pxt-arcade 1.12.2 → 1.12.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/target.js +148 -143
- package/built/target.json +148 -143
- package/built/targetlight.json +5 -5
- package/built/theme.json +5 -0
- package/docs/SUMMARY.md +1 -0
- package/docs/hero-banner.md +6 -6
- package/docs/hour-of-code-2022-es.html +1 -1
- package/docs/hour-of-code-2022-pt.html +0 -1
- package/docs/hour-of-code-2022.html +15 -12
- package/docs/index-ref.json +1 -1
- package/docs/kiosk.html +1 -1
- package/docs/multiplayer.md +135 -0
- package/docs/projects/SUMMARY.md +3 -1
- package/docs/skillmap/balloon/balloon1.md +26 -312
- package/docs/skillmap/balloon/balloon2.md +18 -315
- package/docs/skillmap/balloon/balloon3.md +18 -317
- package/docs/skillmap/balloon/balloon4.md +105 -583
- package/docs/skillmap/balloon.md +14 -13
- package/docs/skillmap/mole/mole1.md +51 -326
- package/docs/skillmap/mole/mole2.md +43 -332
- package/docs/skillmap/mole/mole3.md +47 -316
- package/docs/{test/skillmap → skillmap}/mole/mole4.md +0 -0
- package/docs/skillmap/mole.md +14 -4
- package/docs/skillmap/turkey/turkey1.md +194 -127
- package/docs/skillmap/turkey/turkey2.md +144 -96
- package/docs/skillmap/turkey/turkey3.md +135 -84
- package/docs/skillmap/turkey.md +12 -10
- package/docs/skillmaps.md +24 -8
- package/docs/static/kiosk/asset-manifest.json +6 -6
- package/docs/static/kiosk/static/css/main.8897f977.css +2 -0
- package/docs/static/kiosk/static/css/main.8897f977.css.map +1 -0
- package/docs/static/kiosk/static/js/main.f11fd683.js +3 -0
- package/docs/static/kiosk/static/js/{main.01c7792a.js.LICENSE.txt → main.f11fd683.js.LICENSE.txt} +12 -32
- package/docs/static/kiosk/static/js/main.f11fd683.js.map +1 -0
- package/docs/static/multiplayer/help/emojis.png +0 -0
- package/docs/static/multiplayer/help/host-multiplayer.png +0 -0
- package/docs/static/multiplayer/help/hosted-game.png +0 -0
- package/docs/static/multiplayer/help/join-game.png +0 -0
- package/docs/static/multiplayer/help/joined-game.png +0 -0
- package/docs/static/multiplayer/help/share-button.png +0 -0
- package/docs/static/multiplayer/help/start-game.png +0 -0
- package/docs/static/skillmap/assets/dkc-logo-small.png +0 -0
- package/docs/static/tutorials/arrows/2pbg.png +0 -0
- package/docs/static/tutorials/arrows/key.png +0 -0
- package/docs/static/tutorials/arrows/p1.png +0 -0
- package/docs/static/tutorials/arrows/p2.png +0 -0
- package/docs/static/tutorials/horse/finish.png +0 -0
- package/docs/static/tutorials/horse/frame.png +0 -0
- package/docs/static/tutorials/horse/p1.png +0 -0
- package/docs/static/tutorials/horse/p2.png +0 -0
- package/docs/test/skillmap/balloon.md +1 -1
- package/docs/test/skillmap/dino/{collectort1.md → dino1.md} +135 -79
- package/docs/test/skillmap/dino/{collectort2.md → dino2.md} +0 -0
- package/docs/test/skillmap/dino/{collectort3.md → dino3.md} +0 -0
- package/docs/test/skillmap/dino/{collectort4.md → dino4.md} +0 -0
- package/docs/test/skillmap/dino/{collectort5.md → dino5.md} +0 -0
- package/docs/test/skillmap/dino.md +82 -0
- package/docs/test/skillmap/mole.md +1 -1
- package/docs/test/skillmap/turkey.md +1 -0
- package/docs/test/tutorials/arrow.md +677 -0
- package/docs/test/tutorials/debug.md +180 -0
- package/docs/test/tutorials/horse.md +456 -0
- package/docs/test/tutorials/hundred.md +417 -0
- package/docs/test/tutorials/target.md +6 -2
- package/docs/test/tutorials/wakanda-forever.md +191 -172
- package/docs/tutorials/arrow.md +677 -0
- package/docs/tutorials/horse.md +456 -0
- package/docs/{test/tutorials/target/target_copy.md → tutorials/target.md} +11 -1085
- package/docs/tutorials/wakanda-forever.md +3 -1
- package/package.json +2 -2
- package/docs/skillmap/turkey/turkey0.md +0 -197
- package/docs/skillmap/turkey/turkey1a.md +0 -308
- package/docs/skillmap/turkey/turkey2a.md +0 -277
- package/docs/skillmap/turkey/turkey3a.md +0 -219
- package/docs/static/kiosk/static/css/main.927f4dad.css +0 -2
- package/docs/static/kiosk/static/css/main.927f4dad.css.map +0 -1
- package/docs/static/kiosk/static/js/main.01c7792a.js +0 -3
- package/docs/static/kiosk/static/js/main.01c7792a.js.map +0 -1
- package/docs/test/skillmap/balloon/balloon1.md +0 -247
- package/docs/test/skillmap/balloon/balloon2.md +0 -377
- package/docs/test/skillmap/balloon/balloon3.md +0 -389
- package/docs/test/skillmap/balloon/balloon4.md +0 -385
- package/docs/test/skillmap/mole/mole1.md +0 -382
- package/docs/test/skillmap/mole/mole2.md +0 -422
- package/docs/test/skillmap/mole/mole3.md +0 -384
- package/docs/test/skillmap/turkey/turkey1.md +0 -338
- package/docs/test/skillmap/turkey/turkey2.md +0 -318
- package/docs/test/skillmap/turkey/turkey3.md +0 -265
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# Gather a Crowd
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### @explicitHints true
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## Welcome @showdialog
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## 2. Try It!
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## {2. Try It!}
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**First, check the game you have so far
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🕹️ 🕹️ 🕹️
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**First, check the game you have so far.**<br/>
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🕹️ 🕹️ 🕹️
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---
