pxt-arcade 1.13.15 → 1.13.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/target.js +1 -1
- package/built/target.json +1 -1
- package/built/targetlight.json +1 -1
- package/built/theme.json +1 -1
- package/docs/skillmap/educator-info/dino-map-info.md +2 -2
- package/docs/skillmap/educator-info/galaxy-map-info.md +2 -2
- package/docs/skillmap/educator-info/star-map-info.md +2 -2
- package/docs/skillmap/educator-info/story-map-info.md +3 -2
- package/docs/skillmap/story-new/joke-examples.md +41 -0
- package/docs/skillmap/story-new/story-example.md +17 -0
- package/docs/skillmap/story-new/story1.md +272 -0
- package/docs/skillmap/story-new/story2.md +340 -0
- package/docs/skillmap/story-new/story3.md +435 -0
- package/docs/skillmap/story-new/story4.md +561 -0
- package/docs/static/hero-gallery/galaxy.png +0 -0
- package/docs/static/skillmap/backgrounds/dino-map.png +0 -0
- package/docs/static/skillmap/backgrounds/galaxy-comp.png +0 -0
- package/docs/static/skillmap/backgrounds/galaxy-map.png +0 -0
- package/docs/static/skillmap/backgrounds/story-map.png +0 -0
- package/docs/static/tutorials/arrows/arrows.png +0 -0
- package/docs/static/tutorials/blazing/blazing.png +0 -0
- package/docs/static/tutorials/collect-the-clovers/clovers.png +0 -0
- package/docs/static/tutorials/holiday/birthday.png +0 -0
- package/docs/static/tutorials/horse/horse.png +0 -0
- package/docs/static/tutorials/music/zune.png +0 -0
- package/docs/test/skillmap/adventure/adventure1.md +438 -0
- package/docs/test/skillmap/adventure/adventure2.md +440 -0
- package/docs/test/skillmap/adventure/adventure3.md +489 -0
- package/docs/test/skillmap/galaxy/galaxy2.md +4 -4
- package/docs/test/skillmap/galaxy/galaxy3.md +2 -2
- package/docs/test/skillmap/racer/racer1.md +1 -1
- package/docs/test/skillmap/racer/racer3.md +3 -3
- package/docs/test/skillmap/racer.md +1 -1
- package/docs/test/skillmap/story-new/story4.md +2 -2
- package/docs/test/tutorials/blazing.md +11 -11
- package/docs/test/tutorials/music.md +40 -14
- package/docs/tours/editor-tour.md +39 -0
- package/package.json +1 -1
- package/pxtarget.json +4 -1
package/built/targetlight.json
CHANGED
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@@ -1 +1 @@
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+
{"id":"arcade","name":"arcade","nickname":"arcade","thumbnailName":"MakeCode Arcade","title":"Microsoft MakeCode Arcade","description":"Develop your programming skills by quickly creating and modding retro arcade games with Blocks and JavaScript in the MakeCode 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package/built/theme.json
CHANGED
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@@ -1 +1 @@
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After completing the Mama Dino Skillmap, students move on to the following activities:
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* [Turkey Day](https://arcade.makecode.com/--skillmap#docs:/skillmap/turkey)
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* [Jungle Jump](https://arcade.makecode.com/--skillmap#docs:/skillmap/jungle)
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|  | Equip your ship with projectiles and special effects. |
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| Blocks used | ``[controller.A.onEvent(ControllerButtonEvent.Pressed, function () {})]``<br/>``[projectile = sprites.createProjectileFromSprite(img`.`, mySprite, 0, 0)]``<br/>``[let projectile: Sprite=null; projectile.startEffect(effects.fire, 100)]`` |
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| Blocks used | ``[controller.A.onEvent(ControllerButtonEvent.Pressed, function () {})]``<br/>``[projectile = sprites.createProjectileFromSprite(img`.`, mySprite, 0, 0)]``<br/>``[let projectile: Sprite=null; projectile.startEffect(effects.fire, 100)]`` <br/>``[info.changeLifeBy()]`` |
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| Blocks used | ``[controller.A.onEvent(ControllerButtonEvent.Pressed, function () {})]``<br/>``[let mySprite: Sprite=null; projectile = sprites.createProjectileFromSprite(img`.`, mySprite, 0, 0)]``<br/>``[let projectile: Sprite=null; projectile.startEffect()]``<br/>``[sprites.onOverlap()]``<br/>``[let sprite: Sprite=null; sprite.destroy(effects.ashes, 0)]``<br/>``[let otherSprite: Sprite=null; otherSprite.destroy()]``<br/>``[info.changeScoreBy()]
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| Blocks used | ``[controller.A.onEvent(ControllerButtonEvent.Pressed, function () {})]``<br/>``[let mySprite: Sprite=null; projectile = sprites.createProjectileFromSprite(img`.`, mySprite, 0, 0)]``<br/>``[let projectile: Sprite=null; projectile.startEffect()]``<br/>``[sprites.onOverlap()]``<br/>``[let sprite: Sprite=null; sprite.destroy(effects.ashes, 0)]``<br/>``[let otherSprite: Sprite=null; otherSprite.destroy()]``<br/>``[info.changeScoreBy()]`` |
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| Solution option | [Here Comes Trouble Project](https://makecode.com/_VuJha6i1FeWT) |
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* [Jungle Jump](https://arcade.makecode.com/--skillmap#docs:/skillmap/jungle)
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```package
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## Two-Line Jokes
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Baking Muffin 2: "Holy cow! A talking muffin!"
