pxt-common-packages 13.1.1 → 13.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/libs/accelerometer/built/debug/binary.js +9 -10
  2. package/libs/azureiot/built/debug/binary.js +462 -497
  3. package/libs/cable/_locales/cable-strings.json +1 -0
  4. package/libs/color/built/debug/binary.js +9 -10
  5. package/libs/color-sensor/built/debug/binary.js +9 -10
  6. package/libs/controller/built/debug/binary.js +7414 -7952
  7. package/libs/controller---none/built/debug/binary.js +7394 -7930
  8. package/libs/core/built/debug/binary.js +1 -2
  9. package/libs/core---samd/built/debug/binary.js +9 -10
  10. package/libs/datalogger/built/debug/binary.js +64 -72
  11. package/libs/edge-connector/built/debug/binary.js +9 -10
  12. package/libs/esp32/built/debug/binary.js +463 -498
  13. package/libs/game/_locales/game-strings.json +8 -0
  14. package/libs/game/built/debug/binary.js +7333 -7866
  15. package/libs/game/physics.ts +1 -0
  16. package/libs/game/sprite.d.ts +1 -0
  17. package/libs/game/sprite.ts +34 -0
  18. package/libs/game/tilemap.ts +8 -8
  19. package/libs/gamepad/built/debug/binary.js +9 -10
  20. package/libs/infrared/_locales/infrared-strings.json +1 -0
  21. package/libs/keyboard/built/debug/binary.js +9 -10
  22. package/libs/lcd/built/debug/binary.js +9 -10
  23. package/libs/light/built/debug/binary.js +9 -10
  24. package/libs/light-spectrum-sensor/built/debug/binary.js +9 -10
  25. package/libs/lora/built/debug/binary.js +9 -10
  26. package/libs/matrix-keypad/built/debug/binary.js +9 -10
  27. package/libs/microphone/built/debug/binary.js +9 -10
  28. package/libs/mouse/built/debug/binary.js +9 -10
  29. package/libs/mqtt/built/debug/binary.js +177 -193
  30. package/libs/music/built/debug/binary.js +9 -10
  31. package/libs/net/built/debug/binary.js +177 -193
  32. package/libs/net-game/built/debug/binary.js +9050 -9696
  33. package/libs/palette/built/debug/binary.js +7332 -7865
  34. package/libs/pixel/built/debug/binary.js +9 -10
  35. package/libs/power/built/debug/binary.js +9 -10
  36. package/libs/proximity/built/debug/binary.js +9 -10
  37. package/libs/pulse/built/debug/binary.js +9 -10
  38. package/libs/radio/_locales/radio-strings.json +5 -0
  39. package/libs/radio/built/debug/binary.js +9 -10
  40. package/libs/radio-broadcast/built/debug/binary.js +9 -10
  41. package/libs/rotary-encoder/built/debug/binary.js +9 -10
  42. package/libs/screen/built/debug/binary.js +51 -58
  43. package/libs/servo/built/debug/binary.js +9 -10
  44. package/libs/sprite-scaling/built/debug/binary.js +7332 -7865
  45. package/libs/storyboard/built/debug/binary.js +7332 -7865
  46. package/libs/tests/built/debug/binary.js +16 -17
  47. package/libs/thermometer/built/debug/binary.js +9 -10
  48. package/package.json +4 -4
@@ -706,6 +706,7 @@ class ArcadePhysicsEngine extends PhysicsEngine {
706
706
 
707
707
  // Attempt to resolve clipping by moving the sprite slightly up / down / left / right
708
708
  protected canResolveClipping(s: Sprite, tm: tiles.TileMap) {
709
+ if (s.flags & sprites.Flag.GhostThroughWalls) return false;
709
710
  if (!s.isStatic()) s.setHitbox();
710
711
  const hbox = s._hitbox;
711
712
  const sz = 1 << tm.scale;
@@ -1,6 +1,7 @@
1
1
  declare interface Sprite {
2
2
  //% group="Physics" blockSetVariable="mySprite"
3
3
  //% blockCombine block="z (depth)"
4
+ //% help=sprites/sprite/z
4
5
  z: number;
5
6
  // this is defined in the superclass BaseSprite, so it needs to be declared here to show up
6
7
  // in the blocks for sprites.
@@ -109,97 +109,115 @@ class Sprite extends sprites.BaseSprite {
109
109
 