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You should be able to move your turkey from side to side and make it jump
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You should be able to move your turkey from side to side and make it jump
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from platform to platform using the A button (or the space bar.)
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## 3. Rescue the Others
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## {3. Rescue the Others}
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**Turkey to the rescue
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**Turkey to the rescue!**<br/>
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🦃 🦃 🦃
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When the player overlaps a
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When the player overlaps a **cage** tile, let's trigger some code.
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---
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``||scene:on [sprite] of kind [Player] overlaps [ ] at [location]||``
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container into an empty area of the workspace.
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- :tree: From the ``||scene:Scene||`` category, drag the
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```blocks
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scene.onOverlapTile(SpriteKind.Player, assets.tile`transparency16`, function (sprite, location) {
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info.changeScoreBy(1)
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})
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```
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bundle into **an empty area** of the workspace.
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- :
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block into the new container.
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- :paint brush: Click the checkerboard image and change it to the **cage** tile.
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#### ~ tutorialhint
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```blocks
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scene.onOverlapTile(SpriteKind.Player, assets.tile`cage`, function (sprite, location) {
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info.changeScoreBy(1)
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})
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```
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## 4. Try It Again!
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## {4. Try It Again!}
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**Look at your game window.**
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Guide your turkey to a cage. What happens when the two overlap?
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Which block do you think causes your points to increase?
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## {5. Too Many Points}
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Uh oh! You get WAY too many points when you overlap a cage
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**Uh oh! You get WAY too many points when you overlap a cage.**
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We can fix that by replacing the cage with an empty tile once you reach it.
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into **the end** of the
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``||scene:on [sprite] of kind [Player] overlaps [cage] at [location]||``
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container.
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- :tree: From ``||scene:Scene||``, drag
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```block
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tiles.setTileAt(location, assets.tile`transparency16`)
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```
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into **the end** of the<br/>
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container.
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#### ~ tutorialhint
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```blocks
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scene.onOverlapTile(SpriteKind.Player, assets.tile`cage`, function (sprite, location) {
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info.changeScoreBy(1)
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```
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## {6. Play Again!}
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**Give it a try in the game window**
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You should get one point for each cage you grab. Can you find all 15?
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You should get one point for each cage you grab. Can you find all 15?
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## 7. Gather an Army
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## {7. Gather an Army}
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**You have the start of a very nice game!**
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Each time you overlap a cage, let's make a new turkey follow you to freedom!
