pxt-common-packages 13.1.6 → 13.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -6705,7 +6705,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller_Controller_connected__P178122.info = {"start":7796,"length":261,"line":254,"column":8,"endLine":259,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this","value"]}
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+ controller_Controller_connected__P178122.info = {"start":7829,"length":261,"line":255,"column":8,"endLine":260,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this","value"]}
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  function controller_Controller_connected__P178122_mk(s) {
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  checkStack(s.depth);
@@ -9929,7 +9929,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller_Controller___preUpdate__P178128.info = {"start":10672,"length":2535,"line":330,"column":8,"endLine":394,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__preUpdate","argumentNames":["this"]}
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+ controller_Controller___preUpdate__P178128.info = {"start":10705,"length":2535,"line":331,"column":8,"endLine":395,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__preUpdate","argumentNames":["this"]}
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  function controller_Controller___preUpdate__P178128_mk(s) {
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  checkStack(s.depth);
@@ -10113,7 +10113,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller_Controller___preUpdate_inline__P182136.info = {"start":11855,"length":1171,"line":361,"column":44,"endLine":389,"endColumn":13,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["controlledSprite"]}
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+ controller_Controller___preUpdate_inline__P182136.info = {"start":11888,"length":1171,"line":362,"column":44,"endLine":390,"endColumn":13,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["controlledSprite"]}
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  function controller_Controller___preUpdate_inline__P182136_mk(s) {
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  checkStack(s.depth);
@@ -10161,7 +10161,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller_Controller___preUpdate_inline__P182197.info = {"start":13153,"length":42,"line":393,"column":28,"endLine":393,"endColumn":70,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["s"]}
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+ controller_Controller___preUpdate_inline__P182197.info = {"start":13186,"length":42,"line":394,"column":28,"endLine":394,"endColumn":70,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["s"]}
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  function controller_Controller___preUpdate_inline__P182197_mk(s) {
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  checkStack(s.depth);
@@ -10355,7 +10355,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller_Controller_button__P178119.info = {"start":6666,"length":105,"line":220,"column":8,"endLine":222,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"button","argumentNames":["this","button"]}
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+ controller_Controller_button__P178119.info = {"start":6699,"length":105,"line":221,"column":8,"endLine":223,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"button","argumentNames":["this","button"]}
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  function controller_Controller_button__P178119_mk(s) {
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  checkStack(s.depth);
@@ -10720,7 +10720,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller___update__P178132.info = {"start":13739,"length":137,"line":414,"column":4,"endLine":417,"endColumn":5,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["dt"]}
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+ controller___update__P178132.info = {"start":13772,"length":137,"line":415,"column":4,"endLine":418,"endColumn":5,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["dt"]}
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  function controller___update__P178132_mk(s) {
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  checkStack(s.depth);
@@ -10761,7 +10761,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller___update_inline__P182283.info = {"start":13841,"length":27,"line":416,"column":26,"endLine":416,"endColumn":53,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["ctrl"]}
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+ controller___update_inline__P182283.info = {"start":13874,"length":27,"line":417,"column":26,"endLine":417,"endColumn":53,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["ctrl"]}
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  function controller___update_inline__P182283_mk(s) {
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  checkStack(s.depth);
@@ -10816,7 +10816,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller_Controller___update__P178129.info = {"start":13217,"length":124,"line":396,"column":8,"endLine":399,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["this","dtms"]}
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+ controller_Controller___update__P178129.info = {"start":13250,"length":124,"line":397,"column":8,"endLine":400,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["this","dtms"]}
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  function controller_Controller___update__P178129_mk(s) {
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  checkStack(s.depth);
@@ -10859,7 +10859,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- controller_Controller___update_inline__P182296.info = {"start":13304,"length":25,"line":398,"column":33,"endLine":398,"endColumn":58,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["btn"]}
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+ controller_Controller___update_inline__P182296.info = {"start":13337,"length":25,"line":399,"column":33,"endLine":399,"endColumn":58,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["btn"]}
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  function controller_Controller___update_inline__P182296_mk(s) {
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  checkStack(s.depth);
@@ -14364,7 +14364,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- Sprite_destroy__P178336.info = {"start":31157,"length":293,"line":980,"column":4,"endLine":989,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"destroy","argumentNames":["this","effect","duration"]}
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+ Sprite_destroy__P178336.info = {"start":31188,"length":293,"line":981,"column":4,"endLine":990,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"destroy","argumentNames":["this","effect","duration"]}
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  function Sprite_destroy__P178336_mk(s) {
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  checkStack(s.depth);