110
110
  //% group="Physics" blockSetVariable="mySprite"
111
111
  //% blockCombine block="x" callInDebugger
112
+ //% blockCombineGetHelp=sprites/sprite/x#get
112
113
  get x(): number {
113
114
  return Fx.toFloat(Fx.add(this._x, Fx.div(this._width, Fx.twoFx8)));
114
115
  }
115
116
  //% group="Physics" blockSetVariable="mySprite"
116
117
  //% blockCombine block="x"
118
+ //% blockCombineSetHelp=sprites/sprite/x#set
117
119
  set x(v: number) {
118
120
  this.left = v - (this.width / 2)
119
121
  }
120
122
 
121
123
  //% group="Physics" blockSetVariable="mySprite"
122
124
  //% blockCombine block="y" callInDebugger
125
+ //% blockCombineGetHelp=sprites/sprite/y#get
123
126
  get y(): number {
124
127
  return Fx.toFloat(Fx.add(this._y, Fx.div(this._height, Fx.twoFx8)));
125
128
  }
126
129
  //% group="Physics" blockSetVariable="mySprite"
127
130
  //% blockCombine block="y"
131
+ //% blockCombineSetHelp=sprites/sprite/y#set
128
132
  set y(v: number) {
129
133
  this.top = v - (this.height / 2)
130
134
  }
131
135
 
132
136
  //% group="Physics" blockSetVariable="mySprite"
133
137
  //% blockCombine block="vx (velocity x)" callInDebugger
138
+ //% blockCombineGetHelp=sprites/sprite/vx#get
134
139
  get vx(): number {
135
140
  return Fx.toFloat(this._vx)
136
141
  }
137
142
  //% group="Physics" blockSetVariable="mySprite"
138
143
  //% blockCombine block="vx (velocity x)"
144
+ //% blockCombineSetHelp=sprites/sprite/vx#set
139
145
  set vx(v: number) {
140
146
  this._vx = Fx8(v)
141
147
  }
142
148
 
143
149
  //% group="Physics" blockSetVariable="mySprite"
144
150
  //% blockCombine block="vy (velocity y)" callInDebugger
151
+ //% blockCombineGetHelp=sprites/sprite/vy#get
145
152
  get vy(): number {
146
153
  return Fx.toFloat(this._vy)
147
154
  }
148
155
  //% group="Physics" blockSetVariable="mySprite"
149
156
  //% blockCombine block="vy (velocity y)"
157
+ //% blockCombineSetHelp=sprites/sprite/vy#set
150
158
  set vy(v: number) {
151
159
  this._vy = Fx8(v)
152
160
  }
153
161
 
154
162
  //% group="Physics" blockSetVariable="mySprite"
155
163
  //% blockCombine block="ax (acceleration x)" callInDebugger
164
+ //% blockCombineGetHelp=sprites/sprite/ax#get
156
165
  get ax(): number {
157
166
  return Fx.toFloat(this._ax)
158
167
  }
159
168
  //% group="Physics" blockSetVariable="mySprite"
160
169
  //% blockCombine block="ax (acceleration x)"
170
+ //% blockCombineSetHelp=sprites/sprite/ax#set
161
171
  set ax(v: number) {
162
172
  this._ax = Fx8(v)
163
173
  }
164
174
 
165
175
  //% group="Physics" blockSetVariable="mySprite"
166
176
  //% blockCombine block="ay (acceleration y)" callInDebugger
177
+ //% blockCombineGetHelp=sprites/sprite/ay#get
167
178
  get ay(): number {
168
179
  return Fx.toFloat(this._ay)
169
180
  }
170
181
  //% group="Physics" blockSetVariable="mySprite"
171
182
  //% blockCombine block="ay (acceleration y)"
183
+ //% blockCombineSetHelp=sprites/sprite/ay#set
172
184
  set ay(v: number) {
173
185
  this._ay = Fx8(v)
174
186
  }
175
187
 
