pxt-common-packages 10.2.7 → 10.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/libs/azureiot/built/debug/binary.js +461 -461
- package/libs/color/built/debug/binary.js +8 -8
- package/libs/color-sensor/built/debug/binary.js +8 -8
- package/libs/controller/built/debug/binary.js +6969 -6969
- package/libs/controller---none/built/debug/binary.js +6949 -6949
- package/libs/datalogger/built/debug/binary.js +63 -63
- package/libs/edge-connector/built/debug/binary.js +9 -9
- package/libs/esp32/built/debug/binary.js +462 -462
- package/libs/game/assetTemplates.ts +0 -10
- package/libs/game/built/debug/binary.js +6888 -6888
- package/libs/lcd/built/debug/binary.js +8 -8
- package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
- package/libs/lora/built/debug/binary.js +8 -8
- package/libs/matrix-keypad/built/debug/binary.js +8 -8
- package/libs/mixer/melody.h +1 -1
- package/libs/mixer/melody.ts +1 -29
- package/libs/mixer/pxt.json +0 -2
- package/libs/mqtt/built/debug/binary.js +176 -176
- package/libs/net/built/debug/binary.js +176 -176
- package/libs/net-game/built/debug/binary.js +8477 -8477
- package/libs/palette/built/debug/binary.js +6887 -6887
- package/libs/pixel/built/debug/binary.js +8 -8
- package/libs/power/built/debug/binary.js +8 -8
- package/libs/proximity/built/debug/binary.js +8 -8
- package/libs/radio/built/debug/binary.js +8 -8
- package/libs/radio-broadcast/built/debug/binary.js +8 -8
- package/libs/rotary-encoder/built/debug/binary.js +8 -8
- package/libs/screen/built/debug/binary.js +50 -50
- package/libs/servo/built/debug/binary.js +8 -8
- package/libs/sprite-scaling/built/debug/binary.js +6887 -6887
- package/libs/storyboard/built/debug/binary.js +6887 -6887
- package/package.json +1 -1
- package/libs/mixer/instrument.ts +0 -776
- package/libs/mixer/sequencer.ts +0 -88
package/libs/mixer/sequencer.ts
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namespace music.sequencer {
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export class Sequencer {
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currentTick: number;
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isPlaying: boolean;
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isLooping: boolean;
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isRunning: boolean;
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constructor(public song: Song) {
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this.currentTick = 0;
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this.isPlaying = false;
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this.isLooping = false;
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}
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start(loop: boolean) {
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this.currentTick = 0;
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this.isLooping = loop;
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this.isPlaying = true;
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if (this.isRunning) return;
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this.isRunning = true;
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control.runInParallel(() => {
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while (this.isPlaying) {
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this.scheduleCurrentTick();
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this.currentTick ++;
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if (this.currentTick >= this.song.beatsPerMeasure * this.song.measures * this.song.ticksPerBeat) {
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if (this.isLooping) this.currentTick = 0;
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else this.isPlaying = false;
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}
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pause(this.tickToMs(1))
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}
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this.isRunning = false;
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})
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}
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stop() {
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this.isPlaying = false;
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}
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tickToMs(ticks: number) {
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return ((60000 / this.song.beatsPerMinute) / this.song.ticksPerBeat) * ticks;
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}
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protected scheduleCurrentTick() {
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for (const track of this.song.tracks) {
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if (track.currentNoteEvent.startTick === this.currentTick) {
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if (track.isMelodicTrack) {
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this.scheduleMelodicTrack(track as MelodicTrack);
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}
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else {
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this.scheduleDrumTrack(track as DrumTrack);
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}
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track.advanceNoteEvent();
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}
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}
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}
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protected scheduleMelodicTrack(track: MelodicTrack) {
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for (let i = 0; i < track.currentNoteEvent.polyphony; i++) {
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playInstructions(
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0,
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renderInstrument(
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track.instrument,
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lookupFrequency(track.currentNoteEvent.getNote(i)),
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this.tickToMs(track.currentNoteEvent.endTick - track.currentNoteEvent.startTick),
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music.volume()
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)
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);
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}
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}
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protected scheduleDrumTrack(track: DrumTrack) {
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for (let i = 0; i < track.currentNoteEvent.polyphony; i++) {
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playInstructions(
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0,
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renderDrumInstrument(
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track.drums[track.currentNoteEvent.getNote(i)],
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music.volume()
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)
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);
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}
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}
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}
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}
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