pxt-arcade 1.13.15 → 1.13.17

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Files changed (39) hide show
  1. package/built/target.js +1 -1
  2. package/built/target.json +1 -1
  3. package/built/targetlight.json +1 -1
  4. package/built/theme.json +1 -1
  5. package/docs/skillmap/educator-info/dino-map-info.md +2 -2
  6. package/docs/skillmap/educator-info/galaxy-map-info.md +2 -2
  7. package/docs/skillmap/educator-info/star-map-info.md +2 -2
  8. package/docs/skillmap/educator-info/story-map-info.md +3 -2
  9. package/docs/skillmap/story-new/joke-examples.md +41 -0
  10. package/docs/skillmap/story-new/story-example.md +17 -0
  11. package/docs/skillmap/story-new/story1.md +272 -0
  12. package/docs/skillmap/story-new/story2.md +340 -0
  13. package/docs/skillmap/story-new/story3.md +435 -0
  14. package/docs/skillmap/story-new/story4.md +561 -0
  15. package/docs/static/hero-gallery/galaxy.png +0 -0
  16. package/docs/static/skillmap/backgrounds/dino-map.png +0 -0
  17. package/docs/static/skillmap/backgrounds/galaxy-comp.png +0 -0
  18. package/docs/static/skillmap/backgrounds/galaxy-map.png +0 -0
  19. package/docs/static/skillmap/backgrounds/story-map.png +0 -0
  20. package/docs/static/tutorials/arrows/arrows.png +0 -0
  21. package/docs/static/tutorials/blazing/blazing.png +0 -0
  22. package/docs/static/tutorials/collect-the-clovers/clovers.png +0 -0
  23. package/docs/static/tutorials/holiday/birthday.png +0 -0
  24. package/docs/static/tutorials/horse/horse.png +0 -0
  25. package/docs/static/tutorials/music/zune.png +0 -0
  26. package/docs/test/skillmap/adventure/adventure1.md +438 -0
  27. package/docs/test/skillmap/adventure/adventure2.md +440 -0
  28. package/docs/test/skillmap/adventure/adventure3.md +489 -0
  29. package/docs/test/skillmap/galaxy/galaxy2.md +4 -4
  30. package/docs/test/skillmap/galaxy/galaxy3.md +2 -2
  31. package/docs/test/skillmap/racer/racer1.md +1 -1
  32. package/docs/test/skillmap/racer/racer3.md +3 -3
  33. package/docs/test/skillmap/racer.md +1 -1
  34. package/docs/test/skillmap/story-new/story4.md +2 -2
  35. package/docs/test/tutorials/blazing.md +11 -11
  36. package/docs/test/tutorials/music.md +40 -14
  37. package/docs/tours/editor-tour.md +39 -0
  38. package/package.json +1 -1
  39. package/pxtarget.json +4 -1
@@ -1 +1 @@
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1
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@@ -95,5 +95,5 @@ After students complete Animate It! they can head back to the skillmap and click
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  After completing the Mama Dino Skillmap, students move on to the following activities:
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- * Turkey Day
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- * Jungle Jump
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+ * [Turkey Day](https://arcade.makecode.com/--skillmap#docs:/skillmap/turkey)
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+ * [Jungle Jump](https://arcade.makecode.com/--skillmap#docs:/skillmap/jungle)
@@ -59,7 +59,7 @@ Specifically, they will experience the following topics:
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  | Activity | Communication is Key! (15 min) |
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  |---|---|
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  | ![Communication is Key! thumbnail](/static/skillmap/galaxy/galaxy2.gif) | Equip your ship with projectiles and special effects. |
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- | Blocks used | ``[controller.A.onEvent(ControllerButtonEvent.Pressed, function () {})]``<br/>``[projectile = sprites.createProjectileFromSprite(img`.`, mySprite, 0, 0)]``<br/>``[let projectile: Sprite=null; projectile.startEffect(effects.fire, 100)]`` |
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+ | Blocks used | ``[controller.A.onEvent(ControllerButtonEvent.Pressed, function () {})]``<br/>``[projectile = sprites.createProjectileFromSprite(img`.`, mySprite, 0, 0)]``<br/>``[let projectile: Sprite=null; projectile.startEffect(effects.fire, 100)]`` <br/>``[info.changeLifeBy()]`` |
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  | Solution option | [Communication is Key! Project](https://makecode.com/_gU3XY18mw6k9) |
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  #### 3. Here Comes Trouble
@@ -67,7 +67,7 @@ Specifically, they will experience the following topics:
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  | Activity | Here Comes Trouble (20 min) |
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  |---|---|
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  | ![Here Comes Trouble thumbnail](/static/skillmap/galaxy/galaxy3.gif) | Add enemies, enemy functionality, and enemy destruction into your game. |
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- | Blocks used | ``[controller.A.onEvent(ControllerButtonEvent.Pressed, function () {})]``<br/>``[let mySprite: Sprite=null; projectile = sprites.createProjectileFromSprite(img`.`, mySprite, 0, 0)]``<br/>``[let projectile: Sprite=null; projectile.startEffect()]``<br/>``[sprites.onOverlap()]``<br/>``[let sprite: Sprite=null; sprite.destroy(effects.ashes, 0)]``<br/>``[let otherSprite: Sprite=null; otherSprite.destroy()]``<br/>``[info.changeScoreBy()]``<br/>``[info.changeLifeBy()]`` |
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+ | Blocks used | ``[controller.A.onEvent(ControllerButtonEvent.Pressed, function () {})]``<br/>``[let mySprite: Sprite=null; projectile = sprites.createProjectileFromSprite(img`.`, mySprite, 0, 0)]``<br/>``[let projectile: Sprite=null; projectile.startEffect()]``<br/>``[sprites.onOverlap()]``<br/>``[let sprite: Sprite=null; sprite.destroy(effects.ashes, 0)]``<br/>``[let otherSprite: Sprite=null; otherSprite.destroy()]``<br/>``[info.changeScoreBy()]`` |
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  | Solution option | [Here Comes Trouble Project](https://makecode.com/_VuJha6i1FeWT) |
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@@ -90,5 +90,5 @@ After students complete Talent Show they can head back to the skillmap and click
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  After completing Talent Show, students can move on to the following activities:
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- * [Build a Space Explorer](https://arcade.makecode.com/--skillmap#docs:/skillmap/space)
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- * [Jungle Monkey Jump](https://arcade.makecode.com/--skillmap#docs:/skillmap/jungle)
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+ * [Mama Dino](https://arcade.makecode.com/--skillmap#docs:/skillmap/dino)
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+ * [Jungle Jump](https://arcade.makecode.com/--skillmap#docs:/skillmap/jungle)
@@ -92,8 +92,9 @@ After students complete **The Shortest Story** they can head back to the skillma
