pxt-common-packages 10.2.5 → 10.2.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/common-sim.d.ts +5 -0
- package/built/common-sim.js +28 -4
- package/libs/azureiot/built/debug/binary.js +461 -461
- package/libs/color/built/debug/binary.js +8 -8
- package/libs/color-sensor/built/debug/binary.js +8 -8
- package/libs/controller/built/debug/binary.js +6970 -6970
- package/libs/controller---none/built/debug/binary.js +6946 -6946
- package/libs/datalogger/built/debug/binary.js +63 -63
- package/libs/edge-connector/built/debug/binary.js +8 -8
- package/libs/esp32/built/debug/binary.js +462 -462
- package/libs/game/_locales/game-jsdoc-strings.json +1 -0
- package/libs/game/built/debug/binary.js +6889 -6889
- package/libs/game/controller.ts +27 -3
- package/libs/game/info.ts +175 -91
- package/libs/game/sim/multiplayer.ts +38 -8
- package/libs/lcd/built/debug/binary.js +8 -8
- package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
- package/libs/lora/built/debug/binary.js +8 -8
- package/libs/matrix-keypad/built/debug/binary.js +8 -8
- package/libs/mqtt/built/debug/binary.js +176 -176
- package/libs/net/built/debug/binary.js +176 -176
- package/libs/net-game/built/debug/binary.js +8478 -8478
- package/libs/palette/built/debug/binary.js +6888 -6888
- package/libs/pixel/built/debug/binary.js +8 -8
- package/libs/power/built/debug/binary.js +8 -8
- package/libs/proximity/built/debug/binary.js +8 -8
- package/libs/radio/built/debug/binary.js +8 -8
- package/libs/radio-broadcast/built/debug/binary.js +8 -8
- package/libs/rotary-encoder/built/debug/binary.js +8 -8
- package/libs/screen/built/debug/binary.js +50 -50
- package/libs/servo/built/debug/binary.js +8 -8
- package/libs/sprite-scaling/built/debug/binary.js +6888 -6888
- package/libs/storyboard/built/debug/binary.js +6888 -6888
- package/package.json +2 -2
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@@ -8,11 +8,12 @@ namespace pxsim.multiplayer {
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return;
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const asBuf = pxsim.image.toBuffer(im);
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const sb = board() as ScreenBoard;
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-
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const screenState = sb && sb.screenState;
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throttledImgPost({
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content: "Image",
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image: asBuf,
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palette:
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});
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palette: screenState && screenState.paletteToUint8Array(),
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} as pxsim.MultiplayerImageMessage);
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}
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@@ -61,6 +62,12 @@ namespace pxsim {
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state: "Pressed" | "Released" | "Held";
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}
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export interface MultiplayerAudioEvent extends SimulatorMultiplayerMessage {
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content: "Audio";
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instruction: "playinstructions" | "muteallchannels";
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soundbuf?: Uint8Array;
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}
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export class MultiplayerState {
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lastMessageId: number;
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origin: string;
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@@ -71,28 +78,39 @@ namespace pxsim {
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}
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send(msg: SimulatorMultiplayerMessage) {
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Runtime.postMessage(
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Runtime.postMessage({
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...msg,
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broadcast: true,
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toParentIFrameOnly: true,
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type: "multiplayer",
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origin: this.origin,
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id: this.lastMessageId++
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});
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} as SimulatorMultiplayerMessage);
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}
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init(origin: string) {
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this.origin = origin;
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runtime.board.addMessageListener(msg => this.messageHandler(msg));
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if (this.origin === "server") {
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pxsim.AudioContextManager.soundEventCallback = (ev: "playinstructions" | "muteallchannels", data?: Uint8Array) => {
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this.send({
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content: "Audio",
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instruction: ev,
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soundbuf: data,
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} as pxsim.MultiplayerAudioEvent)
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}
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} else {
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pxsim.AudioContextManager.soundEventCallback = undefined;
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}
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}
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setButton(key: number, isPressed: boolean) {
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if (this.origin === "client") {
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this.send(
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this.send({
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content: "Button",
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button: key,
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state: isPressed ? "Pressed" : "Released"
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})
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} as pxsim.MultiplayerButtonEvent)
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}
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}
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@@ -108,7 +126,7 @@ namespace pxsim {
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msg.image.data = new Uint8Array(msg.image.data);
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}
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this.backgroundImage = pxsim.image.ofBuffer(msg.image);
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-
if (msg.palette
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if (msg.palette && msg.palette.length === 48) {
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const palBuffer = new pxsim.RefBuffer(msg.palette)
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pxsim.pxtcore.setPalette(palBuffer);
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}
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@@ -120,6 +138,14 @@ namespace pxsim {
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msg.state === "Pressed" || msg.state === "Held"
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);
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}
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} else if (isAudioMessage(msg)) {
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if (this.origin === "client") {
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if (msg.instruction === "playinstructions") {
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pxsim.AudioContextManager.playInstructionsAsync(msg.soundbuf)
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} else if (msg.instruction === "muteallchannels") {
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pxsim.AudioContextManager.muteAllChannels();
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}
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}
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}
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}
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}
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@@ -135,4 +161,8 @@ namespace pxsim {
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function isButtonMessage(msg: SimulatorMultiplayerMessage): msg is MultiplayerButtonEvent {
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return msg && msg.content === "Button";
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}
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function isAudioMessage(msg: SimulatorMultiplayerMessage): msg is MultiplayerAudioEvent {
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return msg && msg.content === "Audio";
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}
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}
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@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
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const pxsim_numops = pxsim.numops;
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function
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function _main___P48517(s) {
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let r0 = s.r0, step = s.pc;
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s.pc = -1;
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@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
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switch (step) {
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case 0:
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globals.
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globals.
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globals._intervals___48760 = (undefined);
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globals._pollEventQueue___48773 = (undefined);
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r0 = undefined;
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return leave(s, r0)
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default: oops()
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} } }
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_main___P48517.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"characterlcd.ts","functionName":"<main>","argumentNames":[]}
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_main___P48517.continuations = [ ]
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function
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function _main___P48517_mk(s) {
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checkStack(s.depth);
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return {
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parent: s, fn:
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parent: s, fn: _main___P48517, depth: s.depth + 1,
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pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
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} }
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const breakpoints = setupDebugger(1, [])
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return _main___P48517
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})
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const pxsim_numops = pxsim.numops;
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function
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function _main___P97883(s) {
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let r0 = s.r0, step = s.pc;
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s.pc = -1;
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switch (step) {
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case 0:
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globals._intervals___98126 = (undefined);
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globals._pollEventQueue___98139 = (undefined);
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r0 = undefined;
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return leave(s, r0)
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default: oops()
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} } }
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_main___P97883.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"tsl2591.ts","functionName":"<main>","argumentNames":[]}
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_main___P97883.continuations = [ ]
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function _main___P97883_mk(s) {
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checkStack(s.depth);
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return {
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parent: s, fn: _main___P97883, depth: s.depth + 1,
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function _main___P59819(s) {
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_main___P59819.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
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_main___P59819.continuations = [ ]
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function _main___P190139(s) {
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_main___P190139.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
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