@@ -14498,7 +14498,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- Sprite__destroyCore__P178337.info = {"start":31456,"length":522,"line":991,"column":4,"endLine":1003,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"_destroyCore","argumentNames":["this"]}
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+ Sprite__destroyCore__P178337.info = {"start":31487,"length":522,"line":992,"column":4,"endLine":1004,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"_destroyCore","argumentNames":["this"]}
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  function Sprite__destroyCore__P178337_mk(s) {
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  checkStack(s.depth);
@@ -14542,7 +14542,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- forEach_inline__P183384.info = {"start":31901,"length":26,"line":1001,"column":20,"endLine":1001,"endColumn":46,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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+ forEach_inline__P183384.info = {"start":31932,"length":26,"line":1002,"column":20,"endLine":1002,"endColumn":46,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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  function forEach_inline__P183384_mk(s) {
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  checkStack(s.depth);
@@ -14589,7 +14589,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- Sprite__destroyCore_inline__P183391.info = {"start":31950,"length":20,"line":1002,"column":21,"endLine":1002,"endColumn":41,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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+ Sprite__destroyCore_inline__P183391.info = {"start":31981,"length":20,"line":1003,"column":21,"endLine":1003,"endColumn":41,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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  function Sprite__destroyCore_inline__P183391_mk(s) {
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  checkStack(s.depth);
@@ -24328,7 +24328,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- confetti_inline__P186043.info = {"start":7534,"length":284,"line":191,"column":59,"endLine":195,"endColumn":5,"fileName":"pxt_modules/game/particleeffects.ts","functionName":"inline","argumentNames":["anchor","particlesPerSecond"]}
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+ confetti_inline__P186043.info = {"start":7563,"length":284,"line":192,"column":59,"endLine":196,"endColumn":5,"fileName":"pxt_modules/game/particleeffects.ts","functionName":"inline","argumentNames":["anchor","particlesPerSecond"]}
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  function confetti_inline__P186043_mk(s) {
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  checkStack(s.depth);
@@ -27142,7 +27142,7 @@ switch (step) {
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  return leaveAccessor(s, r0)
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  default: oops()
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  } } }
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- controller_Controller_connected__P178060.info = {"start":7723,"length":63,"line":250,"column":8,"endLine":252,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this"]}
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+ controller_Controller_connected__P178060.info = {"start":7756,"length":63,"line":251,"column":8,"endLine":253,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this"]}
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  controller_Controller_connected__P178060.isGetter = true;
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  function controller_Controller_connected__P178060_mk(s) {
@@ -31835,7 +31835,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- Sprite_registerObstacle__P178334.info = {"start":29656,"length":965,"line":938,"column":4,"endLine":958,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"registerObstacle","argumentNames":["this","direction","other","tm"]}
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+ Sprite_registerObstacle__P178334.info = {"start":29687,"length":965,"line":939,"column":4,"endLine":959,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"registerObstacle","argumentNames":["this","direction","other","tm"]}
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  function Sprite_registerObstacle__P178334_mk(s) {
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  checkStack(s.depth);
@@ -31885,7 +31885,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- forEach_inline__P188278.info = {"start":30054,"length":26,"line":945,"column":24,"endLine":945,"endColumn":50,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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+ forEach_inline__P188278.info = {"start":30085,"length":26,"line":946,"column":24,"endLine":946,"endColumn":50,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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  function forEach_inline__P188278_mk(s) {
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  checkStack(s.depth);
@@ -31932,7 +31932,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- Sprite_registerObstacle_inline__P188284.info = {"start":30107,"length":20,"line":946,"column":25,"endLine":946,"endColumn":45,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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+ Sprite_registerObstacle_inline__P188284.info = {"start":30138,"length":20,"line":947,"column":25,"endLine":947,"endColumn":45,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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  function Sprite_registerObstacle_inline__P188284_mk(s) {
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  checkStack(s.depth);
@@ -31968,7 +31968,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
31971
- wallHandlersToRun_inline__P188297.info = {"start":30313,"length":32,"line":951,"column":24,"endLine":951,"endColumn":56,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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+ wallHandlersToRun_inline__P188297.info = {"start":30344,"length":32,"line":952,"column":24,"endLine":952,"endColumn":56,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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  function wallHandlersToRun_inline__P188297_mk(s) {
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  checkStack(s.depth);
@@ -32016,7 +32016,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- Sprite_registerObstacle_inline__P188326.info = {"start":30553,"length":36,"line":955,"column":29,"endLine":955,"endColumn":65,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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+ Sprite_registerObstacle_inline__P188326.info = {"start":30584,"length":36,"line":956,"column":29,"endLine":956,"endColumn":65,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
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  function Sprite_registerObstacle_inline__P188326_mk(s) {
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  checkStack(s.depth);
@@ -34075,7 +34075,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- Sprite_overlapsWith__P178328.info = {"start":23908,"length":3172,"line":771,"column":4,"endLine":860,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"overlapsWith","argumentNames":["this","other"]}
