pxt-common-packages 10.3.10 → 10.3.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/common-sim.d.ts +6 -0
- package/built/common-sim.js +15 -2
- package/libs/azureiot/built/debug/binary.js +461 -461
- package/libs/color/built/debug/binary.js +8 -8
- package/libs/color-sensor/built/debug/binary.js +8 -8
- package/libs/controller/built/debug/binary.js +8627 -8381
- package/libs/controller---none/built/debug/binary.js +8606 -8360
- package/libs/datalogger/built/debug/binary.js +63 -63
- package/libs/edge-connector/built/debug/binary.js +8 -8
- package/libs/esp32/built/debug/binary.js +462 -462
- package/libs/game/built/debug/binary.js +9031 -8785
- package/libs/game/controller.ts +5 -0
- package/libs/game/multiplayer.ts +39 -0
- package/libs/game/sim/multiplayer.ts +23 -2
- package/libs/lcd/built/debug/binary.js +8 -8
- package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
- package/libs/lora/built/debug/binary.js +8 -8
- package/libs/matrix-keypad/built/debug/binary.js +8 -8
- package/libs/mqtt/built/debug/binary.js +176 -176
- package/libs/multiplayer/player.ts +15 -0
- package/libs/net/built/debug/binary.js +176 -176
- package/libs/net-game/built/debug/binary.js +10613 -10367
- package/libs/palette/built/debug/binary.js +9030 -8784
- package/libs/pixel/built/debug/binary.js +8 -8
- package/libs/power/built/debug/binary.js +8 -8
- package/libs/proximity/built/debug/binary.js +8 -8
- package/libs/radio/built/debug/binary.js +8 -8
- package/libs/radio-broadcast/built/debug/binary.js +8 -8
- package/libs/rotary-encoder/built/debug/binary.js +8 -8
- package/libs/screen/built/debug/binary.js +50 -50
- package/libs/servo/built/debug/binary.js +8 -8
- package/libs/sprite-scaling/built/debug/binary.js +9030 -8784
- package/libs/storyboard/built/debug/binary.js +9030 -8784
- package/package.json +1 -1
package/libs/game/controller.ts
CHANGED
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@@ -169,6 +169,11 @@ namespace controller {
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169
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this._moveSpriteInternal(sprite, vx, vy);
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}
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+
stopControllingSprite(sprite: Sprite) {
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if (!sprite) return;
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this._controlledSprites = this._controlledSprites.filter(s => s.s.id !== sprite.id);
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}
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+
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// use this instead of movesprite internally to avoid adding the "multiplayer" part
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// to the compiled program
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_moveSpriteInternal(sprite: Sprite, vx: number = 100, vy: number = 100) {
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package/libs/game/multiplayer.ts
CHANGED
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@@ -25,6 +25,8 @@ namespace multiplayer {
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game.pushScene();
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}
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const MULTIPLAYER_PLAYER_JOINED_ID = 3241;
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const MULTIPLAYER_PLAYER_LEFT_ID = 3242;
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export function initServer() {
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if (getOrigin() === "server") {
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game.eventContext().registerFrameHandler(scene.MULTIPLAYER_POST_SCREEN_PRIORITY, () => {
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@@ -32,7 +34,44 @@ namespace multiplayer {
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postImage(screen);
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}
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})
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+
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for (let p = 1; p <= 4; p++) {
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registerPlayerConnectionListeners(p);
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}
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}
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}
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function registerPlayerConnectionListeners(playerNumber: number) {
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control.onEvent(
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MULTIPLAYER_PLAYER_JOINED_ID,
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playerNumber,
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() => receiveConnectionChangedEvent(playerNumber, true)
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);
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control.onEvent(
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MULTIPLAYER_PLAYER_LEFT_ID,
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playerNumber,
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() => receiveConnectionChangedEvent(playerNumber, false)
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);
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}
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function receiveConnectionChangedEvent(playerNumber: number, connected: boolean) {
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let c: controller.Controller;
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switch (playerNumber) {
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case 1:
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c = controller.player1;
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break;
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case 2:
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c = controller.player2;
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break;
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case 3:
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c = controller.player3;
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break;
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case 4:
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c = controller.player4;
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break;
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}
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if (c)
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c.connected = connected;
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}
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}
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@@ -17,8 +17,6 @@ namespace pxsim.multiplayer {
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}
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export function postIcon(iconType: IconType, slot: number, im: pxsim.RefImage) {
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-
if (getMultiplayerState().origin !== "server")
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-
return;
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if (im._width * im._height > 64 * 64) {
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// setting 64x64 as max size for icon for now
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return;
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@@ -100,6 +98,15 @@ namespace pxsim {
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soundbuf?: Uint8Array;
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}
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export interface MultiplayerConnectionEvent extends SimulatorMultiplayerMessage {
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content: "Connection";
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slot: number;
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connected: boolean;
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}
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const MULTIPLAYER_PLAYER_JOINED_ID = 3241;
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const MULTIPLAYER_PLAYER_LEFT_ID = 3242;
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export class MultiplayerState {
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lastMessageId: number;
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origin: string;
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@@ -146,6 +153,12 @@ namespace pxsim {
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}
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}
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registerConnectionState(player: number, connected: boolean) {
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const evId = connected ? MULTIPLAYER_PLAYER_JOINED_ID : MULTIPLAYER_PLAYER_LEFT_ID;
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const b = board();
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b.bus.queue(evId, player);