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---
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- :paper plane: From ``||sprites:Sprites||``, drag
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```block
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let freeTurkeys = sprites.create(img`.`, SpriteKind.Rescued)
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```
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into **the end** of the<br/>
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container.
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- :paint brush: Click the empty grey square and switch to
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and change it to ``||sprites:Rescued||``.
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```blockconfig.local
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let freeTurkeys = sprites.create(img`.`, SpriteKind.Rescued)
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```
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#### ~ tutorialhint
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```blocks
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export const Rescued = SpriteKind.create()
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tiles.setTileAt(location, assets.tile`transparency16`)
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//@highlight
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})
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```
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## 8. Appear
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## {8. Appear}
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What good does it do to add the turkey if you can't see it?
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What good does it do to add the turkey if you can't see it?
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Let's set each new turkey to appear in the same place the cage disappeared from.
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```
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```
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#### ~ tutorialhint
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## {9. Play!}
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**Give it a try in the game window**
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A little turkey should appear each time you overlap a cage.
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Keep following the instructions to find out how to get the little turkeys to follow you to freedom.
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```
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## {10. Be Free!}
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freeTurkeys.follow(sprite)
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```
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into **the end** of the <br/>
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``||scene(noclick):on [sprite] of kind [Player] overlaps [cage] at [location]||``<br/>
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container.
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```blockconfig.local
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let freeTurkeys = sprites.create(img`.`, SpriteKind.Rescued)
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```
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#### ~ tutorialhint
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```blocks
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namespace SpriteKind {
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export const Rescued = SpriteKind.create()
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@@ -211,46 +228,77 @@ namespace SpriteKind {
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scene.onOverlapTile(SpriteKind.Player, assets.tile`cage`, function (sprite, location) {
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info.changeScoreBy(1)
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tiles.setTileAt(location, assets.tile`transparency16`)
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let
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tiles.placeOnTile(
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let freeTurkeys = sprites.create(assets.image`turkey`, SpriteKind.Rescued)
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tiles.placeOnTile(freeTurkeys, location)
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//@highlight
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freeTurkeys.follow(sprite)
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})
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```