176
188
  //% group="Physics" blockSetVariable="mySprite"
177
189
  //% blockCombine block="fx (friction x)" callInDebugger
190
+ //% blockCombineGetHelp=sprites/sprite/fx#get
178
191
  get fx(): number {
179
192
  return Fx.toFloat(this._fx)
180
193
  }
181
194
  //% group="Physics" blockSetVariable="mySprite"
182
195
  //% blockCombine block="fx (friction x)"
196
+ //% blockCombineSetHelp=sprites/sprite/fx#set
183
197
  set fx(v: number) {
184
198
  this._fx = Fx8(Math.max(0, v))
185
199
  }
186
200
  //% group="Physics" blockSetVariable="mySprite"
187
201
  //% blockCombine block="fy (friction y)" callInDebugger
202
+ //% blockCombineGetHelp=sprites/sprite/fy#get
188
203
  get fy(): number {
189
204
  return Fx.toFloat(this._fy)
190
205
  }
191
206
  //% group="Physics" blockSetVariable="mySprite"
192
207
  //% blockCombine block="fy (friction y)"
208
+ //% blockCombineSetHelp=sprites/sprite/fy#set
193
209
  set fy(v: number) {
194
210
  this._fy = Fx8(Math.max(0, v))
195
211
  }
196
212
  //% group="Physics" blockSetVariable="mySprite"
197
213
  //% blockCombine block="sx (scale x)" callInDebugger
214
+ //% blockCombineGetHelp=sprites/sprite/sx#get
198
215
  get sx(): number {
199
216
  return Fx.toFloat(this._sx);
200
217
  }
201
218
  //% group="Physics" blockSetVariable="mySprite"
202
219
  //% blockCombine block="sx (scale x)"
220
+ //% blockCombineSetHelp=sprites/sprite/sx#set
203
221
  set sx(v: number) {
204
222
  const y = this.y;
205
223
  const x = this.x;
@@ -210,11 +228,13 @@ class Sprite extends sprites.BaseSprite {
210
228
  }
211
229
  //% group="Physics" blockSetVariable="mySprite"
212
230
  //% blockCombine block="sy (scale y)" callInDebugger
231
+ //% blockCombineGetHelp=sprites/sprite/sy#get
213
232
  get sy(): number {
214
233
  return Fx.toFloat(this._sy);
215
234
  }
216
235
  //% group="Physics" blockSetVariable="mySprite"
217
236
  //% blockCombine block="sy (scale y)"
237
+ //% blockCombineSetHelp=sprites/sprite/sy#set
218
238
  set sy(v: number) {
219
239
  const y = this.y;
220
240
  const x = this.x;
@@ -226,11 +246,13 @@ class Sprite extends sprites.BaseSprite {
226
246
 
227
247
  //% group="Physics" blockSetVariable="mySprite"
228
248
  //% blockCombine block="scale" callInDebugger
249
+ //% blockCombineGetHelp=sprites/sprite/scale#get
229
250
  get scale(): number {
230
251
  return Math.max(this.sx, this.sy);
231
252
  }
232
253
  //% group="Physics" blockSetVariable="mySprite"
233
254
  //% blockCombine block="scale"
255
+ //% blockCombineGetHelp=sprites/sprite/scale#set
234
256
  set scale(v: number) {
235
257
  this.sx = this.sy = v;
236
258
  }
@@ -297,6 +319,7 @@ class Sprite extends sprites.BaseSprite {
297
319
  */
298
320
  //% group="Physics" blockSetVariable="mySprite"
299
321
  //% blockCombine block="lifespan"
322
+ //% help=sprites/sprite/lifespan
300
323
  lifespan: number;
301
324
  private _image: Image;
302
325
  private _obstacles: sprites.Obstacle[];
@@ -361,6 +384,7 @@ class Sprite extends sprites.BaseSprite {
361
384
  //% group="Image"
362
385
  //% blockId=spriteimage block="%sprite(mySprite) image"
363
386
  //% weight=8 help=sprites/sprite/image
387
+ //% blockCombineGetHelp=sprites/sprite/image
364
388
  get image(): Image {
365
389
  return this._image;
366
390
  }
@@ -421,22 +445,26 @@ class Sprite extends sprites.BaseSprite {
421
445
 
422
446
  //% group="Physics" blockSetVariable="mySprite"
423
447
  //% blockCombine block="width" callInDebugger
448
+ //% blockCombineGetHelp=sprites/sprite/width
424
449
  get width() {
425
450
  return Fx.toFloat(this._width);
426
451
  }
427
452
  //% group="Physics" blockSetVariable="mySprite"
428
453
  //% blockCombine block="height" callInDebugger
454
+ //% blockCombineGetHelp=sprites/sprite/height
429
455
  get height() {
430
456
  return Fx.toFloat(this._height);
431
457
  }
432
458
 