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---
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Someone stole my mood ring.
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I don't know how I feel about that.
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---
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## The Shortest Story
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Once upon a time, there was a lizard who lived beneath a toadstool.
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Next door, there lived a butterfly on a daisy.
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Every day, the butterfly would sweep past the lizard and taunt him from the sky.
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"Ha ha!" He would say. "Your house doesn't smell as good as mine."
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Finally, one day, the lizard decided to find a daisy of her own.
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She tried and tried, but she just couldn't get comfortable.
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No matter what she did, the fragrant flower didn't make her happy.
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The next day, the lizard moved back to her toadstool and lived happily ever after.
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# Greeting Card
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### @explicitHints true
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## {Intro @showdialog}
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Follow these quick steps to make greeting cards that you can share with friends and family!
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## {Step 2}
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**Set the background**
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---
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grab
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```block
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scene.setBackgroundImage(img`.`)
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```
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and drag it into the empty<br/>
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``||loops(noclick):on start||``<br/>
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container in the workspace.
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~hint Click here to see how 🕵🏽
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---
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hint~
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<br/><br/>
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- :right arrow: Click **Next** to move on to the next step.
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#### ~ tutorialhint
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```blocks
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//@highlight
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scene.setBackgroundImage(img`.`)
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```
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## {Step 3}
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- :paint brush: Click the empty grey square inside
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```block
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scene.setBackgroundImage(img`.`)
|
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```
|
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to open the **image editor**. <br/><br/>
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You can draw your own background or choose one from the **Gallery**.
|
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~hint Click here to see how 🕵🏽
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---
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hint~
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#### ~ tutorialhint
|
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|
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```blocks
|
|
73
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//@highlight
|
|
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|
+
scene.setBackgroundImage(storySprites.halloween)
|
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|
+
```
|
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|
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|
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|
+
|
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79
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+
|
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|
+
|
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81
|
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## {Step 4}
|
|
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|
+
|
|
83
|
+
**Look at your card.**
|
|
84
|
+
|
|
85
|
+
- :binoculars: Take a look at the game window. <br/><br/>
|
|
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|
+
Do you see the background you chose?
|
|
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|
+
|
|
88
|
+
|
|
89
|
+
|
|
90
|
+
|
|
91
|
+
## {Step 5}
|
|
92
|
+
|
|
93
|
+
**Add a heartfelt greeting**<br/>
|
|
94
|
+
💛 💛 💛
|
|
95
|
+
|
|
96
|
+
---
|
|
97
|
+
|
|
98
|
+
- :ticket: From the ``||carnival:Carnival||`` category, drag
|
|
99
|
+
```block
|
|
100
|
+
carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
|
|
101
|
+
```
|
|
102
|
+
into **the end** of the <br/>
|
|
103
|
+
``||loops(noclick):on start||``<br/>
|
|
104
|
+
container that's already in the workspace.
|
|
105
|
+
|
|
106
|
+
|
|
107
|
+
- :mouse pointer: Change the message to whatever you would like.
|
|
108
|
+
|
|
109
|
+
|
|
110
|
+
~hint Click here to see how 🕵🏽
|
|
111
|
+
|
|
112
|
+
---
|
|
113
|
+
|
|
114
|
+

|
|
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|
+
hint~
|
|
116
|
+
|
|
117
|
+
|
|
118
|
+
|
|
119
|
+
#### ~ tutorialhint
|
|
120
|
+
|
|
121
|
+
```blocks
|
|
122
|
+
scene.setBackgroundImage(storySprites.halloween)
|
|
123
|
+
//@highlight
|
|
124
|
+
carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
|
|
125
|
+
|
|
126
|
+
```
|
|
127
|
+
|
|
128
|
+
|
|
129
|
+
|
|
130
|
+
|
|
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|
+
|
|
132
|
+
## {Step 6}
|
|
133
|
+
|
|
134
|
+
**Change the text color**<br/>
|
|
135
|
+
🎨 🎨 🎨
|
|
136
|
+
|
|
137
|
+
---
|
|
138
|
+
|
|
139
|
+
- :mouse pointer: If you want to change the color of your text, click the plus sign (+) inside of
|
|
140
|
+
```block
|
|
141
|
+
carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
|
|
142
|
+
```
|
|
143
|
+
and choose whatever color you like.