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}
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protected messageHandler(msg: SimulatorMessage) {
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if (!isMultiplayerMessage(msg)) {
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return;
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@@ -178,6 +191,10 @@ namespace pxsim {
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pxsim.AudioContextManager.muteAllChannels();
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}
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}
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} else if (isConnectionMessage(msg)) {
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if (this.origin === "server") {
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this.registerConnectionState(msg.slot, msg.connected);
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}
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}
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}
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}
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@@ -197,4 +214,8 @@ namespace pxsim {
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function isAudioMessage(msg: SimulatorMultiplayerMessage): msg is MultiplayerAudioEvent {
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return msg && msg.content === "Audio";
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}
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function isConnectionMessage(msg: SimulatorMultiplayerMessage): msg is MultiplayerConnectionEvent {
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return msg && msg.content === "Connection";
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}
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}
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@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
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const pxsim_numops = pxsim.numops;
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-
function
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function _main___P48755(s) {
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let r0 = s.r0, step = s.pc;
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s.pc = -1;
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@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
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switch (step) {
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case 0:
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-
globals.
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-
globals.
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globals._intervals___48998 = (undefined);
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globals._pollEventQueue___49011 = (undefined);
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r0 = undefined;
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return leave(s, r0)
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default: oops()
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} } }
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-
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-
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_main___P48755.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"characterlcd.ts","functionName":"<main>","argumentNames":[]}
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_main___P48755.continuations = [ ]
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function
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function _main___P48755_mk(s) {
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checkStack(s.depth);
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return {
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parent: s, fn:
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parent: s, fn: _main___P48755, depth: s.depth + 1,
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pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
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} }
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const breakpoints = setupDebugger(1, [])
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return
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return _main___P48755
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})
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@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
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const pxsim_numops = pxsim.numops;
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function
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function _main___P98597(s) {
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let r0 = s.r0, step = s.pc;
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s.pc = -1;
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@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
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switch (step) {
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case 0:
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globals.
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globals.
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globals._intervals___98840 = (undefined);
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globals._pollEventQueue___98853 = (undefined);
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r0 = undefined;
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return leave(s, r0)
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default: oops()
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} } }
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_main___P98597.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"tsl2591.ts","functionName":"<main>","argumentNames":[]}
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_main___P98597.continuations = [ ]
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function
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function _main___P98597_mk(s) {
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checkStack(s.depth);
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return {
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parent: s, fn:
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parent: s, fn: _main___P98597, depth: s.depth + 1,
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pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
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} }
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function
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function _main___P60057(s) {
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switch (step) {
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globals.
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globals.
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globals._intervals___60300 = (undefined);
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globals._pollEventQueue___60313 = (undefined);
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return leave(s, r0)
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default: oops()
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} } }
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_main___P60057.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
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function
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function _main___P60057_mk(s) {
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checkStack(s.depth);
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parent: s, fn: _main___P60057, depth: s.depth + 1,
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} }
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function _main___P191805(s) {
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globals.
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globals._intervals___192048 = (undefined);
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globals._pollEventQueue___192061 = (undefined);
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return leave(s, r0)
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default: oops()
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} } }
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_main___P191805.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
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function
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function _main___P191805_mk(s) {
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checkStack(s.depth);
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parent: s, fn:
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parent: s, fn: _main___P191805, depth: s.depth + 1,
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} }
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