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+ Sprite_overlapsWith__P178328.info = {"start":23939,"length":3172,"line":772,"column":4,"endLine":861,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"overlapsWith","argumentNames":["this","other"]}
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  function Sprite_overlapsWith__P178328_mk(s) {
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  checkStack(s.depth);
@@ -36343,7 +36343,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
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- Sprite_clearObstacles__P178333.info = {"start":29596,"length":54,"line":934,"column":4,"endLine":936,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"clearObstacles","argumentNames":["this"]}
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+ Sprite_clearObstacles__P178333.info = {"start":29627,"length":54,"line":935,"column":4,"endLine":937,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"clearObstacles","argumentNames":["this"]}
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  function Sprite_clearObstacles__P178333_mk(s) {
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  checkStack(s.depth);
@@ -37385,7 +37385,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
37388
- Sprite_toString__P178342.info = {"start":38775,"length":93,"line":1187,"column":4,"endLine":1189,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"toString","argumentNames":["this"]}
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+ Sprite_toString__P178342.info = {"start":38835,"length":93,"line":1189,"column":4,"endLine":1191,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"toString","argumentNames":["this"]}
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  function Sprite_toString__P178342_mk(s) {
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  checkStack(s.depth);
@@ -38751,7 +38751,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
38754
- controller_AnyButton_isPressed__P178155.info = {"start":15736,"length":202,"line":469,"column":8,"endLine":476,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"isPressed","argumentNames":["this"]}
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+ controller_AnyButton_isPressed__P178155.info = {"start":15798,"length":202,"line":471,"column":8,"endLine":478,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"isPressed","argumentNames":["this"]}
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  function controller_AnyButton_isPressed__P178155_mk(s) {
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  checkStack(s.depth);
@@ -40140,7 +40140,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
40143
- Sprite_drawDebug__P178344.info = {"start":39454,"length":1092,"line":1209,"column":4,"endLine":1237,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawDebug","argumentNames":["this","left","top","offsetX","offsetY"]}
40143
+ Sprite_drawDebug__P178344.info = {"start":39514,"length":1092,"line":1211,"column":4,"endLine":1239,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawDebug","argumentNames":["this","left","top","offsetX","offsetY"]}
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  function Sprite_drawDebug__P178344_mk(s) {
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  checkStack(s.depth);
@@ -40280,7 +40280,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
40283
- Sprite_drawSprite__P178345.info = {"start":40552,"length":805,"line":1239,"column":4,"endLine":1264,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSprite","argumentNames":["this","drawLeft","drawTop"]}
40283
+ Sprite_drawSprite__P178345.info = {"start":40612,"length":805,"line":1241,"column":4,"endLine":1266,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSprite","argumentNames":["this","drawLeft","drawTop"]}
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  function Sprite_drawSprite__P178345_mk(s) {
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  checkStack(s.depth);
@@ -40447,7 +40447,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
40450
- Sprite_drawSay__P178343.info = {"start":38874,"length":574,"line":1191,"column":4,"endLine":1207,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSay","argumentNames":["this","camera"]}
40450
+ Sprite_drawSay__P178343.info = {"start":38934,"length":574,"line":1193,"column":4,"endLine":1209,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSay","argumentNames":["this","camera"]}
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  function Sprite_drawSay__P178343_mk(s) {
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  checkStack(s.depth);
@@ -6705,7 +6705,7 @@ switch (step) {
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  return leave(s, r0)
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  default: oops()
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  } } }
6708
- controller_Controller_connected__P200005.info = {"start":7796,"length":261,"line":254,"column":8,"endLine":259,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this","value"]}
6708
+ controller_Controller_connected__P200005.info = {"start":7829,"length":261,"line":255,"column":8,"endLine":260,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this","value"]}
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  function controller_Controller_connected__P200005_mk(s) {
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  checkStack(s.depth);
@@ -9929,7 +9929,7 @@ switch (step) {
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  return leave(s, r0)
9930
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  default: oops()
9931
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  } } }
9932
- controller_Controller___preUpdate__P200011.info = {"start":10672,"length":2535,"line":330,"column":8,"endLine":394,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__preUpdate","argumentNames":["this"]}
9932
+ controller_Controller___preUpdate__P200011.info = {"start":10705,"length":2535,"line":331,"column":8,"endLine":395,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__preUpdate","argumentNames":["this"]}
9933
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  function controller_Controller___preUpdate__P200011_mk(s) {
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  checkStack(s.depth);
@@ -10113,7 +10113,7 @@ switch (step) {
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  return leave(s, r0)
10114
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  default: oops()
10115
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  } } }
10116
- controller_Controller___preUpdate_inline__P204014.info = {"start":11855,"length":1171,"line":361,"column":44,"endLine":389,"endColumn":13,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["controlledSprite"]}
10116
+ controller_Controller___preUpdate_inline__P204014.info = {"start":11888,"length":1171,"line":362,"column":44,"endLine":390,"endColumn":13,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["controlledSprite"]}
10117
10117
 
