pxt-common-packages 12.2.3 → 12.2.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (40) hide show
  1. package/libs/azureiot/built/debug/binary.js +461 -461
  2. package/libs/color/built/debug/binary.js +8 -8
  3. package/libs/color-sensor/built/debug/binary.js +8 -8
  4. package/libs/controller/built/debug/binary.js +7120 -7120
  5. package/libs/controller---none/built/debug/binary.js +7100 -7100
  6. package/libs/datalogger/built/debug/binary.js +63 -63
  7. package/libs/edge-connector/built/debug/binary.js +8 -8
  8. package/libs/esp32/built/debug/binary.js +462 -462
  9. package/libs/game/_locales/game-jsdoc-strings.json +2 -0
  10. package/libs/game/_locales/game-strings.json +2 -2
  11. package/libs/game/built/debug/binary.js +7039 -7039
  12. package/libs/game/numberprompt.ts +36 -444
  13. package/libs/game/prompt.ts +222 -258
  14. package/libs/game/pxt.json +2 -0
  15. package/libs/game/systemKeyboard.cpp +32 -0
  16. package/libs/game/systemKeyboard.d.ts +23 -0
  17. package/libs/lcd/built/debug/binary.js +8 -8
  18. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  19. package/libs/lora/built/debug/binary.js +8 -8
  20. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  21. package/libs/mqtt/built/debug/binary.js +176 -176
  22. package/libs/net/built/debug/binary.js +176 -176
  23. package/libs/net-game/built/debug/binary.js +19979 -18810
  24. package/libs/palette/built/debug/binary.js +7038 -7038
  25. package/libs/pixel/built/debug/binary.js +8 -8
  26. package/libs/power/built/debug/binary.js +8 -8
  27. package/libs/proximity/built/debug/binary.js +8 -8
  28. package/libs/radio/built/debug/binary.js +8 -8
  29. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  30. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  31. package/libs/screen/_locales/screen-jsdoc-strings.json +2 -0
  32. package/libs/screen/_locales/screen-strings.json +4 -0
  33. package/libs/screen/built/debug/binary.js +50 -50
  34. package/libs/screen/fieldeditors.ts +1 -0
  35. package/libs/screen/image.d.ts +24 -0
  36. package/libs/screen/image.ts +25 -0
  37. package/libs/servo/built/debug/binary.js +8 -8
  38. package/libs/sprite-scaling/built/debug/binary.js +7038 -7038
  39. package/libs/storyboard/built/debug/binary.js +7038 -7038
  40. package/package.json +1 -1
@@ -130,9 +130,11 @@
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  "game.askForNumber": "Ask the player for a number value.",
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  "game.askForNumber|param|answerLength": "The maximum number of digits the user can enter (1 - 10)",
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  "game.askForNumber|param|message": "The message to display on the text-entry screen",
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+ "game.askForNumber|param|useSystemKeyboard": "Use the computer keyboard for typing if the game is being played in the simulator",
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  "game.askForString": "Ask the player for a string value.",
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  "game.askForString|param|answerLength": "The maximum number of characters the user can enter (1 - 24)",
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  "game.askForString|param|message": "The message to display on the text-entry screen",
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+ "game.askForString|param|useSystemKeyboard": "Use the computer keyboard for typing if the game is being played in the simulator",
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  "game.ask|param|title": "@param subtitle",
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  "game.debug": "Determines if diagnostics are shown",
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  "game.forever": "Repeats the code forever in the background for this scene.\nOn each iteration, allows other codes to run.",
@@ -202,8 +202,8 @@
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  "game.ScoringType.HighScore|block": "high score",
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  "game.ScoringType.LowScore|block": "low score",
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  "game.ScoringType.None|block": "none",
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- "game.askForNumber|block": "ask for number %message || and max length %answerLength",
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- "game.askForString|block": "ask for string %message || and max length %answerLength",
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+ "game.askForNumber|block": "ask for number $message || and max length $answerLength use system keyboard $useSystemKeyboard",
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+ "game.askForString|block": "ask for string $message || and max length $answerLength use system keyboard $useSystemKeyboard",
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  "game.ask|block": "ask %title||%subtitle",
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  "game.gameOver|block": "game over $win",
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  "game.onUpdateInterval|block": "on game update every %period=timePicker ms",