pxt-common-packages 12.2.2 → 12.2.4

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Files changed (46) hide show
  1. package/built/common-sim.d.ts +10 -0
  2. package/built/common-sim.js +38 -0
  3. package/libs/azureiot/built/debug/binary.js +461 -461
  4. package/libs/browser-events/browserEvents.cpp +40 -0
  5. package/libs/browser-events/shims.d.ts +16 -0
  6. package/libs/browser-events/sim/time.ts +33 -0
  7. package/libs/color/built/debug/binary.js +8 -8
  8. package/libs/color-sensor/built/debug/binary.js +8 -8
  9. package/libs/controller/built/debug/binary.js +7120 -7120
  10. package/libs/controller---none/built/debug/binary.js +7100 -7100
  11. package/libs/datalogger/built/debug/binary.js +63 -63
  12. package/libs/edge-connector/built/debug/binary.js +8 -8
  13. package/libs/esp32/built/debug/binary.js +462 -462
  14. package/libs/game/_locales/game-jsdoc-strings.json +2 -0
  15. package/libs/game/_locales/game-strings.json +2 -2
  16. package/libs/game/built/debug/binary.js +7039 -7039
  17. package/libs/game/numberprompt.ts +36 -444
  18. package/libs/game/prompt.ts +222 -258
  19. package/libs/game/pxt.json +2 -0
  20. package/libs/game/sprite.ts +0 -1
  21. package/libs/game/systemKeyboard.cpp +32 -0
  22. package/libs/game/systemKeyboard.d.ts +23 -0
  23. package/libs/lcd/built/debug/binary.js +8 -8
  24. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  25. package/libs/lora/built/debug/binary.js +8 -8
  26. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  27. package/libs/mqtt/built/debug/binary.js +176 -176
  28. package/libs/net/built/debug/binary.js +176 -176
  29. package/libs/net-game/built/debug/binary.js +19979 -18810
  30. package/libs/palette/built/debug/binary.js +7038 -7038
  31. package/libs/pixel/built/debug/binary.js +8 -8
  32. package/libs/power/built/debug/binary.js +8 -8
  33. package/libs/proximity/built/debug/binary.js +8 -8
  34. package/libs/radio/built/debug/binary.js +8 -8
  35. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  36. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  37. package/libs/screen/_locales/screen-jsdoc-strings.json +2 -0
  38. package/libs/screen/_locales/screen-strings.json +4 -0
  39. package/libs/screen/built/debug/binary.js +50 -50
  40. package/libs/screen/fieldeditors.ts +1 -0
  41. package/libs/screen/image.d.ts +24 -0
  42. package/libs/screen/image.ts +25 -0
  43. package/libs/servo/built/debug/binary.js +8 -8
  44. package/libs/sprite-scaling/built/debug/binary.js +7038 -7038
  45. package/libs/storyboard/built/debug/binary.js +7038 -7038
  46. package/package.json +1 -1
@@ -130,9 +130,11 @@
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  "game.askForNumber": "Ask the player for a number value.",
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  "game.askForNumber|param|answerLength": "The maximum number of digits the user can enter (1 - 10)",
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  "game.askForNumber|param|message": "The message to display on the text-entry screen",
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+ "game.askForNumber|param|useSystemKeyboard": "Use the computer keyboard for typing if the game is being played in the simulator",
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  "game.askForString": "Ask the player for a string value.",
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  "game.askForString|param|answerLength": "The maximum number of characters the user can enter (1 - 24)",
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  "game.askForString|param|message": "The message to display on the text-entry screen",
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+ "game.askForString|param|useSystemKeyboard": "Use the computer keyboard for typing if the game is being played in the simulator",
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  "game.ask|param|title": "@param subtitle",
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  "game.debug": "Determines if diagnostics are shown",
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  "game.forever": "Repeats the code forever in the background for this scene.\nOn each iteration, allows other codes to run.",
@@ -202,8 +202,8 @@
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  "game.ScoringType.HighScore|block": "high score",
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  "game.ScoringType.LowScore|block": "low score",
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  "game.ScoringType.None|block": "none",
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- "game.askForNumber|block": "ask for number %message || and max length %answerLength",
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- "game.askForString|block": "ask for string %message || and max length %answerLength",
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+ "game.askForNumber|block": "ask for number $message || and max length $answerLength use system keyboard $useSystemKeyboard",
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+ "game.askForString|block": "ask for string $message || and max length $answerLength use system keyboard $useSystemKeyboard",
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  "game.ask|block": "ask %title||%subtitle",
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  "game.gameOver|block": "game over $win",
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  "game.onUpdateInterval|block": "on game update every %period=timePicker ms",