pxt-arcade 1.9.6 → 1.9.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/built/sim.js +10 -2
  2. package/built/target.js +138 -138
  3. package/built/target.json +138 -138
  4. package/built/targetlight.json +5 -5
  5. package/docs/GameList.json +35 -0
  6. package/docs/hardware.md +5 -0
  7. package/docs/index-ref.json +1 -1
  8. package/docs/kiosk.html +1 -0
  9. package/docs/projects/SUMMARY.md +1 -0
  10. package/docs/static/hardware/shoebox.jpg +0 -0
  11. package/docs/static/kiosk/GameList.json +35 -0
  12. package/docs/static/kiosk/asset-manifest.json +15 -0
  13. package/docs/static/kiosk/index.html +1 -0
  14. package/docs/static/{game-modder → kiosk}/manifest.json +4 -3
  15. package/docs/static/{game-modder → kiosk}/robots.txt +1 -0
  16. package/docs/static/kiosk/static/css/main.dadee71f.css +2 -0
  17. package/docs/static/kiosk/static/css/main.dadee71f.css.map +1 -0
  18. package/docs/static/kiosk/static/js/787.709d397d.chunk.js +2 -0
  19. package/docs/static/kiosk/static/js/787.709d397d.chunk.js.map +1 -0
  20. package/docs/static/kiosk/static/js/main.9d5caf82.js +3 -0
  21. package/docs/static/kiosk/static/js/main.9d5caf82.js.LICENSE.txt +39 -0
  22. package/docs/static/kiosk/static/js/main.9d5caf82.js.map +1 -0
  23. package/docs/tutorials/paddle.md +27 -35
  24. package/package.json +4 -4
  25. package/docs/game-modder.html +0 -20
  26. package/docs/static/game-modder/asset-manifest.json +0 -15
  27. package/docs/static/game-modder/games/bunny_hop/bin.js +0 -1
  28. package/docs/static/game-modder/games/bunny_hop/main.blocks +0 -0
  29. package/docs/static/game-modder/games/bunny_hop/main.ts +0 -657
  30. package/docs/static/game-modder/games/bunny_hop/pxt.json +0 -21
  31. package/docs/static/game-modder/precache-manifest.d8fffe3740d7bbf4b871db6ede82abc0.js +0 -22
  32. package/docs/static/game-modder/static/css/main.d7cfe8e4.chunk.css +0 -11
  33. package/docs/static/game-modder/static/css/main.d7cfe8e4.chunk.css.map +0 -1
  34. package/docs/static/game-modder/static/js/2.32b899f4.chunk.js +0 -2
  35. package/docs/static/game-modder/static/js/2.32b899f4.chunk.js.map +0 -1
  36. package/docs/static/game-modder/static/js/main.02035978.chunk.js +0 -2
  37. package/docs/static/game-modder/static/js/main.02035978.chunk.js.map +0 -1
  38. package/docs/static/game-modder/static/js/runtime~main.e71818fc.js +0 -2
  39. package/docs/static/game-modder/static/js/runtime~main.e71818fc.js.map +0 -1
package/built/sim.js CHANGED
@@ -415,8 +415,16 @@ var pxsim;
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  this.id = msg.id;
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  indicateFocus(document.hasFocus());
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  this.accelerometerState.attachEvents(document.body);
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- if (this.runOptions && this.runOptions.options.mpRole) {
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- this.multiplayerState.init(this.runOptions.options.mpRole);
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+ if (this.runOptions && this.runOptions.options) {
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+ if (this.runOptions.options.mpRole) {
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+ this.multiplayerState.init(this.runOptions.options.mpRole);
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+ }
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+ if (this.runOptions.options.hideSimButtons) {
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+ const gamePlayer = document.getElementsByClassName("game-player");
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+ if (gamePlayer && gamePlayer.length) {
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+ gamePlayer[0].classList.add('just-screen');
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+ }
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+ }
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  }
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  this.updateStats();
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  return Promise.resolve();