433
459
  //% group="Physics" blockSetVariable="mySprite"
434
460
  //% blockCombine block="left" callInDebugger
461
+ //% blockCombineGetHelp=sprites/sprite/left#get
435
462
  get left() {
436
463
  return Fx.toFloat(this._x)
437
464
  }
438
465
  //% group="Physics" blockSetVariable="mySprite"
439
466
  //% blockCombine block="left"
467
+ //% blockCombineSetHelp=sprites/sprite/left#set
440
468
  set left(value: number) {
441
469
  const physics = game.currentScene().physicsEngine;
442
470
  physics.moveSprite(
@@ -451,22 +479,26 @@ class Sprite extends sprites.BaseSprite {
451
479
 
452
480
  //% group="Physics" blockSetVariable="mySprite"
453
481
  //% blockCombine block="right" callInDebugger
482
+ //% blockCombineGetHelp=sprites/sprite/righty#get
454
483
  get right() {
455
484
  return this.left + this.width
456
485
  }
457
486
  //% group="Physics" blockSetVariable="mySprite"
458
487
  //% blockCombine block="right"
488
+ //% blockCombineSetHelp=sprites/sprite/right#set
459
489
  set right(value: number) {
460
490
  this.left = value - this.width
461
491
  }
462
492
 
463
493
  //% group="Physics" blockSetVariable="mySprite"
464
494
  //% blockCombine block="top" callInDebugger
495
+ //% blockCombineGetHelp=sprites/sprite/top#get
465
496
  get top() {
466
497
  return Fx.toFloat(this._y);
467
498
  }
468
499
  //% group="Physics" blockSetVariable="mySprite"
469
500
  //% blockCombine block="top"
501
+ //% blockCombineSetHelp=sprites/sprite/top#set
470
502
  set top(value: number) {
471
503
  const physics = game.currentScene().physicsEngine;
472
504
  physics.moveSprite(
@@ -481,11 +513,13 @@ class Sprite extends sprites.BaseSprite {
481
513
 
482
514
  //% group="Physics" blockSetVariable="mySprite"
483
515
  //% blockCombine block="bottom" callInDebugger
516
+ //% blockCombineGetHelp=sprites/sprite/bottom#get
484
517
  get bottom() {
485
518
  return this.top + this.height;
486
519
  }
487
520
  //% group="Physics" blockSetVariable="mySprite"
488
521
  //% blockCombine block="bottom"
522
+ //% blockCombineSetHelp=sprites/sprite/bottom#set
489
523
  set bottom(value: number) {
490
524
  this.top = value - this.height;
491
525
  }
@@ -30,21 +30,21 @@ namespace tiles {
30
30
 
31
31
  //% group="Locations" blockSetVariable="location"
32
32
  //% blockCombine block="column"
33
- //% weight=100
33
+ //% weight=100 blockCombineGetHelp=tiles/location
34
34
  get column() {
35
35
  return this._col;
36
36
  }
37
37
 
38
38
  //% group="Locations" blockSetVariable="location"
39
39
  //% blockCombine block="row"
40
- //% weight=100
40
+ //% weight=100 blockCombineGetHelp=tiles/location
41
41
  get row() {
42
42
  return this._row;
43
43
  }
44
44
 
45
45
  //% group="Locations" blockSetVariable="location"
46
46
  //% blockCombine block="x"
47
- //% weight=100
47
+ //% weight=100 blockCombineGetHelp=tiles/location
48
48
  get x(): number {
49
49
  const scale = this.tileMap.scale;
50
50
  return (this._col << scale) + (1 << (scale - 1));
@@ -52,7 +52,7 @@ namespace tiles {
52
52
 
53
53
  //% group="Locations" blockSetVariable="location"
54
54
  //% blockCombine block="y"
55
- //% weight=100
55
+ //% weight=100 blockCombineGetHelp=tiles/location
56
56
  get y(): number {
57
57
  const scale = this.tileMap.scale;
58
58
  return (this._row << scale) + (1 << (scale - 1));
@@ -60,28 +60,28 @@ namespace tiles {
60
60
 
61
61
  //% group="Locations" blockSetVariable="location"
62
62
  //% blockCombine block="left"
63
- //% weight=100
63
+ //% weight=100 blockCombineGetHelp=tiles/location
64
64
  get left(): number {
65
65
  return (this._col << this.tileMap.scale);
66
66
  }
67
67
 
68
68
  //% group="Locations" blockSetVariable="location"
69
69
  //% blockCombine block="top"
70
- //% weight=100
70
+ //% weight=100 blockCombineGetHelp=tiles/location
71
71
  get top(): number {
72
72
  return (this._row << this.tileMap.scale);
73
73
  }
74
74
 
