["this"]}
|
|
38755
38755
|
|
|
38756
38756
|
function controller_AnyButton_isPressed__P200038_mk(s) {
|
|
38757
38757
|
checkStack(s.depth);
|
|
@@ -40140,7 +40140,7 @@ switch (step) {
|
|
|
40140
40140
|
return leave(s, r0)
|
|
40141
40141
|
default: oops()
|
|
40142
40142
|
} } }
|
|
40143
|
-
Sprite_drawDebug__P200227.info = {"start":
|
|
40143
|
+
Sprite_drawDebug__P200227.info = {"start":39514,"length":1092,"line":1211,"column":4,"endLine":1239,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawDebug","argumentNames":["this","left","top","offsetX","offsetY"]}
|
|
40144
40144
|
|
|
40145
40145
|
function Sprite_drawDebug__P200227_mk(s) {
|
|
40146
40146
|
checkStack(s.depth);
|
|
@@ -40280,7 +40280,7 @@ switch (step) {
|
|
|
40280
40280
|
return leave(s, r0)
|
|
40281
40281
|
default: oops()
|
|
40282
40282
|
} } }
|
|
40283
|
-
Sprite_drawSprite__P200228.info = {"start":
|
|
40283
|
+
Sprite_drawSprite__P200228.info = {"start":40612,"length":805,"line":1241,"column":4,"endLine":1266,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSprite","argumentNames":["this","drawLeft","drawTop"]}
|
|
40284
40284
|
|
|
40285
40285
|
function Sprite_drawSprite__P200228_mk(s) {
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40286
40286
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checkStack(s.depth);
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@@ -40447,7 +40447,7 @@ switch (step) {
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40447
40447
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return leave(s, r0)
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40448
40448
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default: oops()
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40449
40449
|
} } }
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40450
|
-
Sprite_drawSay__P200226.info = {"start":
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40450
|
+
Sprite_drawSay__P200226.info = {"start":38934,"length":574,"line":1193,"column":4,"endLine":1209,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSay","argumentNames":["this","camera"]}
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40451
40451
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|
|
40452
40452
|
function Sprite_drawSay__P200226_mk(s) {
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40453
40453
|
checkStack(s.depth);
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@@ -10,6 +10,7 @@ namespace scaling {
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10
10
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//% block="set $sprite=variables_get(mySprite) scale to $value percent $direction anchor $anchor"
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11
11
|
//% expandableArgumentMode=enabled
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12
12
|
//% inlineInputMode=inline
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|
13
|
+
//% sprite.defl=mySprite
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|
13
14
|
//% value.defl=150
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|
14
15
|
//% direction.defl=ScaleDirection.Uniformly
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15
16
|
//% anchor.defl=ScaleAnchor.Middle
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@@ -38,6 +39,7 @@ namespace scaling {
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|
38
39
|
//% block="change $sprite=variables_get(mySprite) scale by $value percent $direction anchor $anchor"
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|
39
40
|
//% expandableArgumentMode=enabled
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|
40
41
|
//% inlineInputMode=inline
|
|
42
|
+
//% sprite.defl=mySprite
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|
41
43
|
//% value.defl=50
|
|
42
44
|
//% direction.defl=ScaleDirection.Uniformly
|
|
43
45
|
//% anchor.defl=ScaleAnchor.Middle
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|
@@ -66,6 +68,7 @@ namespace scaling {
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|
|
66
68
|
//% block="set $sprite=variables_get(mySprite) scale to $value pixels $direction anchor $anchor || proportional $proportional"
|
|
67
69
|
//% expandableArgumentMode=enabled
|
|
68
70
|
//% inlineInputMode=inline
|
|
71
|
+
//% sprite.defl=mySprite
|
|
69
72
|
//% value.defl=32
|
|
70
73
|
//% direction.defl=ScaleDirection.Horizontally
|
|
71
74
|
//% anchor.defl=ScaleAnchor.Middle
|
|
@@ -105,6 +108,7 @@ namespace scaling {
|
|
|
105
108
|
//% block="change $sprite=variables_get(mySprite) scale by $value pixels $direction anchor $anchor || proportional $proportional"
|
|
106
109
|
//% expandableArgumentMode=enabled
|
|
107
110
|
//% inlineInputMode=inline
|
|
111
|
+
//% sprite.defl=mySprite
|
|
108
112
|
//% value.defl=10
|
|
109
113
|
//% direction.defl=ScaleDirection.Horizontally
|
|
110
114
|
//% anchor.defl=ScaleAnchor.Middle
|