pxt-arcade 1.13.1 → 1.13.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (55) hide show
  1. package/built/sim.js +8 -0
  2. package/built/target.js +72 -72
  3. package/built/target.json +72 -72
  4. package/built/targetlight.json +4 -4
  5. package/docs/beta-ref.json +1 -1
  6. package/docs/hardware/kiosk.md +44 -77
  7. package/docs/hero-banner.md +9 -8
  8. package/docs/index-ref.json +1 -1
  9. package/docs/multiplayer-games.md +6 -0
  10. package/docs/projects.md +2 -1
  11. package/docs/skillmap/balloon/balloon1.md +3 -16
  12. package/docs/skillmap/balloon/balloon2.md +3 -15
  13. package/docs/skillmap/balloon/balloon3.md +3 -16
  14. package/docs/skillmap/balloon/balloon4.md +18 -17
  15. package/docs/skillmap/mole/mole1.md +15 -114
  16. package/docs/skillmap/mole/mole2.md +28 -105
  17. package/docs/skillmap/mole/mole3.md +9 -105
  18. package/docs/skillmap/mole/mole4.md +37 -125
  19. package/docs/stable-ref.json +1 -1
  20. package/docs/static/hardware/kiosk/hot-air-balloon.png +0 -0
  21. package/docs/static/hardware/kiosk/makecode-arcade-machines.jpg +0 -0
  22. package/docs/static/hardware/kiosk/no-uploaded-games.png +0 -0
  23. package/docs/static/hardware/kiosk/select-a-game.png +0 -0
  24. package/docs/static/hardware/kiosk/share-button.png +0 -0
  25. package/docs/static/hardware/kiosk/share-kiosk-button.png +0 -0
  26. package/docs/static/hardware/kiosk/share-kiosk-code.png +0 -0
  27. package/docs/static/hardware/kiosk/share-project.png +0 -0
  28. package/docs/static/hardware/kiosk/single-uploaded-game.png +0 -0
  29. package/docs/test/skillmap/balloon/balloon1.md +245 -0
  30. package/docs/test/skillmap/balloon/balloon2.md +365 -0
  31. package/docs/test/skillmap/balloon/balloon3.md +374 -0
  32. package/docs/test/skillmap/balloon/balloon4.md +389 -0
  33. package/docs/test/skillmap/dino/dino1.md +3 -3
  34. package/docs/test/skillmap/dino/dino2.md +9 -9
  35. package/docs/test/skillmap/mole/mole1.md +296 -0
  36. package/docs/test/skillmap/mole/mole2.md +345 -0
  37. package/docs/test/skillmap/mole/mole3.md +288 -0
  38. package/docs/test/skillmap/mole/mole4.md +431 -0
  39. package/docs/test/tutorials/arrow.md +71 -66
  40. package/docs/test/tutorials/collect-clovers.md +662 -891
  41. package/docs/test/tutorials/holiday.md +133 -192
  42. package/docs/test/tutorials/horse.md +227 -225
  43. package/docs/test/tutorials/time-flies.md +198 -117
  44. package/docs/tutorials/collect-the-clovers.md +662 -891
  45. package/docs/tutorials/froggy.md +198 -117
  46. package/package.json +2 -2
  47. package/docs/static/hardware/kiosk/add-to-kiosk.png +0 -0
  48. package/docs/static/hardware/kiosk/add-your-game.png +0 -0
  49. package/docs/static/hardware/kiosk/keyboard-controls.png +0 -0
  50. package/docs/static/hardware/kiosk/locked-state.png +0 -0
  51. package/docs/static/hardware/kiosk/menu-bar.png +0 -0
  52. package/docs/static/hardware/kiosk/multiple-uploaded-games.png +0 -0
  53. package/docs/static/hardware/kiosk/qr-code-enlarged.png +0 -0
  54. package/docs/static/hardware/kiosk/shared-project-link.png +0 -0
  55. package/docs/static/hardware/kiosk/shared-project-name.png +0 -0
package/built/sim.js CHANGED
@@ -171,6 +171,8 @@ var pxsim;
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  registerPointerEvents();
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  if (!!searchParams.get("hideSimButtons"))
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  hideSimButtons();
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+ if (!!searchParams.get("noExtraPadding"))
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+ noExtraPadding();
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  });
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  function hideSimButtons() {
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  const gamePlayer = document.getElementsByClassName("game-player");
@@ -178,6 +180,12 @@ var pxsim;
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  gamePlayer[0].classList.add("just-screen");
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  }
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  }
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+ function noExtraPadding() {
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+ const gamePlayer = document.getElementsByClassName("game-player");
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+ if (gamePlayer && gamePlayer.length) {
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+ gamePlayer[0].classList.add("no-padding");
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+ }
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+ }
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  function registerPointerEvents() {
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  const canvas = document.getElementById("game-screen");
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  const encoder = new TextEncoder();