10118
10118
  function controller_Controller___preUpdate_inline__P204014_mk(s) {
10119
10119
  checkStack(s.depth);
@@ -10161,7 +10161,7 @@ switch (step) {
10161
10161
  return leave(s, r0)
10162
10162
  default: oops()
10163
10163
  } } }
10164
- controller_Controller___preUpdate_inline__P204075.info = {"start":13153,"length":42,"line":393,"column":28,"endLine":393,"endColumn":70,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["s"]}
10164
+ controller_Controller___preUpdate_inline__P204075.info = {"start":13186,"length":42,"line":394,"column":28,"endLine":394,"endColumn":70,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["s"]}
10165
10165
 
10166
10166
  function controller_Controller___preUpdate_inline__P204075_mk(s) {
10167
10167
  checkStack(s.depth);
@@ -10355,7 +10355,7 @@ switch (step) {
10355
10355
  return leave(s, r0)
10356
10356
  default: oops()
10357
10357
  } } }
10358
- controller_Controller_button__P200002.info = {"start":6666,"length":105,"line":220,"column":8,"endLine":222,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"button","argumentNames":["this","button"]}
10358
+ controller_Controller_button__P200002.info = {"start":6699,"length":105,"line":221,"column":8,"endLine":223,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"button","argumentNames":["this","button"]}
10359
10359
 