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  After completing the **Full of Stories** skillmap, students can move on to the following activities:
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- * Talent Show
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- * Turkey Day
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+ * [Talent Show](https://arcade.makecode.com/--skillmap#docs:/skillmap/star)
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+ * [Turkey Day](https://arcade.makecode.com/--skillmap#docs:/skillmap/turkey)
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+
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  ```package
@@ -0,0 +1,41 @@
1
+ ## Two-Line Jokes
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+
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+ Q: Why do tropical fish swim in saltwater?
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+ A: Pepper makes them sneeze!
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+
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+ ---
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+
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+ Baking Muffin 1: "It's getting hot in here!"
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+ Baking Muffin 2: "Holy cow! A talking muffin!"
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+
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+ ---
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+
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+ If at first you don't succeed...
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+ ...maybe you shouldn't try skydiving.
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+
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+ ---
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+
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+ My mom accused me of being immature...
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+ ...so I told her to get out of my fort.
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+
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+ ---
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+
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+ Someone stole my mood ring.
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+ I don't know how I feel about that.
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+
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+ ---
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+
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+ Q: What do dentists call their x-rays?
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+ A: Tooth pics!
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+
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+ ---
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+
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+ Q: What did one ocean say to the other ocean?
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+ A: Nothing, it just waved.
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+
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+ ---
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+
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+ Q: What kind of shorts do clouds wear?
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+ A: Thunderpants
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+
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+ ---
@@ -0,0 +1,17 @@
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+ ## The Shortest Story
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+
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+ Once upon a time, there was a lizard who lived beneath a toadstool.
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+
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+ Next door, there lived a butterfly on a daisy.
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+
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+ Every day, the butterfly would sweep past the lizard and taunt him from the sky.
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+
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+ "Ha ha!" He would say. "Your house doesn't smell as good as mine."
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+
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+ Finally, one day, the lizard decided to find a daisy of her own.
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+
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+ She tried and tried, but she just couldn't get comfortable.
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+
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+ No matter what she did, the fragrant flower didn't make her happy.
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+
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+ The next day, the lizard moved back to her toadstool and lived happily ever after.
@@ -0,0 +1,272 @@
1
+ # Greeting Card
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+ ### @explicitHints true
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+
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+
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+ ## {Intro @showdialog}
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+
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+ Follow these quick steps to make greeting cards that you can share with friends and family!
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+
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+ ![Greetings](/static/skillmap/story/story1.gif "Happy birthday to you!" )
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+
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+
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+
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+ ## {Step 2}
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+
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+ **Set the background**
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+
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+ ---
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+
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+ - :tree: From the ``||scene:Scene||`` category in the toolbox,
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+ grab
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+ ```block
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+ scene.setBackgroundImage(img`.`)
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+ ```
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+ and drag it into the empty<br/>
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+ ``||loops(noclick):on start||``<br/>
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+ container in the workspace.