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## {11. Play}
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**Play your game!**
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Each turkey you rescue should follow you as you make your way to the top.
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+
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+
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## Finale
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-
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+
When you're finished playing, click **Done** to return to the
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main skillmap to keep going and find out how to add the ability to WIN!
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Each turkey you rescue should follow you as you make your way to the top.
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-
---
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-
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-
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+
```blockconfig.global
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let freeTurkeys: Sprite = null
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+
let bigTurkey = sprites.create(img`.`, SpriteKind.Player)
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|
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tiles.placeOnRandomTile(bigTurkey, assets.tile`start`)
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tiles.placeOnTile(freeTurkeys, location)
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scene.cameraFollowSprite(bigTurkey)
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controller.moveSprite(bigTurkey, 100, 0)
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+
bigTurkey.ay = 500
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|
+
controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
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bigTurkey.vy = -300
|
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|
+
})
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|
+
scene.onOverlapTile(SpriteKind.Player, assets.tile`cage`, function (sprite, location) {
|
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|
+
info.changeScoreBy(1)
|
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|
+
})
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|
+
tiles.setTileAt(location, assets.tile`transparency16`)
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freeTurkeys.follow(sprite)
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+
|
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|
+
```
|
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+
|
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+
```package
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|
+
carnival=github:microsoft/arcade-carnival
|
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|
+
```
|
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|
|
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|
```template
|
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|
-
namespace SpriteKind {
|
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|
-
export const Rescued = SpriteKind.create()
|
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|
-
}
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|
controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
|
|
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|
-
|
|
282
|
+
bigTurkey.vy = -300
|
|
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|
})
|
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|
|
|
245
|
-
let
|
|
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|
+
let bigTurkey: Sprite = null
|
|
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|
+
bigTurkey = sprites.create(assets.image`player`, SpriteKind.Player)
|
|
287
|
+
controller.moveSprite(bigTurkey, 100, 0)
|
|
288
|
+
bigTurkey.ay = 500
|
|
289
|
+
scene.cameraFollowSprite(bigTurkey)
|
|
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|
+
tiles.placeOnRandomTile(bigTurkey, assets.tile`start`)
|
|
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|
+
|
|
292
|
+
```
|
|
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|
+
|
|
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|
+
```customts
|
|
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|
scene.setBackgroundColor(9)
|
|
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|
tiles.setTilemap(tilemap`level1`)
|
|
248
|
-
mySprite = sprites.create(assets.image`player`, SpriteKind.Player)
|
|
249
|
-
controller.moveSprite(mySprite, 100, 0)
|
|
250
|
-
mySprite.ay = 500
|
|
251
|
-
scene.cameraFollowSprite(mySprite)