10360
10360
  function controller_Controller_button__P200002_mk(s) {
10361
10361
  checkStack(s.depth);
@@ -10720,7 +10720,7 @@ switch (step) {
10720
10720
  return leave(s, r0)
10721
10721
  default: oops()
10722
10722
  } } }
10723
- controller___update__P200015.info = {"start":13739,"length":137,"line":414,"column":4,"endLine":417,"endColumn":5,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["dt"]}
10723
+ controller___update__P200015.info = {"start":13772,"length":137,"line":415,"column":4,"endLine":418,"endColumn":5,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["dt"]}
10724
10724
 
10725
10725
  function controller___update__P200015_mk(s) {
10726
10726
  checkStack(s.depth);
@@ -10761,7 +10761,7 @@ switch (step) {
10761
10761
  return leave(s, r0)
10762
10762
  default: oops()
10763
10763
  } } }
10764
- controller___update_inline__P204161.info = {"start":13841,"length":27,"line":416,"column":26,"endLine":416,"endColumn":53,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["ctrl"]}
10764
+ controller___update_inline__P204161.info = {"start":13874,"length":27,"line":417,"column":26,"endLine":417,"endColumn":53,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["ctrl"]}
10765
10765
 
10766
10766
  function controller___update_inline__P204161_mk(s) {
10767
10767
  checkStack(s.depth);
@@ -10816,7 +10816,7 @@ switch (step) {
10816
10816
  return leave(s, r0)
10817
10817
  default: oops()
10818
10818
  } } }
10819
- controller_Controller___update__P200012.info = {"start":13217,"length":124,"line":396,"column":8,"endLine":399,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["this","dtms"]}
10819
+ controller_Controller___update__P200012.info = {"start":13250,"length":124,"line":397,"column":8,"endLine":400,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"__update","argumentNames":["this","dtms"]}
10820
10820
 
10821
10821
  function controller_Controller___update__P200012_mk(s) {
10822
10822
  checkStack(s.depth);
@@ -10859,7 +10859,7 @@ switch (step) {
10859
10859
  return leave(s, r0)
10860
10860
  default: oops()
10861
10861
  } } }
10862
- controller_Controller___update_inline__P204174.info = {"start":13304,"length":25,"line":398,"column":33,"endLine":398,"endColumn":58,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["btn"]}
10862
+ controller_Controller___update_inline__P204174.info = {"start":13337,"length":25,"line":399,"column":33,"endLine":399,"endColumn":58,"fileName":"pxt_modules/game/controller.ts","functionName":"inline","argumentNames":["btn"]}
10863
10863
 
10864
10864
  function controller_Controller___update_inline__P204174_mk(s) {
10865
10865
  checkStack(s.depth);
@@ -14364,7 +14364,7 @@ switch (step) {
14364
14364
  return leave(s, r0)
14365
14365
  default: oops()
14366
14366
  } } }
14367
- Sprite_destroy__P200219.info = {"start":31157,"length":293,"line":980,"column":4,"endLine":989,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"destroy","argumentNames":["this","effect","duration"]}
14367
+ Sprite_destroy__P200219.info = {"start":31188,"length":293,"line":981,"column":4,"endLine":990,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"destroy","argumentNames":["this","effect","duration"]}
14368
14368
 
14369
14369
  function Sprite_destroy__P200219_mk(s) {
14370
14370
  checkStack(s.depth);
@@ -14498,7 +14498,7 @@ switch (step) {
14498
14498
  return leave(s, r0)
14499
14499
  default: oops()
14500
14500
  } } }
14501
- Sprite__destroyCore__P200220.info = {"start":31456,"length":522,"line":991,"column":4,"endLine":1003,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"_destroyCore","argumentNames":["this"]}
14501
+ Sprite__destroyCore__P200220.info = {"start":31487,"length":522,"line":992,"column":4,"endLine":1004,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"_destroyCore","argumentNames":["this"]}
14502
14502
 
14503
14503
  function Sprite__destroyCore__P200220_mk(s) {
14504
14504
  checkStack(s.depth);
@@ -14542,7 +14542,7 @@ switch (step) {
14542
14542
  return leave(s, r0)
14543
14543
  default: oops()
14544
14544
  } } }
14545
- forEach_inline__P205262.info = {"start":31901,"length":26,"line":1001,"column":20,"endLine":1001,"endColumn":46,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
14545
+ forEach_inline__P205262.info = {"start":31932,"length":26,"line":1002,"column":20,"endLine":1002,"endColumn":46,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
14546
14546
 