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/choose-bg.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+ <br/><br/>
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+
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+ - :right arrow: Click **Next** to move on to the next step.
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+
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ //@highlight
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+ scene.setBackgroundImage(img`.`)
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+ ```
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+
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+
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+
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+
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+ ## {Step 3}
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+
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+
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+ - :paint brush: Click the empty grey square inside
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+ ```block
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+ scene.setBackgroundImage(img`.`)
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+ ```
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+ to open the **image editor**. <br/><br/>
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+ You can draw your own background or choose one from the **Gallery**.
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+ ![This is where the gallery is located](/static/skillmap/assets/gallery.png "You can switch over to the gallery or make your own image." )
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+
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ //@highlight
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+ scene.setBackgroundImage(storySprites.halloween)
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+ ```
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+
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+
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+
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+
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+
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+ ## {Step 4}
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+
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+ **Look at your card.**
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+
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+ - :binoculars: Take a look at the game window. <br/><br/>
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+ Do you see the background you chose?
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+
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+
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+
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+
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+ ## {Step 5}
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+
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+ **Add a heartfelt greeting**<br/>
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+ 💛 💛 💛
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+
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+ ---
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+
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+ - :ticket: From the ``||carnival:Carnival||`` category, drag
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+ ```block
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+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
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+ ```
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+ into **the end** of the <br/>
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+ ``||loops(noclick):on start||``<br/>
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+ container that's already in the workspace.
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+
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+
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+ - :mouse pointer: Change the message to whatever you would like.
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+
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
114
+ ![The background gallery](/static/skillmap/story/step5.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ scene.setBackgroundImage(storySprites.halloween)
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+ //@highlight
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+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
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+
126
+ ```
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+
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+
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+
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+
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+
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+ ## {Step 6}
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+
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+ **Change the text color**<br/>
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+ 🎨 🎨 🎨
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+
137
+ ---
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+
139
+ - :mouse pointer: If you want to change the color of your text, click the plus sign (+) inside of
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+ ```block
141
+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
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+ ```
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+ and choose whatever color you like.
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+
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+
146
+ ~hint Click here to see how 🕵🏽
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+
148
+ ---
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+
150
+ ![Click the plus to choose a color](/static/skillmap/story/step6.gif "Choose a color" )
151
+ hint~
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+
153
+
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ scene.setBackgroundImage(storySprites.halloween)
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+ //@highlight
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+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top, 1)
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+
162
+ ```
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+
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+
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+
166
+ ## {Step 7}
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+
168
+ **Time for pizzazz**<br/>
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+ 🎉🎉🎉
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+
171
+ ---
172
+
173
+ - :tree: Open the ``||scene:Scene||`` category and drag
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+ ```block
175
+ effects.confetti.startScreenEffect()
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+ ```
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+ into **the end** of the <br/>
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+ ``||loops(noclick):on start||``<br/>
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+ container that's already in the workspace.
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+
181
+
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+ - :mouse pointer: Change the effect to whatever you would like.
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+
184
+ ~hint Click here to see how 🕵🏽
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+
186
+ ---
187
+
188
+ ![Add an effect from the scene category](/static/skillmap/story/step7.gif "Choose an effect" )
189
+ hint~
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+
191
+ #### ~ tutorialhint
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+
193
+ ```blocks
194
+ scene.setBackgroundImage(storySprites.halloween)
195
+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
196
+ //@highlight
197
+ effects.confetti.startScreenEffect()
198
+
199
+ ```
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+
201
+
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+
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+
204
+ ## {Step 8}
205
+
206
+ **Look at your creation!**
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+
208
+ - :binoculars: Take a look at the game window. Does the card look the way you want it to? <br/><br/>
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+ Feel free to change it until you are happy with it.
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+
211
+
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+
213
+
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+
215
+ ## {Finish}
216
+
217
+ **Congratulations, you've finished your greeting card!**<br/>
218
+ 🥳 🥳 🥳
219
+
220
+
221
+
222
+ ~hint How do I share my card?💡
223
+
224
+ ---
225
+
226
+ **Want to share your project?**
227
+
228
+ Click "Done" to get back out to the skillmap, then look in the lower-right corner for the share button.
229
+
230
+ ![Share your card](/static/skillmap/assets/share.gif )
231
+
232
+ hint~
233
+
234
+
235
+
236
+ Click **Done** to return to the main skillmap page where you can keep going to make an even more detailed card.