|
|
252
|
-
tiles.placeOnRandomTile(mySprite, assets.tile`start`)
|
|
253
297
|
|
|
298
|
+
namespace SpriteKind {
|
|
299
|
+
//% isKind
|
|
300
|
+
export const Rescued = SpriteKind.create()
|
|
301
|
+
}
|
|
254
302
|
```
|
|
255
303
|
|
|
256
304
|
|
|
@@ -260,7 +308,7 @@ tiles.placeOnRandomTile(mySprite, assets.tile`start`)
|
|
|
260
308
|
"assets.json": "",
|
|
261
309
|
"images.g.jres": "{\n \"image2\": {\n \"data\": \"hwQYABgAAAAAAAC7AAC7CwAAAAAAALC7uwAruwAAAAAAALBLtAsrsrALAAAAAAC7RAsrsrsLAAAAAACwS7QrsksLAAAAsLu7u7QrS0QLAAAAsCIisksrRL28AAAAsLsiIksrRNy9CwAAALC7K0vk7s69uwAAAAAAK0Lk7t7cvAAAAAAAsCLi7u7MvAsAAAAAAOvs7u7LzAsAALC7vczu7u7NzAsAALvu7rvu7u7ezAsAsOvu7u7u7u7szAsAsN7R7u7uzszszAsAsB7/7u7u7u7uvgsAu/6/Ti7u7u7uvgSwvu7eRCLu7u7uvgTgu+7dRCLu7u7uuwCwANtERC677u6+CwAAAPBMRAsAu7u7AAAAAAAAtAAAAAAAAAAAAAAACwAAAAAAAAA=\",\n \"mimeType\": \"image/x-mkcd-f4\",\n \"displayName\": \"player\"\n },\n \"image1\": {\n \"data\": \"hwQeABQAAAAAAAC7AAC7CwAAAAAAALC7uwAruwAAAAAAALBLtAsrsrALAAAAAAC7RAsrsrsLAAAAAACwS7QrsksLAAAAsLu7u7Qru8wLAAAAsCIisksr7r0MAAAAsLsiItvr7tzNAAAAALC7K9vt7s69AAAAAAAAu9vu7t7cAAAAAACwu73u7u7cAAAAAAC77r7u7u7bAAAAALDr7u7uu73dAAAAALDe0e7u7u7eAAAAALAe/+7u7u7uAAAAALv+v07u7u7uAAAAsL7u3kTi7u7uAAAA4Lvu3UTi7u5OAAAAsADbRESwu7tNAAAAAADwTEQAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\",\n \"mimeType\": \"image/x-mkcd-f4\",\n \"displayName\": \"turkey\"\n },\n \"*\": {\n \"mimeType\": \"image/x-mkcd-f4\",\n \"dataEncoding\": \"base64\",\n \"namespace\": \"myImages\"\n }\n}",
|
|
262
310
|
"images.g.ts": "// Auto-generated code. Do not edit.\nnamespace myImages {\n\n helpers._registerFactory(\"image\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n case \"image2\":\n case \"player\":return img`\n........................\n..................beb...\n.................beb....\n.....bbb......bbbbbb....\n.....b2b.....bbeeeeeb...\n.bb..b2bb...bbed1feedf..\nbbbb.b22b...bee1ffed4c..\nbb4bbb22b...beedfbdd44..\n.b44bb22bb..deeeee44444b\n.bb44bb222b.beeee44444b.\n..bb44bbb22bcbeeee22eb..\n....bb44442ecbeee2222...\nbbbbbbbb442ceeeeeeeeb...\nb2222222eeeeeeeeeeeeb...\nbb222b44eeeeeeeeeeeeeb..\n.bbbb444eeeeeeeceeeeeb..\n...bb4dceeeeeeeceeeeeb..\n..bb44bdcdeeeeeceeeeeb..\n..bbbbcddccbdecceeeeeb..\n......bbbdcccdeeeeeebb..\n.......bbccccccceeebb...\n........bbbcccccbbbb....\n..........bbbbbbb44.....\n........................\n`;\n case \"image1\":\n case \"turkey\":return img`\n..............................\n..............................\n..............................\n.....bbb........beb...........\n.....b2b.......beb............\n.bb..b2bb...bbbbbb............\nbbbb.b22b..bbeeeeeb...........\nbb4bbb22b.bbed1feedf..........\n.b44bb22bbbee1ffed4c..........\n.bb44bb22bbeedfbdd44..........\n..bb44bbbbdeeeee44444.........\n....bb4dddbbeee44444..........\nbbbbbbbbdeeeeeee22............\nb222222eeeeeeeeeeeb...........\nbb222beeeeeebeeeeeb...........\n.bbbbbeeeeeebeeeeeb...........\n...bbcdceeeedeeeeeb...........\n..bb4cbdcdeebeeeeeb...........\n..bbbbcddccbdeeeeed...........\n.......cbdddddeee44...........\n`;\n }\n return null;\n })\n\n helpers._registerFactory(\"animation\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n}\n// Auto-generated code. Do not edit.\n",
|
|
263
|
-
"main.blocks": "<xml xmlns=\"https://developers.google.com/blockly/xml\"><variables><variable type=\"KIND_SpriteKind\" id=\"9ecw?uPtb)o)0#+E^u,1\">Player</variable><variable type=\"KIND_SpriteKind\" id=\":ML9S)E@KgRhXE/x{A`9\">Projectile</variable><variable type=\"KIND_SpriteKind\" id=\";B^Y[cZd;E_DnD.5{J@R\">Food</variable><variable type=\"KIND_SpriteKind\" id=\"wsNPniHJ[)XHrQ;3T)#=\">Enemy</variable><variable type=\"KIND_SpriteKind\" id=\"H;j``voP]Rgjc1sSe+-(\">Turkey</variable><variable id=\"gcUpn%0~ykX#(O:!pNmV\">
|
|
311
|
+
"main.blocks": "<xml xmlns=\"https://developers.google.com/blockly/xml\"><variables><variable type=\"KIND_SpriteKind\" id=\"9ecw?uPtb)o)0#+E^u,1\">Player</variable><variable type=\"KIND_SpriteKind\" id=\":ML9S)E@KgRhXE/x{A`9\">Projectile</variable><variable type=\"KIND_SpriteKind\" id=\";B^Y[cZd;E_DnD.5{J@R\">Food</variable><variable type=\"KIND_SpriteKind\" id=\"wsNPniHJ[)XHrQ;3T)#=\">Enemy</variable><variable type=\"KIND_SpriteKind\" id=\"H;j``voP]Rgjc1sSe+-(\">Turkey</variable><variable id=\"gcUpn%0~ykX#(O:!pNmV\">bigTurkey</variable><variable id=\"r5?^Ib{kgL!.xn|uBAI,\">followTurkey</variable><variable id=\"S|~*(#7WP05%3gUAO?Yz\">myEnemy</variable></variables></xml>",
|
|
264
312
|
"main.ts": "\n",
|
|
265
313
|