75
75
  //% group="Locations" blockSetVariable="location"
76
76
  //% blockCombine block="right"
77
- //% weight=100
77
+ //% weight=100 blockCombineGetHelp=tiles/location
78
78
  get right(): number {
79
79
  return this.left + (1 << this.tileMap.scale);
80
80
  }
81
81
 
82
82
  //% group="Locations" blockSetVariable="location"
83
83
  //% blockCombine block="bottom"
84
- //% weight=100
84
+ //% weight=100 blockCombineGetHelp=tiles/location
85
85
  get bottom(): number {
86
86
  return this.top + (1 << this.tileMap.scale);
87
87
  }
@@ -1,4 +1,4 @@
1
- // total=2900 new=27.17% cached=0.00% other=72.83%
1
+ // total=2899 new=27.15% cached=0.00% other=72.85%
2
2
  (function (ectx) {
3
3
  'use strict';
4
4
  const runtime = ectx.runtime;
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P24453(s) {
59
+ function _main___P24467(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,27 +66,26 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___24697 = (undefined);
70
- globals._pollEventQueue___24710 = (undefined);
69
+ globals._intervals___24711 = (undefined);
70
+ globals._pollEventQueue___24724 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P24453.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"gamepad.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P24453.continuations = [ ]
75
+ _main___P24467.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"gamepad.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P24467.continuations = [ ]
77
77
 
78
- function _main___P24453_mk(s) {
78
+ function _main___P24467_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P24453, depth: s.depth + 1,
81
+ parent: s, fn: _main___P24467, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
85
85
 
86
86
 
87
87
 
88
-
89
88
  const breakpoints = setupDebugger(1, [])
90
89
 
91
- return _main___P24453
90
+ return _main___P24467
92
91
  })
@@ -2,6 +2,7 @@
2
2
  "network.infraredSendNumber|block": "infrared send number %value",
3
3
  "network.onInfraredPacketReceived|block": "on infrared received",
4
4
  "network.onInfraredReceivedNumber|block": "on infrared received",
5
+ "network.onInfraredReceivedNumber|handlerParam|num": "num",
5
6
  "network|block": "network",
6
7
  "{id:category}InfraredPacket": "InfraredPacket",
7
8
  "{id:category}Network": "Network",
@@ -1,4 +1,4 @@
1
- // total=2902 new=27.19% cached=0.00% other=72.81%
1
+ // total=2901 new=27.16% cached=0.00% other=72.84%
2
2
  (function (ectx) {
3
3
  'use strict';
4
4
  const runtime = ectx.runtime;
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P29742(s) {
59
+ function _main___P29759(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,27 +66,26 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___29986 = (undefined);
70
- globals._pollEventQueue___29999 = (undefined);
69
+ globals._intervals___30003 = (undefined);
70
+ globals._pollEventQueue___30016 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P29742.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keyboard.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P29742.continuations = [ ]
75
+ _main___P29759.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keyboard.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P29759.continuations = [ ]
77
77
 
78
- function _main___P29742_mk(s) {
78
+ function _main___P29759_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P29742, depth: s.depth + 1,
81
+ parent: s, fn: _main___P29759, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
85
85
 
86
86
 
87
87
 
88
-
89
88
  const breakpoints = setupDebugger(1, [])
90
89
 
91
- return _main___P29742
90
+ return _main___P29759
92
91
  })
@@ -1,4 +1,4 @@
1
- // total=2901 new=27.34% cached=0.00% other=72.66%
1
+ // total=2900 new=27.31% cached=0.00% other=72.69%
2
2
  (function (ectx) {
3
3
  'use strict';
4
4
  const runtime = ectx.runtime;
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P49504(s) {
59
+ function _main___P49528(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,27 +66,26 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___49748 = (undefined);
70
- globals._pollEventQueue___49761 = (undefined);
69
+ globals._intervals___49772 = (undefined);
70
+ globals._pollEventQueue___49785 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P49504.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"characterlcd.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P49504.continuations = [ ]
75
+ _main___P49528.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"characterlcd.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P49528.continuations = [ ]
77
77
 
78
- function _main___P49504_mk(s) {
78
+ function _main___P49528_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P49504, depth: s.depth + 1,
81
+ parent: s, fn: _main___P49528, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
85
85
 