|
|
144
|
+
|
|
145
|
+
|
|
146
|
+
~hint Click here to see how 🕵🏽
|
|
147
|
+
|
|
148
|
+
---
|
|
149
|
+
|
|
150
|
+

|
|
151
|
+
hint~
|
|
152
|
+
|
|
153
|
+
|
|
154
|
+
|
|
155
|
+
#### ~ tutorialhint
|
|
156
|
+
|
|
157
|
+
```blocks
|
|
158
|
+
scene.setBackgroundImage(storySprites.halloween)
|
|
159
|
+
//@highlight
|
|
160
|
+
carnival.addLabelTo("You Are Awesome", carnival.Areas.Top, 1)
|
|
161
|
+
|
|
162
|
+
```
|
|
163
|
+
|
|
164
|
+
|
|
165
|
+
|
|
166
|
+
## {Step 7}
|
|
167
|
+
|
|
168
|
+
**Time for pizzazz**<br/>
|
|
169
|
+
🎉🎉🎉
|
|
170
|
+
|
|
171
|
+
---
|
|
172
|
+
|
|
173
|
+
- :tree: Open the ``||scene:Scene||`` category and drag
|
|
174
|
+
```block
|
|
175
|
+
effects.confetti.startScreenEffect()
|
|
176
|
+
```
|
|
177
|
+
into **the end** of the <br/>
|
|
178
|
+
``||loops(noclick):on start||``<br/>
|
|
179
|
+
container that's already in the workspace.
|
|
180
|
+
|
|
181
|
+
|
|
182
|
+
- :mouse pointer: Change the effect to whatever you would like.
|
|
183
|
+
|
|
184
|
+
~hint Click here to see how 🕵🏽
|
|
185
|
+
|
|
186
|
+
---
|
|
187
|
+
|
|
188
|
+

|
|
189
|
+
hint~
|
|
190
|
+
|
|
191
|
+
#### ~ tutorialhint
|
|
192
|
+
|
|
193
|
+
```blocks
|
|
194
|
+
scene.setBackgroundImage(storySprites.halloween)
|
|
195
|
+
carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
|
|
196
|
+
//@highlight
|
|
197
|
+
effects.confetti.startScreenEffect()
|
|
198
|
+
|
|
199
|
+
```
|
|
200
|
+
|
|
201
|
+
|
|
202
|
+
|
|
203
|
+
|
|
204
|
+
## {Step 8}
|
|
205
|
+
|
|
206
|
+
**Look at your creation!**
|
|
207
|
+
|
|
208
|
+
- :binoculars: Take a look at the game window. Does the card look the way you want it to? <br/><br/>
|
|
209
|
+
Feel free to change it until you are happy with it.
|
|
210
|
+
|
|
211
|
+
|
|
212
|
+
|
|
213
|
+
|
|
214
|
+
|
|
215
|
+
## {Finish}
|
|
216
|
+
|
|
217
|
+
**Congratulations, you've finished your greeting card!**<br/>
|
|
218
|
+
🥳 🥳 🥳
|
|
219
|
+
|
|
220
|
+
|
|
221
|
+
|
|
222
|
+
~hint How do I share my card?💡
|
|
223
|
+
|
|
224
|
+
---
|
|
225
|
+
|
|
226
|
+
**Want to share your project?**
|
|
227
|
+
|
|
228
|
+
Click "Done" to get back out to the skillmap, then look in the lower-right corner for the share button.
|
|
229
|
+
|
|
230
|
+

|
|
231
|
+
|
|
232
|
+
hint~
|
|
233
|
+
|
|
234
|
+
|
|
235
|
+
|
|
236
|
+
Click **Done** to return to the main skillmap page where you can keep going to make an even more detailed card.