"pxt.json": "{\n \"name\": \"turkey day assets only\",\n \"description\": \"\",\n \"dependencies\": {\n \"device\": \"*\"\n },\n \"files\": [\n \"main.blocks\",\n \"main.ts\",\n \"README.md\",\n \"assets.json\",\n \"tilemap.g.jres\",\n \"tilemap.g.ts\",\n \"images.g.jres\",\n \"images.g.ts\"\n ],\n \"targetVersions\": {\n \"branch\": \"v1.6.24\",\n \"tag\": \"v1.6.24\",\n \"commits\": \"https://github.com/microsoft/pxt-arcade/commits/5bea1575ea693e0648a647cbd86cda9776d58f48\",\n \"target\": \"1.6.24\",\n \"pxt\": \"7.2.25\"\n },\n \"preferredEditor\": \"tsprj\"\n}\n",
|
|
266
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|
"tilemap.g.jres": "{\n \"transparency16\": {\n \"data\": \"hwQQABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==\",\n \"mimeType\": \"image/x-mkcd-f4\",\n \"tilemapTile\": true\n },\n \"tile1\": {\n \"data\": \"hwQQABAAAAAAAAAAAAAAuwAAAAAAAADbAAAAAAAAANsAAAAAAAAA2wAAAAAAAADbAAAAAAAAANsAAAAAAAAA2wAAAAAAAADbAAAAAAAAANsAAAAAAAAA2wAAAAAAAADbAAAAAAAAANsAAAAAAAAA2wAAAAAAAADbAAAAAAAAANsAAAAAAAAAuw==\",\n \"mimeType\": \"image/x-mkcd-f4\",\n \"tilemapTile\": true,\n \"displayName\": \"start\"\n },\n \"tile2\": {\n \"data\": \"hwQQABAAAADMzMzMzMzMzNzd3d3d3d3N3LBLtLAiu8vcALtEuyK7xMzMzMzMzMzM3N3d3dzd3M3cKyKy3O7czdy7u7Lc7tzM3ACwu9zu3M3MzMzM3O7cztzd3d3c7tzO3Lvu7ty+3Mvc6x3t3O7cztzr8e/c7tzOzMzMzMz8zMzc3d3d3f3dzQ==\",\n \"mimeType\": \"image/x-mkcd-f4\",\n \"tilemapTile\": true,\n \"displayName\": \"cage\"\n },\n \"level1\": {\n \"id\": \"level1\",\n \"mimeType\": \"application/mkcd-tilemap\",\n \"data\": \"101000a000020707070707070707070707070707010207070707070707070707070707070102000000000000000000000000000001020000000000000000000000000000010206000000000000000000050404060102090000000000050404040404040601020000000000000000000000000000010205040600000000000000000000000102000000000000000000000000000001020000000000000506000000000000010200000000000000000000000000000102000000000000000000000000000001020005040600000000000005040406010200000000000000000000000000000102000000000000050600000000000001020000000000000000000000000000010200000000000000000000000000000102000000000000000504040600000001020000000000000506000000000900010200000000000000000000050404060102000000000000000000000000000001020404040406000000000000000000010200000000000000000000000000000102000000000000000005040600000001020000000000000000000000000000010200000000000000000000000000000102000000000005040406000000000001020000000506000000000000000000010200000000000000000000000000000102060000000000000000000506000001020000000000000000000000000000010209000000000000000000000000000102000506000000000000000005040601020000050600000000000000000000010200000000000000000000000000000102000000050406000000000000000001020000000000000000000000000000010200000000000000000506000000000102000000000000000000000506000001020504040406000000000000000000010200000000000000000000000000000102000000000000000000000000050601020000000000000900000506000000010200000000000000000000000000000102000000000005040600000000000001020000000000000000000000000000010200000000000000000000050404060102000504060000000506000000000001020000000000000000000000000000010200000000000000000000000000000102000000000000050406000000000001020000000000000000000000000000010200000000000000000000000000000102000000000000000000050600000001020000000000000000000000000000010205040600000000000000000000000102000000000000050406000000000001020000000900000000000000000000010200000000000000000000050404060102000000050600000000000000000001020000000000000000000000000000010200000000000000000000000000000102000005060000000000000000000001020000000506000000000000000000010200000000050404060000000000000102000000000000000000000000000001020504060000000000000506000000010200000000000000000000000000000102000000000000000000000000000001020000000000050600000005040406010200000000000000000000000000000102000000000000000000000000000001020000050404040404060000000000010200000000000000000000000000000102000000000000000000000506000001020000000000000000000000000000010200000000000000090000000000000102000000000000000000000000000501020000000000050404060000000000010200000000000000000000000000000102000000000000000000000005060001020005040600000000000000000000010200000000000000000000000000000102000000000000000506000000000001020000000000000000000000000000010200000000000000000000000000000102000009000000000504040406000001020000000000000000000000000000010205040404060000000000000000000102000000000000000000000000000001020000000000000000000000000000010200000000000005060000000000000102000000000005060000000000000001020000000000000000000000000000010200000000000000000005040404040102000504060000000000000000000001020000000000000000000000000000010200000000000000000000000000000102000000000005060000000900000001020000000000000000000000000000010200000000000000000000050406000102000000000000000000000000000001020000000005040600000000000000010205040406000000000000000000000102000000000000000000000000000001020000000000000000000504060000010200000000000000000000000000000102