237
+
238
+
239
+
240
+ ```blockconfig.global
241
+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
242
+ ```
243
+
244
+
245
+
246
+ ```package
247
+ carnival=github:microsoft/arcade-carnival#v0.0.7
248
+ ```
249
+
250
+
251
+ ```ghost
252
+ scene.setBackgroundColor(1)
253
+ scene.setBackgroundImage(img`.`)
254
+ effects.confetti.startScreenEffect()
255
+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Bottom)
256
+ music.startSong(assets.song`birthday`, false)
257
+ ```
258
+
259
+
260
+ ```assetjson
261
+
262
+ {
263
+ "README.md": " ",
264
+ "assets.json": "",
265
+ "images.g.jres": "{\n \"song2\": {\n \"data\": \"0078000408060107001c00020a006400f401640000040000000000000000000000000000000000a80000000200012504000600012508000c0001270e001000012514001800012a18001e00012920002200012524002600012528002c0001272e003000012534003800012c38003e00012a40004200012544004600012548004c0001314c005000012e50005200012a52005400012a54005600012956005800012958005a0001275a006200012762006600013068006c0001306e007400012e76007c00012a7e008000012c82008400012a\",\n \"mimeType\": \"application/mkcd-song\",\n \"displayName\": \"birthday\"\n },\n \"song1\": {\n \"data\": \"0078000408020202001c00010a006400f40164000004000000000000000000000000000500000077000000040002423c0400080002413a08000c00023f380c001000023d3610001400023c3514001800023d3618001c00023f381c002000023c3522002400023d3624002600023f382600280002413a28002a00023d362a002e00023f3830003200023d3632003400023c3536003800023a333a004000023c3507001c00020a006400f401640000040000000000000000000000000000000000660000000200013004000600012e08000a00012c0c000e00012a10001200012914001600012a18001a00012c1c001e00012922002400012a24002600012c26002800012e28002a00012a2a002c00012c30003200012a3200340001293600380001273a003c000129\",\n \"mimeType\": \"application/mkcd-song\",\n \"displayName\": \"Noel Halls\"\n },\n \"*\": {\n \"mimeType\": \"image/x-mkcd-f4\",\n \"dataEncoding\": \"base64\",\n \"namespace\": \"myImages\"\n }\n}",
266
+ "images.g.ts": "// Auto-generated code. Do not edit.\nnamespace myImages {\n\n helpers._registerFactory(\"image\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n helpers._registerFactory(\"animation\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n helpers._registerFactory(\"song\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n case \"song2\":\n case \"birthday\":return hex`0078000408060107001c00020a006400f401640000040000000000000000000000000000000000a80000000200012504000600012508000c0001270e001000012514001800012a18001e00012920002200012524002600012528002c0001272e003000012534003800012c38003e00012a40004200012544004600012548004c0001314c005000012e50005200012a52005400012a54005600012956005800012958005a0001275a006200012762006600013068006c0001306e007400012e76007c00012a7e008000012c82008400012a`;\n case \"song1\":\n case \"Noel Halls\":return hex`0078000408020202001c00010a006400f40164000004000000000000000000000000000500000077000000040002423c0400080002413a08000c00023f380c001000023d3610001400023c3514001800023d3618001c00023f381c002000023c3522002400023d3624002600023f382600280002413a28002a00023d362a002e00023f3830003200023d3632003400023c3536003800023a333a004000023c3507001c00020a006400f401640000040000000000000000000000000000000000660000000200013004000600012e08000a00012c0c000e00012a10001200012914001600012a18001a00012c1c001e00012922002400012a24002600012c26002800012e28002a00012a2a002c00012c30003200012a3200340001293600380001273a003c000129`;\n }\n return null;\n })\n\n}\n// Auto-generated code. Do not edit.\n",
267
+ "main.blocks": "<xml xmlns=\"https://developers.google.com/blockly/xml\"><block type=\"pxt-on-start\" x=\"0\" y=\"0\"></block></xml>",
268
+ "main.ts": "\n",
269
+ "pxt.json": "{\n \"name\": \"Untitled - Copy - Copy - Copy\",\n \"description\": \"\",\n \"dependencies\": {\n \"device\": \"*\",\n \"carnival\": \"github:microsoft/arcade-carnival#v0.0.7\"\n },\n \"files\": [\n \"main.blocks\",\n \"main.ts\",\n \"README.md\",\n \"assets.json\",\n \"images.g.jres\",\n \"images.g.ts\"\n ],\n \"targetVersions\": {\n \"branch\": \"v1.11.21\",\n \"tag\": \"v1.11.21\",\n \"commits\": \"https://github.com/microsoft/pxt-arcade/commits/5fb4210ecb70e5d405aa1a5701b4408b5bfe9094\",\n \"target\": \"1.11.21\",\n \"pxt\": \"8.4.15\"\n },\n \"preferredEditor\": \"blocksprj\"\n}\n"
270
+ }
271
+
272
+ ```