14547
14547
  function forEach_inline__P205262_mk(s) {
14548
14548
  checkStack(s.depth);
@@ -14589,7 +14589,7 @@ switch (step) {
14589
14589
  return leave(s, r0)
14590
14590
  default: oops()
14591
14591
  } } }
14592
- Sprite__destroyCore_inline__P205269.info = {"start":31950,"length":20,"line":1002,"column":21,"endLine":1002,"endColumn":41,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
14592
+ Sprite__destroyCore_inline__P205269.info = {"start":31981,"length":20,"line":1003,"column":21,"endLine":1003,"endColumn":41,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
14593
14593
 
14594
14594
  function Sprite__destroyCore_inline__P205269_mk(s) {
14595
14595
  checkStack(s.depth);
@@ -24328,7 +24328,7 @@ switch (step) {
24328
24328
  return leave(s, r0)
24329
24329
  default: oops()
24330
24330
  } } }
24331
- confetti_inline__P207921.info = {"start":7534,"length":284,"line":191,"column":59,"endLine":195,"endColumn":5,"fileName":"pxt_modules/game/particleeffects.ts","functionName":"inline","argumentNames":["anchor","particlesPerSecond"]}
24331
+ confetti_inline__P207921.info = {"start":7563,"length":284,"line":192,"column":59,"endLine":196,"endColumn":5,"fileName":"pxt_modules/game/particleeffects.ts","functionName":"inline","argumentNames":["anchor","particlesPerSecond"]}
24332
24332
 
24333
24333
  function confetti_inline__P207921_mk(s) {
24334
24334
  checkStack(s.depth);
@@ -27142,7 +27142,7 @@ switch (step) {
27142
27142
  return leaveAccessor(s, r0)
27143
27143
  default: oops()
27144
27144
  } } }
27145
- controller_Controller_connected__P199943.info = {"start":7723,"length":63,"line":250,"column":8,"endLine":252,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this"]}
27145
+ controller_Controller_connected__P199943.info = {"start":7756,"length":63,"line":251,"column":8,"endLine":253,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"connected","argumentNames":["this"]}
27146
27146
  controller_Controller_connected__P199943.isGetter = true;
27147
27147
 
27148
27148
  function controller_Controller_connected__P199943_mk(s) {
@@ -31835,7 +31835,7 @@ switch (step) {
31835
31835
  return leave(s, r0)
31836
31836
  default: oops()
31837
31837
  } } }
31838
- Sprite_registerObstacle__P200217.info = {"start":29656,"length":965,"line":938,"column":4,"endLine":958,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"registerObstacle","argumentNames":["this","direction","other","tm"]}
31838
+ Sprite_registerObstacle__P200217.info = {"start":29687,"length":965,"line":939,"column":4,"endLine":959,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"registerObstacle","argumentNames":["this","direction","other","tm"]}
31839
31839
 
31840
31840
  function Sprite_registerObstacle__P200217_mk(s) {
31841
31841
  checkStack(s.depth);
@@ -31885,7 +31885,7 @@ switch (step) {
31885
31885
  return leave(s, r0)
31886
31886
  default: oops()
31887
31887
  } } }
31888
- forEach_inline__P210156.info = {"start":30054,"length":26,"line":945,"column":24,"endLine":945,"endColumn":50,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
31888
+ forEach_inline__P210156.info = {"start":30085,"length":26,"line":946,"column":24,"endLine":946,"endColumn":50,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
31889
31889
 
31890
31890
  function forEach_inline__P210156_mk(s) {
31891
31891
  checkStack(s.depth);
@@ -31932,7 +31932,7 @@ switch (step) {
31932
31932
  return leave(s, r0)
31933
31933
  default: oops()
31934
31934
  } } }
31935
- Sprite_registerObstacle_inline__P210162.info = {"start":30107,"length":20,"line":946,"column":25,"endLine":946,"endColumn":45,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
31935
+ Sprite_registerObstacle_inline__P210162.info = {"start":30138,"length":20,"line":947,"column":25,"endLine":947,"endColumn":45,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
31936
31936
 
