pxt-arcade 1.13.2 → 1.13.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/common-sim.js +5 -5
- package/built/sim.js +5 -5
- package/built/target.js +507 -289
- package/built/target.json +507 -289
- package/built/targetlight.json +5 -5
- package/docs/kiosk.html +31 -3
- package/docs/multiplayer.md +0 -3
- package/docs/static/kiosk/asset-manifest.json +3 -3
- package/docs/static/kiosk/static/js/{main.3ab95ea3.js → main.f94a16a2.js} +3 -3
- package/docs/static/kiosk/static/js/{main.3ab95ea3.js.LICENSE.txt → main.f94a16a2.js.LICENSE.txt} +0 -0
- package/docs/static/kiosk/static/js/{main.3ab95ea3.js.map → main.f94a16a2.js.map} +1 -1
- package/package.json +3 -3
package/built/common-sim.js
CHANGED
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@@ -2554,11 +2554,13 @@ var pxsim;
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2554
2554
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}
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multiplayer.postImage = postImage;
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function postIcon(iconType, slot, im) {
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2557
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-
if (im._width * im._height > 64 * 64) {
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2557
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+
if (im && (im._width * im._height > 64 * 64)) {
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// setting 64x64 as max size for icon for now
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return;
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}
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2561
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-
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2561
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+
// treat empty icon as undefined
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2562
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+
const asBuf = (im && im.data.some(pixel => pixel != 0))
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2563
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+
? pxsim.image.toBuffer(im) : undefined;
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const sb = pxsim.board();
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const screenState = sb && sb.screenState;
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pxsim.getMultiplayerState().send({
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@@ -2667,9 +2669,7 @@ var pxsim;
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}
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}
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else if (isConnectionMessage(msg)) {
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2670
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-
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2671
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-
this.registerConnectionState(msg.slot, msg.connected);
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2672
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-
}
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2672
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+
this.registerConnectionState(msg.slot, msg.connected);
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}
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}
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}
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package/built/sim.js
CHANGED
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@@ -2876,11 +2876,13 @@ var pxsim;
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}
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multiplayer.postImage = postImage;
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function postIcon(iconType, slot, im) {
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2879
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-
if (im._width * im._height > 64 * 64) {
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2879
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+
if (im && (im._width * im._height > 64 * 64)) {
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// setting 64x64 as max size for icon for now
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return;
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}
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-
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+
// treat empty icon as undefined
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+
const asBuf = (im && im.data.some(pixel => pixel != 0))
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2885
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+
? pxsim.image.toBuffer(im) : undefined;
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const sb = pxsim.board();
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const screenState = sb && sb.screenState;
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pxsim.getMultiplayerState().send({
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@@ -2989,9 +2991,7 @@ var pxsim;
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}
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}
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else if (isConnectionMessage(msg)) {
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2992
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-
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2993
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-
this.registerConnectionState(msg.slot, msg.connected);
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2994
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-
}
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2994
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+
this.registerConnectionState(msg.slot, msg.connected);
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}
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}
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}
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