000000000000000000000000000001020000000000050406000000000000010200000000000000000000000000000102000000000000000000000000000001020000000000000000000000000000010200000000050406000000000000000102000900000000000000000000000001020000000000000000000000000000010204060000000000050600000900000102000000000000000000000000000001020000000000000000000005040406010200000005040600000000000000000102000000000000000000000000000001020000000000000000000000000000010200000000000000000000000000000102000005060000000000000000000001020000000000000504040600000000010200000000000000000000000000000102000000000000000000000005040601020504060000000000000000000000010200000000000000090000000000000102000000000000000000000000000001020000000000050404060000000000010200000000000000000000000000000102000000000000000000000000000001020000000000000000000000050600010200000900000005040406000000000102000000000000000000000000000001020000050600000000000000000000010200000000000000000000000000000102000000000000000000000000000001020000000504060000000000000000010200000000000000000000000000000102000000000000000000000000000001020000000000000504060000090000010200000000000000000000000000000102000000000000000000000504040601020000000000000000000000000000010200000005040406000000000000000102000009000000000000000000000001020000000000000000000000000000010204040600000000000504060000000102000000000000000000000000000001020000000000000000000000000000010200000000050406000000000000000102000000000000000000000900000001020000000000000000000506000000010200000000000000000000000000000102000000000000000000000000000001020005040406000000050404040600010200000000000000000000000000000102000000000000080000000000000001020303030303030303030303030303030200000000000020020000000000002002000000000000200200000000000020220000000020222202000020222222220200000000000020222200000000002002000000000000200200002002000020020000000000002002000000000000200222020000202222020000000000002002000020020000200200000000000020020000000000002002000000222200200200002002000020020000000020222202000000000000202222220000000020020000000000002002000000202200200200000000000020020000000000002002000022220000200200220000000020020000000000002022000000002002200200000000000020020000000000002002220000000022220220020000000020020000000000002002002202000000200200000000000020020000002002002002000000002002202222220000000020020000000000002002000000000020220200000000220020020000000000002002000022020000200200000000000020020000000020222202220200220000200200000000000020020000000000002002000020220000200200000000000020020000000000002002000000002200200200000000000020222200000000002002000020220000200200000000000020020000000020222202002200000000200200000000000020020000000000002002200200000000200200220000000020020020220200002002000000000000202222000000220020020000000000002002000000000000200200002200202222020000000000002002000000000000200220222222000020020000000000002002000000002002200200000000000020020000000000002002000000000000220200002222000020020000000000002002000000000022200222020000000020020000000000002002000000220000200200000000000020020000000000002002000000222202200200000000000020222222000000002002000000000000200200000000000020020000200200002002000022000000200200000000000020020000000022222202220200000000200200000000000020020000000000002002000022000000200200000000000020020000000020222002000000000000200200202200000020222202000000002002000000000000200200000000220220020000000000002002000000000000200200002202000020020000000000002002000000000000200200000000000020020020220000002002000000000000200200000000000020220200002200002002000000000000200200000000202222020022020000002002000000000000200200000000000020020000000000002002200200000000200200002022020020020000000000002002000000000022222222000000000020020000000000002002000000000000200200002222000020020000000000002002000000000000200200000000002220020000202202002002000000000000200220020000000020020000000000002002000000000000200200220200000020020000000000002002000000000000200200002022000020020000000000002002000000002022220200000000000020020022220000002002000000000000200200000000000020222200002022002002000000000000200200000000000020020020220000002002000000000000200200000000220020020000000000002002000000000000200222220020222220020000000000002002000000000000202222222222222222\",\n \"tileset\": [\n \"myTiles.transparency16\",\n \"sprites.skillmap.islandTile3\",\n \"sprites.skillmap.islandTile5\",\n \"sprites.skillmap.islandTile1\",\n \"sprites.castle.tilePath2\",\n \"sprites.castle.tilePath1\",\n \"sprites.castle.tilePath3\",\n \"sprites.swamp.swampTile16\",\n \"myTiles.tile1\",\n \"myTiles.tile2\"\n ],\n \"displayName\": \"level1\"\n },\n \"*\": {\n \"mimeType\": \"image/x-mkcd-f4\",\n \"dataEncoding\": \"base64\",\n \"namespace\": \"myTiles\"\n }\n}",
|