pxt-arcade 1.9.2 → 1.9.5

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package/built/sim.js CHANGED
@@ -152,6 +152,9 @@ var pxsim;
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  updateState(ctrl, pxsim.Key.Down, 13, gamepad, 1, true);
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  updateState(ctrl, pxsim.Key.Left, 14, gamepad, 0, false);
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  updateState(ctrl, pxsim.Key.Right, 15, gamepad, 0, true);
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+ if (ctrl.player == 1) { //Support reset for first player only
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+ updateState(ctrl, pxsim.Key.Reset, 10, gamepad);
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+ }
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  }
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  }
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  }