86
86
 
87
87
 
88
-
89
88
  const breakpoints = setupDebugger(1, [])
90
89
 
91
- return _main___P49504
90
+ return _main___P49528
92
91
  })
@@ -1,4 +1,4 @@
1
- // total=2898 new=27.23% cached=0.00% other=72.77%
1
+ // total=2897 new=27.20% cached=0.00% other=72.80%
2
2
  (function (ectx) {
3
3
  'use strict';
4
4
  const runtime = ectx.runtime;
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P5353(s) {
59
+ function _main___P5356(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,27 +66,26 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___5597 = (undefined);
70
- globals._pollEventQueue___5610 = (undefined);
69
+ globals._intervals___5600 = (undefined);
70
+ globals._pollEventQueue___5613 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P5353.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"targetoverrides.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P5353.continuations = [ ]
75
+ _main___P5356.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"targetoverrides.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P5356.continuations = [ ]
77
77
 
78
- function _main___P5353_mk(s) {
78
+ function _main___P5356_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P5353, depth: s.depth + 1,
81
+ parent: s, fn: _main___P5356, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
85
85
 
86
86
 
87
87
 
88
-
89
88
  const breakpoints = setupDebugger(1, [])
90
89
 
91
- return _main___P5353
90
+ return _main___P5356
92
91
  })
@@ -1,4 +1,4 @@
1
- // total=2922 new=27.21% cached=0.00% other=72.79%
1
+ // total=2921 new=27.18% cached=0.00% other=72.82%
2
2
  (function (ectx) {
3
3
  'use strict';
4
4
  const runtime = ectx.runtime;
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P100832(s) {
59
+ function _main___P100875(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,27 +66,26 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___101076 = (undefined);
70
- globals._pollEventQueue___101089 = (undefined);
69
+ globals._intervals___101119 = (undefined);
70
+ globals._pollEventQueue___101132 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P100832.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"tsl2591.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P100832.continuations = [ ]
75
+ _main___P100875.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"tsl2591.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P100875.continuations = [ ]
77
77
 
78
- function _main___P100832_mk(s) {
78
+ function _main___P100875_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P100832, depth: s.depth + 1,
81
+ parent: s, fn: _main___P100875, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
85
85
 
86
86
 
87
87
 
88
-
89
88
  const breakpoints = setupDebugger(1, [])
90
89
 
91
- return _main___P100832
90
+ return _main___P100875
92
91
  })
@@ -1,4 +1,4 @@
1
- // total=2894 new=27.13% cached=0.00% other=72.87%
1
+ // total=2893 new=27.10% cached=0.00% other=72.90%
2
2
  (function (ectx) {
3
3
  'use strict';
4
4
  const runtime = ectx.runtime;
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P60829(s) {
59
+ function _main___P60859(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,27 +66,26 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___61073 = (undefined);
70
- globals._pollEventQueue___61086 = (undefined);
69
+ globals._intervals___61103 = (undefined);
70
+ globals._pollEventQueue___61116 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P60829.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P60829.continuations = [ ]
75
+ _main___P60859.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P60859.continuations = [ ]
77
77
 
78
- function _main___P60829_mk(s) {
78
+ function _main___P60859_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P60829, depth: s.depth + 1,
81
+ parent: s, fn: _main___P60859, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
85
85
 
86
86
 
87
87
 
88
-
89
88
  const breakpoints = setupDebugger(1, [])
90
89
 
91
- return _main___P60829
90
+ return _main___P60859
92
91
  })
@@ -1,4 +1,4 @@
1
- // total=2909 new=27.29% cached=0.00% other=72.71%
1
+ // total=2908 new=27.27% cached=0.00% other=72.73%
2
2
  (function (ectx) {
3
3
  'use strict';
4
4
  const runtime = ectx.runtime;
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P197282(s) {
59
+ function _main___P197357(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,27 +66,26 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___197526 = (undefined);
70
- globals._pollEventQueue___197539 = (undefined);
69
+ globals._intervals___197601 = (undefined);
70
+ globals._pollEventQueue___197614 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P197282.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P197282.continuations = [ ]
75
+ _main___P197357.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P197357.continuations = [ ]
77
77
 
78
- function _main___P197282_mk(s) {
78
+ function _main___P197357_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P197282, depth: s.depth + 1,
81
+ parent: s, fn: _main___P197357, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
85
85
 
86
86
 
87
87
 
88
-
89
88
  const breakpoints = setupDebugger(1, [])
90
89
 
91
- return _main___P197282
90
+ return _main___P197357
92
91
  })