31937
31937
  function Sprite_registerObstacle_inline__P210162_mk(s) {
31938
31938
  checkStack(s.depth);
@@ -31968,7 +31968,7 @@ switch (step) {
31968
31968
  return leave(s, r0)
31969
31969
  default: oops()
31970
31970
  } } }
31971
- wallHandlersToRun_inline__P210175.info = {"start":30313,"length":32,"line":951,"column":24,"endLine":951,"endColumn":56,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
31971
+ wallHandlersToRun_inline__P210175.info = {"start":30344,"length":32,"line":952,"column":24,"endLine":952,"endColumn":56,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
31972
31972
 
31973
31973
  function wallHandlersToRun_inline__P210175_mk(s) {
31974
31974
  checkStack(s.depth);
@@ -32016,7 +32016,7 @@ switch (step) {
32016
32016
  return leave(s, r0)
32017
32017
  default: oops()
32018
32018
  } } }
32019
- Sprite_registerObstacle_inline__P210204.info = {"start":30553,"length":36,"line":955,"column":29,"endLine":955,"endColumn":65,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
32019
+ Sprite_registerObstacle_inline__P210204.info = {"start":30584,"length":36,"line":956,"column":29,"endLine":956,"endColumn":65,"fileName":"pxt_modules/game/sprite.ts","functionName":"inline","argumentNames":["h"]}
32020
32020
 
32021
32021
  function Sprite_registerObstacle_inline__P210204_mk(s) {
32022
32022
  checkStack(s.depth);
@@ -34075,7 +34075,7 @@ switch (step) {
34075
34075
  return leave(s, r0)
34076
34076
  default: oops()
34077
34077
  } } }
34078
- Sprite_overlapsWith__P200211.info = {"start":23908,"length":3172,"line":771,"column":4,"endLine":860,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"overlapsWith","argumentNames":["this","other"]}
34078
+ Sprite_overlapsWith__P200211.info = {"start":23939,"length":3172,"line":772,"column":4,"endLine":861,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"overlapsWith","argumentNames":["this","other"]}
34079
34079
 
34080
34080
  function Sprite_overlapsWith__P200211_mk(s) {
34081
34081
  checkStack(s.depth);
@@ -36343,7 +36343,7 @@ switch (step) {
36343
36343
  return leave(s, r0)
36344
36344
  default: oops()
36345
36345
  } } }
36346
- Sprite_clearObstacles__P200216.info = {"start":29596,"length":54,"line":934,"column":4,"endLine":936,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"clearObstacles","argumentNames":["this"]}
36346
+ Sprite_clearObstacles__P200216.info = {"start":29627,"length":54,"line":935,"column":4,"endLine":937,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"clearObstacles","argumentNames":["this"]}
36347
36347
 
36348
36348
  function Sprite_clearObstacles__P200216_mk(s) {
36349
36349
  checkStack(s.depth);
@@ -37385,7 +37385,7 @@ switch (step) {
37385
37385
  return leave(s, r0)
37386
37386
  default: oops()
37387
37387
  } } }
37388
- Sprite_toString__P200225.info = {"start":38775,"length":93,"line":1187,"column":4,"endLine":1189,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"toString","argumentNames":["this"]}
37388
+ Sprite_toString__P200225.info = {"start":38835,"length":93,"line":1189,"column":4,"endLine":1191,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"toString","argumentNames":["this"]}
37389
37389
 
37390
37390
  function Sprite_toString__P200225_mk(s) {
37391
37391
  checkStack(s.depth);
@@ -38751,7 +38751,7 @@ switch (step) {
38751
38751
  return leave(s, r0)
38752
38752
  default: oops()
38753
38753
  } } }
38754
- controller_AnyButton_isPressed__P200038.info = {"start":15736,"length":202,"line":469,"column":8,"endLine":476,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"isPressed","argumentNames":["this"]}
38754
+ controller_AnyButton_isPressed__P200038.info = {"start":15798,"length":202,"line":471,"column":8,"endLine":478,"endColumn":9,"fileName":"pxt_modules/game/controller.ts","functionName":"isPressed","argumentNames":["this"]}
38755
38755
 
