pxt-common-packages 12.2.8 → 12.3.1

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Files changed (34) hide show
  1. package/libs/azureiot/built/debug/binary.js +461 -461
  2. package/libs/color/built/debug/binary.js +8 -8
  3. package/libs/color-sensor/built/debug/binary.js +8 -8
  4. package/libs/controller/built/debug/binary.js +7056 -7056
  5. package/libs/controller---none/built/debug/binary.js +7036 -7036
  6. package/libs/datalogger/built/debug/binary.js +63 -63
  7. package/libs/edge-connector/built/debug/binary.js +8 -8
  8. package/libs/esp32/built/debug/binary.js +462 -462
  9. package/libs/game/_locales/game-jsdoc-strings.json +2 -2
  10. package/libs/game/_locales/game-strings.json +2 -2
  11. package/libs/game/built/debug/binary.js +6975 -6975
  12. package/libs/game/numberprompt.ts +4 -4
  13. package/libs/game/prompt.ts +11 -7
  14. package/libs/game/systemKeyboard.cpp +5 -0
  15. package/libs/game/systemKeyboard.d.ts +3 -0
  16. package/libs/lcd/built/debug/binary.js +8 -8
  17. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  18. package/libs/lora/built/debug/binary.js +8 -8
  19. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  20. package/libs/mqtt/built/debug/binary.js +176 -176
  21. package/libs/net/built/debug/binary.js +176 -176
  22. package/libs/net-game/built/debug/binary.js +8752 -8732
  23. package/libs/palette/built/debug/binary.js +6974 -6974
  24. package/libs/pixel/built/debug/binary.js +8 -8
  25. package/libs/power/built/debug/binary.js +8 -8
  26. package/libs/proximity/built/debug/binary.js +8 -8
  27. package/libs/radio/built/debug/binary.js +8 -8
  28. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  29. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  30. package/libs/screen/built/debug/binary.js +50 -50
  31. package/libs/servo/built/debug/binary.js +8 -8
  32. package/libs/sprite-scaling/built/debug/binary.js +6974 -6974
  33. package/libs/storyboard/built/debug/binary.js +6974 -6974
  34. package/package.json +1 -1
@@ -130,11 +130,11 @@
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  "game.askForNumber": "Ask the player for a number value.",
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  "game.askForNumber|param|answerLength": "The maximum number of digits the user can enter (1 - 10)",
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  "game.askForNumber|param|message": "The message to display on the text-entry screen",
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- "game.askForNumber|param|useSystemKeyboard": "Use the computer keyboard for typing if the game is being played in the simulator",
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+ "game.askForNumber|param|useOnScreenKeyboard": "Force the simulator to use the on-screen keyboard for text entry",
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  "game.askForString": "Ask the player for a string value.",
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  "game.askForString|param|answerLength": "The maximum number of characters the user can enter (1 - 24)",
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  "game.askForString|param|message": "The message to display on the text-entry screen",
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- "game.askForString|param|useSystemKeyboard": "Use the computer keyboard for typing if the game is being played in the simulator",
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+ "game.askForString|param|useOnScreenKeyboard": "Force the simulator to use the on-screen keyboard for text entry",
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  "game.ask|param|title": "@param subtitle",
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  "game.debug": "Determines if diagnostics are shown",
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  "game.forever": "Repeats the code forever in the background for this scene.\nOn each iteration, allows other codes to run.",
@@ -202,8 +202,8 @@
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  "game.ScoringType.HighScore|block": "high score",
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  "game.ScoringType.LowScore|block": "low score",
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  "game.ScoringType.None|block": "none",
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- "game.askForNumber|block": "ask for number $message || and max length $answerLength use system keyboard $useSystemKeyboard",
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- "game.askForString|block": "ask for string $message || and max length $answerLength use system keyboard $useSystemKeyboard",
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+ "game.askForNumber|block": "ask for number $message || and max length $answerLength use on-screen keyboard $useOnScreenKeyboard",
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+ "game.askForString|block": "ask for string $message || and max length $answerLength use on-screen keyboard $useOnScreenKeyboard",
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  "game.ask|block": "ask %title||%subtitle",
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  "game.gameOver|block": "game over $win",
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  "game.onUpdateInterval|block": "on game update every %period=timePicker ms",