pxt-common-packages 10.4.4 → 10.4.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/built/common-sim.d.ts +18 -0
  2. package/built/common-sim.js +285 -0
  3. package/libs/azureiot/built/debug/binary.js +461 -461
  4. package/libs/color/built/debug/binary.js +8 -8
  5. package/libs/{game/docs/reference/scene → color-coded-tilemap/docs/reference/color-coded-tilemap}/get-tile.md +3 -3
  6. package/libs/color-coded-tilemap/docs/reference/color-coded-tilemap/get-tiles-by-type.md +65 -0
  7. package/libs/{game/docs/reference/scene → color-coded-tilemap/docs/reference/color-coded-tilemap}/on-hit-tile.md +4 -4
  8. package/libs/color-coded-tilemap/docs/reference/color-coded-tilemap/place-on-random-tile.md +61 -0
  9. package/libs/{game/docs/reference/scene → color-coded-tilemap/docs/reference/color-coded-tilemap}/place.md +2 -6
  10. package/libs/color-coded-tilemap/docs/reference/color-coded-tilemap/set-tile-at.md +61 -0
  11. package/libs/{game/docs/reference/scene → color-coded-tilemap/docs/reference/color-coded-tilemap}/set-tile-map.md +3 -3
  12. package/libs/{game/docs/reference/scene → color-coded-tilemap/docs/reference/color-coded-tilemap}/set-tile.md +1 -1
  13. package/libs/{game/docs/reference/scene → color-coded-tilemap/docs/reference/color-coded-tilemap}/tile-map.md +2 -2
  14. package/libs/{game/docs/types → color-coded-tilemap/docs/reference/color-coded-tilemap}/tile.md +9 -5
  15. package/libs/color-coded-tilemap/docs/reference/color-coded-tilemap.md +32 -0
  16. package/libs/color-coded-tilemap/tilemap.ts +7 -7
  17. package/libs/color-sensor/built/debug/binary.js +8 -8
  18. package/libs/controller/built/debug/binary.js +7118 -7118
  19. package/libs/controller---none/built/debug/binary.js +7098 -7098
  20. package/libs/datalogger/built/debug/binary.js +63 -63
  21. package/libs/edge-connector/built/debug/binary.js +8 -8
  22. package/libs/edge-connector/docs/reference/edge-connector.md +5 -0
  23. package/libs/esp32/built/debug/binary.js +462 -462
  24. package/libs/feather/docs/reference/feather.md +11 -0
  25. package/libs/game/_locales/game-jsdoc-strings.json +1 -0
  26. package/libs/game/built/debug/binary.js +7037 -7037
  27. package/libs/game/docs/reference/game/set-game-over-effect.md +47 -0
  28. package/libs/game/docs/reference/game/set-game-over-message.md +47 -0
  29. package/libs/game/docs/reference/game/set-game-over-playable.md +48 -0
  30. package/libs/game/docs/reference/game/set-game-over-scoring-type.md +78 -0
  31. package/libs/game/docs/reference/game.md +8 -0
  32. package/libs/game/game.ts +24 -0
  33. package/libs/game/info.ts +18 -8
  34. package/libs/lcd/built/debug/binary.js +8 -8
  35. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  36. package/libs/lora/built/debug/binary.js +8 -8
  37. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  38. package/libs/mixer/docs/reference/music/create-song.md +38 -0
  39. package/libs/mixer/docs/reference/music/melody-playable.md +30 -0
  40. package/libs/mixer/docs/reference/music/play.md +132 -0
  41. package/libs/mixer/docs/reference/music/song-editor.md +92 -0
  42. package/libs/mixer/docs/reference/music/string-playable.md +41 -0
  43. package/libs/mixer/docs/reference/music/tone-playable.md +30 -0
  44. package/libs/mixer/docs/reference/music.md +12 -7
  45. package/libs/mixer/docs/types/playable.md +76 -0
  46. package/libs/mixer/instrument.ts +28 -9
  47. package/libs/mixer/melody.cpp +43 -0
  48. package/libs/mixer/melody.ts +1 -0
  49. package/libs/mixer/playable.ts +4 -0
  50. package/libs/mixer/sequencer.ts +116 -0
  51. package/libs/mixer/sim/music.ts +102 -0
  52. package/libs/mqtt/built/debug/binary.js +176 -176
  53. package/libs/multiplayer/player.ts +1 -0
  54. package/libs/net/built/debug/binary.js +176 -176
  55. package/libs/net-game/built/debug/binary.js +8626 -8626
  56. package/libs/palette/built/debug/binary.js +7036 -7036
  57. package/libs/pixel/built/debug/binary.js +8 -8
  58. package/libs/power/built/debug/binary.js +8 -8
  59. package/libs/proximity/built/debug/binary.js +8 -8
  60. package/libs/radio/built/debug/binary.js +8 -8
  61. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  62. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  63. package/libs/screen/_locales/screen-jsdoc-strings.json +2 -0
  64. package/libs/screen/built/debug/binary.js +50 -50
  65. package/libs/screen/image.cpp +226 -0
  66. package/libs/screen/image.ts +44 -0
  67. package/libs/screen/sim/image.ts +240 -0
  68. package/libs/servo/built/debug/binary.js +8 -8
  69. package/libs/sprite-scaling/_locales/sprite-scaling-jsdoc-strings.json +18 -1
  70. package/libs/sprite-scaling/_locales/sprite-scaling-strings.json +1 -0
  71. package/libs/sprite-scaling/built/debug/binary.js +7036 -7036
  72. package/libs/sprite-scaling/docs/reference/sprite-scaling.md +23 -0
  73. package/libs/sprite-scaling/docs/reference/sprites/scaling/scale-by-pixels.md +1 -1
  74. package/libs/sprite-scaling/docs/reference/sprites/scaling/scale-to-pixels.md +1 -1
  75. package/libs/sprite-scaling/scaling.ts +24 -0
  76. package/libs/storyboard/built/debug/binary.js +7036 -7036
  77. package/package.json +2 -2
@@ -0,0 +1,11 @@
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+ # Feather
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+
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+ Feather is a family of microcontroller and accessory boards from [Adafruit](https://www.adafruit.com/category/943). The **feather** extension enables pin mapping for MakeCode Arcade on the feather board.
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+
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+ You can learn more about the Adafruit feather in general at:
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+
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+ https://learn.adafruit.com/adafruit-feather
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+
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+ The pinout diagram for Adafruit Feather M4 Express is here:
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+
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+ https://learn.adafruit.com/assets/78438
@@ -123,6 +123,7 @@
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  "effects.clearParticles": "Removes all effects attached to the given anchor",
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  "effects.clearParticles|param|anchor": "the anchor to remove effects from",
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  "game": "Game transitions and dialog",
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+ "game.Color": "The available colors for Arcade.\nNOTE: If the color palette is changed, these values will change along with it.",
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  "game.addScenePopHandler": "Register a handler that runs whenever a scene is popped off of the scene\nstack. Useful for extensions that need to store/restore state as the\nevent context changes. The handler is run AFTER the pop operation. (i.e.\nafter game.currentScene() has changed)\n* @param handler Code to run when a scene is removed from the top of the stack",
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  "game.addScenePushHandler": "Register a handler that runs whenever a scene is pushed onto the scene\nstack. Useful for extensions that need to store/restore state as the\nevent context changes. The handler is run AFTER the push operation (i.e.\nafter game.currentScene() has changed)\n* @param handler Code to run when a scene is pushed onto the stack",
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  "game.ask": "Prompts the user for a boolean question",