|
|
237
|
+
|
|
238
|
+
|
|
239
|
+
|
|
240
|
+
```blockconfig.global
|
|
241
|
+
carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
|
|
242
|
+
```
|
|
243
|
+
|
|
244
|
+
|
|
245
|
+
|
|
246
|
+
```package
|
|
247
|
+
carnival=github:microsoft/arcade-carnival#v0.0.7
|
|
248
|
+
```
|
|
249
|
+
|
|
250
|
+
|
|
251
|
+
```ghost
|
|
252
|
+
scene.setBackgroundColor(1)
|
|
253
|
+
scene.setBackgroundImage(img`.`)
|
|
254
|
+
effects.confetti.startScreenEffect()
|
|
255
|
+
carnival.addLabelTo("You Are Awesome", carnival.Areas.Bottom)
|
|
256
|
+
music.startSong(assets.song`birthday`, false)
|
|
257
|
+
```
|
|
258
|
+
|
|
259
|
+
|
|
260
|
+
```assetjson
|
|
261
|
+
|
|
262
|
+
{
|
|
263
|
+
"README.md": " ",
|
|
264
|
+
"assets.json": "",
|
|
265
|
+
"images.g.jres": "{\n \"song2\": {\n \"data\": \"0078000408060107001c00020a006400f401640000040000000000000000000000000000000000a80000000200012504000600012508000c0001270e001000012514001800012a18001e00012920002200012524002600012528002c0001272e003000012534003800012c38003e00012a40004200012544004600012548004c0001314c005000012e50005200012a52005400012a54005600012956005800012958005a0001275a006200012762006600013068006c0001306e007400012e76007c00012a7e008000012c82008400012a\",\n \"mimeType\": \"application/mkcd-song\",\n \"displayName\": \"birthday\"\n },\n \"song1\": {\n \"data\": \"0078000408020202001c00010a006400f40164000004000000000000000000000000000500000077000000040002423c0400080002413a08000c00023f380c001000023d3610001400023c3514001800023d3618001c00023f381c002000023c3522002400023d3624002600023f382600280002413a28002a00023d362a002e00023f3830003200023d3632003400023c3536003800023a333a004000023c3507001c00020a006400f401640000040000000000000000000000000000000000660000000200013004000600012e08000a00012c0c000e00012a10001200012914001600012a18001a00012c1c001e00012922002400012a24002600012c26002800012e28002a00012a2a002c00012c30003200012a3200340001293600380001273a003c000129\",\n \"mimeType\": \"application/mkcd-song\",\n \"displayName\": \"Noel Halls\"\n },\n \"*\": {\n \"mimeType\": \"image/x-mkcd-f4\",\n \"dataEncoding\": \"base64\",\n \"namespace\": \"myImages\"\n }\n}",
|
|
266
|
+
"images.g.ts": "// Auto-generated code. Do not edit.\nnamespace myImages {\n\n helpers._registerFactory(\"image\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n helpers._registerFactory(\"animation\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n helpers._registerFactory(\"song\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n case \"song2\":\n case \"birthday\":return hex`0078000408060107001c00020a006400f401640000040000000000000000000000000000000000a80000000200012504000600012508000c0001270e001000012514001800012a18001e00012920002200012524002600012528002c0001272e003000012534003800012c38003e00012a40004200012544004600012548004c0001314c005000012e50005200012a52005400012a54005600012956005800012958005a0001275a006200012762006600013068006c0001306e007400012e76007c00012a7e008000012c82008400012a`;\n case \"song1\":\n case \"Noel Halls\":return hex`0078000408020202001c00010a006400f40164000004000000000000000000000000000500000077000000040002423c0400080002413a08000c00023f380c001000023d3610001400023c3514001800023d3618001c00023f381c002000023c3522002400023d3624002600023f382600280002413a28002a00023d362a002e00023f3830003200023d3632003400023c3536003800023a333a004000023c3507001c00020a006400f401640000040000000000000000000000000000000000660000000200013004000600012e08000a00012c0c000e00012a10001200012914001600012a18001a00012c1c001e00012922002400012a24002600012c26002800012e28002a00012a2a002c00012c30003200012a3200340001293600380001273a003c000129`;\n }\n return null;\n })\n\n}\n// Auto-generated code. Do not edit.\n",
|
|
267
|
+
"main.blocks": "<xml xmlns=\"https://developers.google.com/blockly/xml\"><block type=\"pxt-on-start\" x=\"0\" y=\"0\"></block></xml>",
|
|
268
|
+
"main.ts": "\n",
|
|
269
|
+
"pxt.json": "{\n \"name\": \"Untitled - Copy - Copy - Copy\",\n \"description\": \"\",\n \"dependencies\": {\n \"device\": \"*\",\n \"carnival\": \"github:microsoft/arcade-carnival#v0.0.7\"\n },\n \"files\": [\n \"main.blocks\",\n \"main.ts\",\n \"README.md\",\n \"assets.json\",\n \"images.g.jres\",\n \"images.g.ts\"\n ],\n \"targetVersions\": {\n \"branch\": \"v1.11.21\",\n \"tag\": \"v1.11.21\",\n \"commits\": \"https://github.com/microsoft/pxt-arcade/commits/5fb4210ecb70e5d405aa1a5701b4408b5bfe9094\",\n \"target\": \"1.11.21\",\n \"pxt\": \"8.4.15\"\n },\n \"preferredEditor\": \"blocksprj\"\n}\n"
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
```
|