38756
38756
  function controller_AnyButton_isPressed__P200038_mk(s) {
38757
38757
  checkStack(s.depth);
@@ -40140,7 +40140,7 @@ switch (step) {
40140
40140
  return leave(s, r0)
40141
40141
  default: oops()
40142
40142
  } } }
40143
- Sprite_drawDebug__P200227.info = {"start":39454,"length":1092,"line":1209,"column":4,"endLine":1237,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawDebug","argumentNames":["this","left","top","offsetX","offsetY"]}
40143
+ Sprite_drawDebug__P200227.info = {"start":39514,"length":1092,"line":1211,"column":4,"endLine":1239,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawDebug","argumentNames":["this","left","top","offsetX","offsetY"]}
40144
40144
 
40145
40145
  function Sprite_drawDebug__P200227_mk(s) {
40146
40146
  checkStack(s.depth);
@@ -40280,7 +40280,7 @@ switch (step) {
40280
40280
  return leave(s, r0)
40281
40281
  default: oops()
40282
40282
  } } }
40283
- Sprite_drawSprite__P200228.info = {"start":40552,"length":805,"line":1239,"column":4,"endLine":1264,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSprite","argumentNames":["this","drawLeft","drawTop"]}
40283
+ Sprite_drawSprite__P200228.info = {"start":40612,"length":805,"line":1241,"column":4,"endLine":1266,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSprite","argumentNames":["this","drawLeft","drawTop"]}
40284
40284
 
40285
40285
  function Sprite_drawSprite__P200228_mk(s) {
40286
40286
  checkStack(s.depth);
@@ -40447,7 +40447,7 @@ switch (step) {
40447
40447
  return leave(s, r0)
40448
40448
  default: oops()
40449
40449
  } } }
40450
- Sprite_drawSay__P200226.info = {"start":38874,"length":574,"line":1191,"column":4,"endLine":1207,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSay","argumentNames":["this","camera"]}
40450
+ Sprite_drawSay__P200226.info = {"start":38934,"length":574,"line":1193,"column":4,"endLine":1209,"endColumn":5,"fileName":"pxt_modules/game/sprite.ts","functionName":"drawSay","argumentNames":["this","camera"]}
40451
40451
 
40452
40452
  function Sprite_drawSay__P200226_mk(s) {
40453
40453
  checkStack(s.depth);
@@ -10,6 +10,7 @@ namespace scaling {
10
10
  //% block="set $sprite=variables_get(mySprite) scale to $value percent $direction anchor $anchor"
11
11
  //% expandableArgumentMode=enabled
12
12
  //% inlineInputMode=inline
13
+ //% sprite.defl=mySprite
13
14
  //% value.defl=150
14
15
  //% direction.defl=ScaleDirection.Uniformly
15
16
  //% anchor.defl=ScaleAnchor.Middle
@@ -38,6 +39,7 @@ namespace scaling {
38
39
  //% block="change $sprite=variables_get(mySprite) scale by $value percent $direction anchor $anchor"
39
40
  //% expandableArgumentMode=enabled
40
41
  //% inlineInputMode=inline
42
+ //% sprite.defl=mySprite
41
43
  //% value.defl=50
42
44
  //% direction.defl=ScaleDirection.Uniformly
43
45
  //% anchor.defl=ScaleAnchor.Middle
@@ -66,6 +68,7 @@ namespace scaling {
66
68
  //% block="set $sprite=variables_get(mySprite) scale to $value pixels $direction anchor $anchor || proportional $proportional"
67
69
  //% expandableArgumentMode=enabled
68
70
  //% inlineInputMode=inline
71
+ //% sprite.defl=mySprite
69
72
  //% value.defl=32
70
73
  //% direction.defl=ScaleDirection.Horizontally
71
74
  //% anchor.defl=ScaleAnchor.Middle
@@ -105,6 +108,7 @@ namespace scaling {
105
108
  //% block="change $sprite=variables_get(mySprite) scale by $value pixels $direction anchor $anchor || proportional $proportional"
106
109
  //% expandableArgumentMode=enabled
107
110
  //% inlineInputMode=inline
111
+ //% sprite.defl=mySprite
108
112
  //% value.defl=10
109
113
  //% direction.defl=ScaleDirection.Horizontally
110
114
  //% anchor.defl=ScaleAnchor.Middle